Vince Weaver
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4d67dcac48
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peasant: starting in on the text parser
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2021-08-25 14:57:58 -04:00 |
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Vince Weaver
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768957fa33
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peasant: going behind things seems to work
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2021-08-24 23:48:31 -04:00 |
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Vince Weaver
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8e3b60e1bb
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peasant: try to keep peasant Y at a multiple of 4
also initial bg priority support
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2021-08-24 21:31:07 -04:00 |
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Vince Weaver
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da4412f3f2
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peasant: make peasant sprite 7x28 instead of 7x30
not sure why it was 7x30 anyway as we ignored the bottom 2 lines
hopefully makes bg masking easier
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2021-08-24 20:58:44 -04:00 |
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Vince Weaver
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d8155c8f4e
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peasant: optimize sprite routines
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2021-08-24 20:42:11 -04:00 |
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Vince Weaver
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6b5c3612b0
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dos33: fix disk corruption on DELETE
was using &vtoc where it should have just been vtoc so writing the
pointer value rather than the buffer. urgh
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2021-08-24 18:15:00 -04:00 |
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Vince Weaver
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0b52583de6
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dos33: add debugging
chasing a weird corruption issue on DELETE
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2021-08-24 17:06:05 -04:00 |
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Vince Weaver
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2c116d9f71
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peasant: collision sort of works
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2021-08-24 14:32:04 -04:00 |
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Vince Weaver
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d9b6fe05b3
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peasant: centralize move code
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2021-08-24 13:52:11 -04:00 |
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Vince Weaver
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814d465eaa
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peasant: add priority graphic loading
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2021-08-24 13:38:03 -04:00 |
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Vince Weaver
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285be13597
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png2gr: modify so it can handle 280x192 inputs
I hope this didn't break regular png2gr operation
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2021-08-24 12:35:48 -04:00 |
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Vince Weaver
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15cd660484
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peasant: update the graphics
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2021-08-23 23:02:23 -04:00 |
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Vince Weaver
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853bb711ee
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peasant: trying something out
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2021-08-23 17:01:40 -04:00 |
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Vince Weaver
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bcfae1ddb5
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peasant: update graphics
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2021-08-23 02:00:46 -04:00 |
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Vince Weaver
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514bf50c7c
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peasant: just add in all the backgrounds
these aren't fully ready yet
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2021-08-22 23:07:37 -04:00 |
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Vince Weaver
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a78bfb2628
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peasant: missed an image
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2021-08-22 22:02:41 -04:00 |
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Vince Weaver
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15d87a099a
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peasant: add a few more backgrounds
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2021-08-22 22:02:11 -04:00 |
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Vince Weaver
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47889a6d1b
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peasant: add some more locations
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2021-08-22 01:47:52 -04:00 |
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Vince Weaver
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edf316ac06
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peasant: make edge transitions a bit better
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2021-08-18 00:46:05 -04:00 |
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Vince Weaver
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8ea755c9a2
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peasant: peasantry too big, split up in 4 pieces
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2021-08-18 00:29:23 -04:00 |
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Vince Weaver
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4809b2ad13
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peasant: add another location
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2021-08-17 00:04:04 -04:00 |
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Vince Weaver
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baec25c64e
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peasant: bump version number
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2021-08-16 01:33:05 -04:00 |
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Vince Weaver
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1d04940324
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peasant: only save part of hires screen
trying to avoid peasant flicker, seems to be improved
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2021-08-16 01:31:49 -04:00 |
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Vince Weaver
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825082d087
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peasant: add some silly placeholders
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2021-08-15 23:49:56 -04:00 |
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Vince Weaver
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16b7249b79
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peasant: you can now walk to different locations
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2021-08-15 21:08:38 -04:00 |
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Vince Weaver
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12beab8608
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peasant: can more or less walk around like in original
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2021-08-15 12:18:17 -04:00 |
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Vince Weaver
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361b623763
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peasant: can sorta walk around
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2021-08-15 01:19:26 -04:00 |
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Vince Weaver
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56ace09b86
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peasant: some commands actually work
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2021-08-15 01:12:43 -04:00 |
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Vince Weaver
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5e9d39fad3
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peasant: can sorta walk now
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2021-08-15 00:23:41 -04:00 |
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Vince Weaver
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4b1674a492
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peasant: have ESCAPE quit the intro
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2021-08-15 00:02:13 -04:00 |
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Vince Weaver
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5f2ba6bf38
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peasant: split game off from intro
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2021-08-14 23:31:00 -04:00 |
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Vince Weaver
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707fc5de7d
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peasant: make hgr_text_box routine
optimizes things, though only saves 100 bytes or so
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2021-08-14 21:10:56 -04:00 |
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Vince Weaver
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60a5c525f8
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peasant: move qload earlier and re-enable savefile support
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2021-08-14 16:01:36 -04:00 |
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Vince Weaver
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5077f7eddb
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peasant: push qboot stage2 into lores page2 as we won't be using it
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2021-08-14 15:45:03 -04:00 |
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Vince Weaver
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b92cac0665
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peasant: rename all the rest
tested it seems to work again
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2021-08-14 15:01:59 -04:00 |
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Vince Weaver
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b6b89d4e44
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peasant: re-arrange stuff in case I make this actually playable
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2021-08-14 14:04:46 -04:00 |
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Vince Weaver
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80747fd82d
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peasant: split out the draw peasant routine
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2021-08-14 13:48:02 -04:00 |
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Vince Weaver
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f00749f6b8
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peasant: update documentation
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2021-08-14 13:03:58 -04:00 |
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Vince Weaver
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6e18447bb6
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peasant: add extra keyboard check as it was too easy to skip title
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2021-08-12 23:46:34 -04:00 |
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Vince Weaver
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d25dc902da
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peasant: acceptable fire animation
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2021-08-12 22:45:18 -04:00 |
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Vince Weaver
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7ae0b31cbd
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peasant: clean up music
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2021-08-12 21:01:05 -04:00 |
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Vince Weaver
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17a1d69f7a
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peasant: use lookup table for HPOSN
not sure if it's that noticable
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2021-08-12 20:36:32 -04:00 |
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Vince Weaver
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253590a26d
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peasant: add some more walking sprites
not the best, but HGR is hard
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2021-08-12 20:03:11 -04:00 |
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Vince Weaver
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0000196c21
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peasant: music works!
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2021-08-12 19:03:55 -04:00 |
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Vince Weaver
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5ce3f772ce
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peasant: add some music
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2021-08-12 16:53:15 -04:00 |
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Vince Weaver
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b454576d61
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peasant: auto-walk everywhere now
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2021-08-12 15:41:39 -04:00 |
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Vince Weaver
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f75ed63451
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peasant: finalize knight scene
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2021-08-12 15:23:05 -04:00 |
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Vince Weaver
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27454c2ba9
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peasant: update river
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2021-08-12 15:08:48 -04:00 |
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Vince Weaver
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9ab1daa636
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peasant: update lake_e
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2021-08-12 14:45:25 -04:00 |
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Vince Weaver
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1de9a8af66
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peasant: bubbles in lake
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2021-08-12 14:07:19 -04:00 |
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