are the same as in unpacked structs, only field
positions differ. This only matters for structs
containing x86 long double or an apint; it may
cause backwards compatibility problems if someone
has bitcode containing a packed struct with a
field of one of those types.
The issue is that only 10 bytes are needed to
hold an x86 long double: the store size is 10
bytes, but the ABI size is 12 or 16 bytes (linux/
darwin) which comes from rounding the store size
up by the alignment. Because it seemed silly not
to pack an x86 long double into 10 bytes in a
packed struct, this is what was done. I now
think this was a mistake. Reserving the ABI size
for an x86 long double field even in a packed
struct makes things more uniform: the ABI size is
now always used when reserving space for a type.
This means that developers are less likely to
make mistakes. It also makes life easier for the
CBE which otherwise could not represent all LLVM
packed structs (PR2402).
Front-end people might need to adjust the way
they create LLVM structs - see following change
to llvm-gcc.
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constant shows up in the assembly language output. Helps with
debugging without a HP calculator having to be handy.
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issue is operand promotion for setcc/select... but looks like the fundamental
stuff is implemented for CellSPU.
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instruction to execute. This can be used for transformations (like two-address
conversion) to remat an instruction instead of generating a "move"
instruction. The idea is to decrease the live ranges and register pressure and
all that jazz.
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Running /Users/void/llvm/llvm.src/test/CodeGen/X86/dg.exp ...
FAIL: /Users/void/llvm/llvm.src/test/CodeGen/X86/2007-11-30-LoadFolding-Bug.ll
Failed with exit(1) at line 1
while running: llvm-as < /Users/void/llvm/llvm.src/test/CodeGen/X86/2007-11-30-LoadFolding-Bug.ll | llc -march=x86 -mattr=+sse2 -stats |& grep {1 .*folded into instructions}
child process exited abnormally
Make this conditional for now.
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and/or to handle more cases (such as this add-sitofp.ll testcase), and
port it to selectiondag's ComputeNumSignBits.
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live interval to infinity if the instruction being rewritten is an
original remat def instruction. We were only checking against the clone
of the remat def which doesn't actually appear in the IR at all.
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BB1:
vr1025 = copy vr1024
..
BB2:
vr1024 = op
= op vr1025
<loop eventually branch back to BB1>
Even though vr1025 is copied from vr1024, it's not safe to coalesced them since live range of vr1025 intersects the def of vr1024. This happens when vr1025 is assigned the value of the previous iteration of vr1024 in the loop.
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If local spiller optimization turns some instruction into an identity copy, it will be removed. If the output register happens to be dead (and source is obviously killed), transfer the kill / dead information to last use / def in the same MBB.
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are represented as "weak", but there are subtle differences
in some cases on Darwin, so we need both. The intent
is that "common" will behave identically to "weak" unless
somebody changes their target to do something else.
No functional change as yet.
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address of the PassInfo directly instead of calling getPassInfo.
This eliminates a bunch of dynamic initializations of static data.
Also, fold RegisterPassBase into PassInfo, make a bunch of its
data members const, and rearrange some code to initialize data
members in constructors instead of using setter member functions.
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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if those blocks consist entirely of common instructions;
merging will not add an extra branch in this case.
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semantically identical, but little difference in
either results or execution speed; but it's much
easier to read, at least IMO.
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case where there are multiple blocks with a large
number of common tail instructions more efficiently
(compile time optimization).
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Darwin. This is a hack of course, but it does
at least look at the right thing: gotpcrel means
that this is already an offset, so an explicit
offset is not needed (and wrong). I think this
is good enough for the moment: Anton is working
on something better.
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on x86-64 linux. This causes no regressions on
32 bit linux and 32 bit ppc. More tests pass
on 64 bit ppc with no regressions. I didn't
turn on eh on 64 bit linux because the intrinsics
needed to compile the eh runtime aren't done
yet. But if you turn it on and link with the
mainline runtime then eh seems to work fine
on x86-64 linux with this patch. Thanks to
Dale for testing. The main point of the patch
is that if you output that some object is
encoded using 4 bytes you had better not output
8 bytes for it: the patch makes everything
consistent.
