* Add new MultiObject flag to DSNode which keeps track of whether or not
multiple objects have been merged into the node, allowing must-alias info
to be tracked.
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This helps a lot of testcases, for example:
New Time New #Nodes Old Time Old #Nodes
254.gap: 91.1024 21605 91.1397 22657
povray31: 2.7807 8613 3.0152 10338
255.vortex: 1.2034 8153 1.2172 8822
moria: .6756 3150 .7054 3877
300.twolf: .1652 2010 .1851 3270
Typically, testcases which use long and ulong integers a lot get better, f.e. povray above.
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itself incomplete!
* Allow incompleteness callers to specify they don't want globals to be
considered sources of incompleteness.
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a graph in the t-d pass. This slows down the TD pass by quite a bit (1/3), but is
needed for correctness.
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fact that the incoming nodes may be merged away at intermediate
steps. Use an extra level of indirection via DSNodeHandles
to track the nodes being merged. All this now happens in a
static helper function MergeNodes().
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been missed if node *this got merged away due to recursive merging!
Also, links were not moved correctly if a node is collapsed.
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before inlining their graphs into a function. To support this,
added flags to CloneFlags to strip/keep Mod/Ref bits.
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* The globals vector was getting broken and unsorted, this caused vortex
to get badly pessimized
* Node offset handling was being handled really poorly, and in particular
we were not merging types with offsets right. This causes several graphs
to be non-merged.
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* Implement the first step of the Globals graph: Deleting nodes from function
graphs. In practice, these nodes need to be moved to the globals graph, but
this will be taken care of later. Note that the graphs computed right now are
not strictly correct!
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for example: 197.parser (64M->14M), 164.gzip (14M->2.7M). The actual graphs
represented should not change at all.
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are marked DEAD. This helped track down some bugs
- Fix a bunch of bugs where we were doing work on nodes after they became dead
- Add support for aux function call sites
- Add support for not cloning call sites
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the BU class.
This will be used by the IPModRef class to do stuff, eventually perhaps the
TD pass will use it also.
Speaking of the TD pass, this also eliminates the self recursive case, which
was broken, and couldn't occur anyway.
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*FULLY OPERATIONAL* and safe. We are now capable of completely analyzing
at LEAST the Olden benchmarks + 181.mcf
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nodes in the graph are memory objects, which is very nice. This also greatly
reduces the size and memory footprint for DSGraphs. For example, the local
DSGraph for llu went from 65 to 13 nodes with this change. As a side bonus,
dot seems to lay out the graphs slightly better too. :)
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be fixed, but we are getting much closer now.
* Make DSNode::TypeRec a full fledged DSTypeRec type.
* Add methods used to update and access the typerecords elements
* Add methods to query if and to cause a node to be completely folded
* DSGraph construction doesn't use the allocation type for anything at all,
now nodes get their type information based on how they are used.
* Fixed a bug with global value handling introduced in the last checkin
* GEP support is now much better, arrays are handled correctly. The array
flag is now updated in type records. There are still cases that are not
handled yet (we do not detect pessimizations), but getting much closer.
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something that maps through a std::map. Since this simplified the client and
implementation code, do so now.
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Make copy ctor have two versions to avoid dealing with conditional template
argument. DSCallSite ctor now takes all arguments instead of taking one
and being populated later.
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used in the DS graphs. Essentially, what was vector<DSNodeHandle>
before is now a DSCallSite with the same vector, plus pointers to the
CallInst and the caller Function. The special-purpose class
BUDataStructure::CallSite is no longer needed.
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* BUClosure doesn't have to worry about global nodes
* TDClosure now works with global nodes
* Reenable DNE on TD pass, now that globals work right
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* Now all and any bytes of a DSNode can be merged together individually. This
is neccesary to support the full generality of C and support aliasing
correctly.
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nor does it work very well, but I need to get it checked in before I break
the tree unintentionally.
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This changes both the bottom-up and top-down propagation so that
globals and other external objects do not have to appear in every
function, but only in functions in which they are referenced or
they can be used to access something else that is referenced.
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methods
* Eliminate AnalysisID: Now it is just a typedef for const PassInfo*
* Simplify how AnalysisID's are initialized
* Eliminate Analysis/Writer.cpp/.h: incorporate printing functionality into
the analyses themselves.
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* Add new RegisterOpt/RegisterAnalysis templates for registering passes that
are to show up in opt or analyze
* Register Analyses now
* Change optimizations to use RegisterOpt instead of RegisterPass
* Add support for different "PassType's"
* Add new RegisterOpt/RegisterAnalysis templates for registering passes that
are to show up in opt or analyze
* Register Analyses now
* Change optimizations to use RegisterOpt instead of RegisterPass
* Remove getPassName implementations from various subclasses
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Each DSGraph now keeps a list of pending callers that have not
been inlined into the function represented by that graph.
It also keeps a copy of the original call nodes before the BU pass
eliminates some of them.
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