then it doesn't alter the instructions composing it, however it would continue
to move the instructions to just before the expression root. Ensure it doesn't
move them either, so now it really does nothing if there is nothing to do. That
commit also ensured that nsw etc flags weren't cleared if the expression was not
being changed. Tweak this a bit so that it doesn't clear flags on the initial
part of a computation either if that part didn't change but later bits did.
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with arbitrary topologies (previously it would give up when hitting a diamond
in the use graph for example). The testcase from PR12764 is now reduced from
a pile of additions to the optimal 1617*%x0+208. In doing this I changed the
previous strategy of dropping all uses for expression leaves to one of dropping
all but one use. This works out more neatly (but required a bunch of tweaks)
and is also safer: some recently fixed bugs during recursive linearization were
because the linearization code thinks it completely owns a node if it has no uses
outside the expression it is linearizing. But if the node was also in another
expression that had been linearized (and thus all uses of the node from that
expression dropped) then the conclusion that it is completely owned by the
expression currently being linearized is wrong. Keeping one use from within each
linearized expression avoids this kind of mistake.
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LowerSwitch::Clusterify : main functinality was replaced with CRSBuilder::optimize, so big part of Clusterify's code was reduced.
test/Transform/LowerSwitch/feature.ll - this test was refactored: grep + count was replaced with FileCheck usage.
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CHECK. The latter error was hidden by the former, and the test harness
used by e.g. "make check" silently ignored that opt was printing an
error message about an unknown flag instead of running on the test file.
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inline threshold if the global inline threshold is lower (as for -Oz).
Reviewed by Chandler Carruth and Bill Wendling.
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leader table. That's because it wasn't expecting instructions to turn up as
leader for a value number that is not its own, but equality propagation could
create this situation. One solution is to have the leader table use a WeakVH
but this slows down GVN by about 5%. Instead just have equality propagation not
add instructions to the leader table, only constants and arguments. In theory
this might cause GVN to run more (each time it changes something it runs again)
but it doesn't seem to occur enough to cause a slow down.
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so that it can be reused in MemCpyOptimizer. This analysis is needed to remove
an unnecessary memcpy when returning a struct into a local variable.
rdar://11341081
PR12686
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add an additional parameter to InstCombiner::EmitGEPOffset() to force it to *not* emit operations with NUW flag
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Instruction::IsIdenticalToWhenDefined.
This manifested itself when inlining two calls to the same function. The
inlined function had a switch statement that returned one of a set of
global variables. Without this modification, the two phi instructions that
chose values from the branches of the switch instruction inlined from the
callee were considered equivalent and jump-threading replaced a load for the
first switch value with a phi selecting from the second switch, thereby
producing incorrect code.
This patch has been tested with "make check-all", "lnt runteste nt", and
llvm self-hosted, and on the original program that had this problem,
wireshark.
<rdar://problem/11025519>
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refactor code a bit to enable future changes to support run-time information
add support to compute allocation sizes at run-time if penalty > 1 (e.g., malloc(x), calloc(x, y), and VLAs)
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replace the operands of expressions with only one use with undef and generate
a new expression for the original without using RAUW to update the original.
Thus any copies of the original expression held in a vector may end up
referring to some bogus value - and using a ValueHandle won't help since there
is no RAUW. There is already a mechanism for getting the effect of recursion
non-recursively: adding the value to be recursed on to RedoInsts. But it wasn't
being used systematically. Have various places where recursion had snuck in at
some point use the RedoInsts mechanism instead. Fixes PR12169.
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<rdar://problem/11291436>.
This is a second attempt at a fix for this, the first was r155468. Thanks
to Chandler, Bob and others for the feedback that helped me improve this.
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Allow the "SplitCriticalEdge" function to split the edge to a landing pad. If
the pass is *sure* that it thinks it knows what it's doing, then it may go ahead
and specify that the landing pad can have its critical edge split. The loop
unswitch pass is one of these passes. It will split the critical edges of all
edges coming from a loop to a landing pad not within the loop. Doing so will
retain important loop analysis information, such as loop simplify.
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Target specific types should not be vectorized. As a practical matter,
these types are already register matched (at least in the x86 case),
and codegen does not always work correctly (at least in the ppc case,
and this is not worth fixing because ppc_fp128 is currently broken and
will probably go away soon).