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%ecx = op
store %cl<kill>, (addr)
(addr) = op %al
It's not safe to unfold the last operand and eliminate store even though %cl is marked kill. It's a sub-register use which means one of its super-register(s) may be used below.
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ComputeMaskedBits handles, just use a 'default:'. This avoids
TargetLowering's list getting out of date with SelectionDAG's.
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the code being generated does not require an executable stack.
Also, add target-specific code to make use of this on Linux
on x86.
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ffastmath mode. This fixes rdar://5902801, a miscompilation
of gcc.dg/builtins-8.c.
Bill, please pull this into Tak.
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Move platform independent code (lowering of possibly overwritten
arguments, check for tail call optimization eligibility) from
target X86ISelectionLowering.cpp to TargetLowering.h and
SelectionDAGISel.cpp.
Initial PowerPC tail call implementation:
Support ppc32 implemented and tested (passes my tests and
test-suite llvm-test).
Support ppc64 implemented and half tested (passes my tests).
On ppc tail call optimization is performed if
caller and callee are fastcc
call is a tail call (in tail call position, call followed by ret)
no variable argument lists or byval arguments
option -tailcallopt is enabled
Supported:
* non pic tail calls on linux/darwin
* module-local tail calls on linux(PIC/GOT)/darwin(PIC)
* inter-module tail calls on darwin(PIC)
If constraints are not met a normal call will be emitted.
A test checking the argument lowering behaviour on x86-64 was added.
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This removes the existing bottleneck related to the removal of elements from
the middle of the queue.
Also fixes a subtle bug in ScheduleDAGRRList::CapturePred:
It was updating the state of the SUnit before removing it. As a result, the
comparison operators were working incorrectly and this SUnit could not be removed
from the queue properly.
Reviewed by Evan and Dan. Approved by Dan.
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We now compile test2/test3 to:
_test2:
## InlineAsm Start
set %xmm0, %xmm1
## InlineAsm End
addps %xmm1, %xmm0
ret
_test3:
## InlineAsm Start
set %xmm0, %xmm1
## InlineAsm End
paddd %xmm1, %xmm0
ret
as expected.
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towards PR2094. It now compiles the attached .ll file to:
_sad16_sse2:
movslq %ecx, %rax
## InlineAsm Start
%ecx %rdx %rax %rax %r8d %rdx %rsi
## InlineAsm End
## InlineAsm Start
set %eax
## InlineAsm End
ret
which is pretty decent for a 3 output, 4 input asm.
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e.g.
vr1024<2> extract_subreg vr1025, 2
If vr1024 do not have the same register class as vr1025, it's not safe to coalesce this away. For example, vr1024 might be a GPR32 while vr1025 might be a GPR64.
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c1, f1 = CopyToReg
c2, f2 = CopyToReg
c3 = TokenFactor c1, c2
...
= user c3, ..., f2
Now that the two CopyToReg's and the user are "flagged" together. They effectively forms a single scheduling unit. The TokenFactor is now both an operand and a successor of the Flagged nodes.
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memcpy/memset expansion. It was a bug for the SVOffset value
to be used in the actual address calculations.
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ComputeMaskedBits knows about cttz, ctlz, and ctpop. Teach
SelectionDAG's ComputeMaskedBits what InstCombine's knows
about SRem. And teach them both some things about high bits
in Mul, UDiv, URem, and Sub. This allows instcombine and
dagcombine to eliminate sign-extension operations in
several new cases.
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conversion open the door for many nasty implicit conversion issues, and
can be easily solved by initializing with (V.begin(), V.end()) when
needed.
This patch includes many small cleanups for sdisel also.
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When choosing between constraints with multiple options,
like "ir", test to see if we can use the 'i' constraint and
go with that if possible. This produces more optimal ASM in
all cases (sparing a register and an instruction to load it),
and fixes inline asm like this:
void test () {
asm volatile (" %c0 %1 " : : "imr" (42), "imr"(14));
}
Previously we would dump "42" into a memory location (which
is ok for the 'm' constraint) which would cause a problem
because the 'c' modifier is not valid on memory operands.
