instruction in the class would be decoded to. Or zero if the number of
uOPs must be determined dynamically.
This will be used to determine the cost-effectiveness of predicating a
micro-coded instruction.
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the VST pseudos. The VLD/VST scheduling still needs work (see pr6722), but
at least we shouldn't confuse the loads with the stores.
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operand from the pseudo instruction to the new instruction as an implicit use.
This will preserve any other flags (e.g., kill) on the operand.
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for integer and fp constants. Implement todo to use vfp3 instructions
to materialize easy constants if we can.
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For VLD3/VLD4 with double-spaced registers, add the implicit use of the
super register for both the instruction loading the even registers and the
instruction loading the odd registers.
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option to disable base pointer usage, pay attention to it when deciding
if we can realign (if no base pointer and VLAs, we can't).
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register must be one of the destination registers for the load. Otherwise,
the tLDM instruction will write-back to the base register, which isn't what's
desired (otherwise, we'd have a t2LDM_UPD instead).
rdar://8394087
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of a mneumonic, report operand errors with better location
info. For example, we now report:
t.s:6:14: error: invalid operand for instruction
cwtl $1
^
but we fail for common cases like:
t.s:11:4: error: invalid operand for instruction
addl $1, $1
^
because we don't know if this is supposed to be the reg/imm or imm/reg
form.
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into the middle of the class, and rework how the different sections of
the generated file are conditionally included for simplicity.
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"For ARM stack frames that utilize variable sized objects and have either
large local stack areas or require dynamic stack realignment, allocate a
base register via which to access the local frame. This allows efficient
access to frame indices not accessible via the FP (either due to being out
of range or due to dynamic realignment) or the SP (due to variable sized
object allocation). In particular, this greatly improves efficiency of access
to spill slots in Thumb functions which contain VLAs."
r112986 fixed a latent bug exposed by the above.
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alignment should be performed. Otherwise dynamic realignment may trigger
when the register allocator has already used the frame pointer as a general
purpose register. That is, we need to make sure that the list of reserved
registers doesn't change after register allocation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@112986 91177308-0d34-0410-b5e6-96231b3b80d8
instructions prior to regalloc. Since it's getting a little close to
the 2.8 branch deadline, I'll have to leave the rest of the instructions
handled by the NEONPreAllocPass for now, but I didn't want to leave half
of the VLD instructions converted and the other half not.
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vabd intrinsic and add and/or zext operations. In the case of vaba, this
also avoids the need for a DAG combine pattern to combine vabd with add.
Update tests. Auto-upgrade the old intrinsics.
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large local stack areas or require dynamic stack realignment, allocate a
base register via which to access the local frame. This allows efficient
access to frame indices not accessible via the FP (either due to being out
of range or due to dynamic realignment) or the SP (due to variable sized
object allocation). In particular, this greatly improves efficiency of access
to spill slots in Thumb functions which contain VLAs.
rdar://7352504
rdar://8374540
rdar://8355680
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