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instead of getAggregateElement. This has the advantage of being
more consistent and allowing higher-level constant folding to
procede even if an inner extract element cannot be folded.
Make ConstantFoldInstruction call ConstantFoldConstantExpression
on the instruction's operands, making it more consistent with
ConstantFoldConstantExpression itself. This makes sure that
ConstantExprs get TargetData-aware folding before being handed
off as operands for further folding.
This causes more expressions to be folded, but due to a known
shortcoming in constant folding, this currently has the side effect
of stripping a few more nuw and inbounds flags in the non-targetdata
side of constant-fold-gep.ll. This is mostly harmless.
This fixes rdar://11324230.
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elements to minimize the number of multiplies required to compute the
final result. This uses a heuristic to attempt to form near-optimal
binary exponentiation-style multiply chains. While there are some cases
it misses, it seems to at least a decent job on a very diverse range of
inputs.
Initial benchmarks show no interesting regressions, and an 8%
improvement on SPASS. Let me know if any other interesting results (in
either direction) crop up!
Credit to Richard Smith for the core algorithm, and helping code the
patch itself.
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constants in C++11 mode. I have no idea why it required such particular
circumstances to get here, the code seems clearly to rely upon unchecked
assumptions.
Specifically, when we decide to form an index into a struct type, we may
have gone through (at least one) zero-length array indexing round, which
would have left the offset un-adjusted, and thus not necessarily valid
for use when indexing the struct type.
This is just an canonicalization step, so the correct thing is to refuse
to canonicalize nonsensical GEPs of this form. Implemented, and test
case added.
Fixes PR12642. Pair debugged and coded with Richard Smith. =] I credit
him with most of the debugging, and preventing me from writing the wrong
code.
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Original commit message:
Defer some shl transforms to DAGCombine.
The shl instruction is used to represent multiplication by a constant
power of two as well as bitwise left shifts. Some InstCombine
transformations would turn an shl instruction into a bit mask operation,
making it difficult for later analysis passes to recognize the
constsnt multiplication.
Disable those shl transformations, deferring them to DAGCombine time.
An 'shl X, C' instruction is now treated mostly the same was as 'mul X, C'.
These transformations are deferred:
(X >>? C) << C --> X & (-1 << C) (When X >> C has multiple uses)
(X >>? C1) << C2 --> X << (C2-C1) & (-1 << C2) (When C2 > C1)
(X >>? C1) << C2 --> X >>? (C1-C2) & (-1 << C2) (When C1 > C2)
The corresponding exact transformations are preserved, just like
div-exact + mul:
(X >>?,exact C) << C --> X
(X >>?,exact C1) << C2 --> X << (C2-C1)
(X >>?,exact C1) << C2 --> X >>?,exact (C1-C2)
The disabled transformations could also prevent the instruction selector
from recognizing rotate patterns in hash functions and cryptographic
primitives. I have a test case for that, but it is too fragile.
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1) Make the checked assertions a bit more precise. We really want the
canonical forms coming out of reassociate to be exactly what is
expected.
2) Remove other passes, and switch the test to actually directly check
that reassociate makes the important transforms and
canonicalizations.
3) Fold in a related test case now that we're using FileCheck. Make the
same tidying changes to it.
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While the patch was perfect and defect free, it exposed a really nasty
bug in X86 SelectionDAG that caused an llc crash when compiling lencod.
I'll put the patch back in after fixing the SelectionDAG problem.
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The shl instruction is used to represent multiplication by a constant
power of two as well as bitwise left shifts. Some InstCombine
transformations would turn an shl instruction into a bit mask operation,
making it difficult for later analysis passes to recognize the
constsnt multiplication.
Disable those shl transformations, deferring them to DAGCombine time.
An 'shl X, C' instruction is now treated mostly the same was as 'mul X, C'.
These transformations are deferred:
(X >>? C) << C --> X & (-1 << C) (When X >> C has multiple uses)
(X >>? C1) << C2 --> X << (C2-C1) & (-1 << C2) (When C2 > C1)
(X >>? C1) << C2 --> X >>? (C1-C2) & (-1 << C2) (When C1 > C2)
The corresponding exact transformations are preserved, just like
div-exact + mul:
(X >>?,exact C) << C --> X
(X >>?,exact C1) << C2 --> X << (C2-C1)
(X >>?,exact C1) << C2 --> X >>?,exact (C1-C2)
The disabled transformations could also prevent the instruction selector
from recognizing rotate patterns in hash functions and cryptographic
primitives. I have a test case for that, but it is too fragile.