Isn't it great how inline asm turns 'missed optimization'
into 'compile failed'??
Incidentally, this was the todo in
PowerPC/2007-04-24-InlineAsm-I-Modifier.ll
Please do NOT pull this into Tak.
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- Make targetlowering.h fit in 80 cols.
- Make LowerAsmOperandForConstraint const.
- Make lowerXConstraint -> LowerXConstraint
- Make LowerXConstraint return a const char* instead of taking a string byref.
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to the block that defines their operands. This doesn't work in the
case that the operand is an invoke, because invoke is a terminator
and must be the last instruction in a block.
Replace it with support in SelectionDAGISel for copying struct values
into sequences of virtual registers.
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function, and then use it to fix a bug in SplitVectorOp that expected inserts
to always have constant insertion indices.
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LegalizeTypes. Correct the load logic so
that it actually works, and also teach it
to handle floating point extending loads.
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rather than having it suck them out of a node. Add
a bunch of new libcalls, and remove dead softfloat
code (dead, because FloatToInt is used not Expand
in this case). Note that indexed stores probably
aren't handled properly, likewise for loads.
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Rename SDOperandImpl back to SDOperand.
Introduce the SDUse class that represents a use of the SDNode referred by
an SDOperand. Now it is more similar to Use/Value classes.
Patch is approved by Dan Gohman.
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ScheduleDAG; they don't correspond to any actual instructions so they
don't need to be scheduled.
This fixes a bug where the EntryToken was being scheduled multiple
times in some cases, though it ended up not causing any trouble because
EntryToken doesn't expand into anything. With this fixed the schedulers
reliably schedule the expected number of units, so we can check this
with an assertion.
This requires a tweak to test/CodeGen/X86/loop-hoist.ll because it
ends up getting scheduled differently in a trivial way, though it was
enough to fool the prcontext+grep that the test does.
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stack tracebacks on Darwin x86-64 won't work by default;
nevertheless, everybody but me thinks this is a good idea.
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much simpler than in LegalizeDAG because calls are
not yet expanded into call sequences: that happens
after type legalization has finished.
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in its maps. Add some sanity checks that catch
this kind of thing. Hopefully these can be
removed one day (once all problems are fixed!)
but for the moment it seems wise to have them in.
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on any current target and aren't optimized in DAGCombiner. Instead
of using intermediate nodes, expand the operations, choosing between
simple loads/stores, target-specific code, and library calls,
immediately.
Previously, the code to emit optimized code for these operations
was only used at initial SelectionDAG construction time; now it is
used at all times. This fixes some cases where rep;movs was being
used for small copies where simple loads/stores would be better.
This also cleans up code that checks for alignments less than 4;
let the targets make that decision instead of doing it in
target-independent code. This allows x86 to use rep;movs in
low-alignment cases.
Also, this fixes a bug that resulted in the use of rep;stos for
memsets of 0 with non-constant memory size when the alignment was
at least 4. It's better to use the library in this case, which
can be significantly faster when the size is large.
This also preserves more SourceValue information when memory
intrinsics are lowered into simple loads/stores.
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If it cannot be expanded, it will keep the old behaviour and try to shrink the constant.
Part of enhancement for PR2191.
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Specifically, introduction of XXX::Create methods
for Users that have a potentially variable number of
Uses.
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2. Coalescer can now create an interesting situation where a register def can
reaches itself without being killed.
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before an invoke. Failure to do this causes references in
the landing pad to variables that were not set. Fixes
g++.dg/eh/delayslot1.C
g++.dg/eh/fp-regs.C
g++.old-deja/g++.brendan/eh1.C
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There is no point in creating a long live range defined by an implicit_def. Scheduler now duplicates implicit_def instruction for each of its uses. Therefore, if an implicit_def node has multiple uses, it will become a number of very short live ranges, rather than a long one. This will make coalescer's job easier.
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