conflicts, we should only be adding the first block of the chain to the
list, lest we try to merge into the middle of that chain. Most of the
places we were doing this we already happened to be looking at the first
block, but there is no reason to assume that, and in some cases it was
clearly wrong.
I've added a couple of tests here. One already worked, but I like having
an explicit test for it. The other is reduced from a test case Duncan
reduced for me and used to crash. Now it is handled correctly.
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- lower unaligned loads/stores.
- encode the size operand of instructions INS and EXT.
- emit relocation information needed for JAL (jump-and-link).
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and positive: positive, because it could be directly computed to be positive;
negative, because the nsw flags means it is either negative or undefined (the
multiplication always overflowed).
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Before:
movabsq $4294967296, %rax ## encoding: [0x48,0xb8,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00]
testq %rax, %rdi ## encoding: [0x48,0x85,0xf8]
jne LBB0_2 ## encoding: [0x75,A]
After:
btq $32, %rdi ## encoding: [0x48,0x0f,0xba,0xe7,0x20]
jb LBB0_2 ## encoding: [0x72,A]
btq is usually slower than testq because it doesn't fuse with the jump, but here we're better off
saving one register and a giant movabsq.
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further. This invariant just wasn't going to work in the face of
unanalyzable branches; we need to be resillient to the phenomenon of
chains poking into a loop and poking out of a loop. In fact, we already
were, we just needed to not assert on it.
This was found during a bootstrap with block placement turned on.
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VSHUFPS/VSHUFPD instructions while lowering VECTOR_SHUFFLE node. I check a commuted VSHUFP mask.
The patch was reviewed by Bruno.
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successors, they just are all landing pad successors. We handle this the
same way as no successors. Comments attached for the next person to wade
through here and another lovely test case courtesy of Benjamin Kramer's
bugpoint reduction.
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This was a bug in keeping track of the available domains when merging
domain values.
The wrong domain mask caused ExecutionDepsFix to try to move VANDPSYrr
to the integer domain which is only available in AVX2.
Also add an assertion to catch future attempts at emitting AVX2
instructions.
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reversed in the function's original ordering, and we happened to
encounter it while handling an outer unnatural CFG structure.
Thanks to the test case reduced from GCC's source by Benjamin Kramer.
This may also fix a crasher in gzip that Duncan reduced for me, but
I haven't yet gotten to testing that one.
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updateTerminator code didn't correctly handle EH terminators in one very
specific case. AnalyzeBranch would find no terminator instruction, and
so the fallback in updateTerminator is to assume fallthrough. This is
correct, but the destination of the fallthrough was assumed to be the
first successor.
This is *almost always* true, but in certain cases the loop
transformations will cause the landing pad to be the first successor!
Instead of this brittle logic, actually look through the successors for
a non-landing-pad accessor, and to assert if more than one is found.
This will hopefully fix some (if not all) of the self host miscompiles
with block placement. Thanks to Benjamin Kramer for reporting, Nick
Lewycky for an initial stab at a reduction, and Duncan for endless
advice on EH (which I know nothing about) as well as reviewing the
actual fix.
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dropping weights on the floor for invokes. This was impeding my writing
further test cases for invoke when interacting with probabilities and
block placement.
No test case as there doesn't appear to be a way to test this stuff. =/
Suggestions for a test case of course welcome. I hope to be able to add
test cases that indirectly cover this eventually by adding probabilities
to the exceptional edge and reordering blocks as a result.
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This was put in because in a certain version of DragonFlyBSD stat(2) lied about the
size of some files. This was fixed a long time ago so we can remove the workaround.
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properly account for the *global* probability of the edge being taken.
This manifested as a very large number of unconditional branches to
blocks being merged against the CFG even though they weren't
particularly hot within the CFG.
The fix is to check whether the edge being merged is both locally hot
relative to other successors for the source block, and globally hot
compared to other (unmerged) predecessors of the destination block.
