Commit Graph

132 Commits

Author SHA1 Message Date
Peter Ferrie
11fb880be9 more in LC RAM2 2019-09-10 21:26:00 -07:00
Peter Ferrie
010397e395 less chatty 2019-09-10 14:33:43 -07:00
4am
93eeae13af move LoadFile internals to LC RAM 2 2019-09-10 14:52:00 -04:00
4am
5c0dc3e1cf Merge branch 'master' of https://github.com/a2-4am/4cade 2019-09-10 14:22:09 -04:00
4am
912d4d892a move font drawing routines to LC RAM 2 2019-09-10 14:21:23 -04:00
Peter Ferrie
8818dc395e update LC RAM2 memory-map 2019-09-10 11:01:55 -07:00
4am
27ec2ebd4e back up less of the stack 2019-09-10 13:50:36 -04:00
Peter Ferrie
3a50ceceb8 more in LC RAM2 2019-09-10 09:51:04 -07:00
4am
308fdea6d0 shave some bytes, add some comments 2019-09-10 00:19:07 -04:00
Peter Ferrie
68fab1ddc2 make LC2 management a bit easier 2019-09-09 18:40:59 -07:00
Peter Ferrie
859efc70f0 move some things to LC bank 2 2019-09-09 14:28:13 -07:00
Peter Ferrie
18417fc0cf move pseudo-ProDOS to LC RAM bank 2 2019-09-06 15:12:17 -07:00
4am
e453a52256 add GR attract mode and action screenshots for lo-res games 2019-07-15 11:42:05 -04:00
4am
3a19f4b901 add credits page 2019-07-10 13:37:59 -04:00
4am
a37dd59b4f Browse Mode 2019-07-03 18:31:50 -04:00
4am
e01d66b46d . 2019-06-30 15:10:09 -04:00
4am
52f55fb682 set LC RAM bank after Reenter, fix MachineStatus confusion 2019-06-27 09:51:17 -04:00
4am
6da3cba47a refactoring and comments 2019-06-25 22:44:39 -04:00
4am
74f6cebac4 move parse.games to init, update dates, other comments 2019-06-23 22:32:18 -04:00
4am
81162b1784 fix timeout to attract mode 2019-06-23 14:26:43 -04:00
4am
971e7a6606 backup and restore stack, refactor Reenter 2019-06-23 14:24:09 -04:00
4am
9f20c1042a enable correct RAM bank on demo reentry 2019-06-22 16:16:16 -04:00
4am
08ca4a940a self-running demo fixes, per-game attract mode configuration files WIP 2019-06-22 15:50:24 -04:00
4am
ca18b488ea Merge branch 'master' of https://github.com/a2-4am/4cade 2019-06-21 13:10:35 -04:00
4am
bba3d755e2 cover fade animation 2019-06-21 13:10:29 -04:00
Peter Ferrie
c074faaf63 fill all LC vectors 2019-06-21 09:43:43 -07:00
4am
9c65662193 Esc switches between major modes, add input timeout to search mode too 2019-06-20 13:56:31 -04:00
4am
4803b46472 move font data to D600 in RAM bank 2 to free up space for program data 2019-06-19 21:50:48 -04:00
Peter Ferrie
04968b7c49 move ProRWTS to LC2 2019-06-19 18:11:25 -07:00
Peter Ferrie
1966d4a893 store to $D000 2019-06-18 21:49:38 -07:00
4am
eaadce7b8a WIP search mode 2019-06-18 16:54:15 -04:00
4am
cd689703a6 WIP search mode 2019-06-18 14:56:05 -04:00
4am
1552275076 refactor 2019-01-14 19:06:58 -05:00
4am
689ed36499 scaffolding of Play routine 2019-01-08 15:01:45 -05:00
4am
76d49fda57 add persistent reset vector 2019-01-08 14:10:26 -05:00
4am
a29146a605 some comments 2018-12-29 13:38:18 -05:00
4am
222e077932 reenable search mode and fonts data 2018-12-28 15:11:38 -05:00
4am
302bcadcd4 disable search mode until we work out memory constraints 2018-12-28 11:33:50 -05:00
4am
0103e0443c add Ceiling Zero captive demo 2018-12-23 11:13:47 -05:00
