Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
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use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
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and extern_weak_odr. These are the same as the non-odr versions,
except that they indicate that the global will only be overridden
by an *equivalent* global. In C, a function with weak linkage can
be overridden by a function which behaves completely differently.
This means that IP passes have to skip weak functions, since any
deductions made from the function definition might be wrong, since
the definition could be replaced by something completely different
at link time. This is not allowed in C++, thanks to the ODR
(One-Definition-Rule): if a function is replaced by another at
link-time, then the new function must be the same as the original
function. If a language knows that a function or other global can
only be overridden by an equivalent global, it can give it the
weak_odr linkage type, and the optimizers will understand that it
is alright to make deductions based on the function body. The
code generators on the other hand map weak and weak_odr linkage
to the same thing.
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them are generic changes.
- Use the "fast" flag that's already being passed into the asm printers instead
of shoving it into the DwarfWriter.
- Instead of calling "MI->getParent()->getParent()" for every MI, set the
machine function when calling "runOnMachineFunction" in the asm printers.
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Many targets build placeholder nodes for special operands, e.g.
GlobalBaseReg on X86 and PPC for the PIC base. There's no
sensible way to associate debug info with these. I've left
them built with getNode calls with explicit DebugLoc::getUnknownLoc operands.
I'm not too happy about this but don't see a good improvement;
I considered adding a getPseudoOperand or something, but it
seems to me that'll just make it harder to read.
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getCALLSEQ_{END,START} to permit passing no DebugLoc
there. UNDEF doesn't logically have DebugLoc; add
getUNDEF to encapsulate this.
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and into the ScheduleDAGInstrs class, so that they don't get
destructed and re-constructed for each block. This fixes a
compile-time hot spot in the post-pass scheduler.
To help facilitate this, tidy and do some minor reorganization
in the scheduler constructor functions.
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MERGE_VALUES node with only one operand, so get
rid of special code that only existed to handle
that possibility.
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well as 2 files that use "Registrator"s. These are to be used by the
MSVC builds, as the Win32 linker does not include libs that are
otherwise unreferenced, even if global constructors in the lib have
side-effects.
Patch by Scott Graham!
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priority function. Instead, just iterate over the AllNodes list, which is
already in topological order. This eliminates a fair amount of bookkeeping,
and speeds up the isel phase by about 15% on many testcases.
The impact on most targets is that AddToISelQueue calls can be simply removed.
In the x86 target, there are two additional notable changes.
The rule-bending AND+SHIFT optimization in MatchAddress that creates new
pre-isel nodes during isel is now a little more verbose, but more robust.
Instead of either creating an invalid DAG or creating an invalid topological
sort, as it has historically done, it can now just insert the new nodes into
the node list at a position where they will be consistent with the topological
ordering.
Also, the address-matching code has logic that checked to see if a node was
"already selected". However, when a node is selected, it has all its uses
taken away via ReplaceAllUsesWith or equivalent, so it won't recieve any
further visits from MatchAddress. This code is now removed.
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flag. Then in a debugger developers can set breakpoints at these calls
to see waht is about to be selected and what the resulting subgraph
looks like. This really helps when debugging instruction selection.
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and add a TargetLowering hook for it to use to determine when this
is legal (i.e. not in PIC mode, etc.)
This allows instruction selection to emit folded constant offsets
in more cases, such as the included testcase, eliminating the need
for explicit arithmetic instructions.
This eliminates the need for the C++ code in X86ISelDAGToDAG.cpp
that attempted to achieve the same effect, but wasn't as effective.
Also, fix handling of offsets in GlobalAddressSDNodes in several
places, including changing GlobalAddressSDNode's offset from
int to int64_t.
The Mips, Alpha, Sparc, and CellSPU targets appear to be
unaware of GlobalAddress offsets currently, so set the hook to
false on those targets.
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instead of requiring all "short description" strings to begin with
two spaces. This makes these strings less mysterious, and it fixes
some cases where short description strings mistakenly did not
begin with two spaces.
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parameters instead of raw Constants. This prevents the constants from
being selected by the isel pass, fixing PR2735.
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