of value-type nodes. This avoids having to do mallocs for std::vectors of
valuetypes when a node returns more than one type.
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Not only will this take huge amounts of compile time, the resultant loop nests
won't be useful for optimization. This reduces loopsimplify time on
Transforms/LoopSimplify/2006-08-11-LoopSimplifyLongTime.ll from ~32s to ~0.4s
with a debug build of llvm on a 2.7Ghz G5.
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pounding on Loop::contains (which is O(n) in the size of the loop), use a
sorted vector, which is O(log(N)) for each query. This speeds up Duraid's
horrible testcase from ~72s to ~31s in a debug build.
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blocks that target loop blocks.
Before, the code was run once per loop, and depended on the number of
predecessors each block in the loop had. Unfortunately, scanning preds can
be really slow when huge numbers of phis exist or when phis with huge numbers
of inputs exist.
Now, the code is run once per function and scans successors instead of preds,
which is far faster. In addition, the new code is simpler and is goto free,
woo.
This change speeds up a nasty testcase Duraid provided me from taking hours to
taking ~72s with a debug build. The functionality this implements is already
tested in the testsuite as Transforms/CodeExtractor/2004-03-13-LoopExtractorCrash.ll.
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in the start of an array and a count of operands where applicable. In many
cases, the number of operands is known, so this static array can be allocated
on the stack, avoiding the heap. In many other cases, a SmallVector can be
used, which has the same benefit in the common cases.
I updated a lot of code calling getNode that takes a vector, but ran out of
time. The rest of the code should be updated, and these methods should be
removed.
We should also do the same thing to eliminate the methods that take a
vector of MVT::ValueTypes.
It would be extra nice to convert the dagiselemitter to avoid creating vectors
for operands when calling getTargetNode.
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method that took std::vector<SDOperand> to take a pointer to a first operand
and #operands.
This speeds up isel on kc++ by about 3%.
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selection is done. That's rather expensive especially in situations where it
isn't really needed.
Move back to a searching the predecessors, but make use of topological order
to trim the search space.
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to build a loadable module is now correctly defined and documented so this
workaround isn't needed any longer.
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SlowOperatingInfo, Statistics). Besides providing an example of how to
use these facilities, it also serves to debug problems with runtime linking
when dlopening a loadable module. These three support facilities exercise
different combinations of Text/Weak Weak/Text and Text/Text linking
between the executable and the module.
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1. Change the usage of LOADABLE_MODULE so that it implies all the things
necessary to make a loadable module. This reduces the user's burdern to
get a loadable module correctly built.
2. Document the usage of LOADABLE_MODULE in the MakefileGuide
3. Adjust the makefile for lib/Transforms/Hello to use the new specification
for building loadable modules
4. Adjust the sample project to not attempt to build a shared library for
its little library. This was just wasteful and not instructive at all.
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eliminates a bunch of std::map's in the SelectionDAG, replacing them with a
home-grown hashtable.
This is still a work in progress: not all the maps have been moved over and the
hashtable never resizes. That said, this still speeds up llc 20% on kimwitu++
with -fast -regalloc=local using a release build.
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