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This is mostly to test the waters. I'd like to get results from FNT
build bots and other bots running on non-x86 platforms.
This feature has been pretty heavily tested over the last few months by
me, and it fixes several of the execution time regressions caused by the
inlining work by preventing inlining decisions from radically impacting
block layout.
I've seen very large improvements in yacr2 and ackermann benchmarks,
along with the expected noise across all of the benchmark suite whenever
code layout changes. I've analyzed all of the regressions and fixed
them, or found them to be impossible to fix. See my email to llvmdev for
more details.
I'd like for this to be in 3.1 as it complements the inliner changes,
but if any failures are showing up or anyone has concerns, it is just
a flag flip and so can be easily turned off.
I'm switching it on tonight to try and get at least one run through
various folks' performance suites in case SPEC or something else has
serious issues with it. I'll watch bots and revert if anything shows up.
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When vectorizing pointer types it is important to realize that potential
pairs cannot be connected via the address pointer argument of a load or store.
This is because even after vectorization, the address is still a scalar because
the address of the higher half of the pair is implicit from the address of the
lower half (it need not be, and should not be, explicitly computed).
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library return value optimization for phi uses. Even when the
phi itself is not dominated, the specific use may be dominated.
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Take this opportunity to generalize the indirectbr bailout logic for
loop transformations. CFG transformations will never get indirectbr
right, and there's no point trying.
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GEPs, bit casts, and stores reaching it but no other instructions. These
often show up during the iterative processing of the inliner, SROA, and
DCE. Once we hit this point, we can completely remove the alloca. These
were actually showing up in the final, fully optimized code in a bunch
of inliner tests I've been working on, and notably they show up after
LLVM finishes optimizing away all function calls involved in
hash_combine(a, b).
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speculate. Without this, loop rotate (among many other places) would
suddenly stop working in the presence of debug info. I found this
looking at loop rotate, and have augmented its tests with a reduction
out of a very hot loop in yacr2 where failing to do this rotation costs
sometimes more than 10% in runtime performance, perturbing numerous
downstream optimizations.
This should have no impact on performance without debug info, but the
change in performance when debug info is enabled can be extreme. As
a consequence (and this how I got to this yak) any profiling of
performance problems should be treated with deep suspicion -- they may
have been wildly innacurate of debug info was enabled for profiling. =/
Just a heads up.
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simplification has been performed. This is a bit less efficient
(requires another ilist walk of the basic blocks) but shouldn't matter
in practice. More importantly, it's just too much work to keep track of
all the various ways the return instructions can be mutated while
simplifying them. This fixes yet another crasher, reported by Daniel
Dunbar.
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dead code, including dead return instructions in some cases. Otherwise,
we end up having a bogus poniter to a return instruction that blows up
much further down the road.
It turns out that this pattern is both simpler to code, easier to update
in the face of enhancements to the inliner cleanup, and likely cheaper
given that it won't add dead instructions to the list.
Thanks to John Regehr's numerous test cases for teasing this out.
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This allows us to keep passing reduced masks to SimplifyDemandedBits, but
know about all the bits if SimplifyDemandedBits fails. This allows instcombine
to simplify cases like the one in the included testcase.
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http://llvm.org/bugs/show_bug.cgi?id=12343
We have not trivial way for splitting edges that are goes from indirect branch. We can do it with some tricks, but it should be additionally discussed. And it is still dangerous due to difficulty of indirect branches controlling.
Fix forbids this case for unswitching.
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a single missing character. Somehow, this had gone untested. I've added
tests for returns-twice logic specifically with the always-inliner that
would have caught this, and fixed the bug.
Thanks to Matt for the careful review and spotting this!!! =D
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on a per-callsite walk of the called function's instructions, in
breadth-first order over the potentially reachable set of basic blocks.
This is a major shift in how inline cost analysis works to improve the
accuracy and rationality of inlining decisions. A brief outline of the
algorithm this moves to:
- Build a simplification mapping based on the callsite arguments to the
function arguments.
- Push the entry block onto a worklist of potentially-live basic blocks.
