the function due to empty index slots. This is suitable for use in backend heuristics that need to reason about the density
of an interval.
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register defs and uses after each successful coalescing.
- Also removed a number of hacks and fixed some subtle kill information bugs.
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PR1877.
A3 = op A2 B0<kill>
...
B1 = A3 <- this copy
...
= op A3 <- more uses
==>
B2 = op B0 A2<kill>
...
B1 = B2 <- now an identify copy
...
= op B2 <- more uses
This speeds up FreeBench/neural by 29%, Olden/bh by 12%, oopack_v1p8 by 53%.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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This allows an important optimization to be re-enabled.
- If all uses / defs of a split interval can be folded, give the interval a
low spill weight so it would not be picked in case spilling is needed (avoid
pushing other intervals in the same BB to be spilled).
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in the middle of a split basic block, create a new live interval starting at
the def. This avoid artifically extending the live interval over a number of
cycles where it is dead. e.g.
bb1:
= vr1204 (use / kill) <= new interval starts and ends here.
...
...
vr1204 = (new def) <= start a new interval here.
= vr1204 (use)
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When a live interval is being spilled, rather than creating short, non-spillable
intervals for every def / use, split the interval at BB boundaries. That is, for
every BB where the live interval is defined or used, create a new interval that
covers all the defs and uses in the BB.
This is designed to eliminate one common problem: multiple reloads of the same
value in a single basic block. Note, it does *not* decrease the number of spills
since no copies are inserted so the split intervals are *connected* through
spill and reloads (or rematerialization). The newly created intervals can be
spilled again, in that case, since it does not span multiple basic blocks, it's
spilled in the usual manner. However, it can reuse the same stack slot as the
previously split interval.
This is currently controlled by -split-intervals-at-bb.
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can be eliminated by the allocator is the destination and source targets the
same register. The most common case is when the source and destination registers
are in different class. For example, on x86 mov32to32_ targets GR32_ which
contains a subset of the registers in GR32.
The allocator can do 2 things:
1. Set the preferred allocation for the destination of a copy to that of its source.
2. After allocation is done, change the allocation of a copy destination (if
legal) so the copy can be eliminated.
This eliminates 443 extra moves from 403.gcc.
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(almost) a register copy. However, it always coalesced to the register of the
RHS (the super-register). All uses of the result of a EXTRACT_SUBREG are sub-
register uses which adds subtle complications to load folding, spiller rewrite,
etc.
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Changes related modules so VNInfo's are not copied. This decrease
copy coalescing time by 45% and overall compilation time by 10% on siod.
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simultaneously. Move that pass to SimpleRegisterCoalescing.
This makes it easier to implement alternative register allocation and
coalescing strategies while maintaining reuse of the existing live
interval analysis.
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v1 =
r2 = move v1
= op r2<kill>
...
r2 = move v1
= op r2<kill>
Clear the first r2 kill if v1 and r2 are joined.
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Due to darwin gcc bug, one version of darwin linker coalesces
static const int, which defauts PassID based pass identification.
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- A register def / use now implicitly affects sub-register liveness but does
not affect liveness information of super-registers.
- Def of a larger register (if followed by a use later) is treated as
read/mod/write of a smaller register.
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long live interval that has low usage density.
1. Change order of coalescing to join physical registers with virtual
registers first before virtual register intervals become too long.
2. Check size and usage density to determine if it's worthwhile to join.
3. If joining is aborted, assign virtual register live interval allocation
preference field to the physical register.
4. Register allocator should try to allocate to the preferred register
first (if available) to create identify moves that can be eliminated.
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Revert patches that caused the problem. Evan, please investigate and reapply
when you've discovered the problem.
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- When coalescing a copy MI, if its destination is "dead", propagate the
property to the source MI's destination if there are no intervening uses.
- Detect dead function live-in's and remove them.
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rework the hacks that had us passing OStream in. We pass in std::ostream*
instead, check for null, and then dispatch to the correct print() method.
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LiveRanges, creates a new LiveInterval from them. The LiveRanges should
have existed already in another LiveInterval, but removed.
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number of copies, potentially defining live ranges that appear to have
differing value numbers that become identical when coallsced. Among other
things, this fixes CodeGen/X86/shift-coalesce.ll and PR687.
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instructions which define each value#) to simplify and improve the coallescer.
In particular, this patch:
1. Implements iterative coallescing.
2. Reverts an unsafe hack from handlePhysRegDef, superceeding it with a
better solution.
3. Implements PR865, "coallescing" away the second copy in code like:
A = B
...
B = A
This also includes changes to symbolically print registers in intervals
when possible.
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targets to register custom legalizers for ConstantFP in case there isn't a
fixed list of constants that can be generated. On some architectures (ia64?)
all fp immediates are legal.
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numbering values in live ranges for physical registers.
