it is highly specific to the object file that will be generated in the end,
this introduces a new TargetLoweringObjectFile interface that is implemented
for each of ELF/MachO/COFF/Alpha/PIC16 and XCore.
Though still is still a brutal and ugly refactoring, this is a major step
towards goodness.
This patch also:
1. fixes a bunch of dangling pointer problems in the PIC16 backend.
2. disables the TargetLowering copy ctor which PIC16 was accidentally using.
3. gets us closer to xcore having its own crazy target section flags and
pic16 not having to shadow sections with its own objects.
4. fixes wierdness where ELF targets would set CStringSection but not
CStringSection_. Factor the code better.
5. fixes some bugs in string lowering on ELF targets.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
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With the SVR4 ABI on PowerPC, vector arguments for vararg calls are passed differently depending on whether they are a fixed or a variable argument. Variable vector arguments always go into memory, fixed vector arguments are put
into vector registers. If there are no free vector registers available, fixed vector arguments are put on the stack.
The NumFixedArgs attribute allows to decide for an argument in a vararg call whether it belongs to the fixed or variable portion of the parameter list.
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have the alignment be calculated up front, and have the back-ends obey whatever
alignment is decided upon.
This allows for future work that would allow for precise no-op placement and the
like.
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FP_TO_XINT. Necessary for some cleanups I'm working on. Updated
from the previous version (r72431) to fix a bug and make some things a
bit clearer.
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PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
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ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69952 91177308-0d34-0410-b5e6-96231b3b80d8
is appropriate. This helps visually differentiate host-oriented
calculations from target-oriented calculations.
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- Fix fabs, fneg for f32 and f64.
- Use BuildVectorSDNode.isConstantSplat, now that the functionality exists
- Continue to improve i64 constant lowering. Lower certain special constants
to the constant pool when they correspond to SPU's shufb instruction's
special mask values. This avoids the overhead of performing a shuffle on a
zero-filled vector just to get the special constant when the memory load
suffices.
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Incorporate Tilmann's 128-bit operation patch. Evidently, it gets the
llvm-gcc bootstrap a bit further along.
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instruction. The class also consolidates the code for detecting constant
splats that's shared across PowerPC and the CellSPU backends (and might be
useful for other backends.) Also introduces SelectionDAG::getBUID_VECTOR() for
generating new BUILD_VECTOR nodes.
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Many targets build placeholder nodes for special operands, e.g.
GlobalBaseReg on X86 and PPC for the PIC base. There's no
sensible way to associate debug info with these. I've left
them built with getNode calls with explicit DebugLoc::getUnknownLoc operands.
I'm not too happy about this but don't see a good improvement;
I considered adding a getPseudoOperand or something, but it
seems to me that'll just make it harder to read.
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- Rename fcmp.ll test to fcmp32.ll, start adding new double tests to fcmp64.ll
- Fix select_bits.ll test
- Capitulate to the DAGCombiner and move i64 constant loads to instruction
selection (SPUISelDAGtoDAG.cpp).
<rant>DAGCombiner will insert all kinds of 64-bit optimizations after
operation legalization occurs and now we have to do most of the work that
instruction selection should be doing twice (once to determine if v2i64
build_vector can be handled by SelectCode(), which then runs all of the
predicates a second time to select the necessary instructions.) But,
CellSPU is a good citizen.</rant>
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- Ensure that (operation) legalization emits proper FDIV libcall when needed.
- Fix various bugs encountered during llvm-spu-gcc build, along with various
cleanups.
- Start supporting double precision comparisons for remaining libgcc2 build.
Discovered interesting DAGCombiner feature, which is currently solved via
custom lowering (64-bit constants are not legal on CellSPU, but DAGCombiner
insists on inserting one anyway.)
- Update README.
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sequences in SPUDAGToDAGISel.cpp and SPU64InstrInfo.td, killing custom
DAG node types as needed.
- i64 mul is now a legal instruction, but emits an instruction sequence
that stretches tblgen and the imagination, as well as violating laws of
several small countries and most southern US states (just kidding, but
looking at a function with 80+ parameters is really weird and just plain
wrong.)
- Update tests as needed.
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- Add preliminary support for v2i32; load/store generates the right code but
there's a lot work to be done to make this vector type operational.
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- Fix bugs 3194, 3195: i128 load/stores produce correct code (although, we
need to ensure that i128 is 16-byte aligned in real life), and 128 zero-
extends are supported.
- New td file: SPU128InstrInfo.td: this is where all new i128 support should
be put in the future.
- Continue to hammer on i64 operations and test cases; ensure that the only
remaining problem will be i64 mul.
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- Remove custom lowering for BRCOND
- Add remaining functionality for branches in SPUInstrInfo, such as branch
condition reversal and load/store folding. Updated BrCond test to reflect
branch reversal.
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promote from i1 all the way up to the canonical SetCC type.
In order to discover an appropriate type to use, pass
MVT::Other to getSetCCResultType. In order to be able to
do this, change getSetCCResultType to take a type as an
argument, not a value (this is also more logical).
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instruction sequence and cannot ordinarily be simplified by DAGcombine
into the various target description files or SPUDAGToDAGISel.cpp.
This makes some 64-bit operations legal.
- Eliminate target-dependent ISD enums.
- Update tests.
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- Move v4i32, i32 mul into SPUInstrInfo.td, with a few more instruction
cleanups there as well.
- Make SMUL_LOHI, UMUL_LOHI competely illegal for Cell SPU, to better
assist Chris to see the problem in bug 3101.
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DAGcombine's ability to find reasons to remove truncates when they were not
needed. Consequently, the CellSPU backend would produce correct, but _really
slow and horrible_, code.
Replaced with instruction sequences that do the equivalent truncation in
SPUInstrInfo.td.
- Re-examine how unaligned loads and stores work. Generated unaligned
load code has been tested on the CellSPU hardware; see the i32operations.c
and i64operations.c in CodeGen/CellSPU/useful-harnesses. (While they may be
toy test code, it does prove that some real world code does compile
correctly.)
- Fix truncating stores in bug 3193 (note: unpack_df.ll will still make llc
fault because i64 ult is not yet implemented.)
- Added i64 eq and neq for setcc and select/setcc; started new instruction
information file for them in SPU64InstrInfo.td. Additional i64 operations
should be added to this file and not to SPUInstrInfo.td.
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- Fix bug 3185, with misc other cleanups.
- Needed to implement SPUInstrInfo::InsertBranch(). CAUTION: Not sure what
gets or needs to get passed to InsertBranch() to insert a conditional
branch. This will abort for now until a good test case shows up.
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- Change default scheduling preference to list-burr, which produces somewhat
better code than the default. Could also use list-tdrr, but need to ask
dev list about the appropriate handy mnemonic before commiting.
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- Add v4f32, v2f64 to LowerVECTOR_SHUFFLE
- Look for vector rotate in shuffle elements, generate a vector rotate
instead of a full-blown shuffle when opportunity presents itself.
- Generate larger test harness and fix a few interesting but obscure bugs.
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