- Pop the first block off of the *front* of the worklist (for
breadth-first ordering) and walk its instructions using a custom
InstVisitor.
- For each instruction's operands, re-map them based on the
simplification mappings available for the given callsite.
- Compute any simplification possible of the instruction after
re-mapping, and store that back int othe simplification mapping.
- Compute any bonuses, costs, or other impacts of the instruction on the
cost metric.
- When the terminator is reached, replace any conditional value in the
terminator with any simplifications from the mapping we have, and add
any successors which are not proven to be dead from these
simplifications to the worklist.
- Pop the next block off of the front of the worklist, and repeat.
- As soon as the cost of inlining exceeds the threshold for the
callsite, stop analyzing the function in order to bound cost.
The primary goal of this algorithm is to perfectly handle dead code
paths. We do not want any code in trivially dead code paths to impact
inlining decisions. The previous metric was *extremely* flawed here, and
would always subtract the average cost of two successors of
a conditional branch when it was proven to become an unconditional
branch at the callsite. There was no handling of wildly different costs
between the two successors, which would cause inlining when the path
actually taken was too large, and no inlining when the path actually
taken was trivially simple. There was also no handling of the code
*path*, only the immediate successors. These problems vanish completely
now. See the added regression tests for the shiny new features -- we
skip recursive function calls, SROA-killing instructions, and high cost
complex CFG structures when dead at the callsite being analyzed.
Switching to this algorithm required refactoring the inline cost
interface to accept the actual threshold rather than simply returning
a single cost. The resulting interface is pretty bad, and I'm planning
to do lots of interface cleanup after this patch.
Several other refactorings fell out of this, but I've tried to minimize
them for this patch. =/ There is still more cleanup that can be done
here. Please point out anything that you see in review.
I've worked really hard to try to mirror at least the spirit of all of
the previous heuristics in the new model. It's not clear that they are
all correct any more, but I wanted to minimize the change in this single
patch, it's already a bit ridiculous. One heuristic that is *not* yet
mirrored is to allow inlining of functions with a dynamic alloca *if*
the caller has a dynamic alloca. I will add this back, but I think the
most reasonable way requires changes to the inliner itself rather than
just the cost metric, and so I've deferred this for a subsequent patch.
The test case is XFAIL-ed until then.
As mentioned in the review mail, this seems to make Clang run about 1%
to 2% faster in -O0, but makes its binary size grow by just under 4%.
I've looked into the 4% growth, and it can be fixed, but requires
changes to other parts of the inliner.
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The powi intrinsic requires special handling because it always takes a single
integer power regardless of the result type. As a result, we can vectorize
only if the powers are equal. Fixes PR12364.
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CodeGenPrepare sinks compare instructions down to their uses to prevent
live flags and predicate registers across basic blocks.
PRE of a compare instruction prevents that, forcing the i1 compare
result into a general purpose register. That is usually more expensive
than the redundant compare PRE was trying to eliminate in the first
place.
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Original commit message for r153521 (aka r153423):
Use the new range metadata in computeMaskedBits and add a new optimization to
instruction simplify that lets us remove an and when loding a boolean value.
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blocks in the function cloner. This removes the last case of trivially
dead code that I've been seeing in the wild getting inlined, analyzed,
re-inlined, optimized, only to be deleted. Nukes a FIXME from the
cleanup tests.
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undefined behavior, which Rafael was kind enough to fix.
Original commit message for r153423:
Use the new range metadata in computeMaskedBits and add a new optimization to
instruction simplify that lets us remove an and when loding a boolean value.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@153521 91177308-0d34-0410-b5e6-96231b3b80d8
Original commit message:
Use the new range metadata in computeMaskedBits and add a new optimization to
instruction simplify that lets us remove an and when loading a boolean value.
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constant-offsets of a common base using the generic GEP-walking logic
I added for computing pointer differences in the same situation.
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inbounds GEPs. This isn't really necessary for simplifying pointer
differences, but I'm planning to re-use the same code to simplify
pointer comparisons where it is necessary. Since real code almost
exclusively uses inbounds GEPs, it doesn't seem worth it to support the
extra complexity of turning it on and off. If anyone would like that
back, feel free to shout. Note that instcombine will still catch any of
these patterns.
