Problem: LLVM needs more function attributes than currently available (32 bits).
One such proposed attribute is "address_safety", which shows that a function is being checked for address safety (by AddressSanitizer, SAFECode, etc).
Solution:
- extend the Attributes from 32 bits to 64-bits
- wrap the object into a class so that unsigned is never erroneously used instead
- change "unsigned" to "Attributes" throughout the code, including one place in clang.
- the class has no "operator uint64 ()", but it has "uint64_t Raw() " to support packing/unpacking.
- the class has "safe operator bool()" to support the common idiom: if (Attributes attr = getAttrs()) useAttrs(attr);
- The CTOR from uint64_t is marked explicit, so I had to add a few explicit CTOR calls
- Add the new attribute "address_safety". Doing it in the same commit to check that attributes beyond first 32 bits actually work.
- Some of the functions from the Attribute namespace are worth moving inside the class, but I'd prefer to have it as a separate commit.
Tested:
"make check" on Linux (32-bit and 64-bit) and Mac (10.6)
built/run spec CPU 2006 on Linux with clang -O2.
This change will break clang build in lib/CodeGen/CGCall.cpp.
The following patch will fix it.
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LSR has gradually been improved to more aggressively reuse existing code, particularly existing phi cycles. This exposed problems with the SCEVExpander's sloppy treatment of its insertion point. I applied some rigor to the insertion point problem that will hopefully avoid an endless bug cycle in this area. Changes:
- Always used properlyDominates to check safe code hoisting.
- The insertion point provided to SCEV is now considered a lower bound. This is usually a block terminator or the use itself. Under no cirumstance may SCEVExpander insert below this point.
- LSR is reponsible for finding a "canonical" insertion point across expansion of different expressions.
- Robust logic to determine whether IV increments are in "expanded" form and/or can be safely hoisted above some insertion point.
Fixes PR11783: SCEVExpander assert.
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It's becoming clear that LoopSimplify needs to unconditionally create loop preheaders. But that is a bigger fix. For now, continuing to hack LSR.
Fixes rdar://10701050 "Cannot split an edge from an IndirectBrInst" assert.
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Message for r148132:
LoopUnswitch: All helper data that is collected during loop-unswitch iterations was moved to separated class (LUAnalysisCache).
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the optimizer doesn't eliminate objc_retainBlock calls which are needed
for their side effect of copying blocks onto the heap.
This implements rdar://10361249.
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1. Size heuristics changed. Now we calculate number of unswitching
branches only once per loop.
2. Some checks was moved from UnswitchIfProfitable to
processCurrentLoop, since it is not changed during processCurrentLoop
iteration. It allows decide to skip some loops at an early stage.
Extended statistics:
- Added total number of instructions analyzed.
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with other symbols.
An object in the __cfstring section is suppoed to be filled with CFString
objects, which have a pointer to ___CFConstantStringClassReference followed by a
pointer to a __cstring. If we allow the object in the __cstring section to be
merged with another global, then it could end up in any section. Because the
linker is going to remove these symbols in the final executable, we shouldn't
bother to merge them.
<rdar://problem/10564621>
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These heuristics are sufficient for enabling IV chains by
default. Performance analysis has been done for i386, x86_64, and
thumbv7. The optimization is rarely important, but can significantly
speed up certain cases by eliminating spill code within the
loop. Unrolled loops are prime candidates for IV chains. In many
cases, the final code could still be improved with more target
specific optimization following LSR. The goal of this feature is for
LSR to make the best choice of induction variables.
Instruction selection may not completely take advantage of this
feature yet. As a result, there could be cases of slight code size
increase.
Code size can be worse on x86 because it doesn't support postincrement
addressing. In fact, when chains are formed, you may see redundant
address plus stride addition in the addressing mode. GenerateIVChains
tries to compensate for the common cases.
On ARM, code size increase can be mitigated by using postincrement
addressing, but downstream codegen currently misses some opportunities.
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After collecting chains, check if any should be materialized. If so,
hide the chained IV users from the LSR solver. LSR will only solve for
the head of the chain. GenerateIVChains will then materialize the
chained IV users by computing the IV relative to its previous value in
the chain.
In theory, chained IV users could be exposed to LSR's solver. This
would be considerably complicated to implement and I'm not aware of a
case where we need it. In practice it's more important to
intelligently prune the search space of nontrivial loops before
running the solver, otherwise the solver is often forced to prune the
most optimal solutions. Hiding the chained users does this well, so
that LSR is more likely to find the best IV for the chain as a whole.
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This collects a set of IV uses within the loop whose values can be
computed relative to each other in a sequence. Following checkins will
make use of this information.
