ReplaceNodeResults: rather than returning a node which
must have the same number of results as the original
node (which means mucking around with MERGE_VALUES,
and which is also easy to get wrong since SelectionDAG
folding may mean you don't get the node you expect),
return the results in a vector.
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instead of std::sort. This shrinks the release-asserts LSR.o file
by 1100 bytes of code on my system.
We should start using array_pod_sort where possible.
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vector instead of a densemap. This shrinks the memory usage of this thing
substantially (the high water mark) as well as making operations like
scanning it faster. This speeds up memdep slightly, gvn goes from
3.9376 to 3.9118s on 403.gcc
This also splits out the statistics for the cached non-local case to
differentiate between the dirty and clean cached case. Here's the stats
for 403.gcc:
6153 memdep - Number of dirty cached non-local responses
169336 memdep - Number of fully cached non-local responses
162428 memdep - Number of uncached non-local responses
yay for caching :)
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getAnalysis<>. getAnalysis<> is apparently extremely expensive.
Doing this speeds up GVN on 403.gcc by 16%!
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ReverseLocalDeps when we update it. This fixes a regression test
failure from my last commit.
Second, for each non-local cached information structure, keep a bit that
indicates whether it is dirty or not. This saves us a scan over the whole
thing in the common case when it isn't dirty.
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instead of containing them by value. This increases the density
(!) of NonLocalDeps as well as making the reallocation case
faster. This speeds up gvn on 403.gcc by 2% and makes room for
future improvements.
I'm not super thrilled with having to explicitly manage the new/delete
of the map, but it is necesary for the next change.
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method that returns its result as a DepResultTy instead of as a
MemDepResult. This reduces conversion back and forth.
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an entry in the nonlocal deps map, don't reset entries
referencing that instruction to [dirty, null], instead, set
them to [dirty,next] where next is the instruction after the
deleted one. Use this information in the non-local deps
code to avoid rescanning entire blocks.
This speeds up GVN slightly by avoiding pointless work. On
403.gcc this makes GVN 1.5% faster.
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former does caching, the later doesn't. This dramatically simplifies
the logic in getDependency and getDependencyFrom.
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Document the Dirty value more precisely, use it for the uninitialized
DepResultTy value. Change reverse mappings to be from an instruction*
instead of DepResultTy, and stop tracking other forms. This makes it more
clear that we only care about the instruction cases.
Eliminate a DepResultTy,bool pair by using Dirty in the local case as well,
shrinking the map and simplifying the code.
This speeds up GVN by ~3% on 403.gcc.
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query. This makes it crystal clear what cases can escape from MemDep that
the clients have to handle. This also gives the clients a nice simplified
interface to it that is easy to poke at.
This patch also makes DepResultTy and MemoryDependenceAnalysis::DepType
private, yay.
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of a pointer/int pair instead of a manually bitmangled pointer.
This forces clients to think a little more about checking the
appropriate pieces and will be useful for internal
implementation improvements later.
I'm not particularly happy with this. After going through this
I don't think that the clients of memdep should be exposed to
the internal type at all. I'll fix this in a subsequent commit.
This has no functionality change.
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but it doesn't make any sense at all.
Also make the method const, private, and fit in 80 cols while we're at it.
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wrappers around the interesting code and use an obscure iterator
abstraction that dates back many many years.
Move EraseDeadInstructions to Transforms/Utils and name it
RecursivelyDeleteTriviallyDeadInstructions.
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and the LiveInterval.h top-level comment and accordingly. This fixes blocks
having spurious live-in registers in boundary cases.
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introduce any new spilling; it just uses unused registers.
Refactor the SUnit topological sort code out of the RRList scheduler and
make use of it to help with the post-pass scheduler.
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simplify header dependencies for front-ends that just want to choose
a scheduler and don't need all the scheduling machinery declarations.
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(this doesn't happen that often, since most code
does not use illegal types) then follow it by a
DAG combiner run that is allowed to generate
illegal operations but not illegal types. I didn't
modify the target combiner code to distinguish like
this between illegal operations and illegal types,
so it will not produce illegal operations as well
as not producing illegal types.
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NULL-based reference.
Note: Encountered this a few times on Tiger + gcc 4.0.1. Might just be a
platform-specific compiler issue, but it's good defensive programming in any
case.
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"It simplifies the type legalization part a bit, and produces better code by
teaching SelectionDAG about the extra bits in an i8 SADDO/UADDO node. In
essence, I spontaneously decided that on x86 this i8 boolean result would be
either 0 or 1, and on other platforms 0/1 or 0/-1, depending on whether the
platform likes it's boolean zero extended or sign extended."
