code in preparation for code generation. The main thing it does
is handle the case when eh.exception calls (and, in a future
patch, eh.selector calls) are far away from landing pads. Right
now in practice you only find eh.exception calls close to landing
pads: either in a landing pad (the common case) or in a landing
pad successor, due to loop passes shifting them about. However
future exception handling improvements will result in calls far
from landing pads:
(1) Inlining of rewinds. Consider the following case:
In function @f:
...
invoke @g to label %normal unwind label %unwinds
...
unwinds:
%ex = call i8* @llvm.eh.exception()
...
In function @g:
...
invoke @something to label %continue unwind label %handler
...
handler:
%ex = call i8* @llvm.eh.exception()
... perform cleanups ...
"rethrow exception"
Now inline @g into @f. Currently this is turned into:
In function @f:
...
invoke @something to label %continue unwind label %handler
...
handler:
%ex = call i8* @llvm.eh.exception()
... perform cleanups ...
invoke "rethrow exception" to label %normal unwind label %unwinds
unwinds:
%ex = call i8* @llvm.eh.exception()
...
However we would like to simplify invoke of "rethrow exception" into
a branch to the %unwinds label. Then %unwinds is no longer a landing
pad, and the eh.exception call there is then far away from any landing
pads.
(2) Using the unwind instruction for cleanups.
It would be nice to have codegen handle the following case:
invoke @something to label %continue unwind label %run_cleanups
...
handler:
... perform cleanups ...
unwind
This requires turning "unwind" into a library call, which
necessarily takes a pointer to the exception as an argument
(this patch also does this unwind lowering). But that means
you are using eh.exception again far from a landing pad.
(3) Bugpoint simplifications. When bugpoint is simplifying
exception handling code it often generates eh.exception calls
far from a landing pad, which then causes codegen to assert.
Bugpoint then latches on to this assertion and loses sight
of the original problem.
Note that it is currently rare for this pass to actually do
anything. And in fact it normally shouldn't do anything at
all given the code coming out of llvm-gcc! But it does fire
a few times in the testsuite. As far as I can see this is
almost always due to the LoopStrengthReduce codegen pass
introducing pointless loop preheader blocks which are landing
pads and only contain a branch to another block. This other
block contains an eh.exception call. So probably by tweaking
LoopStrengthReduce a bit this can be avoided.
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assuming that the use of the value is in a block dominated by the
"normal" destination. LangRef.html and other documentation sources
don't explicitly guarantee this, but it seems to be assumed in
other places in LLVM at least.
This fixes an assertion failure on the included testcase, which
is derived from the Ada testsuite.
FixUsesBeforeDefs is a temporary measure which I'm looking to
replace with a more capable solution.
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use in expanding SCEVAddExprs with GEPs. The operands of a
SCEVMulExpr need to be multiplied together, not added.
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This only rejects mismatches between target specific calling convention
and C/LLVM specific calling convention.
There are too many fastcc/C, coldcc/cc42 mismatches in the testsuite, these are
not reject by the verifier.
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Instcombine to be more aggressive about using SimplifyDemandedBits
on shift nodes. This allows a shift to be simplified to zero in the
included test case.
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build an integer and cast that to a float. This fixes a crash
caused by trying to split an f32 into two f16's.
This changes the behavior in test/CodeGen/XCore/fneg.ll because that
testcase now triggers a DAGCombine which converts the fneg into an integer
operation. If someone is interested, it's probably possible to tweak
the test to generate an actual fneg.
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of the comparison is defined inside the loop. This fixes a
use-before-def problem, because the transformation puts a use
of the RHS outside the loop.
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instructions. It attempts to create high-level multi-operand GEPs,
though in cases where this isn't possible it falls back to casting
the pointer to i8* and emitting a GEP with that. Using GEP instructions
instead of ptrtoint+arithmetic+inttoptr helps pointer analyses that
don't use ScalarEvolution, such as BasicAliasAnalysis.
Also, make the AddrModeMatcher more aggressive in handling GEPs.
Previously it assumed that operand 0 of a GEP would require a register
in almost all cases. It now does extra checking and can do more
matching if operand 0 of the GEP is foldable. This fixes a problem
that was exposed by SCEVExpander using GEPs.
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When a test fails with more than a pipeful of output on stdout AND stderr, one
of the DejaGnu programs blocks. The problem can be avoided by redirecting
stdout to a file.
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Use it on dags and lists like this:
class decls {
string name;
}
def Decls : decls;
class B<list<string> names> : A<!foreach(Decls.name, names, !strconcat(Decls.name, ", Sr."))>;
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belonged. The variable declaration stuff wasn't happy with it where it
was. Sorry that the testcase is so big. Bugpoint wasn't able to reduce it
successfully.