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We still save an instruction when just the "and" part is replaced.
Also change the code to match comments more closely.
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This will be more important as we extend the LSR pass in ways that don't rely on the formula solver. In particular, we need it for constructing IV chains.
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LoopSimplify may not run on some outer loops, e.g. because of indirect
branches. SCEVExpander simply cannot handle outer loops with no preheaders.
Fixes rdar://10655343 SCEVExpander segfault.
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present in the bottom of the CFG triangle, as the transformation isn't
ever valuable if the branch can't be eliminated.
Also, unify some heuristics between SimplifyCFG's multiple
if-converters, for consistency.
This fixes rdar://10627242.
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code can incorrectly move the load across a store. This never
happens in practice today, but only because the current
heuristics accidentally preclude it.
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captured. This allows the tracker to look at the specific use, which may be
especially interesting for function calls.
Use this to fix 'nocapture' deduction in FunctionAttrs. The existing one does
not iterate until a fixpoint and does not guarantee that it produces the same
result regardless of iteration order. The new implementation builds up a graph
of how arguments are passed from function to function, and uses a bottom-up walk
on the argument-SCCs to assign nocapture. This gets us nocapture more often, and
does so rather efficiently and independent of iteration order.
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This was intended to undo the sub canonicalization in cases where it's not profitable, but it also
finds some cases on it's own.
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This has the obvious advantage of being commutable and is always a win on x86 because
const - x wastes a register there. On less weird architectures this may lead to
a regression because other arithmetic doesn't fuse with it anymore. I'll address that
problem in a followup.
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performance regressions (both execution-time and compile-time) on our
nightly testers.
Original commit message:
Fix for bug #11429: Wrong behaviour for switches. Small improvement for code
size heuristics.
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For example,
if (a == b) {
if (a > b) // this is false
Fixes some of the issues on <rdar://problem/10554090>
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"half precision" floating-point with a first-class type.
This patch adds basic IR support (but not codegen support).
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into Analysis as a standalone function, since there's no need for
it to be in VMCore. Also, update it to use isKnownNonZero and
other goodies available in Analysis, making it more precise,
enabling more aggressive optimization.
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This should always be done as a matter of principal. I don't have a
case that exposes the problem. I just noticed this recently while
scanning the code and realized I meant to fix it long ago.
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subdirectories to traverse into.
- Originally I wanted to avoid this and just autoscan, but this has one key
flaw in that new subdirectories can not automatically trigger a rerun of the
llvm-build tool. This is particularly a pain when switching back and forth
between trees where one has added a subdirectory, as the dependencies will
tend to be wrong. This will also eliminates FIXME implicitly.
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detected in the forward-CFG DFS. This prevents the reverse-CFG from
visiting blocks inside loops after blocks that dominate them in the
case where loops have multiple exits.
No testcase, because this fixes a bug which in practice only shows
up in a full optimizer run, due to the use-list order.
This fixes rdar://10422791 and others.
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indicates whether the intrinsic has a defined result for a first
argument equal to zero. This will eventually allow these intrinsics to
accurately model the semantics of GCC's __builtin_ctz and __builtin_clz
and the X86 instructions (prior to AVX) which implement them.
This patch merely sets the stage by extending the signature of these
intrinsics and establishing auto-upgrade logic so that the old spelling
still works both in IR and in bitcode. The upgrade logic preserves the
existing (inefficient) semantics. This patch should not change any
behavior. CodeGen isn't updated because it can use the existing
semantics regardless of the flag's value.
Note that this will be followed by API updates to Clang and DragonEgg.
Reviewed by Nick Lewycky!
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Since we're not rewriting IVs in other loops, there's not much reason
to consider their stride when generating formulae.
This should reduce the number of useless formulas considered by LSR.
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Patch by Brendon Cahoon!
This extends the existing LoopUnroll and LoopUnrollPass. Brendon
measured no regressions in the llvm test suite with -unroll-runtime
enabled. This implementation works by using the existing loop
unrolling code to unroll the loop by a power-of-two (default 8). It
generates an if-then-else sequence of code prior to the loop to
execute the extra iterations before entering the unrolled loop.
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- Walking over pred_begin/pred_end is an expensive operation.
- PHINodes contain a value for each predecessor anyway.
- While it may look like we used to save a few iterations with the set,
be aware that getIncomingValueForBlock does a linear search on
the values of the phi node.
- Another -5% on ARMDisassembler.cpp (Release build). This was the last
entry in the profile that was obviously wasting time.
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It's always good to prune early, but formulae that are unsatisfactory
in their own right need to be removed before running any other pruning
heuristics. We easily avoid generating such formulae, but we need them
as an intermediate basis for forming other good formulae.