Peter Ferrie
ef541b08d9 clear decimal, re-enable ints on reentry 2018-12-09 16:04:36 -08:00
Peter Ferrie
fe3493d2b3 preserve screen holes across demo 2018-11-26 11:43:39 -08:00
Peter Ferrie
a2e4f1f583 close any open files on re-enter 2018-11-11 18:13:27 -08:00
4am
2b3a4e24ce fix remaining ParseKeyValueList calling parameters 2018-11-11 08:42:53 -05:00
4am
afcec48d1d add SaveSmallFile, untested, YOLO 2018-11-10 10:08:14 -05:00
4am
e2fff8a4ee . 2018-11-10 08:36:36 -05:00
4am
c406b2e2ec refactor 4cade.a into 4cade.init.a and ui.attract.mode.a, add DFX.CONF, add PREFS.CONF (not yet used) 2018-11-07 18:56:39 -05:00
4am
6145de0581 Merge branch 'master' of https://github.com/a2-4am/4cade 2018-11-06 21:18:20 -05:00
4am
8124144a45 add fx/dhgr.iris, ripple, star, radial1-5 2018-11-06 21:18:13 -05:00
Peter Ferrie
3684510a30 more efficient 2018-11-06 11:07:06 -08:00
Peter Ferrie
3d958303e9 sync, cache prefix 2018-11-05 22:16:35 -08:00
4am
6c2d1e1f5a refactor precomputed fx, add fx/ripple2 2018-11-04 11:09:37 -05:00
4am
d124019918 add fx/sunset, fx/radial2, fx/radial3, fx/radial4, fx/radial5 2018-11-04 10:18:30 -05:00
4am
05fd4fce1e . 2018-11-03 11:04:31 -04:00
4am
c5ee02aa5e add fx/split.ud.intro 2018-11-03 11:04:09 -04:00
4am
201b3f5d5a add fx/stagger.ud, stagger.ud.white, stagger.lr, stagger.lr.white, corner.cicle, sunrise, radial 2018-11-03 09:23:04 -04:00
4am
dc9a72de43 . 2018-11-01 20:06:32 -04:00
4am
cc76275366 add ProBoot bootloader 2018-10-31 11:13:03 -04:00
4am
c21dbf84b5 . 2018-10-31 10:39:54 -04:00
4am
7d004e7ea6 . 2018-10-31 10:38:09 -04:00
Peter Ferrie
f9365ef482 winmake, proboot, start on mini ProDOS, fix DHGR->HGR colour 2018-10-30 22:59:36 -07:00
4am
6ed2e7b6f3 assemble transition effects to separate files and load them on demand 2018-10-29 19:23:43 -04:00
4am
ce60795f54 add fx.hgr.iris 2018-10-29 12:11:57 -04:00
4am
6f07549dd0 added fx.hgr.spiral 2018-10-29 07:21:47 -04:00
4am
8e72f1d54f add fx.hgr.diagonal.a 2018-10-28 22:59:51 -04:00
4am
83404fb528 add fx.interlockinghorizontal.a 2018-10-28 20:23:04 -04:00
4am
24694f10ad add fx.hgr.skipaline 2018-10-28 20:05:59 -04:00
4am
e337795062 . 2018-10-28 17:24:14 -04:00
4am
c937771198 captive demos work 2018-10-28 17:20:48 -04:00
4am
1998cdbc53 . 2018-10-28 14:05:54 -04:00
4am
ddc906d3ca DHGR slideshows work 2018-10-28 14:04:52 -04:00
4am
b855481e69 attract mode HGR slideshows work 2018-10-28 11:44:26 -04:00
4am
2136ab3a62 . 2018-10-27 18:47:27 -04:00
4am
d1604de94b . 2018-10-24 09:44:30 -04:00
4am
45901afa57 . 2018-10-23 15:44:06 -04:00
4am
abfa0261a9 . 2018-09-13 09:53:04 -04:00
4am
ae064cdee6 games.conf parser works, okvs works, glue.prorwts2 works 2018-08-30 21:31:54 -07:00
4am
28f6ff99f2 initial port of OKVS and common macros to 6502 2018-08-30 16:30:58 -04:00
4am
6d7a8158f3 add 64K check 2018-08-30 13:07:21 -04:00
4am
7cc325e35b working 128K check, new covers 2018-08-29 15:27:30 -04:00
4am
b03ac885e4 joystick detection works 2018-08-27 15:39:08 -04:00
4am
d0609ba88d . 2018-08-26 15:33:32 -04:00
4am
d21e074f27 . 2018-08-23 16:02:48 -04:00