This introduces a new crasher on GCC single-source, but it's currently
behind a flag, and Ben has offered to work on the reduction. =]
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formation phase and into the initial walk of the basic blocks. We
essentially pre-merge all blocks where unanalyzable fallthrough exists,
as we won't be able to update the terminators effectively after any
reorderings. This is quite a bit more principled as there may be CFGs
where the second half of the unanalyzable pair has some analyzable
predecessor that gets placed first. Then it may get placed next,
implicitly breaking the unanalyzable branch even though we never even
looked at the part that isn't analyzable. I've included a test case that
triggers this (thanks Benjamin yet again!), and I'm hoping to synthesize
some more general ones as I dig into related issues.
Also, to make this new scheme work we have to be able to handle branches
into the middle of a chain, so add this check. We always fallback on the
incoming ordering.
Finally, this starts to really underscore a known limitation of the
current implementation -- we don't consider broken predecessors when
merging successors. This can caused major missed opportunities, and is
something I'm planning on looking at next (modulo more bug reports).
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The loop tree's inclusive block lists are painful and expensive to
update. (I have no idea why they're inclusive). The design was
supposed to handle this case but the implementation missed it and my
unit tests weren't thorough enough.
Fixes PR11335: loop unroll update.
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The right way to check for a binary operation is
cast<BinaryOperator>. The original check: cast<Instruction> &&
numOperands() == 2 would match phi "instructions", leading to an
infinite loop in extreme corner case: a useless phi with operands
[self, constant] that prior optimization passes failed to remove,
being used in the loop by another useless phi, in turn being used by an
lshr or udiv.
Fixes PR11350: runaway iteration assertion.
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ADDs. MaxOffs is used as a threshold to limit the size of the offset. Tradeoffs
being: (1) If we can't materialize the large constant then we'll cause fast-isel
to bail. (2) Too large of an offset can't be directly encoded in the ADD
resulting in a MOV+ADD. Generally not a bad thing because otherwise we would
have had ADD+ADD, but on Thumb this turns into a MOVS+MOVT+ADD. Working on a fix
for that. (3) Conversely, too low of a threshold we'll miss opportunities to
coalesce ADDs.
rdar://10412592
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We don't (yet) have the granularity in the fixups to be specific about which
bitranges are affected. That's a future cleanup, but we're not there yet.
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for a single miss and not all predecessor instructions that get selected by
the selection DAG instruction selector. This is still not exact (e.g., over
states misses when folded/dead instructions are present), but it is a step in
the right direction.
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and code model. This eliminates the need to pass OptLevel flag all over the
place and makes it possible for any codegen pass to use this information.
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There may be many invokes that share one landing pad, and the previous code
would record the landing pad once for each invoke. Besides the wasted
effort, a pair of volatile loads gets inserted every time the landing pad is
processed. The rest of the code can get optimized away when a landing pad
is processed repeatedly, but the volatile loads remain, resulting in code like:
LBB35_18:
Ltmp483:
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r4, [r7, #-72]
ldr r2, [r7, #-68]
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This same basic code was in the older version of the SjLj exception handling,
but it was removed in the recent revisions to that code. It needs to be there.
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The EmitBasePointerRecalculation function has 2 problems, one minor and one
fatal. The minor problem is that it inserts the code at the setjmp
instead of in the dispatch block. The fatal problem is that at the point
where this code runs, we don't know whether there will be a base pointer,
so the entire function is a no-op. The base pointer recalculation needs to
be handled as it was before, by inserting a pseudo instruction that gets
expanded late.
Most of the support for the old approach is still here, but it no longer
has any connection to the eh_sjlj_dispatchsetup intrinsic. Clean up the
parts related to the intrinsic and just generate the pseudo instruction
directly.
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This will widen 32-bit register vmov instructions to 64-bit when
possible. The 64-bit vmovd instructions can then be translated to NEON
vorr instructions by the execution dependency fix pass.
The copies are only widened if they are marked as clobbering the whole
D-register.
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