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where this would be bad as the backend shouldn't have a problem inlining small
memcpys.
rdar://10510150
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- Calling getUser in a loop is much more expensive than iterating over a few instructions.
- Use it instead of the open-coded loop in AddrModeMatcher.
- 5% speedup on ARMDisassembler.cpp Release builds.
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The callee is usually smaller than the caller, too. This reduces the compile
time of ARMDisassembler.cpp by 32% (Release build). It still takes ages to
compile though.
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weak variable are compiled by different compilers, such as GCC and LLVM, while
LLVM may increase the alignment to the preferred alignment there is no reason to
think that GCC will use anything more than the ABI alignment. Since it is the
GCC version that might end up in the final program (as the linkage is weak), it
is wrong to increase the alignment of loads from the global up to the preferred
alignment as the alignment might only be the ABI alignment.
Increasing alignment up to the ABI alignment might be OK, but I'm not totally
convinced that it is. It seems better to just leave the alignment of weak
globals alone.
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gcc, though I thought it was older (my gcc 4.4 has it as a local patch. Whoops!)
This fixes PR10589.
Also add some debugging statements.
Remove GcnoFiles, the mapping from CompilationUnit to raw_ostream. Now that we
start by iterating over each CU and descending into them, there's no need to
maintain a mapping.
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The right way to check for a binary operation is
cast<BinaryOperator>. The original check: cast<Instruction> &&
numOperands() == 2 would match phi "instructions", leading to an
infinite loop in extreme corner case: a useless phi with operands
[self, constant] that prior optimization passes failed to remove,
being used in the loop by another useless phi, in turn being used by an
lshr or udiv.
Fixes PR11350: runaway iteration assertion.
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lead to it trying to re-mark a value marked as a constant with a different value. It also appears to trigger very rarely.
Fixes PR11357.
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Size of data being pointed to wasn't always being checked so some small writes were killing big writes
Fixes <rdar://problem/10426753>
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Currently checks alignment and killing stores on a power of 2 boundary as this is likely
to trim the size of the earlier store without breaking large vector stores into scalar ones.
Fixes <rdar://problem/10140300>
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Only currently done if the later store is writing to a power of 2 address or
has the same alignment as the earlier store as then its likely to not break up
large stores into smaller ones
Fixes <rdar://problem/10140300>
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We've been hitting asserts in this code due to the many supported
combintions of modes (iv-rewrite/no-iv-rewrite) and IV types. This
second rewrite of the code attempts to deal with these cases systematically.
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instructions.
This doesn't introduce any optimizations we weren't doing before (except
potentially due to pass ordering issues), now passes will eliminate them sooner
as part of their own cleanups.
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element types, even though the element extraction code does. It is surprising
that this bug has been here for so long. Fixes <rdar://problem/10318778>.
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combining of the landingpad instruction. The ObjC personality function acts
almost identically to the C++ personality function. In particular, it uses
"null" as a "catch-all" value.
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possibility that it will span multiple CFG diamonds/triangles which
could have different controlling predicates. rdar://10282956
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Some code want to check that *any* call within a function has the 'returns
twice' attribute, not just that the current function has one.
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profile metadata at the same time. Use it to preserve metadata attached
to a branch when re-writing it in InstCombine.
Add metadata to the canonicalize_branch InstCombine test, and check that
it is tranformed correctly.
Reviewed by Nick Lewycky!
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I rewrote the algorithm a while back so it doesn't require map lookup,
but neglected to change the data structure. This was caught by
llvm-gcc self host, not because there's anything special about
llvm-gcc, but because it is the only test for nondeterminism we
currently have. Unit tests don't work well for everything; we should
always try to have a nondeterminism stress test running.
Fixes PR11133: llvm-gcc self host .o mismatch after enable-iv-rewrite=false
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Someone more familiar with LSR should double-check that the extra cast is actually doing the right thing in the overflow cases; I'm not completely confident that's that case.
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would have never worked, since the element type of a vector type is never a
vector type. Also fix the conditional to be more direct in checking whether
EltTy is a vector type.
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I'm not sure we will need it in the long run, but the option is
currently useful for checking if the output of LSR is "clean".
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IVs.
Indvars previously chose randomly between congruent IVs. Now it will
bias the decision toward IVs that SCEVExpander likes to create. This
was not done to fix any problem, it's just a welcome side effect of
factoring code.
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promoting allocas to preferred alignments that exceed the natural
alignment. This avoids some potentially expensive dynamic stack realignments.
