the need for a flavor operand, and add a new SDNode subclass,
LabelSDNode, for use with them to eliminate the need for a label id
operand.
Change instruction selection to let these label nodes through
unmodified instead of creating copies of them. Teach the MachineInstr
emitter how to emit a MachineInstr directly from an ISD label node.
This avoids the need for allocating SDNodes for the label id and
flavor value, as well as SDNodes for each of the post-isel label,
label id, and label flavor.
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purpose, and give it a custom SDNode subclass so that it doesn't
need to have line number, column number, filename string, and
directory string, all existing as individual SDNodes to be the
operands.
This was the only user of ISD::STRING, StringSDNode, etc., so
remove those and some associated code.
This makes stop-points considerably easier to read in
-view-legalize-dags output, and reduces overhead (creating new
nodes and copying std::strings into them) on code containing
debugging information.
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SmallVectors. Change the signature of TargetLowering::LowerArguments
to avoid returning a vector by value, and update the two targets
which still use this directly, Sparc and IA64, accordingly.
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and better control the abstraction. Rename the type
to MVT. To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits(). Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).
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on any current target and aren't optimized in DAGCombiner. Instead
of using intermediate nodes, expand the operations, choosing between
simple loads/stores, target-specific code, and library calls,
immediately.
Previously, the code to emit optimized code for these operations
was only used at initial SelectionDAG construction time; now it is
used at all times. This fixes some cases where rep;movs was being
used for small copies where simple loads/stores would be better.
This also cleans up code that checks for alignments less than 4;
let the targets make that decision instead of doing it in
target-independent code. This allows x86 to use rep;movs in
low-alignment cases.
Also, this fixes a bug that resulted in the use of rep;stos for
memsets of 0 with non-constant memory size when the alignment was
at least 4. It's better to use the library in this case, which
can be significantly faster when the size is large.
This also preserves more SourceValue information when memory
intrinsics are lowered into simple loads/stores.
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return ValueType can depend its operands' ValueType.
This is a cosmetic change, no functionality impacted.
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the return value is zero-extended if it isn't
sign-extended. It may also be any-extended.
Also, if a floating point value was returned
in a larger floating point type, pass 1 as the
second operand to FP_ROUND, which tells it
that all the precision is in the original type.
I think this is right but I could be wrong.
Finally, when doing libcalls, set isZExt on
a parameter if it is "unsigned". Currently
isSExt is set when signed, and nothing is
set otherwise. This should be right for all
calls to standard library routines.
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1) ConstantFP is now expand by default
2) ConstantFP is not turned into TargetConstantFP during Legalize
if it is legal.
This allows ConstantFP to be handled like Constant, allowing for
targets that can encode FP immediates as MachineOperands.
As a bonus, fix up Itanium FP constants, which now correctly match,
and match more constants! Hooray.
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initializer problem, a minor tweak to the way the
DAGISelEmitter finds load/store nodes, and a renaming of the
new PseudoSourceValue objects.
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in the backend. Introduce a new SDNode type, MemOperandSDNode, for
holding a MemOperand in the SelectionDAG IR, and add a MemOperand
list to MachineInstr, and code to manage them. Remove the offset
field from SrcValueSDNode; uses of SrcValueSDNode that were using
it are all all using MemOperandSDNode now.
Also, begin updating some getLoad and getStore calls to use the
PseudoSourceValue objects.
Most of this was written by Florian Brander, some
reorganization and updating to TOT by me.
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precision integers. This won't actually work
(and most of the code is dead) unless the new
legalization machinery is turned on. While
there, I rationalized the handling of i1, and
removed some bogus (and unused) sextload patterns.
For i1, this could result in microscopically
better code for some architectures (not X86).
It might also result in worse code if annotating
with AssertZExt nodes turns out to be more harmful
than helpful.
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and switch various codegen pieces and the X86 backend over
to using it.
* Add some comments to SelectionDAGNodes.h
* Introduce a second argument to FP_ROUND, which indicates
whether the FP_ROUND changes the value of its input. If
not it is safe to xform things like fp_extend(fp_round(x)) -> x.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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adjustment fields, and an optional flag. If there is a "dynamic_stackalloc" in
the code, make sure that it's bracketed by CALLSEQ_START and CALLSEQ_END. If
not, then there is the potential for the stack to be changed while the stack's
being used by another instruction (like a call).
This can only result in tears...
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keep f32 in SSE registers and f64 in x87. This
is effectively a new codegen mode.
Change addLegalFPImmediate to permit float and
double variants to do different things.
Adjust callers.
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Add APFloat interfaces to ConstantFP, SelectionDAG.
Fix integer bit in double->APFloat conversion.
Convert LegalizeDAG to use APFloat interface in
ConstantFPSDNode uses.
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Three changes:
1. Convert signed integer types to signless versions.
2. Implement the @sext and @zext parameter attributes. Previously the
type of an function parameter was used to determine whether it should
be sign extended or zero extended before the call. This information is
now communicated via the function type's parameter attributes.
3. The interface to LowerCallTo had to be changed in order to accommodate
the parameter attribute information. Although it would have been
convenient to pass in the FunctionType itself, there isn't always one
present in the caller. Consequently, a signedness indication for the
result type and for each parameter was provided for in the interface
to this method. All implementations were changed to make the adjustment
necessary.
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Call these from your backend to enjoy setjmp/longjmp goodness, see
lib/Target/IA64/IA64ISelLowering.cpp for an example
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x86 and ppc for 100% dense switch statements when relocations are non-PIC.
This support will be extended and enhanced in the coming days to support
PIC, and less dense forms of jump tables.
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