consistently for deleting branches. In addition to being slightly
more readable, this makes SimplifyCFG a bit better
about cleaning up after itself when it makes conditions unused.
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position in the critical path during the main instruction walk. This
eliminates the need for the CritialAntiDep DenseMap.
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which source/line a certain BB/instruction comes from, original variable names,
and original (unmangled) C++ name of functions.
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visited set before they are used. If used, their blocks need to be
added to the visited set so that subsequent queries don't use conflicting
pointer values in the cache result blocks.
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one of its aliases defined. This is conservative, but tricky subreg
corner cases are outside the primary aim of this pass.
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computation code. Also, avoid adding output-depenency edges when both
defs are dead, which frequently happens with EFLAGS defs.
Compute Depth and Height lazily, and always in terms of edge latency
values. For the schedulers that don't care about latency, edge latencies
are set to 1.
Eliminate Cycle and CycleBound, and LatencyPriorityQueue's Latencies array.
These are all subsumed by the Depth and Height fields.
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alignment attribute such that 0 means unaligned.
This will probably require a rebuild of llvm-gcc because of the change to
Attributes.h. If you see many test failures on "make check", please rebuild
your llvm-gcc.
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and insert vector element. Modified extract vector element to extend the
result to match the expected promoted type.
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CFG when there is exactly one predecessor where the load is not available.
This is designed to not increase code size but still eliminate partially
redundant loads. This fires 1765 times on 403.gcc even though it doesn't
do critical edge splitting yet (the most common reason for it to fail).
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cleans up the generated code a bit. This should have the added benefit of
not randomly renaming functions/globals like my previous patch did. :)
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memdep keeps track of how PHIs affect the pointer in dep queries, which
allows it to eliminate the load in cases like rle-phi-translate.ll, which
basically end up being:
BB1:
X = load P
br BB3
BB2:
Y = load Q
br BB3
BB3:
R = phi [P] [Q]
load R
turning "load R" into a phi of X/Y. In addition to additional exposed
opportunities, this makes memdep safe in many cases that it wasn't before
(which is required for load PRE) and also makes it substantially more
efficient. For example, consider:
bb1: // has many predecessors.
P = some_operator()
load P
In this example, previously memdep would scan all the predecessors of BB1
to see if they had something that would mustalias P. In some cases (e.g.
test/Transforms/GVN/rle-must-alias.ll) it would actually find them and end
up eliminating something. In many other cases though, it would scan and not
find anything useful. MemDep now stops at a block if the pointer is defined
in that block and cannot be phi translated to predecessors. This causes it
to miss the (rare) cases like rle-must-alias.ll, but makes it faster by not
scanning tons of stuff that is unlikely to be useful. For example, this
speeds up GVN as a whole from 3.928s to 2.448s (60%)!. IMO, scalar GVN
should be enhanced to simplify the rle-must-alias pointer base anyway, which
would allow the loads to be eliminated.
In the future, this should be enhanced to phi translate through geps and
bitcasts as well (as indicated by FIXMEs) making memdep even more powerful.
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callee will not introduce any new aliases of that pointer.
The attributes had all bits allocated already, so I decided to collapse
alignment. Alignment was previously stored as a 16-bit integer from bits 16 to
32 of the attribute, but it was required to be a power of 2. Now it's stored in
log2 encoded form in five bits from 16 to 21. That gives us 11 more bits of
space.
You may have already noticed that you only need four bits to encode a 16-bit
power of two, so why five bits? Because the AsmParser accepted 32-bit
alignments, even though we couldn't store them (they were silently discarded).
Now we can store them in memory, but not in the bitcode.
The bitcode format was already storing these as 64-bit VBR integers. So, the
bitcode format stays the same, keeping the alignment values stored as 16 bit
raw values. There's some hideous code in the reader and writer that deals with
this, waiting to be ripped out the moment we run out of bits again and have to
replace the parameter attributes table encoding.
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llvm[2]: Linking Release executable opt (without symbols)
...
Undefined symbols:
"llvm::APFloat::IEEEsingle", referenced from:
__ZN4llvm7APFloat10IEEEsingleE$non_lazy_ptr in libLLVMCore.a(Constants.o)
__ZN4llvm7APFloat10IEEEsingleE$non_lazy_ptr in libLLVMCore.a(AsmWriter.o)
__ZN4llvm7APFloat10IEEEsingleE$non_lazy_ptr in libLLVMCore.a(ConstantFold.o)
"llvm::APFloat::IEEEdouble", referenced from:
__ZN4llvm7APFloat10IEEEdoubleE$non_lazy_ptr in libLLVMCore.a(Constants.o)
__ZN4llvm7APFloat10IEEEdoubleE$non_lazy_ptr in libLLVMCore.a(AsmWriter.o)
__ZN4llvm7APFloat10IEEEdoubleE$non_lazy_ptr in libLLVMCore.a(ConstantFold.o)
ld: symbol(s) not found
This is in release mode. To replicate, compile llvm and llvm-gcc in optimized
mode. Then build llvm, in optimized mode, with the newly created compiler.