The natural stack alignment is set in target data strings via the "S<size>"
option. Size is in bits and must be a multiple of 8. The natural stack alignment
defaults to "unspecified" (represented by a zero value), and the "unspecified"
value does not prevent any alignment promotions. Target maintainers that care
about avoiding promotions should explicitly add the "S<size>" option to their
target data strings.
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switch (n) {
case 27:
do_something(x);
...
}
the call do_something(x) will be replaced with do_something(27). In
gcc-as-one-big-file this results in the removal of about 500 lines of
bitcode (about 0.02%), so has about 1/10 of the effect of propagating
branch conditions.
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While I'm here, fix the related issue with strncmp, add some actual tests for strcmp and strncmp, and start using StringRef::compare for constant folding instead of using strcmp/strncmp so that the optimized IR isn't dependent on the host's implementation of strcmp.
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Just pull the instruction name, but don't change the order of anything
else. That keeps --debug happy and non-crashing, but doesn't change
how the worklist gets built.
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When updating the worklist for InstCombine, the Add/AddUsersToWorklist
functions may access the instruction(s) being added, for debug output for
example. If the instructions aren't yet added to the basic block, this
can result in a crash. Finish the instruction transformation before
adjusting the worklist instead.
rdar://10238555
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branch "br i1 %x, label %if_true, label %if_false" then it replaces
"%x" with "true" in places only reachable via the %if_true arm, and
with "false" in places only reachable via the %if_false arm. Except
that actually it doesn't: if value numbering shows that %y is equal
to %x then, yes, %y will be turned into true/false in this way, but
any occurrences of %x itself are not transformed. Fix this. What's
more, it's often the case that %x is an equality comparison such as
"%x = icmp eq %A, 0", in which case every occurrence of %A that is
only reachable via the %if_true arm can be replaced with 0. Implement
this and a few other variations on this theme. This reduces the number
of lines of LLVM IR in "GCC as one big file" by 0.2%. It has a bigger
impact on Ada code, typically reducing the number of lines of bitcode
by around 0.4% by removing repeated compiler generated checks. Passes
the LLVM nightly testsuite and the Ada ACATS testsuite.
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it's OK for the false/true destination to have multiple
predecessors as long as the extra ones are dominated by
the branch destination.
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This handles the case in which LSR rewrites an IV user that is a phi and
splits critical edges originating from a switch.
Fixes <rdar://problem/6453893> LSR is not splitting edges "nicely"
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We want heuristics to be based on accurate data, but more importantly
we don't want llvm to behave randomly. A benign trunc inserted by an
upstream pass should not cause a wild swings in optimization
level. See PR11034. It's a general problem with threshold-based
heuristics, but we can make it less bad.
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catch or repeated filter clauses. Teach instcombine a bunch
of tricks for simplifying landingpad clauses. Currently the
code only recognizes the GNU C++ and Ada personality functions,
but that doesn't stop it doing a bunch of "generic" transforms
which are hopefully fine for any real-world personality function.
If these "generic" transforms turn out not to be generic, they
can always be conditioned on the personality function. Probably
someone should add the ObjC++ personality function. I didn't as
I don't know anything about it.
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objc_retainBlock call is potentially responsible for copying
the block to the heap to extend its lifetime. rdar://10209613.
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Rewriting the entire loop nest now requires -enable-lsr-nested.
See PR11035 for some performance data.
A few unit tests specifically test nested LSR, and are now under a flag.
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Disabling aggressive LSR saves compilation time, and with the new
indvars behavior usually improves performance.
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The minor bug heuristic was noticed by inspection. I added the
isLoser/isValid helpers because they will become more
important with subsequent checkins.
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No test case. Noticed by inspection and I doubt it ever affects the
outcome of the overall heuristic, let alone final codegen.
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The landing pad must accompany the invoke when it's extracted. However, if it
does, then the loop isn't properly extracted. I.e., the resulting extraction has
a loop in it. The extracted function is then extracted, etc. resulting in an
infinite loop.
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extract its associated landing pad block as well. However, that landing pad
block may have more than one predecessor. So split the landing pad block so that
individual landing pads have only one predecessor.
This type of transformation may produce a false positive with bugpoint.
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extract the landing pad block. Otherwise, there will be a situation where the
invoke's unwind edge lands on a non-landing pad.
We also forbid the user from extracting the landing pad block by itself. Again,
this is not a valid transformation.
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No tests; these changes aren't really interesting in the sense that the logic is the same for volatile and atomic.
I believe this completes all of the changes necessary for the optimizer to handle loads and stores correctly. I'm going to try and come up with some additional testing, though.
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better.
Don't immediately give up when an add operation can't be trivially
sign/zero-extended within a loop. If it has NSW/NUW flags, generate a
new expression with sign extended (non-recurrent) operand. As before,
if SCEV says that all sign extends are loop invariant, then we can
widen the operation.
