instruction sequence and cannot ordinarily be simplified by DAGcombine
into the various target description files or SPUDAGToDAGISel.cpp.
This makes some 64-bit operations legal.
- Eliminate target-dependent ISD enums.
- Update tests.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@61508 91177308-0d34-0410-b5e6-96231b3b80d8
DAGcombine's ability to find reasons to remove truncates when they were not
needed. Consequently, the CellSPU backend would produce correct, but _really
slow and horrible_, code.
Replaced with instruction sequences that do the equivalent truncation in
SPUInstrInfo.td.
- Re-examine how unaligned loads and stores work. Generated unaligned
load code has been tested on the CellSPU hardware; see the i32operations.c
and i64operations.c in CodeGen/CellSPU/useful-harnesses. (While they may be
toy test code, it does prove that some real world code does compile
correctly.)
- Fix truncating stores in bug 3193 (note: unpack_df.ll will still make llc
fault because i64 ult is not yet implemented.)
- Added i64 eq and neq for setcc and select/setcc; started new instruction
information file for them in SPU64InstrInfo.td. Additional i64 operations
should be added to this file and not to SPUInstrInfo.td.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@61447 91177308-0d34-0410-b5e6-96231b3b80d8
the need for a flavor operand, and add a new SDNode subclass,
LabelSDNode, for use with them to eliminate the need for a label id
operand.
Change instruction selection to let these label nodes through
unmodified instead of creating copies of them. Teach the MachineInstr
emitter how to emit a MachineInstr directly from an ISD label node.
This avoids the need for allocating SDNodes for the label id and
flavor value, as well as SDNodes for each of the post-isel label,
label id, and label flavor.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52943 91177308-0d34-0410-b5e6-96231b3b80d8
- Expand tabs... (poss 80-col violations, will get them later...)
- Consolidate logic for SelectDFormAddr and SelectDForm2Addr into a single
function, simplifying maintenance. Also reduced custom instruction
generation for SPUvecinsert/INSERT_MASK.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@46544 91177308-0d34-0410-b5e6-96231b3b80d8
that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45467 91177308-0d34-0410-b5e6-96231b3b80d8
e.g. MO.isMBB() instead of MO.isMachineBasicBlock(). I don't plan on
switching everything over, so new clients should just start using the
shorter names.
Remove old long accessors, switching everything over to use the short
accessor: getMachineBasicBlock() -> getMBB(),
getConstantPoolIndex() -> getIndex(), setMachineBasicBlock -> setMBB(), etc.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45464 91177308-0d34-0410-b5e6-96231b3b80d8