Commit Graph

1989 Commits

Author SHA1 Message Date
asvitkine
fceeb39d3c Restore OSX built-in prefs editor. Change the configure.ac check for
no_x to WANT_GTK=no since X may be installed when building on OS X,
but we probably don't want it!
2009-03-18 16:09:15 +00:00
asvitkine
b6f9f38f98 [patch by Dave Vasilevsky]
Fix for bug: SheepShaver compiled with VOSF off will not display
fullscreen on OS X. The VM boots, but the display is entirely black.
This was expected, I suppose, since video_refresh_dga() didn't
actually attempt to draw anything!

The patch fixes this. Notes:
* video_refresh_window() now takes an argument of type driver_base,
since nothing specific to driver_window was used
* video_refresh_dga() can now call video_refresh_window_static()
* update_display_static_bbox() now respects the destination having a
different bytes-per-row from the source
* fullscreen modes are now created for all depths
2009-03-03 08:14:53 +00:00
asvitkine
da540a74f6 [patch by Mike Sliczniak]
Here is a patch to allow compiling of SS and B2 with an SDL Framework. You can
get this by downloading from:

http://www.libsdl.org/release/SDL-1.2.13.dmg

Here is how I tested on an intel 32-bit mac with Mac OS X 10.5.6:

SS ./autogen.sh --disable-standalone-gui --enable-vosf --enable-sdl-framework --enable-sdl-framework-prefix=/Users/mzs/Library/Frameworks --enable-sdl-video --disable-sdl-audio --enable-addressing=real
--without-esd --without-gtk --without-mon --without-x

SS /autogen.sh --disable-standalone-gui --enable-vosf --disable-sdl-framework --disable-sdl-video --disable-sdl-audio --enable-addressing=real --without-esd --without-gtk --without-mon --with-x

B2 ./autogen.sh --disable-standalone-gui --enable-vosf --enable-sdl-framework --enable-sdl-framework-prefix=/Users/mzs/Library/Frameworks --enable-sdl-video --enable-sdl-audio --enable-addressing=real --without-esd --without-gtk --without-mon --without-x --enable-jit-compiler

B2 ./autogen.sh --disable-standalone-gui --enable-vosf --disable-sdl-framework --disable-sdl-video --disable-sdl-audio --enable-addressing=real --with-esd --without-gtk --without-mon --with-x --enable-jit-compiler

(esound does not really work on mac, it needs some better coreaudio patches.)

configure.ac for SS has two little additional fixes so that the Cocoa prefs gui
does not get built if you are building for X11 and so that you can use esd, sdl,
or coreaudio for sound.
2009-03-03 08:07:22 +00:00
asvitkine
31551389f6 change #else #if into #elif in case both are defined 2009-03-03 08:01:48 +00:00
asvitkine
3e12a80a3b [Patch by Mike Sliczniak]
I was testing some other SS patches and I noticed that when I ran an X11
build of SS there were not all the video modes I expected in the the
control strip. Mac OS X 10.5 changed the form of the DISPLAY environment
variable. The reason for this is that the DISPLAY variable looks like
this in Leopard:

/tmp/launch-XXXXXX/:0

The Xs are like in mktemp.
2009-02-19 07:09:35 +00:00
asvitkine
e083e0ac33 [Patch by Mike Sliczniak]
Here is a patch that has a shell script cpr.sh to recursively copy directories but
discarding things that cause problems at least on 10.4 when making the .app bundles.
2009-02-19 07:02:46 +00:00
asvitkine
65eac29142 [patch from Mike Sliczniak]
Here is a patch that has a shell script cpr.sh to recursively copy directories but
discarding things that cause problems at least on 10.4 when making the .app bundles.
2009-02-19 06:52:03 +00:00
asvitkine
1b9d155673 [patch by Mike Sliczniak]
This patch helps to keep the audio from breaking-up on slow machines when using
SDL audio. On those slow machines you do still get the break-up every so often
but the sound tends not to break-up nearly as often. It is much better on the
ears. Notably often the system beeps do not have a pause in them.
Slow machine is <= 1 GHz G4.
2009-02-19 06:42:01 +00:00
asvitkine
04bec66567 don't re-declare sigsegv_info_t, instead use the one from the header 2009-02-11 20:44:49 +00:00
asvitkine
8375c57047 move sigsegv_info_t declaration to header 2009-02-11 20:44:10 +00:00
asvitkine
ca2b9b5832 [Patch from Mike Sliczniak]
This first patch gets B2 and SS to build under Leopard and Tiger.

I tested this on a 32-bit intel 10.5.6 mac like so:

B2
./autogen.sh --disable-standalone-gui --enable-vosf --enable-sdl-video --enable-sdl-audio --enable-addressing=real --without-esd --without-gtk --without-mon --without-x

SS
./autogen.sh --disable-standalone-gui --enable-vosf -enable-sdl-video --disable-sdl-audio --enable-addressing=real --without-esd --without-gtk --without-mon --without-x --enable-jit

There is also a little tweak so that you can use sdl audio in SheepShaver when building for Mac OS X.
2009-02-11 19:23:53 +00:00
asvitkine
d6db773362 [patch from Darik Horn <dajhorn@vanadac.com> ]
Makes SheepShaver compatible with Ubuntu Intrepid and
other distros that bundle the gcc-4.3 compiler.