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init.trampoline and adjust.trampoline intrinsics, into two intrinsics
like in GCC. While having one combined intrinsic is tempting, it is
not natural because typically the trampoline initialization needs to
be done in one function, and the result of adjust trampoline is needed
in a different (nested) function. To get around this llvm-gcc hacks the
nested function lowering code to insert an additional parent variable
holding the adjust.trampoline result that can be accessed from the child
function. Dragonegg doesn't have the luxury of tweaking GCC code, so it
stored the result of adjust.trampoline in the memory GCC set aside for
the trampoline itself (this is always available in the child function),
and set up some new memory (using an alloca) to hold the trampoline.
Unfortunately this breaks Go which allocates trampoline memory on the
heap and wants to use it even after the parent has exited (!). Rather
than doing even more hacks to get Go working, it seemed best to just use
two intrinsics like in GCC. Patch mostly by Sanjoy Das.
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This changes loop unrolling to use the same mechanism for trip count
computation as indvars. This is a stronger check that tends to unroll
more loops. A very common side-effect is that many single iteration
loops will be removed sooner. The real goal was simply to remove
dependence on canonical IVs.
x86 is break even.
ARM performance changes to expect (+ is good):
External/SPEC/CFP2000/183.equake/183.equake +13%
SingleSource/Benchmarks/Dhrystone/fldry +21%
MultiSource/Applications/spiff/spiff +3%
SingleSource/Benchmarks/Stanford/Puzzle -14%
The Puzzle regression is actually an improvement in loop optimization
that defeats GVN: rdar://problem/10065079.
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The landingpad instruction is required in the landing pad block. Because we're
not deleting terminating instructions, the invoke may still jump to here (see
Transforms/SCCP/2004-11-16-DeadInvoke.ll). Remove all uses of the landingpad
instruction, but keep it around until code-gen can remove the basic block.
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ssa, so it has to be run really early in the pipeline. Any replacement
should probably use the SSAUpdater.
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Optimize chained bitcasts of the form A->B->A.
Undo r138722 and change isEliminableCastPair to allow this case.
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In theory this could be extended to other instructions, eg. division by zero, but it's likely that it will "miscompile" some code because people depend on div by zero not trapping. NULL pointer dereference usually leads to a crash so we should be on the safe side.
This shrinks the size of a Release clang by 16k on x86_64.
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known-incremented level, because the two concepts can be used
to prove the saftey of a retain+release removal in different
ways.
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We have to be careful when splitting the landing pad block, because the
landingpad instruction is required to remain as the first non-PHI of an invoke's
unwind edge. To retain this, we split the block into two blocks, moving the
predecessors within the loop to one block and the remaining predecessors to the
other. The landingpad instruction is cloned into the new blocks.
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SplitLandingPadPredecessors is similar to SplitBlockPredecessors in that it
splits the current block and attaches a set of predecessors to the new basic
block. However, it differs from SplitBlockPredecessors in that it's specifically
designed to handle landing pad blocks.
Two new basic blocks are created: one that is has the vector of predecessors as
its predecessors and one that has the remaining predecessors as its
predecessors. Those two new blocks then receive a cloned copy of the landingpad
instruction from the original block. The landingpad instructions are joined in a
PHI, etc. Like SplitBlockPredecessors, it updates the LLVM IR, AliasAnalysis,
DominatorTree, DominanceFrontier, LoopInfo, and LCCSA analyses.
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PRE needs the landing pads to have their critical edges split. Doing this for a
landing pad is non-trivial. Abandon the attempt to perform PRE when we come
across a landing pad. (Reviewed by Owen!)
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One way to exit the loop is through an unwind edge. However, that may involve
splitting the critical edge of the landing pad, which is non-trivial. Prevent
the transformation from rewriting the landing pad exit loop block.
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making random bad assumptions about instructions which are not explicitly listed.
Includes fix for rdar://9956541, a version of "undef ^ undef should return
0 because it's easier than arguing with users".
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Before 3.0, I'd like to add a mechanism for automatically loading a set of plugins from a config file. API suggestions welcome...
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This commit includes a mention of the landingpad instruction, but it's not
changing the behavior around it. I think the current behavior is correct,
though. Bill, can you double-check that?
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This builds off of the current scheme, but instead of llvm.eh.exception and
llvm.eh.selector, it uses the landingpad instruction. And instead of
llvm.eh.resume, it uses the resume instruction.
Because of the invariants in the landing pad instruction, a lot of code that's
currently needed to find the appropriate intrinsic calls for an invoke
instruction won't be needed once we go to the new EH scheme. The "FIXME"s tell
us what to remove after we switch.
