vector shuffles.
This is just the beginning by hoisting it into its own function and
making use of early exit to dramatically simplify the flow of the
function. I'm going to be incrementally refactoring this until it is
a bit less magical how this applies to other instructions, and I can
teach it how to dig a shuffle mask out of a register. Then I plan to
hook it up to VPERMD so we get our mask comments for it.
No functionality changed yet.
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This fixes a bug that is uncovered by a future commit and will
be tested by the test/CodeGen/R600/sgpr-control-flow.ll test case.
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The previous implementation was extending the live range of SGPRs
by modifying the live intervals directly. This was causing a lot
of machine verification errors when the machine scheduler was enabled.
The new implementation adds pseudo instructions with implicit uses to
extend the live ranges of SGPRs, which works much better.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218351 91177308-0d34-0410-b5e6-96231b3b80d8
These registers can be allocated and used like other 32-bit registers,
but it seems like a likely source for bugs.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218350 91177308-0d34-0410-b5e6-96231b3b80d8
Correctly handle special registers: EXEC, EXEC_LO, EXEC_HI, VCC_LO,
VCC_HI, and M0. The previous implementation would assertion fail
when passed these registers.
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VGPRs are spilled to LDS. This still needs more testing, but
we need to at least enable it at -O0, because the fast register
allocator spills all registers that are live at the end of blocks
and without this some future commits will break the
flat-address-space.ll test.
v2: Only calculate thread id once
v3: Move insertion of spill instructions to
SIRegisterInfo::eliminateFrameIndex()
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the native AVX2 instructions.
Note that the test case is really frustrating here because VPERMD
requires the mask to be in the register input and we don't produce
a comment looking through that to the constant pool. I'm going to
attempt to improve this in a subsequent commit, but not sure if I will
succeed.
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detection. It was incorrectly handling undef lanes by actually treating
an undef lane in the first 128-bit lane as a *numeric* shuffle value.
Fortunately, this almost always DTRT and disabled detecting repeated
patterns. But not always. =/ This patch introduces a much more
principled approach and fixes the miscompiles I spotted by inspection
previously.
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This testcase was not testing what it meant: because there were only two checks for
dmb {{ish}} in the second function, it could have missed a bug where one of the three
required dmb {{ish}} became dmb {{ishst}}. As I was fixing it, I also added
CHECK-LABELs to make it a bit less brittle.
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shuffles using the AVX2 instructions. This is the first step of cutting
in real AVX2 support.
Note that I have spotted at least one bug in the test cases already, but
I suspect it was already present and just is getting surfaced. Will
investigate next.
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Rather than slurping in and splatting out the whole ctor list, preserve
the existing array entries without trying to understand them. Only
remove the entries that we know we can optimize away. This way we don't
need to wire through priority and comdats or anything else we might add.
Fixes a linker issue where the .init_array or .ctors entry would point
to discarded initialization code if the comdat group from the TU with
the faulty global_ctors entry was dropped.
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e.g., add w1, w2, w3, lsl #(2 - 1)
This sort of thing comes up in pre-processed assembly playing macro games.
Still validate that it's an assembly time constant. The early exit error check
was just a bit overzealous and disallowed a left paren.
rdar://18430542
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add VPBLENDD to the InstPrinter's comment generation so we get nice
comments everywhere.
Now that we have the nice comments, I can see the bug introduced by
a silly typo in the commit that enabled VPBLENDD, and have fixed it. Yay
tests that are easy to inspect.
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There are new register classes VCSrc_* which represent operands that
can take an SGPR, VGPR or inline constant. The VSrc_* class is now used
to represent operands that can take an SGPR, VGPR, or a 32-bit
immediate.
This allows us to have more accurate checks for legality of
immediates, since before we had no way to distinguish between operands
that supported any 32-bit immediate and operands which could only
support inline constants.
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Summary:
AtomicExpand already had logic for expanding wide loads and stores on LL/SC
architectures, and for expanding wide stores on CmpXchg architectures, but
not for wide loads on CmpXchg architectures. This patch fills this hole,
and makes use of this new feature in the X86 backend.
Only one functionnal change: we now lose the SynchScope attribute.
It is regrettable, but I have another patch that I will submit soon that will
solve this for all of AtomicExpand (it seemed better to split it apart as it
is a different concern).
Test Plan: make check-all (lots of tests for this functionality already exist)
Reviewers: jfb
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D5404
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Summary:
This patch makes use of AtomicExpandPass in Power for inserting fences around
atomic as part of an effort to remove fence insertion from SelectionDAGBuilder.