The patch changes two things:

1. Renames the block_cache where its name collides with its class
definition.

2. Fixes the "explicit template specialization cannot have a storage
class" error in the ppc-dyngen-ops.cpp file.
2009-01-15 23:25:08 +00:00
asvitkine
a370638388 some changes to make Basillisk build better on Leopard 2008-12-09 18:03:35 +00:00
asvitkine
de2d407b1e Add missing MacOSX icons file. Fix character encoding of InfoPlist.strings,
so that the copyright symbol shows up correctly in the Basillisk about box.
2008-12-09 17:28:30 +00:00
asvitkine
06ac24df65 Fix Leopard build. 2008-11-21 01:09:28 +00:00
cebix
a4c18a19ce fixed the "smart questions" link 2008-10-01 10:34:34 +00:00
asvitkine
5505a5dc62 Change < to - in qsort compare functions to correctly return 0 for equality. 2008-09-14 19:54:36 +00:00
asvitkine
3b8e4ccc9d [patch from Kelvin Delbarre]
Previously, SheepShaver would usually hang if it was unable to access the ROM
file on startup, due to a race between media_poll_func() and DarwinSysExit().
This change eliminates the race by ensuring that media_poll_func() always ends
up waiting in CFRunLoopRun(), which allows us to terminate the polling thread
in a consistent way.
2008-07-20 07:38:27 +00:00
asvitkine
6dcddb92e6 [patch from Kelvin Delbarre]
This fixes the mapping of SDL mouse-button numbers to MacOS/ADB mouse-button numbers,
to correct the reversal of the middle and right buttons. Most useful in conjunction
with a multi-button mouse enabler such as TheMouse2B:

http://hyperarchive.lcs.mit.edu/HyperArchive/Archive/cfg/themouse-2b-11.hqx

... which can turn a right-click into a control-click.
2008-07-20 07:33:09 +00:00
asvitkine
bf7408e151 Fix prefs 2008-07-20 07:29:46 +00:00
asvitkine
a9086a8165 [patch from Kelvin Delbarre]
The CDROM status call "WhoIsThere" (csCode 97) is now implemented. Apart from
eliminating "WARNING: Unknown CDROMStatus(97)" complaints from the console log,
this does not appear to have had any effects whatsoever.

A typo in the implementation of the CDROM status call "GetCDFeatures" has been
corrected per Technical Note DV22:
	http://developer.apple.com/technotes/dv/dv_22.html
2008-06-28 18:36:18 +00:00
asvitkine
c23511080e [patch from Kelvin Delbarre]
Software cursor mode is now supported, although currently the existing hardware
cursor mode is used whenever possible. (Software mode will be used if you are
running with a recent version of SDL's Quartz video driver, since a bug in SDL
1.2.11 and later prevents the hardware cursor from working properly with that
driver.)

In hardware cursor mode, the hot-spot is now determined heuristically. Formerly
it could not be determined and was always (1,1), an annoyance for many cursors
other than the arrow.

In hardware cursor mode, the cursor will now be hidden when requested by the
emulated OS (such as when you are typing in a text field).

In hardware cursor mode, some cursor image formats that the code does not handle
correctly will now be rejected, causing the emulated OS to revert temporarily to
software cursor mode. Formerly you would just end up with random garbage for a
cursor. This typically happened for grayscale or color cursors; rejecting images
with rowBytes != 2 eliminates the worst cases.
2008-06-25 02:52:52 +00:00
asvitkine
d885e5ccf4 [patch from Kelvin Delbarre] SDL's Quartz video implementation maps command
clicks to right-clicks and option-clicks to middle-clicks, a feature intended
for Mac users with single-button mice who are running SDL-based games that
require a multi-button mouse. This is unhelpful in SheepShaver, where we want
command-clicks and option-clicks to be passed through unchanged to the emulated
Mac OS. We can disable the unwanted behavior by setting an environment variable
SDL_HAS3BUTTONMOUSE intended for this very purpose.

A similar change in main_windows.cpp is NOT required, because only the Quartz
video implementation is involved.