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This implements the 'landingpad' instruction. It's used to indicate that a basic
block is a landing pad. There are several restrictions on its use (see
LangRef.html for more detail). These restrictions allow the exception handling
code to gather the information it needs in a much more sane way.
This patch has the definition, implementation, C interface, parsing, and bitcode
support in it.
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the retains and releases all use the same SSA pointer value.
Also, don't let CFG hazards disrupt nested retain+release pair
optimizations.
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rather than plain postorder, so that CFG constructs like single-exit loops
are reliably visited in a sensible order.
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SCEV unrolling can unroll loops with arbitrary induction variables. It
is a prerequisite for -disable-iv-rewrite performance. It is also
easily handles loops of arbitrary structure including multiple exits
and is generally more robust.
This is under a temporary option to avoid affecting default
behavior for the next couple of weeks. It is needed so that I can
checkin unit tests for updateUnloop.
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Also, my apologies for spoiling the autocomplete on SimplifyInstructions.cpp. I couldn't think of a better filename.
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based on ScalarEvolution without changing the induction variable phis.
This utility is the main tool of IndVarSimplifyPass, but the pass also
restructures induction variables in strange ways that are sensitive to
pass ordering. This provides a way for other loop passes to simplify
new uses of induction variables created during transformation. The
utility may be used by any pass that preserves ScalarEvolution. Soon
LoopUnroll will use it.
The net effect in this checkin is to cleanup the IndVarSimplify pass
by factoring out the SimplifyIndVar algorithm into a standalone utility.
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These are not individual bug fixes. I had to rewrite a good chunk of
the unroller to make it sane. I think it was getting lucky on trivial
completely unrolled loops with no early exits. I included some fairly
simple unit tests for partial unrolling. I didn't do much stress
testing, so it may not be perfect, but should be usable now.
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The 'unwind' instruction was acting essentially as a placeholder, because it
would be replaced at the end of this function by a branch to the "unwind
handler". The 'unwind' instruction is going away, so use 'unreachable' instead,
which serves the same purpose as a placeholder.
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recurrence, the initial values low bits can sometimes be ignored.
To take advantage of this, added FoldIVUser to IndVarSimplify to fold
an IV operand into a udiv/lshr if the operator doesn't affect the
result.
-indvars -disable-iv-rewrite now transforms
i = phi i4
i1 = i0 + 1
idx = i1 >> (2 or more)
i4 = i + 4
into
i = phi i4
idx = i0 >> ...
i4 = i + 4
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inlined variable, based on the discussion in PR10542.
This explodes the runtime of several passes down the pipeline due to
a large number of "copies" remaining live across a large function. This
only shows up with both debug and opt, but when it does it creates
a many-minute compile when self-hosting LLVM+Clang. There are several
other cases that show these types of regressions.
All of this is tracked in PR10542, and progress is being made on fixing
the issue. Once its addressed, the re-instated, but until then this
restores the performance for self-hosting and other opt+debug builds.
Devang, let me know if this causes any trouble, or impedes fixing it in
any way, and thanks for working on this!
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- use SmallVectorImpl& for the function argument.
- ignore the operands on the GEP, even if they aren't constant! Much as we
pretend the malloc succeeds, we pretend that malloc + whatever-you-GEP'd-by
is not null. It's magic!
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Don't replace a gep/bitcast with 'undef' because that will form a "free(undef)"
which in turn means "unreachable". What we wanted was a no-op. Instead, analyze
the whole tree and look for all the instructions we need to delete first, then
delete them second, not relying on the use_list to stay consistent.
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This adds the 'resume' instruction class, IR parsing, and bitcode reading and
writing. The 'resume' instruction resumes propagation of an existing (in-flight)
exception whose unwinding was interrupted with a 'landingpad' instruction (to be
added later).
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working on x86 (at least for trivial testcases); other architectures will
need more work so that they actually emit the appropriate instructions for
orderings stricter than 'monotonic'. (As far as I can tell, the ARM, PPC,
Mips, and Alpha backends need such changes.)
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specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
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The new EH is more simple in many respects. Mainly, we don't have to worry about
the "llvm.eh.exception" and "llvm.eh.selector" calls being in weird places.
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This takes the new 'resume' instruction and turns it into a direct jump to the
caller's landing pad code. The caller's landingpad instruction is merged with
the landingpad instructions of the callee. This is a bit rough and makes some
assumptions in how the code works. But it passes a simple test.
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so that a declaration for objc_retain is created when needed if it doesn't
already exist. rdar://9825114.
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size but different element types, so that it filters out the cases
that CreateShuffleVectorCast doesn't handle. This fixes rdar://9786827.