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aggressively. There are lots of dire warnings about this being expensive
that seem to predate switching to the TrackingVH-based value remapper
that is automatically updated on RAUW. This makes it easy to not just
prune single-entry PHIs, but to fully simplify PHIs, and to recursively
simplify the newly inlined code to propagate PHINode simplifications.
This introduces a bit of a thorny problem though. We may end up
simplifying a branch condition to a constant when we fold PHINodes, and
we would like to nuke any dead blocks resulting from this so that time
isn't wasted continually analyzing them, but this isn't easy. Deleting
basic blocks *after* they are fully cloned and mapped into the new
function currently requires manually updating the value map. The last
piece of the simplification-during-inlining puzzle will require either
switching to WeakVH mappings or some other piece of refactoring. I've
left a FIXME in the testcase about this.
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* Removed test/lib/llvm.exp - it is no longer needed
* Deleted the dg.exp reading code from test/lit.cfg. There are no dg.exp files
left in the test suite so this code is no longer required. test/lit.cfg is
now much shorter and clearer
* Removed a lot of duplicate code in lit.local.cfg files that need access to
the root configuration, by adding a "root" attribute to the TestingConfig
object. This attribute is dynamically computed to provide the same
information as was previously provided by the custom getRoot functions.
* Documented the config.root attribute in docs/CommandGuide/lit.pod
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to instead rely on much more generic and powerful instruction
simplification in the function cloner (and thus inliner).
This teaches the pruning function cloner to use instsimplify rather than
just the constant folder to fold values during cloning. This can
simplify a large number of things that constant folding alone cannot
begin to touch. For example, it will realize that 'or' and 'and'
instructions with certain constant operands actually become constants
regardless of what their other operand is. It also can thread back
through the caller to perform simplifications that are only possible by
looking up a few levels. In particular, GEPs and pointer testing tend to
fold much more heavily with this change.
This should (in some cases) have a positive impact on compile times with
optimizations on because the inliner itself will simply avoid cloning
a great deal of code. It already attempted to prune proven-dead code,
but now it will be use the stronger simplifications to prove more code
dead.
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regressed seriously here, we are no longer removing allocas during
inline cleanup. This appears to be because of lifetime markers "using"
them. =/ I'll look into this shortly.
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same basic block, and it's not safe to insert code in the successor
blocks if the edges are critical edges. Splitting those edges is
possible, but undesirable, especially on the unwind side. Instead,
make the bottom-up code motion to consider invokes to be part of
their successor blocks, rather than part of their parent blocks, so
that it doesn't push code past them and onto the edges. This fixes
PR12307.
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Do not call SplitBlockPredecessors on a loop preheader when one of the
predecessors is an indirectbr. Otherwise, you will hit this assert:
!isa<IndirectBrInst>(Preds[i]->getTerminator()) && "Cannot split an edge from an IndirectBrInst"
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instead of skipping the current loop.
My prior fix was incomplete because of an overzealous compile-time optimization:
Better fix for: <rdar://problem/11049788> Segmentation fault: 11 in LoopStrengthReduce
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overflow checking multiply intrinsic as well.
Add a test for this, updating the test from grep to FileCheck.
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alignment. If that's the case, then we want to make sure that we don't increase
the alignment of the store instruction. Because if we increase it to be "more
aligned" than the pointer, code-gen may use instructions which require a greater
alignment than the pointer guarantees.
<rdar://problem/11043589>
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It was added in 2007 as the first cut at supporting no-inline
attributes, but we didn't have function attributes of any form at the
time. However, it was added without any mention in the LangRef or other
documentation.
Later on, in 2008, Devang added function notes for 'inline=never' and
then turned them into proper function attributes. From that point
onward, as far as I can tell, the world moved on, and no one has touched
'llvm.noinline' in any meaningful way since.
It's time has now come. We have had better mechanisms for doing this for
a long time, all the frontends I'm aware of use them, and this is just
holding back progress. Given that it was never a documented feature of
the IR, I've provided no auto-upgrade support. If people know of real,
in-the-wild bitcode that relies on this, yell at me and I'll add it, but
I *seriously* doubt anyone cares.
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Only record IVUsers that are dominated by simplified loop
headers. Otherwise SCEVExpander will crash while looking for a
preheader.
I previously tried to work around this in LSR itself, but that was
insufficient. This way, LSR can continue to run if some uses are not
in simple loops, as long as we don't attempt to analyze those users.