By SDL convention, putenv is used in preference to setenv, although for Unix
platforms it doesn't matter.
2008-06-22 20:30:12 +00:00
asvitkine
e8e2f3727a Don't profile by default - as this is no use to non-developers. 2008-06-20 00:50:33 +00:00
asvitkine
603c447da7 [patch from Kelvin Delbarre] Typo fix. 2008-06-20 00:47:25 +00:00
asvitkine
150a577e4e [patch from Kelvin Delbarre] If you move the mouse cursor in and out of the
SheepShaver window a number of times (somewhere around 30 or 40 times will do
it), SheepShaver appears to lock up. This occurs because SDL posts application
activate/deactivate events to its event queue when the mouse moves in/out of the
SheepShaver window, but these events are never consumed, and as a result, the
event queue fills up. Thereafter, no new events can be posted, and user inputs
are ignored. The fix is to consume SDL_ACTIVEEVENT in handle_events().
2008-06-20 00:45:27 +00:00
asvitkine
682853da42 [patch from Kelvin Delbarre] Fix file corruption experienced when doing random-access
file I/O to the external filesystem. The application-specified ioPosMode parameter must
be masked off appropriately in extfs.cpp:fs_set_fpos(), as is done elsewhere in the file.
2008-06-20 00:39:47 +00:00
asvitkine
1002714623 Add frameskip 0 ("Dynamic") to MacOSX Prefs Editor, and fix line endings
and deprication warnings in the Objective-C code. Also, don't specify array
size with a macro in a header file.
2008-06-17 04:26:56 +00:00
gbeauche
159acc29b0 Cope with assembler updates. 2008-02-16 22:15:00 +00:00
gbeauche
50ed43d6f0 Use D suffix for 64-bit real, even though L is the actual GNU assembler suffix. 2008-02-16 22:14:41 +00:00
gbeauche
f6aecb472d Add FPU instructions. 2008-02-16 19:01:42 +00:00
gbeauche
b083b08fd1 Cope with recent run-time assembler changes. 2008-02-12 14:52:25 +00:00
gbeauche
736975460b Add MMX instructions 2008-02-12 14:42:09 +00:00
gbeauche
8083bc1bd3 - Fix tests for 32-bit code generation
- Simplify parse_imm() and factor out failure messages to show_instruction()
2008-02-12 09:55:36 +00:00
gbeauche
d03033c19f Fix decoding of 64-bit values on 32-bit hosts. Improve register decoding speed
by more than 2x, aka use a big switch/tree to lookup the register ID from string.
2008-02-12 00:45:24 +00:00
gbeauche
5adc268bcc Fix and add other SSE conversion instructions. 2008-02-11 19:05:17 +00:00
gbeauche
382b44ffaf Add more tests in mem,reg cases: scale factor 8, base-only (e.g. mov (%breg),%dreg). Don't test for %rip relative addressing yet, need to improve the parser first. 2008-02-11 17:17:56 +00:00
gbeauche
250366fd94 Use symbolic constants for Jcc and SETcc instructions. Don't emit extraneous REX bits for JMP and CALL instructions. 2008-02-11 16:50:40 +00:00
gbeauche
3ea69bfc5c - Fix CMPSD, COMISS, COMISD, UCOMISS, UCOMISD, MOVD/MOVQ %xmm,%reg
- Rename X86_SSE_CC_NE to X86_SSE_CC_NEQ (match Intel reference manual)
- Rename MOVDLX to MOVDXD (%Xmm register as Destination)
- Rename MOVDQX to MOVQXD (%Xmm register as Destination)
- Rename MOVDXL to MOVDXS (%Xmm register as Source)
- Rename MOVDXQ to MOVQXS (%Xmm register as Source)
2008-02-11 16:13:47 +00:00
gbeauche
f8e11d9aba Enable/disable some tests at compile time. Show status while verifying hundred thousands variants. 2008-02-11 13:21:15 +00:00
gbeauche
1ad1f0a795 Fix for newer binutils (2.17). Skip extraneous REX prefix (FIXME?) in disassembly,
fix decoding for pushq/popq.
2008-02-11 10:14:16 +00:00
nigel
5f0e7847d5 Remove a few 'warning: NULL used in arithmetic' 2008-02-04 01:02:58 +00:00
nigel
2b4e8b9cbb Add a dummy Screen_fault_handler so this builds again,
whitespace changes, set a working directory other than /,
allow the file ROM to be opened from the bundle.
2008-02-04 01:00:53 +00:00
gbeauche
3f15f4ed26 64-bit Mach exceptions support. Note that mach_exc_server() et al. must be
explicitly generated from mig. The advantage of that is to provide a "fast"
path for x86_64 on Leopard too (fault address in code[1]).

By "fast", this means +33% faster wrt. explicitly thread_get_state() but
still pretty slow (40 usec/fault). This is on par with the i386 code path though.
2008-01-20 22:24:53 +00:00
gbeauche
68668bb4e2 Add support for Windows/ia64. 2008-01-20 17:09:34 +00:00
gbeauche
62697e13c1 Err, restore a reasonnable value for the emulators. ;-) 2008-01-20 11:52:13 +00:00
gbeauche
a4209f5db0 Arrangements for the SIGSEGV perf tester. 2008-01-20 11:51:08 +00:00
gbeauche
2bdb300da1 HPPA support. 2008-01-20 00:39:51 +00:00
gbeauche
acd35671b8 HP-UX does support 32-bit memory mappings. 2008-01-20 00:38:52 +00:00
gbeauche
88ea04a365 Add support for HP-UX/ia64. It would be best to use libunwind so that to
handle stacked registers access with ease...
2008-01-19 22:27:29 +00:00