rather than bundling them together. Rename FloatToInt
to PromoteFloat (better, if not perfect). Reorganize
files by types rather than by operations.
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of value info (sign/zero ext info) from one MBB to another. This doesn't
handle much right now because of two limitations:
1) only handles zext/sext, not random bit propagation (no assert exists
for this)
2) doesn't handle phis.
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still excluding types like i1 (not byte sized)
and i120 (loading an i120 requires loading an i64,
an i32, an i16 and an i8, which is expensive).
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not valid if the load is volatile. Hopefully
all wrong DAG combiner transforms of volatile
loads and stores have now been caught.
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on some code when !AfterLegalize - but since
this whole code section is turned off by an
"if (0)" it's not really turning anything on.
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wrong for volatile loads and stores. In fact this
is almost all of them! There are three types of
problems: (1) it is wrong to change the width of
a volatile memory access. These may be used to
do memory mapped i/o, in which case a load can have
an effect even if the result is not used. Consider
loading an i32 but only using the lower 8 bits. It
is wrong to change this into a load of an i8, because
you are no longer tickling the other three bytes. It
is also unwise to make a load/store wider. For
example, changing an i16 load into an i32 load is
wrong no matter how aligned things are, since the
fact of loading an additional 2 bytes can have
i/o side-effects. (2) it is wrong to change the
number of volatile load/stores: they may be counted
by the hardware. (3) it is wrong to change a volatile
load/store that requires one memory access into one
that requires several. For example on x86-32, you
can store a double in one processor operation, but to
store an i64 requires two (two i32 stores). In a
multi-threaded program you may want to bitcast an i64
to a double and store as a double because that will
occur atomically, and be indivisible to other threads.
So it would be wrong to convert the store-of-double
into a store of an i64, because this will become two
i32 stores - no longer atomic. My policy here is
to say that the number of processor operations for
an illegal operation is undefined. So it is alright
to change a store of an i64 (requires at least two
stores; but could be validly lowered to memcpy for
example) into a store of double (one processor op).
In short, if the new store is legal and has the same
size then I say that the transform is ok. It would
also be possible to say that transforms are always
ok if before they were illegal, whether after they
are illegal or not, but that's more awkward to do
and I doubt it buys us anything much.
However this exposed an interesting thing - on x86-32
a store of i64 is considered legal! That is because
operations are marked legal by default, regardless of
whether the type is legal or not. In some ways this
is clever: before type legalization this means that
operations on illegal types are considered legal;
after type legalization there are no illegal types
so now operations are only legal if they really are.
But I consider this to be too cunning for mere mortals.
Better to do things explicitly by testing AfterLegalize.
So I have changed things so that operations with illegal
types are considered illegal - indeed they can never
map to a machine operation. However this means that
the DAG combiner is more conservative because before
it was "accidentally" performing transforms where the
type was illegal because the operation was nonetheless
marked legal. So in a few such places I added a check
on AfterLegalize, which I suppose was actually just
forgotten before. This causes the DAG combiner to do
slightly more than it used to, which resulted in the X86
backend blowing up because it got a slightly surprising
node it wasn't expecting, so I tweaked it.
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maps can be deleted. This happens when RAUW
replaces a node N with another equivalent node
E, deleting the first node. Solve this by
adding (N, E) to ReplacedNodes, which is already
used to remap nodes to replacements. This means
that deleted nodes are being allowed in maps,
which can be delicate: the memory may be reused
for a new node which might get confused with the
old deleted node pointer hanging around in the
maps, so detect this and flush out maps if it
occurs (ExpungeNode). The expunging operation
is expensive, however it never occurs during
a llvm-gcc bootstrap or anywhere in the nightly
testsuite. It occurs three times in "make check":
Alpha/illegal-element-type.ll,
PowerPC/illegal-element-type.ll and
X86/mmx-shift.ll. If expunging proves to be too
expensive then there are other more complicated
ways of solving the problem.
