1. Fix an illegal argument to getClassB when deciding whether or not to
sign extend a byte load.
2. Initial addition of isLoad and isStore flags to the instruction .td file
for eventual use in a scheduler.
3. Rewrite of how constants are handled in emitSimpleBinaryOperation so
that we can emit the PowerPC shifted immediate instructions far more
often. This allows us to emit the following code:
int foo(int x) { return x | 0x00F0000; }
_foo:
.LBB_foo_0: ; entry
; IMPLICIT_DEF
oris r3, r3, 15
blr
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loading a 32bit constant into a register whose low halfword is all zeroes.
We now omit the ori after the lis for the following C code:
int bar(int y) { return y * 0x00F0000; }
_bar:
.LBB_bar_0: ; entry
; IMPLICIT_DEF
lis r2, 15
mullw r3, r3, r2
blr
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a map. This caused problems if a later object happened to be allocated at
the free'd object's address.
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exponential behavior (bork!). This patch processes stuff with an
explicit SCC finder, allowing the algorithm to be more clear,
efficient, and also (as a bonus) correct! This gets us back to taking
0.6s to disassemble my horrible .bc file that previously took something
> 30 mins.
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* Instead of handling dead functions specially, just nuke them.
* Be more aggressive about cleaning up after constification, in
particular, handle getelementptr instructions and constantexprs.
* Be a little bit more structured about how we process globals.
*** Delete globals that are only stored to, and never read. These are
clearly not useful, so they should go. This implements deadglobal.llx
This last one triggers quite a few times. In particular, 2208 in the
external tests, 1865 of which are in 252.eon. This shrinks eon from
1995094 to 1732341 bytes of bytecode.
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simplifications of the resultant program to avoid making later passes
do it all.
This allows us to constify globals that just have the same constant that
they are initialized stored into them.
Suprisingly this comes up ALL of the freaking time, dozens of times in
SPEC, 30 times in vortex alone.
For example, on 256.bzip2, it allows us to constify these two globals:
%smallMode = internal global ubyte 0 ; <ubyte*> [#uses=8]
%verbosity = internal global int 0 ; <int*> [#uses=49]
Which (with later optimizations) results in the bytecode file shrinking
from 82286 to 69686 bytes! Lets hear it for IPO :)
For the record, it's nuking lots of "if (verbosity > 2) { do lots of stuff }"
code.
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(PromoteAbstractToConcrete), and to use a set to avoid recomputation.
In particular, this set eliminates the potentially exponential cases
from this little recursive algorithm.
On a particularly nasty testcase, llvm-dis on the .bc file went from 34
minutes (which is when I killed it, it still hadn't finished) to 0.57s.
Remember kids, exponential algorithms are bad.
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t:
mov %EDX, DWORD PTR [%ESP + 4]
mov %ECX, 2
mov %EAX, %EDX
sar %EDX, 31
idiv %ECX
mov %EAX, %EDX
ret
Generate:
t:
mov %ECX, DWORD PTR [%ESP + 4]
*** mov %EAX, %ECX
cdq
and %ECX, 1
xor %ECX, %EDX
sub %ECX, %EDX
*** mov %EAX, %ECX
ret
Note that the two marked moves are redundant, and should be eliminated by the
register allocator, but aren't.
Compare this to GCC, which generates:
t:
mov %eax, DWORD PTR [%esp+4]
mov %edx, %eax
shr %edx, 31
lea %ecx, [%edx+%eax]
and %ecx, -2
sub %eax, %ecx
ret
or ICC 8.0, which generates:
t:
movl 4(%esp), %ecx #3.5
movl $-2147483647, %eax #3.25
imull %ecx #3.25
movl %ecx, %eax #3.25
sarl $31, %eax #3.25
addl %ecx, %edx #3.25
subl %edx, %eax #3.25
addl %eax, %eax #3.25
negl %eax #3.25
subl %eax, %ecx #3.25
movl %ecx, %eax #3.25
ret #3.25
We would be in great shape if not for the moves.
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an instruction if it can be hoisted to a common dominator of the block.
This implements: test/Regression/Transforms/TailDup/MergeTest.ll
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previously temporary NULLCOMP implementation that merely copies the data
verbatim without compression. Also, don't warn if there's no compression
library as that is taken care of during configuration time.
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mapping of files. This first version uses mmap where its available. The
class needs to implement an alternate mechanism based on malloc'd memory
and file reading/writing for platforms without virtual memory.
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* Update comments
* Rearrange code a bit
* Finally ELIMINATE the GAS workaround emitter for Intel mode. woot!
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old and broken AT&T syntax assemblers. The problem with this hack is that
*SOME* forms of the fdiv and fsub instructions have the 'r' bit inverted.
This was a real pain to figure out, but is trivially easy to support: thus
we are now bug compatible with gas and gcc.
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Intel and AT&T style assembly language. The ultimate goal of this is to
eliminate the GasBugWorkaroundEmitter class, but for now AT&T style emission
is not fully operational.
