catch or repeated filter clauses. Teach instcombine a bunch
of tricks for simplifying landingpad clauses. Currently the
code only recognizes the GNU C++ and Ada personality functions,
but that doesn't stop it doing a bunch of "generic" transforms
which are hopefully fine for any real-world personality function.
If these "generic" transforms turn out not to be generic, they
can always be conditioned on the personality function. Probably
someone should add the ObjC++ personality function. I didn't as
I don't know anything about it.
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init.trampoline and adjust.trampoline intrinsics, into two intrinsics
like in GCC. While having one combined intrinsic is tempting, it is
not natural because typically the trampoline initialization needs to
be done in one function, and the result of adjust trampoline is needed
in a different (nested) function. To get around this llvm-gcc hacks the
nested function lowering code to insert an additional parent variable
holding the adjust.trampoline result that can be accessed from the child
function. Dragonegg doesn't have the luxury of tweaking GCC code, so it
stored the result of adjust.trampoline in the memory GCC set aside for
the trampoline itself (this is always available in the child function),
and set up some new memory (using an alloca) to hold the trampoline.
Unfortunately this breaks Go which allocates trampoline memory on the
heap and wants to use it even after the parent has exited (!). Rather
than doing even more hacks to get Go working, it seemed best to just use
two intrinsics like in GCC. Patch mostly by Sanjoy Das.
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Optimize chained bitcasts of the form A->B->A.
Undo r138722 and change isEliminableCastPair to allow this case.
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of the instruction.
Note that this change affects the existing non-atomic load and store
instructions; the parser now accepts both forms, and the change is noted
in the release notes.
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Don't replace a gep/bitcast with 'undef' because that will form a "free(undef)"
which in turn means "unreachable". What we wanted was a no-op. Instead, analyze
the whole tree and look for all the instructions we need to delete first, then
delete them second, not relying on the use_list to stay consistent.
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patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
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for pre-2.9 bitcode files. We keep x86 unaligned loads, movnt, crc32, and the
target indep prefetch change.
As usual, updating the testsuite is a PITA.
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might overflow. Re-typing the alloca to a larger type (e.g. double)
hoists a shift into the alloca, potentially exposing overflow in the
expression. rdar://problem/9265821
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crc32.[8|16|32] have been renamed to .crc32.32.[8|16|32] and
crc64.[8|16|32] have been renamed to .crc32.64.[8|64].
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It's better to do this in codegen, mul.with.overflow(X, 2) is more canonical because it has only one use on "X".
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As an example, the change to InstCombineCalls catches a common case where a call to a bitcast of a function is rewritten.
Chris, does this approach look reasonable?
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This obviously helps a lot if the division would be turned into a libcall
(think i64 udiv on i386), but div is also one of the few remaining instructions
on modern CPUs that become more expensive when the bitwidth gets bigger.
This also helps register pressure on i386 when dividing chars, divb needs
two 8-bit parts of a 16 bit register as input where divl uses two registers.
int foo(unsigned char a) { return a/10; }
int bar(unsigned char a, unsigned char b) { return a/b; }
compiles into (x86_64)
_foo:
imull $205, %edi, %eax
shrl $11, %eax
ret
_bar:
movzbl %dil, %eax
divb %sil, %al
movzbl %al, %eax
ret
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when X has multiple uses. This is useful for exposing secondary optimizations,
but the X86 backend isn't ready for this when X has a single use. For example,
this can disable load folding.
This is inching towards resolving PR6627.
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canonical, and generally leads to better code. Found while looking at
an article about saturating arithmetic.
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space info. We crash with an assert in this case. This change checks that the
address space of the bitcasted pointer is the same as the gep ptr.
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Some platforms may treat denormals as zero, on other platforms multiplication
with a subnormal is slower than dividing by a normal.
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removes one use of X which helps it pass the many hasOneUse() checks.
In my analysis, this turns up very often where X = A >>exact B and that can't be
simplified unless X has one use (except by increasing the lifetime of A which is
generally a performance loss).
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This happens a lot in clang-compiled C++ code because it adds overflow checks to operator new[]:
unsigned *foo(unsigned n) { return new unsigned[n]; }
We can optimize away the overflow check on 64 bit targets because (uint64_t)n*4 cannot overflow.
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the value splatted into every element. Extend this to getTrue and getFalse which
by providing new overloads that take Types that are either i1 or <N x i1>. Use
it in InstCombine to add vector support to some code, fixing PR8469!
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possible. This goes into instcombine and instsimplify because instsimplify
doesn't need to check hasOneUse since it returns (almost exclusively) constants.