In the normal case this patch adds the overhead
of a few more map lookups, which is hopefully
negligable.
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of integer types. Fix the isMask APInt method to
actually work (hopefully) rather than crashing
because it adds apints of different bitwidths.
It looks like isShiftedMask is also broken, but
I'm leaving that one to the APInt people (it is
not used anywhere).
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of apint codegen failure is the DAG combiner doing
the wrong thing because it was comparing MVT's using
< rather than comparing the number of bits. Removing
the < method makes this mistake impossible to commit.
Instead, add helper methods for comparing bits and use
them.
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no visible functionality change, but enables a future patch where node creation
will update the CFG if it decides to create an unconditional rather than a conditional branch.
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and better control the abstraction. Rename the type
to MVT. To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits(). Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).
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are the same as in unpacked structs, only field
positions differ. This only matters for structs
containing x86 long double or an apint; it may
cause backwards compatibility problems if someone
has bitcode containing a packed struct with a
field of one of those types.
The issue is that only 10 bytes are needed to
hold an x86 long double: the store size is 10
bytes, but the ABI size is 12 or 16 bytes (linux/
darwin) which comes from rounding the store size
up by the alignment. Because it seemed silly not
to pack an x86 long double into 10 bytes in a
packed struct, this is what was done. I now
think this was a mistake. Reserving the ABI size
for an x86 long double field even in a packed
struct makes things more uniform: the ABI size is
now always used when reserving space for a type.
This means that developers are less likely to
make mistakes. It also makes life easier for the
CBE which otherwise could not represent all LLVM
packed structs (PR2402).
Front-end people might need to adjust the way
they create LLVM structs - see following change
to llvm-gcc.
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constant shows up in the assembly language output. Helps with
debugging without a HP calculator having to be handy.
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issue is operand promotion for setcc/select... but looks like the fundamental
stuff is implemented for CellSPU.
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instruction to execute. This can be used for transformations (like two-address
conversion) to remat an instruction instead of generating a "move"
instruction. The idea is to decrease the live ranges and register pressure and
all that jazz.
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Running /Users/void/llvm/llvm.src/test/CodeGen/X86/dg.exp ...
FAIL: /Users/void/llvm/llvm.src/test/CodeGen/X86/2007-11-30-LoadFolding-Bug.ll
Failed with exit(1) at line 1
while running: llvm-as < /Users/void/llvm/llvm.src/test/CodeGen/X86/2007-11-30-LoadFolding-Bug.ll | llc -march=x86 -mattr=+sse2 -stats |& grep {1 .*folded into instructions}
child process exited abnormally
Make this conditional for now.
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and/or to handle more cases (such as this add-sitofp.ll testcase), and
port it to selectiondag's ComputeNumSignBits.
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live interval to infinity if the instruction being rewritten is an
original remat def instruction. We were only checking against the clone
of the remat def which doesn't actually appear in the IR at all.
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BB1:
vr1025 = copy vr1024
..
BB2:
vr1024 = op
= op vr1025
<loop eventually branch back to BB1>
Even though vr1025 is copied from vr1024, it's not safe to coalesced them since live range of vr1025 intersects the def of vr1024. This happens when vr1025 is assigned the value of the previous iteration of vr1024 in the loop.
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If local spiller optimization turns some instruction into an identity copy, it will be removed. If the output register happens to be dead (and source is obviously killed), transfer the kill / dead information to last use / def in the same MBB.
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are represented as "weak", but there are subtle differences
in some cases on Darwin, so we need both. The intent
is that "common" will behave identically to "weak" unless
somebody changes their target to do something else.
No functional change as yet.
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address of the PassInfo directly instead of calling getPassInfo.
This eliminates a bunch of dynamic initializations of static data.
Also, fold RegisterPassBase into PassInfo, make a bunch of its
data members const, and rearrange some code to initialize data
members in constructors instead of using setter member functions.
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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if those blocks consist entirely of common instructions;
merging will not add an extra branch in this case.