Fixes <rdar://problem/11049788> Segmentation fault: 11 in LoopStrengthReduce
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correlated pairs of pointer arguments at the callsite. This is designed
to recognize the common C++ idiom of begin/end pointer pairs when the
end pointer is a constant offset from the begin pointer. With the
C-based idiom of a pointer and size, the inline cost saw the constant
size calculation, and this provides the same level of information for
begin/end pairs.
In order to propagate this information we have to search for candidate
operations on a pair of pointer function arguments (or derived from
them) which would be simplified if the pointers had a known constant
offset. Then the callsite analysis looks for such pointer pairs in the
argument list, and applies the appropriate bonus.
This helps LLVM detect that half of bounds-checked STL algorithms
(such as hash_combine_range, and some hybrid sort implementations)
disappear when inlined with a constant size input. However, it's not
a complete fix due the inaccuracy of our cost metric for constants in
general. I'm looking into that next.
Benchmarks showed no significant code size change, and very minor
performance changes. However, specific code such as hashing is showing
significantly cleaner inlining decisions.
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candidate set for subsequent inlining, try to simplify the arguments to
the inner call site now that inlining has been performed.
The goal here is to propagate and fold constants through deeply nested
call chains. Without doing this, we loose the inliner bonus that should
be applied because the arguments don't match the exact pattern the cost
estimator uses.
Reviewed on IRC by Benjamin Kramer.
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Typically instcombine has handled this, but pointer differences show up
in several contexts where we would like to get constant folding, and
cannot afford to run instcombine. Specifically, I'm working on improving
the constant folding of arguments used in inline cost analysis with
instsimplify.
Doing this in instsimplify implies some algorithm changes. We have to
handle multiple layers of all-constant GEPs because instsimplify cannot
fold them into a single GEP the way instcombine can. Also, we're only
interested in all-constant GEPs. The result is that this doesn't really
replace the instcombine logic, it's just complimentary and focused on
constant folding.
Reviewed on IRC by Benjamin Kramer.
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The 'CmpInst::isFalseWhenEqual' function returns 'false' for values other than
simply equality. For instance, it returns 'false' for <= or >=. This isn't the
correct behavior for this transformation, which is checking for strict equality
and non-equality. It was causing the gcc.c-torture/execute/frame-address.c test
to fail because it would completely (and incorrectly) optimize a whole function
into a 'ret i32 0'.
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traversal, consider nodes for which the only successors are backedges
which the traversal is ignoring to be exit nodes. This fixes a problem
where the bottom-up traversal was failing to visit split blocks along
split loop backedges. This fixes rdar://10989035.
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negative switch cases if the branch condition is known to be positive.
Inspired by a recent improvement to GCC's VRP.
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introduced. Specifically, there are cost reductions for all
constant-operand icmp instructions against an alloca, regardless of
whether the alloca will in fact be elligible for SROA. That means we
don't want to abort the icmp reduction computation when we abort the
SROA reduction computation. That in turn frees us from the need to keep
a separate worklist and defer the ICmp calculations.
Use this new-found freedom and some judicious function boundaries to
factor the innards of computing the cost factor of any given instruction
out of the loop over the instructions and into static helper functions.
This greatly simplifies the code, and hopefully makes it more clear what
is happening here.
Reviewed by Eric Christopher. There is some concern that we'd like to
ensure this doesn't get out of hand, and I plan to benchmark the effects
of this change over the next few days along with some further fixes to
the inline cost.
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equalities into phi node operands for which the equality is known to
hold in the incoming basic block. That's because replaceAllDominatedUsesWith
wasn't handling phi nodes correctly in general (that this didn't give wrong
results was just luck: the specific way GVN uses replaceAllDominatedUsesWith
precluded wrong changes to phi nodes).
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This could probably be made a lot smarter, but this is a common case and doesn't require LVI to scan a lot
of code. With this change CVP can optimize away the "shift == 0" case in Hashing.h that only gets hit when
"shift" is in a range not containing 0.
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%cmp (eg: A==B) we already replace %cmp with "true" under the true edge, and
with "false" under the false edge. This change enhances this to replace the
negated compare (A!=B) with "false" under the true edge and "true" under the
false edge. Reported to improve perlbench results by 1%.