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g++ -m32 -c -g -DIN_GCC -W -Wall -Wwrite-strings -Wmissing-format-attribute -fno-common -mdynamic-no-pic -DHAVE_CONFIG_H -Wno-unused -DTARGET_NAME=\"i386-apple-darwin9.5.0\" -I. -I. -I../../llvm-gcc.src/gcc -I../../llvm-gcc.src/gcc/. -I../../llvm-gcc.src/gcc/../include -I./../intl -I../../llvm-gcc.src/gcc/../libcpp/include -I../../llvm-gcc.src/gcc/../libdecnumber -I../libdecnumber -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/include -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.src/include -DENABLE_LLVM -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/../llvm.src/include -D_DEBUG -D_GNU_SOURCE -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -I. -I. -I../../llvm-gcc.src/gcc -I../../llvm-gcc.src/gcc/. -I../../llvm-gcc.src/gcc/../include -I./../intl -I../../llvm-gcc.src/gcc/../libcpp/include -I../../llvm-gcc.src/gcc/../libdecnumber -I../libdecnumber -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/include -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.src/include ../../llvm-gcc.src/gcc/llvm-types.cpp -o llvm-types.o
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemCpy(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1496: error: 'memcpy_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1496: error: 'memcpy_i64' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemMove(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1512: error: 'memmove_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1512: error: 'memmove_i64' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemSet(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1528: error: 'memset_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1528: error: 'memset_i64' is not a member of 'llvm::Intrinsic'
make[3]: *** [llvm-convert.o] Error 1
make[3]: *** Waiting for unfinished jobs....
rm fsf-funding.pod gcov.pod gfdl.pod cpp.pod gpl.pod gcc.pod
make[2]: *** [all-stage1-gcc] Error 2
make[1]: *** [stage1-bubble] Error 2
make: *** [all] Error 2
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because the boolean it returns to indicate an overflow may not be treated like
as a flag. It could be stored to memory, for instance.
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"ISD::ADDO". ISD::ADDO is lowered into a target-independent form that does the
addition and then checks if the result is less than one of the operands. (If it
is, then there was an overflow.)
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some of the latency computation logic out of the SDNode
ScheduleDAG code into a TargetInstrItineraries helper method
to help with this.
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that an overflow/carry occured. These are converted into ISD::[SU]ADDO nodes,
which are lowered in a target-independent way into something sane. Eventually,
each target can implement their own method of checking the overflow/carry flags.
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- When scavenging a register, in addition to the spill, insert a restore before the first use.
- Abort if client is looking to scavenge a register even when a previously scavenged register is still live.
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is currently off by default, and can be enabled with
-disable-post-RA-scheduler=false.
This doesn't have a significant impact on most code yet because it doesn't
yet do anything to address anti-dependencies and it doesn't attempt to
disambiguate memory references. Also, several popular targets
don't have pipeline descriptions yet.
The majority of the changes here are splitting the SelectionDAG-specific
code out of ScheduleDAG, so that ScheduleDAG can be moved to
libLLVMCodeGen.a. The interface between ScheduleDAG-using code and
the rest of the scheduling code is somewhat rough and will evolve.
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- Only focusing on llvm_gcc_c for now, eventually this needs to be
refactored so it can be shared via all the gcc-like tools.
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Use strings instead of TableGen defs in the compilation graph
definition. Makes it easier for the plugins to modify an existing graph.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@59447 91177308-0d34-0410-b5e6-96231b3b80d8
dummy library, `llvm_headers_do_not_build', is created for containing
all header and TableGen files under include/llvm.
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fairly conservative; it doesn't do alias-analysis queries and it doesn't
attempt to break anti-dependencies.
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to carry a SmallVector of flagged nodes, just calculate the flagged nodes
dynamically when they are needed.
The local-liveness change is due to a trivial scheduling change where
the scheduler arbitrary decision differently.
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(actually, code already all worked, only the comment
changed). Use this to implement 'A' constraint on x86.
Fixes PR 1779.
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"parameter" types. An intrinsic can now return a multiple return values like
this:
def add_with_overflow : Intrinsic<[llvm_i32_ty, llvm_i1_ty],
[LLVMMatchType<0>, LLVMMatchType<0>]>;
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virtual registers possibly having multiple kills while still
being defined and killed in the same block. If LiveIntervals
is manually re-run after two-address lowering, it currently
does add extra kills to two-address instructions, but this
is considered a bug.
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special-purpose hook to a new pass. Also, add check to see if any
x87 virtual registers are used, to avoid doing any work in the
common case that no x87 code is needed.