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For -disable-iv-rewrite, perform LFTR without generating a new
"canonical" induction variable. Instead find the "best" existing
induction variable for use in the loop exit test and compute the final
value of that IV for use in the new loop exit test. In short,
convert to a simple eq/ne exit test as long as it's cheap to do so.
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is named after a common idiom (i.e., memset/memcpy). Otherwise, we can run into
infinite recursion. Ideally, the user should use the correct -fno-builtin flag,
but in case they don't we should play nicely.
rdar://9763412
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an MDNode. This saves a bunch of time and memory in the IR linker, e.g. when
doing LTO of files with debug info.
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an assert on Darwin llvm-gcc builds.
Assertion failed: (castIsValid(op, S, Ty) && "Invalid cast!"), function Create, file /Users/buildslave/zorg/buildbot/smooshlab/slave-0.8/build.llvm-gcc-i386-darwin9-RA/llvm.src/lib/VMCore/Instructions.cpp, li\
ne 2067.
etc.
http://smooshlab.apple.com:8013/builders/llvm-gcc-i386-darwin9-RA/builds/2354
--- Reverse-merging r134893 into '.':
U include/llvm/Target/TargetData.h
U include/llvm/DerivedTypes.h
U tools/bugpoint/ExtractFunction.cpp
U unittests/Support/TypeBuilderTest.cpp
U lib/Target/ARM/ARMGlobalMerge.cpp
U lib/Target/TargetData.cpp
U lib/VMCore/Constants.cpp
U lib/VMCore/Type.cpp
U lib/VMCore/Core.cpp
U lib/Transforms/Utils/CodeExtractor.cpp
U lib/Transforms/Instrumentation/ProfilingUtils.cpp
U lib/Transforms/IPO/DeadArgumentElimination.cpp
U lib/CodeGen/SjLjEHPrepare.cpp
--- Reverse-merging r134888 into '.':
G include/llvm/DerivedTypes.h
U include/llvm/Support/TypeBuilder.h
U include/llvm/Intrinsics.h
U unittests/Analysis/ScalarEvolutionTest.cpp
U unittests/ExecutionEngine/JIT/JITTest.cpp
U unittests/ExecutionEngine/JIT/JITMemoryManagerTest.cpp
U unittests/VMCore/PassManagerTest.cpp
G unittests/Support/TypeBuilderTest.cpp
U lib/Target/MBlaze/MBlazeIntrinsicInfo.cpp
U lib/Target/Blackfin/BlackfinIntrinsicInfo.cpp
U lib/VMCore/IRBuilder.cpp
G lib/VMCore/Type.cpp
U lib/VMCore/Function.cpp
G lib/VMCore/Core.cpp
U lib/VMCore/Module.cpp
U lib/AsmParser/LLParser.cpp
U lib/Transforms/Utils/CloneFunction.cpp
G lib/Transforms/Utils/CodeExtractor.cpp
U lib/Transforms/Utils/InlineFunction.cpp
U lib/Transforms/Instrumentation/GCOVProfiling.cpp
U lib/Transforms/Scalar/ObjCARC.cpp
U lib/Transforms/Scalar/SimplifyLibCalls.cpp
U lib/Transforms/Scalar/MemCpyOptimizer.cpp
G lib/Transforms/IPO/DeadArgumentElimination.cpp
U lib/Transforms/IPO/ArgumentPromotion.cpp
U lib/Transforms/InstCombine/InstCombineCompares.cpp
U lib/Transforms/InstCombine/InstCombineAndOrXor.cpp
U lib/Transforms/InstCombine/InstCombineCalls.cpp
U lib/CodeGen/DwarfEHPrepare.cpp
U lib/CodeGen/IntrinsicLowering.cpp
U lib/Bitcode/Reader/BitcodeReader.cpp
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134949 91177308-0d34-0410-b5e6-96231b3b80d8
LinearFunctionTestReplace rewrite. No functionality.
I've been wanting to group the indvar subphases into sections and
order them by their logical sequence. My next checkin adds functions
related to LFTR, and doing the reorg now should help reviewers. Since,
most of the code in IndVarSimplify.cpp has recently been replaced or
will be replaced soon, obscuring blame should not be an issue. This
seems like an ideal time to shuffle the code around.
I'm happy to take more suggestions for cleaning up the code. Or if
you've been wanting to cleanup anything in this file yourself, now is
a good time.
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patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
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This tightens up checking for overflow in alloca sizes, based on feedback
from Duncan and John about the change in r132926.
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The promotion code lost any alignment information, when hoisting loads and
stores out of the loop. This lead to incorrect aligned memory accesses. We now
use the largest alignment we can prove to be correct.