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hopefully lead to the death of the 'GasBugWorkaroundEmitter'. This also
includes changes to wrap the whole file to 80 columns! Woot! :)
Note that the AT&T style output has not been tested at all.
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it was a use, def, or both. This allows us to be less pessimistic in our
analysis of them. In practice, this doesn't make a big difference, but it
doesn't hurt either.
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and delete them if they turn out to be dead. This is a useful little hack
that even speeds up some programs. For example, it speeds up Ptrdist/ks
from 17.53s to 15.59s, and 188.ammp from 149s to 146s.
This also speeds up llc :)
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generated code over the simple spiller. The new local spiller generates
substantially better code than the simple one in some cases, by reusing
values that are loaded out of stack slots and kept available in registers.
This primarily helps programs that are spilling a lot, and there is still
stuff that can be done to improve it. This patch makes the local spiller
the default, as it's only a tiny bit slower than the simple spiller (it
increases the runtime of llc by < 1%).
Here are some numbers with speedups.
Program #reuse old(s) new(s) Speedup
Povray: 3452, 16.87 -> 15.93 (5.5%)
177.mesa: 2176, 2.77 -> 2.76 (0%)
179.art: 35, 28.43 -> 28.01 (1.5%)
183.equake: 55, 61.44 -> 61.41 (0%)
188.ammp: 869, 174 -> 149 (15%)
164.gzip: 43, 40.73 -> 40.71 (0%)
175.vpr: 351, 18.54 -> 17.34 (6.5%)
176.gcc: 2471, 5.01 -> 4.92 (1.8%)
181.mcf 42, 79.30 -> 75.20 (5.2%)
186.crafty: 484, 29.73 -> 30.04 (-1%)
197.parser: 251, 10.47 -> 10.67 (-1%)
252.eon: 1501, 1.98 -> 1.75 (12%)
253.perlbm: 1183, 14.83 -> 14.42 (2.8%)
254.gap: 825, 7.46 -> 7.29 (2.3%)
255.vortex: 285, 10.51 -> 10.27 (2.3%)
256.bzip2: 63, 55.70 -> 55.20 (0.9%)
300.twolf: 830, 21.63 -> 22.00 (-1%)
PtrDist/ks 14, 32.75 -> 17.53 (46.5%)
Olden/tsp 46, 8.71 -> 8.24 (5.4%)
Free/distray 70, 1.09 -> 0.99 (9.2%)
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* Add const_iterator stuff
* Add a print method, which means that I can now call dump() from the
debugger.
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two spillers produce perfectly identical code (at least on povray and eon),
but the simple spiller is substantially faster than the local spiller. Once
the local spiller is improved, we can switch back.
Switching cuts 5.2% off of the llc time for povray (about 1.3s).
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use a simple vector. This speeds up -spiller=simple from taking 22s to taking
.1s on povray (debug build). This change does not modify the generated code.
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data structures). Fix the print method to send to the right ostream, not
always cerr. Delete typedefs that are only used once.
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won't work if not compiled in V9 mode, currently by GCC only, because Sun's
system compiler does not tell us if it's a V8 or V9 system.
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This method is linear time in the size of the basic block, which is very
bad for large basic blocks. On the Assembler/2004-09-29-VerifierIsReallySlow.llx
testcase, the verifier changes from taking 50s to 0.23s with this patch.
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* SubOne/AddOne functions always return ConstantInt, declare them as such
* Pull code for handling setcc X, cst, where cst is at the end of the range,
or cc is LE or GE up earlier in visitSetCondInst. This reduces #iterations
in some cases.
* Fold: (div X, C1) op C2 -> range check, implementing div.ll:test6 - test9.
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This takes something like this:
%A = phi int [ 3, %cond_false.0 ], [ 2, %endif.0.i ], [ 2, %endif.1.i ]
%B = div int %tmp.243, 4
and turns it into:
%A = phi int [ 3/4, %cond_false.0 ], [ 2/4, %endif.0.i ], [ 2/4, %endif.1.i ]
which is later simplified (in this case) into %A = 0.
This triggers thousands of times in spec, for example, 269 times in 176.gcc.
This is tested by InstCombine/add.ll:test23 and set.ll:test18.
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Copy constant-pool entries' addresses into registers before loading out of them,
to avoid errors from the assembler.
Handle loading call args past the 6th one off the stack.
Add IMPLICIT_DEF pseudo-instrs for double and long arguments passed in register
pairs.
Use FpMOVD to copy doubles around instead of the horrible store-load thing we
were doing before.
Handle 'ret double' and 'ret long'.
Fix a bug in handling 'and/or/xor long'.
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Instcombine (setcc (truncate X), C1).
This occurs THOUSANDS of times in many benchmarks. Particularlly common
seem to be things like (seteq (cast bool X to int), int 0)
This turns it into (seteq bool %X, false), which then becomes (not %X).
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integers that we can use as immediate values in instructions.
Example from yacr2:
- lis r10, -1
- ori r10, r10, 65535
- add r28, r28, r10
+ addi r28, r28, -1
addi r7, r7, 1
addi r9, r9, 1
b .LBB_main_9 ; loopentry.1.i214
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