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is not known to be nothrow. This allows readnone/readonly functions
to be deleted even if we don't know whether the callee can throw.
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after finding the (unique) layout predecessor. Sometimes a block may be listed
more than once, and processing it more than once in this loop can lead to
inconsistent values for FtTBB/FtFBB, since the AnalyzeBranch method does not
clear these values. There's no point in continuing the loop regardless.
The testcase for this is reduced from the 2003-05-02-DependentPHI SingleSource
test.
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and generalize it so that it can be used by IndVarSimplify. Implement the
base IndVarSimplify transformation code using IVUsers. This removes
TestOrigIVForWrap and associated code, as ScalarEvolution now has enough
builtin overflow detection and folding logic to handle all the same cases,
and more. Run "opt -iv-users -analyze -disable-output" on your favorite
loop for an example of what IVUsers does.
This lets IndVarSimplify eliminate IV casts and compute trip counts in
more cases. Also, this happens to finally fix the remaining testcases
in PR1301.
Now that IndVarSimplify is being more aggressive, it occasionally runs
into the problem where ScalarEvolutionExpander's code for avoiding
duplicate expansions makes it difficult to ensure that all expanded
instructions dominate all the instructions that will use them. As a
temporary measure, IndVarSimplify now uses a FixUsesBeforeDefs function
to fix up instructions inserted by SCEVExpander. Fortunately, this code
is contained, and can be easily removed once a more comprehensive
solution is available.
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These values aren't analyzable, so they don't care if more information
about the loop trip count can be had. Also, SCEVUnknown is used for
a PHI while the PHI itself is being analyzed, so it needs to be left
in the Scalars map. This fixes a variety of subtle issues.
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Also, if the compare is the only use, LSR would place the iv increment instruction before the compare instead in the latch.
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type, rather than assume that it does. If the operand is not vector, it
shouldn't be run through ScalarizeVectorOp. This fixes one of the
testcases in PR3886.
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count down to 0 instead, under very restricted
circumstances. Adjust 4 testcases in which this
optimization fires.
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add-recurrence to be exposed. Add a new SCEV folding rule to
help simplify expressions in the presence of these extra truncs.
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method, fixing a crash on PR4146. While the store will
ultimately overwrite the "padded size" number of bits in memory,
the stored value may be a subset of this size. This function
only wants to handle the case where all bits are stored.
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scavenger gets confused about register liveness if it doesn't see them.
I'm not thrilled with this solution, but it only comes up when there are dead
copies in the code, which is something that hopefully doesn't happen much.
Here is what happens in pr4100: As shown in the following excerpt from the
debug output of llc, the source of a move gets reloaded from the stack,
inserting a new load instruction before the move. Since that source operand
is a kill, the physical register is free to be reused for the destination
of the move. The move ends up being a no-op, copying R3 to R3, so it is
deleted. But, it leaves behind the load to reload %reg1028 into R3, and
that load is not updated to show that it's destination operand (R3) is dead.
The scavenger gets confused by that load because it thinks that R3 is live.
Starting RegAlloc of: %reg1025<def,dead> = MOVr %reg1028<kill>, 14, %reg0, %reg0
Regs have values:
Reloading %reg1028 into R3
Last use of R3[%reg1028], removing it from live set
Assigning R3 to %reg1025
Register R3 [%reg1025] is never used, removing it from live set
Alternative solutions might be either marking the load as dead, or zapping
the load along with the no-op copy. I couldn't see an easy way to do
either of those, though.
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bits captured, but the pointer marked nocapture. In fact
I now recall that this problem is why only readnone functions
returning void were considered before! However keep a small
fix that was also in r70876: a readnone function returning
void can result in bits being captured if it unwinds, so
test for this.
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checking for bcopy... no
checking for getc_unlocked... Assertion failed: (0 && "Unknown SCEV kind!"), function operator(), file /Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvmCore.roots/llvmCore~obj/src/lib/Analysis/ScalarEvolution.cpp, line 511.
/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvmgcc42.roots/llvmgcc42~obj/src/libdecnumber/decUtility.c:360: internal compiler error: Abort trap
Please submit a full bug report,
with preprocessed source if appropriate.
See <URL:http://developer.apple.com/bugreporter> for instructions.
make[4]: *** [decUtility.o] Error 1
make[4]: *** Waiting for unfinished jobs....
Assertion failed: (0 && "Unknown SCEV kind!"), function operator(), file /Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvmCore.roots/llvmCore~obj/src/lib/Analysis/ScalarEvolution.cpp, line 511.
