- Eliminate TargetInstrInfo::isIdentical and replace it with produceSameValue. In the default case, produceSameValue just checks whether two machine instructions are identical (except for virtual register defs). But targets may override it to check for unusual cases (e.g. ARM pic loads from constant pools).
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into TargetOpcodes.h. #include the new TargetOpcodes.h
into MachineInstr. Add new inline accessors (like isPHI())
to MachineInstr, and start using them throughout the
codebase.
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For now, this pass is fairly conservative. It only perform the replacement when both the pre- and post- extension values are used in the block. It will miss cases where the post-extension values are live, but not used.
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instruction is copy like where the source and destination registers can
overlap. This is to be used by the coalescable to coalesce the source and
destination registers of instructions like X86::MOVSX64rr32. Apparently
some crazy people believe the coalescer is too simple.
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for all the processors where I have tried it, and even when it might not help
performance, the cost is quite low. The opportunities for duplicating
indirect branches are limited by other factors so code size does not change
much due to tail duplicating indirect branches aggressively.
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Make tail duplication of indirect branches much more aggressive (for targets
that indicate that it is profitable), based on further experience with
this transformation. I compiled 3 large applications with and without
this more aggressive tail duplication and measured minimal changes in code
size. ("size" on Darwin seems to round the text size up to the nearest
page boundary, so I can only say that any code size increase was less than
one 4k page.) Radar 7421267.
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contents of the block to be duplicated. Use this for ARM Cortex A8/9 to
be more aggressive tail duplicating indirect branches, since it makes it
much more likely that they will be predicted in the branch target buffer.
Testcase coming soon.
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- If destination is a physical register and it has a subreg index, use the
sub-register instead.
This fixes PR5423.
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Provide special isLoadFromStackSlotPostFE and isStoreToStackSlotPostFE
interfaces to explicitly request checking for post-frame ptr elimination
operands. This uses a heuristic so it isn't reliable for correctness.
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machine instruction loads or stores from/to a stack slot. Unlike
isLoadFromStackSlot and isStoreFromStackSlot, the instruction may be
something other than a pure load/store (e.g. it may be an arithmetic
operation with a memory operand). This helps AsmPrinter determine when
to print a spill/reload comment.
This is only a hint since we may not be able to figure this out in all
cases. As such, it should not be relied upon for correctness.
Implement for X86. Return false by default for other architectures.
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unfolding loads for hoisting. getOpcodeAfterMemoryUnfold returns the
opcode of the original operation without the load, not the load
itself, MachineLICM needs to know the operand index in order to get
the correct register class. Extend getOpcodeAfterMemoryUnfold to
return this information.
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bootstrapping. It's not safe to leave identity subreg_to_reg and insert_subreg
around.
- Relax register scavenging to allow use of partially "not-live" registers. It's
common for targets to operate on registers where the top bits are undef. e.g.
s0 =
d0 = insert_subreg d0<undef>, s0, 1
...
= d0
When the insert_subreg is eliminated by the coalescer, the scavenger used to
complain. The previous fix was to keep to insert_subreg around. But that's
brittle and it's overly conservative when we want to use the scavenger to
allocate registers. It's actually legal and desirable for other instructions
to use the "undef" part of d0. e.g.
s0 =
d0 = insert_subreg d0<undef>, s0, 1
...
s1 =
= s1
= d0
We probably need add a "partial-undef" marker on machine operand so the
machine verifier would not complain.
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bootstrap of FSF-style PPC, so there is some
reason to believe the original bug (which was
never analyzed) has been fixed, probably by
82266.
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is trivially rematerializable and integrate it into
TargetInstrInfo::isTriviallyReMaterializable. This way, all places that
need to know whether an instruction is rematerializable will get the
same answer.
This enables the useful parts of the aggressive-remat option by
default -- using AliasAnalysis to determine whether a memory location
is invariant, and removes the questionable parts -- rematting operations
with virtual register inputs that may not be live everywhere.
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implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.
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unused DECLARE instruction.
KILL is not yet used anywhere, it will replace TargetInstrInfo::IMPLICIT_DEF
in the places where IMPLICIT_DEF is just used to alter liveness of physical
registers.
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the only real caller (GetFunctionSizeInBytes) uses it.
The custom ARM implementation of this is basically reimplementing
an assembler poorly for negligible gain. It should be removed
IMNSHO, but I'll leave that to ARMish folks to decide.
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This is considered a workaround. The problem is some targets are not modeling side effects correctly. PPC is apparently one of those. This patch allows ppc llvm-gcc to bootstrap on Darwin. Once we find out which instruction definitions are wrong, we can remove the PPCInstrInfo workaround.
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Avoid remat'ing instructions whose def have sub-register indices for now. It's just really really hard to get all the cases right.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
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VirtRegMap keeps track of allocations so it knows what's not used. As a horrible hack, the stack coloring can color spill slots with *free* registers. That is, it replace reload and spills with copies from and to the free register. It unfold instructions that load and store the spill slot and replace them with register using variants.
Not yet enabled. This is part 1. More coming.
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This will be used to replace things like X86's MOV32to32_.
Enhance ScheduleDAGSDNodesEmit to be more flexible and robust
in the presense of subregister superclasses and subclasses. It
can now cope with the definition of a virtual register being in
a subclass of a use.
Re-introduce the code for recording register superreg classes and
subreg classes. This is needed because when subreg extracts and
inserts get coalesced away, the virtual registers are left in
the correct subclass.
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