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no longer records a unique defining instruction, and virtual
registers may have multiple kills while still being defined
and killed in the same block.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@59145 91177308-0d34-0410-b5e6-96231b3b80d8
argument instead of taking the SelectionDAG's TargetMachine. This is
needed for some upcoming scheduler changes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@59055 91177308-0d34-0410-b5e6-96231b3b80d8
support targets that support these conversions. Users should avoid using
this node as the current targets don't generating code for it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@59001 91177308-0d34-0410-b5e6-96231b3b80d8
helper. This allows us to convert numbers to hex without necessarily
needing to make a std::string to hold the result.
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implementation detail of DIFactory anyway, and this allows it to avoid
recomputing the same type over and over.
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release-asserts build:
llvm/CodeGen/SelectionDAGNodes.h:1298: warning: control may reach end of non-void function 'unsigned int llvm::MVT::getSizeInBits() const' being inlined
what an unhelpful warning.
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information. This logically replaces the "Desc" classes in
MachineModuleInfo. Nice features of these classes are that they:
1. Are much more efficient than MMI because they don't create a
temporary parallel data structure for debug info that has to be
'serialized' and 'deserialized' into/out of the module.
2. These provide a much cleaner abstraction for debug info than
MMI, which will make it easier to change the implementation in
the future (to be MDNode-based).
3. These are much easier to use than the MMI interfaces, requiring
a lot less code in the front-ends.
4. These can be used to both create (for frontends) and read (for
codegen) debug information. DebugInfoBuilder can only be used
to create the nodes.
So far, this is implemented just enough to support the debug info
generation needs of clang. This can and should be extended to
support the full set of debug info constructs, and we should switch
llvm-gcc and llc over to using this in the near future.
This code also has a ton of FIXMEs in it, because the way we
currently represent debug info in LLVM IR is basically insane in a
variety of details. This sort of issue should be fixed when we
eventually reimplement debug info on top of MDNodes.
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FIXME: it seems, that most of targets don't support
offsets wrt CPI/GlobalAddress', was it intentional?
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the condition for a BRCOND, according to what is
returned by getSetCCResultContents. Since all
targets return the same thing (ZeroOrOneSetCCResult),
this should be harmless! The point is that all over
the place the result of SETCC is fed directly into
BRCOND. On machines for which getSetCCResultContents
returns ZeroOrNegativeOneSetCCResult, this is a
sign-extended boolean. So it seems dangerous to
also feed BRCOND zero-extended booleans in some
circumstances - for example, when promoting the
condition.
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LLVM IR code and not in the selection DAG ISel. This is a cleaner solution.
- Fix the heuristic for determining if protectors are necessary. The previous
one wasn't checking the proper type size.
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- Get rid of "HasStackProtector" in MachineFrameInfo.
- Modify intrinsics to tell which are doing what with memory.
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- stackprotector_prologue creates a stack object and stores the guard there.
- stackprotector_epilogue reads the stack guard from the stack position created
by stackprotector_prologue.
- The PrologEpilogInserter was changed to make sure that the stack guard is
first on the stack frame.
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dead nodes, but in this case its missing one. Fixing the DAGCombiner
is desirable, but it's somewhat involved.
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priority function. Instead, just iterate over the AllNodes list, which is
already in topological order. This eliminates a fair amount of bookkeeping,
and speeds up the isel phase by about 15% on many testcases.
The impact on most targets is that AddToISelQueue calls can be simply removed.
In the x86 target, there are two additional notable changes.
The rule-bending AND+SHIFT optimization in MatchAddress that creates new
pre-isel nodes during isel is now a little more verbose, but more robust.
Instead of either creating an invalid DAG or creating an invalid topological
sort, as it has historically done, it can now just insert the new nodes into
the node list at a position where they will be consistent with the topological
ordering.
Also, the address-matching code has logic that checked to see if a node was
"already selected". However, when a node is selected, it has all its uses
taken away via ReplaceAllUsesWith or equivalent, so it won't recieve any
further visits from MatchAddress. This code is now removed.
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"getOrInsertFunction" in that it either adds a new declaration of the global
and returns it, or returns the current one -- optionally casting it to the
correct type.
- Use the new getOrInsertGlobal in the stack protector code.
- Use "splitBasicBlock" in the stack protector code.
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- Use enums instead of magic numbers.
- Rework algorithm to use the bytes size from the target to determine when to
emit stack protectors.
- Get rid of "propolice" in any comments.
- Renamed an option to its expanded form.
- Other miscellanenous changes.
More changes will come after this.
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This is a short term workaround. The current solution is for the JIT memory manager to manage code and data memory separately.
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* The prologue is modified to read the __stack_chk_guard global and insert it
onto the stack.