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semantically identical, but little difference in
either results or execution speed; but it's much
easier to read, at least IMO.
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case where there are multiple blocks with a large
number of common tail instructions more efficiently
(compile time optimization).
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Darwin. This is a hack of course, but it does
at least look at the right thing: gotpcrel means
that this is already an offset, so an explicit
offset is not needed (and wrong). I think this
is good enough for the moment: Anton is working
on something better.
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on x86-64 linux. This causes no regressions on
32 bit linux and 32 bit ppc. More tests pass
on 64 bit ppc with no regressions. I didn't
turn on eh on 64 bit linux because the intrinsics
needed to compile the eh runtime aren't done
yet. But if you turn it on and link with the
mainline runtime then eh seems to work fine
on x86-64 linux with this patch. Thanks to
Dale for testing. The main point of the patch
is that if you output that some object is
encoded using 4 bytes you had better not output
8 bytes for it: the patch makes everything
consistent.
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%ecx = op
store %cl<kill>, (addr)
(addr) = op %al
It's not safe to unfold the last operand and eliminate store even though %cl is marked kill. It's a sub-register use which means one of its super-register(s) may be used below.
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ComputeMaskedBits handles, just use a 'default:'. This avoids
TargetLowering's list getting out of date with SelectionDAG's.
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the code being generated does not require an executable stack.
Also, add target-specific code to make use of this on Linux
on x86.
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ffastmath mode. This fixes rdar://5902801, a miscompilation
of gcc.dg/builtins-8.c.
Bill, please pull this into Tak.
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Move platform independent code (lowering of possibly overwritten
arguments, check for tail call optimization eligibility) from
target X86ISelectionLowering.cpp to TargetLowering.h and
SelectionDAGISel.cpp.
Initial PowerPC tail call implementation:
Support ppc32 implemented and tested (passes my tests and
test-suite llvm-test).
Support ppc64 implemented and half tested (passes my tests).
On ppc tail call optimization is performed if
caller and callee are fastcc
call is a tail call (in tail call position, call followed by ret)
no variable argument lists or byval arguments
option -tailcallopt is enabled
Supported:
* non pic tail calls on linux/darwin
* module-local tail calls on linux(PIC/GOT)/darwin(PIC)
* inter-module tail calls on darwin(PIC)
If constraints are not met a normal call will be emitted.
A test checking the argument lowering behaviour on x86-64 was added.
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This removes the existing bottleneck related to the removal of elements from
the middle of the queue.
Also fixes a subtle bug in ScheduleDAGRRList::CapturePred:
It was updating the state of the SUnit before removing it. As a result, the
comparison operators were working incorrectly and this SUnit could not be removed
from the queue properly.
Reviewed by Evan and Dan. Approved by Dan.
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We now compile test2/test3 to:
_test2:
## InlineAsm Start
set %xmm0, %xmm1
## InlineAsm End
addps %xmm1, %xmm0
ret
_test3:
## InlineAsm Start
set %xmm0, %xmm1
## InlineAsm End
paddd %xmm1, %xmm0
ret
as expected.
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towards PR2094. It now compiles the attached .ll file to:
_sad16_sse2:
movslq %ecx, %rax
## InlineAsm Start
%ecx %rdx %rax %rax %r8d %rdx %rsi
## InlineAsm End
## InlineAsm Start
set %eax
## InlineAsm End
ret
which is pretty decent for a 3 output, 4 input asm.
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e.g.
vr1024<2> extract_subreg vr1025, 2
If vr1024 do not have the same register class as vr1025, it's not safe to coalesce this away. For example, vr1024 might be a GPR32 while vr1025 might be a GPR64.
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c1, f1 = CopyToReg
c2, f2 = CopyToReg
c3 = TokenFactor c1, c2
...
= user c3, ..., f2
Now that the two CopyToReg's and the user are "flagged" together. They effectively forms a single scheduling unit. The TokenFactor is now both an operand and a successor of the Flagged nodes.
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