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width register load followed by a truncating
store for the copy, since the load will not place
the value in the lower bits. Probably partial
loads/stores can never happen here, but fix it
anyway.
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use of illegal integer types: instead, use a stack slot
and copying via integer registers. The existing code
is still used if the bitconvert is to a legal integer
type.
This fires on the PPC testcases 2007-09-08-unaligned.ll
and vec_misaligned.ll. It looks like equivalent code
is generated with these changes, just permuted, but
it's hard to tell.
With these changes, nothing in LegalizeDAG produces
illegal integer types anymore. This is a prerequisite
for removing the LegalizeDAG type legalization code.
While there I noticed that the existing code doesn't
handle trunc store of f64 to f32: it turns this into
an i64 store, which represents a 4 byte stack smash.
I added a FIXME about this. Hopefully someone more
motivated than I am will take care of it.
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which are identical to the original patterns.
- Change the multiply with overflow so that we distinguish between signed and
unsigned multiplication. Currently, unsigned multiplication with overflow
isn't working!
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do an extending load of the 4 bytes rather than a
potentially illegal (type) i32 load followed by a
sign extend.
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ISD::ADD to emit an implicit EFLAGS. This was horribly broken. Instead, replace
the intrinsic with an ISD::SADDO node. Then custom lower that into an
X86ISD::ADD node with a associated SETCC that checks the correct condition code
(overflow or carry). Then that gets lowered into the correct X86::ADDOvf
instruction.
Similar for SUB and MUL instructions.
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for promoted integer types, eg: i16 on ppc-32, or
i24 on any platform. Complete support for arbitrary
precision integers would require handling expanded
integer types, eg: i128, but I couldn't be bothered.
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parallel, allowing it to decide that P/Q must alias if A/B
must alias in things like:
P = gep A, 0, i, 1
Q = gep B, 0, i, 1
This allows GVN to delete 62 more instructions out of 403.gcc.
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node latencies. Use CalcLatency instead of manual code in
CalculatePriorities to keep it consistent. Previously it
computed slightly different results.
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- Emit DW_AT_byte_size for struct and union of size zero.
- Emit DW_AT_declaration for forward type declaration.
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- Fix bug 3185, with misc other cleanups.
- Needed to implement SPUInstrInfo::InsertBranch(). CAUTION: Not sure what
gets or needs to get passed to InsertBranch() to insert a conditional
branch. This will abort for now until a good test case shows up.
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overflow/carry from the "arithmetic with overflow" intrinsics. It searches the
machine basic block from bottom to top to find the SETO/SETC instruction that is
its conditional. If an instruction modifies EFLAGS before it reaches the
SETO/SETC instruction, then it defaults to the normal instruction emission.
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The Cost field is removed. It was only being used in a very limited way,
to indicate when the scheduler should attempt to protect a live register,
and it isn't really needed to do that. If we ever want the scheduler to
start inserting copies in non-prohibitive situations, we'll have to
rethink some things anyway.
A Latency field is added. Instead of giving each node a single
fixed latency, each edge can have its own latency. This will eventually
be used to model various micro-architecture properties more accurately.
The PointerIntPair class and an internal union are now used, which
reduce the overall size.
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target-independent way of determining overflow on multiplication. It's very
tricky. Patch by Zoltan Varga!
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of a pointer. This allows is to catch more equivalencies. For example,
the type_lists_compatible_p function used to require two iterations of
the gvn pass (!) to delete its 18 redundant loads because the first pass
would CSE all the addressing computation cruft, which would unblock the
second memdep/gvn passes from recognizing them. This change allows
memdep/gvn to catch all 18 when run just once on the function (as is
typical :) instead of just 3.
On all of 403.gcc, this bumps up the # reundandancies found from:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
to:
63 gvn - Number of instructions PRE'd
154137 gvn - Number of instructions deleted
50185 gvn - Number of loads deleted
+120 loads deleted isn't bad.
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essential problem was that the DAG can contain
random unused nodes which were never analyzed.
When remapping a value of a node being processed,
such a node may become used and need to be analyzed;
however due to operands being transformed during
analysis the node may morph into a different one.
Users of the morphing node need to be updated, and
this wasn't happening. While there I added a bunch
of documentation and sanity checks, so I (or some
other poor soul) won't have to scratch their head
over this stuff so long trying to remember how it
was all supposed to work next time some obscure
problem pops up! The extra sanity checking exposed
a few places where invariants weren't being preserved,
so those are fixed too. Since some of the sanity
checking is expensive, I added a flag to turn it
on. It is also turned on when building with
ENABLE_EXPENSIVE_CHECKS=1.
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