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alloca that only holds a copy of a global and we're going to replace the users
of the alloca with that global, just nuke the lifetime intrinsics. Part of
PR10121.
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"Reinstate r133435 and r133449 (reverted in r133499) now that the clang
self-hosted build failure has been fixed (r133512)."
Due to some additional warnings.
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because it won't work after my phi operand changes, because the incoming
blocks will no longer be Uses.
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ops.
This is a rewrite of the IV simplification algorithm used by
-disable-iv-rewrite. To avoid perturbing the default mode, I
temporarily split the driver and created SimplifyIVUsersNoRewrite. The
idea is to avoid doing opcode/pattern matching inside
IndVarSimplify. SCEV already does it. We want to optimize with the
full generality of SCEV, but optimize def-use chains top down on-demand rather
than rewriting the entire expression bottom-up. This was easy to do
for operations that SCEV can prove are identity function. So we're now
eliminating bitmasks and zero extends this way.
A result of this rewrite is that indvars -disable-iv-rewrite no longer
requires IVUsers.
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Change PHINodes to store simple pointers to their incoming basic blocks,
instead of full-blown Uses.
Note that this loses an optimization in SplitCriticalEdge(), because we
can no longer walk the use list of a BasicBlock to find phi nodes. See
the comment I removed starting "However, the foreach loop is slow for
blocks with lots of predecessors".
Extend replaceAllUsesWith() on a BasicBlock to also update any phi
nodes in the block's successors. This mimics what would have happened
when PHINodes were proper Users of their incoming blocks. (Note that
this only works if OldBB->replaceAllUsesWith(NewBB) is called when
OldBB still has a terminator instruction, so it still has some
successors.)
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Change various bits of code to make better use of the existing PHINode
API, to insulate them from forthcoming changes in how PHINodes store
their operands.
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all over the place in different styles and variants. Standardize on two
preferred entrypoints: one that takes a StructType and ArrayRef, and one that
takes StructType and varargs.
In cases where there isn't a struct type convenient, we now add a
ConstantStruct::getAnon method (whose name will make more sense after a few
more patches land).
It would be "really really nice" if the ConstantStruct::get and
ConstantVector::get methods didn't make temporary std::vectors.
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In cases such as the attached test, where the case value for a switch
destination is used in a phi node that follows the destination, it
might be better to replace that value with the condition value of the
switch, so that more blocks can be folded away with
TryToSimplifyUncondBranchFromEmptyBlock because there are less
conflicts in the phi node.
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type's bitwidth matches the (allocated) size of the alloca. This severely
pessimizes vector scalar replacement when the only vector type being used is
something like <3 x float> on x86 or ARM whose allocated size matches a
<4 x float>.
I hope to fix some of the flawed assumptions about allocated size throughout
scalar replacement and reenable this in most cases.
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spartan right now, but I plan to encode more information in this enum to improve
the correctness and reliability of SRoA. At least this first pass makes it
possible to make VectorTy an actual VectorType.
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might overflow. Re-typing the alloca to a larger type (e.g. double)
hoists a shift into the alloca, potentially exposing overflow in the
expression. rdar://problem/9265821
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intrinsics. In fact, we'll optimize a bitcast to that when possible. Detect it
when looking for the lifetime intrinsics.
No test case, noticed by inspection.
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pad, separating the exception and selector calls from the new lpad. Teaching
it not to do that, or to properly adjust the CFG afterwards, is out of
scope because it would require the other edges to the landing pad to be split
as well (effectively). Instead, just recover from the most likely cases
during inlining. The best long-term solution is to change the exception
representation and commit to either requiring or not requiring the more
complex edge-splitting logic; this is just a shorter-term hack.
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assuming that all offsets are legal vector accesses, and thus trying to access
the float member of { <2 x float>, float } as the 3rd element of the first
member.
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former was using the size of the entire alloca, whereas the latter was correctly using
the allocated size of the immediate type being converted (which may differ from the size
of the alloca). This fixes PR10082.
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then we don't want to set the destination in the indirect branch to the
destination. This is because the indirect branch needs its destinations to have
had their block addresses taken. This isn't so of the new critical edge that's
split during this process. If it turns out that the destination block has only
one predecessor, and that being a BB with an indirect branch, then it won't be
marked as 'used' and may be removed.
PR10072
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which edge to split by pred/succ pair, which means that we can end up splitting
the wrong edge (by case value) in the switch statement entirely. Fixes PR10031!
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variable. Noticed by inspection.
Simulate memset in EvaluateFunction where the target of the memset and the
value we're setting are both the null value. Fixes PR10047!
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