/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvmgcc42.roots/llvmgcc42~obj/src/libdecnumber/decNumber.c:5591: internal compiler error: Abort trap
Please submit a full bug report,
with preprocessed source if appropriate.
See <URL:http://developer.apple.com/bugreporter> for instructions.
make[4]: *** [decNumber.o] Error 1
make[3]: *** [all-stage2-libdecnumber] Error 2
make[3]: *** Waiting for unfinished jobs....
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array and the add is within range. This helps simplify expressions
expanded by ScalarEvolutionExpander.
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the readnone. Since MallocInst is scheduled for deletion
it doesn't seem worth doing anything more subtle, such as
having mayWriteToMemory return true for MallocInst.
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the optimizers about this. For example, a readonly
function with no uses cannot be removed unless it is
also marked nounwind.
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allow it to have multiple CFG edges to that block. This is needed
to allow MachineBasicBlock::isOnlyReachableByFallthrough to work
correctly. This fixes PR4126.
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#NAME# with the name of the defm instantiating the multiclass. This is
useful for AVX instruction naming where a "V" prefix is standard
throughout the ISA. For example:
multiclass SSE_AVX_Inst<...> {
def SS : Instr<...>;
def SD : Instr<...>;
def PS : Instr<...>;
def PD : Instr<...>;
def V#NAME#SS : Instr<...>;
def V#NAME#SD : Instr<...>;
def V#NAME#PS : Instr<...>;
def V#NAME#PD : Instr<...>;
}
defm ADD : SSE_AVX_Inst<...>;
Results in
ADDSS
ADDSD
ADDPS
ADDPD
VADDSS
VADDSD
VADDPS
VADDPD
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of returning a list of pointers to Values that are deleted. This was
unsafe, because the pointers in the list are, by nature of what
RecursivelyDeleteDeadInstructions does, always dangling. Replace this
with a simple callback mechanism. This may eventually be removed if
all clients can reasonably be expected to use CallbackVH.
Use this to factor out the dead-phi-cycle-elimination code from LSR
utility function, and generalize it to use the
RecursivelyDeleteTriviallyDeadInstructions utility function.
This makes LSR more aggressive about eliminating dead PHI cycles;
adjust tests to either be less trivial or to simply expect fewer
instructions.
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artificial "ptrtoint", as it tends to clutter up complicated
expressions. The cast operators now print both source and
destination types, which is usually sufficient.
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compute an upper-bound value for the trip count, in addition to
the actual trip count. Use this to allow getZeroExtendExpr and
getSignExtendExpr to fold casts in more cases.
This may eventually morph into a more general value-range
analysis capability; there are certainly plenty of places where
more complete value-range information would allow more folding.
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memory operands otherwise the writebacks get lost when the inline asm
doesn't otherwise have side effects. This fixes rdar://6839427, though
clang really shouldn't generate these anymore.
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(sext i8 {-128,+,1} to i64) to i64 {-128,+,1}, where the iteration
crosses from negative to positive, but is still safe if the trip
count is within range.
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print sext, zext, and trunc, instead of signextend, zeroextend,
and truncate, respectively, for consistency with the main IR.
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anything larger than 64-bits, avoiding a crash. This should
really be fixed to use APInts, though type legalization happens
to help us out and we get good code on the attached testcase at
least.
This fixes rdar://6836460
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Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
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use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
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information to simplify [sz]ext({a,+,b}) to {zext(a),+,[zs]ext(b)},
as appropriate.
These functions and the trip count code each call into the other, so
this requires careful handling to avoid infinite recursion. During
the initial trip count computation, conservative SCEVs are used,
which are subsequently discarded once the trip count is actually
known.
Among other benefits, this change lets LSR automatically eliminate
some unnecessary zext-inreg and sext-inreg operation where the
operand is an induction variable.
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PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
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the trunc is directly replaced with the smaller load, so don't
try to create a new sext node. This fixes PR4050.
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Path.cpp:59: warning: case label value exceeds maximum value for type
magic[0] is a (signed) char, but some case values are unsigned (e.g. 0xde).
When magic[0] was 0xde, the switch has taken the default branch instead of case
0xde branch.
Apparently this was the behaviour with older versions of gcc too, but not with g++.
Now g++-4.4 behaves as gcc, and ignores unsigned case values out of range signed
range.
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This particular one is undefined behavior (although this
isn't related to the crash), so it will no longer do it
at compile time, which seems better.
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by base multiclasses. Do not attempt to alter defs from previous base
multiclasses. This fixes multiple multiclass inheritance.
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ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
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with the persistent insertion point, and change IndVars to make
use of it. This fixes a bug where IndVars was holding on to a
stale insertion point and forcing the SCEVExpander to continue to
use it.
This fixes PR4038.
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