The alpha backend currently generates code that looks like this:
vreg = preg
...
preg = vreg
use preg
...
preg = vreg
use preg
etc. Because vreg contains the value of preg coming in, each of the
copies back into preg contain that initial value as well.
In the case of the Alpha, this allows this testcase:
void "foo"(int %blah) {
store int 5, int *%MyVar
store int 12, int* %MyVar2
ret void
}
to compile to:
foo:
ldgp $29, 0($27)
ldiq $0,5
stl $0,MyVar
ldiq $0,12
stl $0,MyVar2
ret $31,($26),1
instead of:
foo:
ldgp $29, 0($27)
bis $29,$29,$0
ldiq $1,5
bis $0,$0,$29
stl $1,MyVar
ldiq $1,12
bis $0,$0,$29
stl $1,MyVar2
ret $31,($26),1
This does not seem to have any noticable effect on X86 code.
This fixes PR535.
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Make only one print method to avoid overloaded virtual warnings when \
compiled with -Woverloaded-virtual
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* Add const_iterator stuff
* Add a print method, which means that I can now call dump() from the
debugger.
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LiveInterval>. This saves some space and removes the pointer
indirection caused by following the pointer.
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* Inline some functions
* Eliminate some comparisons from the release build
This is good for another .3 on gcc.
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will soon be renamed) into their own file. The new file should not emit
DEBUG output or have other side effects. The LiveInterval class also now
doesn't know whether its working on registers or some other thing.
In the future we will want to use the LiveInterval class and friends to do
stack packing. In addition to a code simplification, this will allow us to
do it more easily.
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Use an explicit LiveRange class to represent ranges instead of an std::pair.
This is a minor cleanup, but is really intended to make a future patch simpler
and less invasive.
Alkis, could you please take a look at LiveInterval::liveAt? I suspect that
you can add an operator<(unsigned) to LiveRange, allowing us to speed up the
upper_bound call by quite a bit (this would also apply to other callers of
upper/lower_bound). I would do it myself, but I still don't understand that
crazy liveAt function, despite the comment. :)
Basically I would like to see this:
LiveRange dummy(index, index+1);
Ranges::const_iterator r = std::upper_bound(ranges.begin(),
ranges.end(),
dummy);
Turn into:
Ranges::const_iterator r = std::upper_bound(ranges.begin(),
ranges.end(),
index);
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interfere. Because these intervals have a single definition, and one of them
is a copy instruction, they are always safe to merge even if their lifetimes
interfere. This slightly reduces the amount of spill code, for example on
252.eon, from:
12837 spiller - Number of loads added
7604 spiller - Number of stores added
5842 spiller - Number of register spills
18155 liveintervals - Number of identity moves eliminated after coalescing
to:
12754 spiller - Number of loads added
7585 spiller - Number of stores added
5803 spiller - Number of register spills
18262 liveintervals - Number of identity moves eliminated after coalescing
The much much bigger win would be to merge intervals with multiple definitions
(aka phi nodes) but this is not that day.
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1. LiveIntervals now implement a 4 slot per instruction model. Load,
Use, Def and a Store slot. This is required in order to correctly
represent caller saved register clobbering on function calls,
register reuse in the same instruction (def resues last use) and
also spill code added later by the allocator. The previous
representation (2 slots per instruction) was insufficient and as a
result was causing subtle bugs.
2. Fixes in spill code generation. This was the major cause of
failures in the test suite.
3. Linear scan now has core support for folding memory operands. This
is untested and not enabled (the live interval update function does
not attempt to fold loads/stores in instructions).
4. Lots of improvements in the debugging output of both live intervals
and linear scan. Give it a try... it is beautiful :-)
In summary the above fixes all the issues with the recent reserved
register elimination changes and get the allocator very close to the
next big step: folding memory operands.
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Simplification of LiveIntervals::Interval::overlaps() and addition of
examples to overlaps() and liveAt() to make them clearer.
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when joining we need to check if we overlap with the second interval
or any of its aliases.
Also make joining intervals the default.
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is a move between two registers, at least one of the registers is
virtual and the two live intervals do not overlap.
This results in about 40% reduction in intervals, 30% decrease in the
register allocators running time and a 20% increase in peephole
optimizations (mainly move eliminations).
The option can be enabled by passing -join-liveintervals where
appropriate.
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which denotes the register we would like to be assigned to (virtual or
physical). In register allocation, if this hint exists and we can map
it to a physical register (it is either a physical register or it is a
virtual register that already got assigned to a physical one) we use
that register if it is available instead of a random one in the free
pool.
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nesting level when computing it. Right now the allocator uses:
w = sum_over_defs_uses( 10 ^ nesting level );
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Move some of the longer LiveIntervals::Interval method out of the
header and add debug information to them. Fix bug and simplify range
merging code.
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