As a big bonus, it lets us use sync 1 (lightweight sync, often used by the mnemonic
lwsync) instead of sync 0 (heavyweight sync) in many cases.
I also added a test, as there was no test for the barriers emitted by the Power
backend for atomic loads and stores.
Test Plan: new test + make check-all
Reviewers: jfb
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D5180
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Summary:
The goal is to eventually remove all the code related to getInsertFencesForAtomic
in SelectionDAGBuilder as it is wrong (designed for ARM, not really portable, works
mostly by accident because the backends are overly conservative), and repeats the
same logic that goes in emitLeading/TrailingFence.
In this patch, I make AtomicExpandPass insert the fences as it knows better
where to put them. Because this requires getting the fences and not just
passing an IRBuilder around, I had to change the return type of
emitLeading/TrailingFence.
This code only triggers on ARM for now. Because it is earlier in the pipeline
than SelectionDAGBuilder, it triggers and lowers atomic accesses to atomic so
SelectionDAGBuilder does not add barriers anymore on ARM.
If this patch is accepted I plan to implement emitLeading/TrailingFence for all
backends that setInsertFencesForAtomic(true), which will allow both making them
less conservative and simplifying SelectionDAGBuilder once they are all using
this interface.
This should not cause any functionnal change so the existing tests are used
and not modified.
Test Plan: make check-all, benefits from existing tests of atomics on ARM
Reviewers: jfb, t.p.northover
Subscribers: aemerson, llvm-commits
Differential Revision: http://reviews.llvm.org/D5179
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This was overlooked in r218320, which removed the relocation headers for other
targets. Thanks to Ulrich Weigand for catching it.
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VPBLENDD where appropriate even on 128-bit vectors.
According to Agner's tables, this instruction is significantly higher
throughput (can execute on any port) on Haswell chips so we should
aggressively try to form it when available.
Sadly, this loses our delightful shuffle comments. I'll add those back
for VPBLENDD next.
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This patch removes the old JIT memory manager (which does not provide any
useful functionality now that the old JIT is gone), and migrates the few
remaining clients over to SectionMemoryManager.
http://llvm.org/PR20848
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Fix a null pointer dereference when trying to swap the endianness of
fixups in the .eh_frame section in the AArch64 backend.
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The function deleteBody() converts the linkage to external and thus destroys
original linkage type value. Lack of correct linkage type causes wrong
relocations to be emitted later.
Calling dropAllReferences() instead of deleteBody() will fix the issue.
Differential Revision: http://reviews.llvm.org/D5415
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undef in the shuffle mask. This shows up when we're printing comments
during lowering and we still have an IR-level constant hanging around
that models undef.
A nice consequence of this is *much* prettier test cases where the undef
lanes actually show up as undef rather than as a particular set of
values. This also allows us to print shuffle comments in cases that use
undef such as the recently added variable VPERMILPS lowering. Now those
test cases have nice shuffle comments attached with their details.
The shuffle lowering for PSHUFB has been augmented to use undef, and the
shuffle combining has been augmented to comprehend it.
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trick that I missed.
VPERMILPS has a non-immediate memory operand mode that allows it to do
asymetric shuffles in the two 128-bit lanes. Use this rather than two
shuffles and a blend.
However, it turns out the variable shuffle path to VPERMILPS (and
VPERMILPD, although that one offers no functional differenc from the
immediate operand other than variability) wasn't even plumbed through
codegen. Do such plumbing so that we can reasonably emit
a variable-masked VPERMILP instruction. Also plumb basic comment parsing
and printing through so that the tests are reasonable.
There are still a few tests which don't show the shuffle pattern. These
are tests with undef lanes. I'll teach the shuffle decoding and printing
to handle undef mask entries in a follow-up. I've looked at the masks
and they seem reasonable.
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'extern "C" static' is not accepted by g++-4.7. Rather to tweak, I just removed 'extern "C"', since it doesn't affect the ABI.
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We manage to generate all of the matching instructions (and a lot more) via
the reciprocal optimization function - even if we completely remove the square
root optimization. With CHECK_NEXT, we assure that we're executing the
expected square root optimization paths and not generating extra insts.
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td pattern). Currently we only model the immediate operand variation of
VPERMILPS and VPERMILPD, we should make that clear in the pseudos used.
Will be adding support for the variable mask variant in my next commit.
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