* The epilogue is modified to read the stored guard from the stack and compare
it to the original __stack_chk_guard value. If they differ, then the
__stack_chk_fail() function is called.
* The stack protector needs to be first on the stack (after the parameters) to
catch any stack-smashing activities.
Front-end support will follow after a round of beta testing.
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bits, use a union of a SimpleValueType enum and a regular Type*.
This increases the size of MVT on 64-bit hosts from 32 bits to 64 bits.
In most cases, this doesn't add significant overhead. There are places
in codegen that use arrays of MVTs, so these are now larger, but
they're small in common cases.
This eliminates restrictions on the size of integer types and vector
types that can be represented in codegen. As the included testcase
demonstrates, it's now possible to codegen very large add operations.
There are still some complications with using very large types. PR2880
is still open so they can't be used as return values on normal targets,
there are no libcalls defined for very large integers so operations
like multiply and divide aren't supported.
This also introduces a minimal tablgen Type library, capable of
handling IntegerType and VectorType. This will allow parts of
TableGen that don't depend on using SimpleValueType values to handle
arbitrary integer and vector types.
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This triggers only 60 times in llvm-test (look at .llvm.bc, not .linked.rbc)
and so it probably wont be turned on by default. Also, may of those are likely
to go away when PR2973 is fixed.
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MyFunctionPass() : FunctionPass(ID) {}
when the user actually meant to write:
MyFunctionPass() : FunctionPass(&ID) {}
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function.
- This explicitly models the costs for functions which should
"always" or "never" be inlined. This fixes bugs where such costs
were not previously respected.
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other day that PPC custom lowering could create
a BUILD_PAIR of two f64 with a result type of...
f64! - already fixed). Fix a place that triggers
the sanity check.
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Since the ARM constant pool handling supercedes the standard LLVM constant
pool entirely, the JIT emitter does not allocate space for the constants,
nor initialize the memory. The constant pool is considered part of the
instruction stream.
Likewise, when resolving relocations into the constant pool, a hook into
the target back end is used to resolve from the constant ID# to the
address where the constant is stored.
For now, the support in the ARM emitter is limited to 32-bit integer. Future
patches will expand this to the full range of constants necessary.
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flag. Then in a debugger developers can set breakpoints at these calls
to see waht is about to be selected and what the resulting subgraph
looks like. This really helps when debugging instruction selection.
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variable is moved to the execution engine. The JIT calls the TargetJITInfo
to allocate thread local storage. Currently, only linux/x86 knows how to
allocate thread local global variables.
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- Add a file to the VC++ project.
- Make sure the clang driver links against the Transforms library.
- Incorporate changes from patch by Dan Gohman.
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LoopPass*.
- Although less precise, this means they can be used in clients
without RTTI (who would otherwise need to include LoopPass.h, which
eventually includes things using dynamic_cast). This was the
simplest solution that presented itself, but I am happy to use a
better one if available.
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that is not of type MVT::i1 in SELECT and SETCC nodes.
Relax the LegalizeTypes SELECT condition promotion
sanity checks to allow other condition types than i1.
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is re-written by the callback to branch directly to the compiled code
in future invocations.
Added back in range-based memory permission functions for the updating of
the stub on Darwin.
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sensible for vectors being scalarized. Note
that this method can't return anything very
sensible when splitting non-power-of-two vectors.
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and add a TargetLowering hook for it to use to determine when this
is legal (i.e. not in PIC mode, etc.)
This allows instruction selection to emit folded constant offsets
in more cases, such as the included testcase, eliminating the need
for explicit arithmetic instructions.
This eliminates the need for the C++ code in X86ISelDAGToDAG.cpp
that attempted to achieve the same effect, but wasn't as effective.
Also, fix handling of offsets in GlobalAddressSDNodes in several
places, including changing GlobalAddressSDNode's offset from
int to int64_t.
The Mips, Alpha, Sparc, and CellSPU targets appear to be
unaware of GlobalAddress offsets currently, so set the hook to
false on those targets.
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array. Improve some minor comments, refactor some helpers in
AsmOperandInfo. No functionality change for valid code.
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distinguished from normal (untagged) ones
as per review comment.
I am sufficiently unaquainted with doxygen to
defer the markup to someone with more experience.
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using the 'volatile' qualifier. This should not have any operational consequences
on code, because tags should always be stripped off (giving a non-volatile pointer)
before dereferencing. The new qualification is there to catch some attempts to use
tagged pointers in a context where an untagged pointer is appropriate.
Notably this approach does not catch dereferencing of tagged pointers, but helps
in separating the two concepts a bit.
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