are marked DEAD. This helped track down some bugs
- Fix a bunch of bugs where we were doing work on nodes after they became dead
- Add support for aux function call sites
- Add support for not cloning call sites
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the BU class.
This will be used by the IPModRef class to do stuff, eventually perhaps the
TD pass will use it also.
Speaking of the TD pass, this also eliminates the self recursive case, which
was broken, and couldn't occur anyway.
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*FULLY OPERATIONAL* and safe. We are now capable of completely analyzing
at LEAST the Olden benchmarks + 181.mcf
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nodes in the graph are memory objects, which is very nice. This also greatly
reduces the size and memory footprint for DSGraphs. For example, the local
DSGraph for llu went from 65 to 13 nodes with this change. As a side bonus,
dot seems to lay out the graphs slightly better too. :)
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be fixed, but we are getting much closer now.
* Make DSNode::TypeRec a full fledged DSTypeRec type.
* Add methods used to update and access the typerecords elements
* Add methods to query if and to cause a node to be completely folded
* DSGraph construction doesn't use the allocation type for anything at all,
now nodes get their type information based on how they are used.
* Fixed a bug with global value handling introduced in the last checkin
* GEP support is now much better, arrays are handled correctly. The array
flag is now updated in type records. There are still cases that are not
handled yet (we do not detect pessimizations), but getting much closer.
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something that maps through a std::map. Since this simplified the client and
implementation code, do so now.
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Make copy ctor have two versions to avoid dealing with conditional template
argument. DSCallSite ctor now takes all arguments instead of taking one
and being populated later.
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used in the DS graphs. Essentially, what was vector<DSNodeHandle>
before is now a DSCallSite with the same vector, plus pointers to the
CallInst and the caller Function. The special-purpose class
BUDataStructure::CallSite is no longer needed.
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* BUClosure doesn't have to worry about global nodes
* TDClosure now works with global nodes
* Reenable DNE on TD pass, now that globals work right
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* Now all and any bytes of a DSNode can be merged together individually. This
is neccesary to support the full generality of C and support aliasing
correctly.
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nor does it work very well, but I need to get it checked in before I break
the tree unintentionally.
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This changes both the bottom-up and top-down propagation so that
globals and other external objects do not have to appear in every
function, but only in functions in which they are referenced or
they can be used to access something else that is referenced.
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methods
* Eliminate AnalysisID: Now it is just a typedef for const PassInfo*
* Simplify how AnalysisID's are initialized
* Eliminate Analysis/Writer.cpp/.h: incorporate printing functionality into
the analyses themselves.
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* Add new RegisterOpt/RegisterAnalysis templates for registering passes that
are to show up in opt or analyze
* Register Analyses now
* Change optimizations to use RegisterOpt instead of RegisterPass
* Add support for different "PassType's"
* Add new RegisterOpt/RegisterAnalysis templates for registering passes that
are to show up in opt or analyze
* Register Analyses now
* Change optimizations to use RegisterOpt instead of RegisterPass
* Remove getPassName implementations from various subclasses
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Each DSGraph now keeps a list of pending callers that have not
been inlined into the function represented by that graph.
It also keeps a copy of the original call nodes before the BU pass
eliminates some of them.
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* Make the function pointer argument explicit for a call nodes
* Eliminate unreachable global values
* Merge call nodes that are identical
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