makes an eggregious hack somewhat more palatable. Bringing the LSDA forward
and making it a GV available for reference would be even better, but is
beyond the scope of what I'm looking to solve at this point.
Objective C++ code could generate function names that broke the previous
scheme. This fixes that.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80649 91177308-0d34-0410-b5e6-96231b3b80d8
The instructions can be selected directly from the intrinsics. We will need
to add some ARM-specific nodes for VLD/VST of 3 and 4 128-bit vectors, but
those are not yet implemented.
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This is derived from a patch by Anton Korzh. I modified it to recognize
the VEXT shuffles during legalization and lower them to a target-specific
DAG node.
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support unaligned mem access only for certain types. (Should it be size
instead?)
ARM v7 supports unaligned access for i16 and i32, some v6 variants support it
as well.
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libcall. Take advantage of this in the ARM backend to rectify broken
choice of CC when hard float is in effect. PIC16 may want to see if
it could be of use in MakePIC16Libcall, which works unchanged.
Patch by Sandeep!
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implemented so far) are recognized during legalization, it is easy to fall
back to the default expansion for other shuffles.
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scalar_to_vector. Generate these VDUP nodes during legalization instead
of trying to recognize the pattern during selection.
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target-specific VDUPLANE nodes. This allows the subreg handling for the
quad-register version to be done easily with Pats in the .td file, instead
of with custom code in ARMISelDAGToDAG.cpp.
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the overloaded vector types allowed floating-point or integer vector elements.
Most of these operations actually depend on the element type, so bitcasting
was not an option.
If you include the vpadd intrinsics that I updated earlier, this gets rid
of 20 intrinsics.
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and short. Well, it's kinda short. Definitely nasty and brutish.
The front-end generates the register/unregister calls into the SjLj runtime,
call-site indices and landing pad dispatch. The back end fills in the LSDA
with the call-site information provided by the front end. Catch blocks are
not yet implemented.
Built on Darwin and verified no llvm-core "make check" regressions.
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This patch takes pain to ensure all the PEI lowering code does the right thing when lowering frame indices, insert code to manipulate stack pointers, etc. It's also custom lowering dynamic stack alloc into pseudo instructions so we can insert the right instructions at scheduling time.
This fixes PR4659 and PR4682.
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