This fixes PR9343 #4#5 and #8!
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intersection of the LHS and RHS ConstantRanges and return "false" when
the range is empty.
This simplifies some code and catches some extra cases.
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function prototype into a call to a varargs prototype. We do
allow the xform if we have a definition, but otherwise we don't
want to risk that we're changing the abi in a subtle way. On
X86-64, for example, varargs require passing stuff in %al.
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We usually catch this kind of optimization through InstSimplify's distributive
magic, but or doesn't distribute over xor in general.
"A | ~(A | B) -> A | ~B" hits 24 times on gcc.c.
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variations (some of these were already present so I unified the code). Spotted by my
auto-simplifier as occurring a lot.
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It caused a crash in MultiSource/Benchmarks/Bullet.
Opt hit an assertion with "opt -std-compile-opts" because
Constant::getAllOnesValue doesn't know how to handle floats.
This patch added a test to reproduce the problem and a check that the
destination vector is of integer type.
Thank you Benjamin!
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gep to explicit addressing, we know that none of the intermediate
computation overflows.
This could use review: it seems that the shifts certainly wouldn't
overflow, but could the intermediate adds overflow if there is a
negative index?
Previously the testcase would instcombine to:
define i1 @test(i64 %i) {
%p1.idx.mask = and i64 %i, 4611686018427387903
%cmp = icmp eq i64 %p1.idx.mask, 1000
ret i1 %cmp
}
now we get:
define i1 @test(i64 %i) {
%cmp = icmp eq i64 %i, 1000
ret i1 %cmp
}
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exact/nsw/nuw shifts and have instcombine infer them when it can prove
that the relevant properties are true for a given shift without them.
Also, a variety of refactoring to use the new patternmatch logic thrown
in for good luck. I believe that this takes care of a bunch of related
code quality issues attached to PR8862.
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optimizations to be much more aggressive in the face of
exact/nsw/nuw div and shifts. For example, these (which
are the same except the first is 'exact' sdiv:
define i1 @sdiv_icmp4_exact(i64 %X) nounwind {
%A = sdiv exact i64 %X, -5 ; X/-5 == 0 --> x == 0
%B = icmp eq i64 %A, 0
ret i1 %B
}
define i1 @sdiv_icmp4(i64 %X) nounwind {
%A = sdiv i64 %X, -5 ; X/-5 == 0 --> x == 0
%B = icmp eq i64 %A, 0
ret i1 %B
}
compile down to:
define i1 @sdiv_icmp4_exact(i64 %X) nounwind {
%1 = icmp eq i64 %X, 0
ret i1 %1
}
define i1 @sdiv_icmp4(i64 %X) nounwind {
%X.off = add i64 %X, 4
%1 = icmp ult i64 %X.off, 9
ret i1 %1
}
This happens when you do something like:
(ptr1-ptr2) == 42
where the pointers are pointers to non-unit types.
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benchmarks, and that it can be simplified to X/Y. (In general you can only
simplify (Z*Y)/Y to Z if the multiplication did not overflow; if Z has the
form "X/Y" then this is the case). This patch implements that transform and
moves some Div logic out of instcombine and into InstructionSimplify.
Unfortunately instcombine gets in the way somewhat, since it likes to change
(X/Y)*Y into X-(X rem Y), so I had to teach instcombine about this too.
Finally, thanks to the NSW/NUW flags, sometimes we know directly that "Z*Y"
does not overflow, because the flag says so, so I added that logic too. This
eliminates a bunch of divisions and subtractions in 447.dealII, and has good
effects on some other benchmarks too. It seems to have quite an effect on
tramp3d-v4 but it's hard to say if it's good or bad because inlining decisions
changed, resulting in massive changes all over.
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A == B, and A > B, does not mean we can fold it to true. We still need to
check for A ? B (A unordered B).
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a select. A vector select is pairwise on each element so we'd need a new
condition with the right number of elements to select on. Fixes PR8994.
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multiple uses. In some cases, all the uses are the same operation,
so instcombine can go ahead and promote the phi. In the testcase
this pushes an add out of the loop.
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While there, I noticed that the transform "undef >>a X -> undef" was wrong.
For example if X is 2 then the top two bits must be equal, so the result can
not be anything. I fixed this in the constant folder as well. Also, I made
the transform for "X << undef" stronger: it now folds to undef always, even
though X might be zero. This is in accordance with the LangRef, but I must
admit that it is fairly aggressive. Also, I added "i32 X << 32 -> undef"
following the LangRef and the constant folder, likewise fairly aggressive.
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