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verifier does. This correctly handles invoke.
Thanks to Duncan, Andrew and Chris for the comments.
Thanks to Joerg for the early testing.
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by using llvm::isIdentifiedObject. Also teach it to handle GEPs that have
the same base pointer and constant operands. Fixes PR11238!
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the dominance once the dominates method is fixed and why we can use the builder's
insertion point.
Fixes pr12048.
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they'll be simple enough to simulate, and to reduce the chance we'll encounter
equal but different simple pointer constants.
This removes the symptoms from PR11352 but is not a full fix. A proper fix would
either require a guarantee that two constant objects we simulate are folded
when equal, or a different way of handling equal pointers (ie., trying a
constantexpr icmp on them to see whether we know they're equal or non-equal or
unsure).
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This transformation is not safe in some pathological cases (signed icmp of pointers should be an
extremely rare thing, but it's valid IR!). Add an explanatory comment.
Kudos to Duncan for pointing out this edge case (and not giving up explaining it until I finally got it).
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- Ignore pointer casts.
- Also expand GEPs that aren't constantexprs when they have one use or only constant indices.
- We now compile "&foo[i] - &foo[j]" into "i - j".
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the cast. If we do, we can end up with
inst1
--------------- < Insertion point
dbg inst
new inst
instead of the desired
inst1
new inst
--------------- < Insertion point
dbg inst
Another option would be for InsertNoopCastOfTo (or its callers) to move the
insertion point and we would end up with
inst1
dbg inst
new inst
--------------- < Insertion point
but that complicates the callers. This fixes PR12018 (and firefox's build).
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metadata may still unwind, but only in ways that the ARC
optimizer doesn't need to consider. This permits more
aggressive optimization.
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useful to represent a variable that is const in the source but can't be constant
in the IR because of a non-trivial constructor. If globalopt evaluates the
constructor, and there was an invariant.start with no matching invariant.end
possible, it will mark the global constant afterwards.
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This folds a simple loop tail into a loop latch. It covers the common (in fortran) case of postincrement loops. It's a "free" way to expose this type of loop to downstream loop optimizations that bail out on non-canonical loops (getLoopLatch is a heavily used check).
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This allows BBVectorize to check the "unknown instruction" list in the
alias sets. This is important to prevent instruction fusing from reordering
function calls. Resolves PR11920.
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is that patterns no longer match for vectors of booleans, because you only get
ConstantDataVector when the vector element type is i8, i16, etc, not when it is
i1). Original commit message:
Remove some dead code and tidy things up now that vectors use ConstantDataVector
instead of always using ConstantVector.
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GlobalOpt runs early in the pipeline (before inlining) and complex class
hierarchies often introduce bitcasts or GEPs which weren't optimized away.
Teach it to ignore side-effect free instructions instead of depending on
other passes to remove them.
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* Most of the transforms come through intact by having each transformed load or
store copy the ordering and synchronization scope of the original.
* The transform that turns a global only accessed in main() into an alloca
(since main is non-recursive) with a store of the initial value uses an
unordered store, since it's guaranteed to be the first thing to happen in main.
(Threads may have started before main (!) but they can't have the address of a
function local before the point in the entry block we insert our code.)
* The heap-SRoA transforms are disabled in the face of atomic operations. This
can probably be improved; it seems odd to have atomic accesses to an alloca
that doesn't have its address taken.
AnalyzeGlobal keeps track of the strongest ordering found in any use of the
global. This is more information than we need right now, but it's cheap to
compute and likely to be useful.
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logic by half: isOnlyReachableViaThisEdge was trying to be clever and
handle the case of a branch to a basic block which is contained in a
loop. This costs a domtree lookup and is completely useless due to
GVN's position in the pass pipeline: all loops have preheaders at this
point, which means it is enough for isOnlyReachableViaThisEdge to check
that Dst has only one predecessor. (I checked this theoretical argument
by running over the entire nightly testsuite, and indeed it is so!).
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By default, boost the chain depth contribution of loads and stores. This will allow a load/store pair to vectorize even when it would not otherwise be long enough to satisfy the chain depth requirement.
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PHI nodes which were matched, rather than climbing up the
original PHI node's operands to rediscover PHI nodes for
recording, since the PHI nodes found that are not
necessarily part of the matched set.
This fixes rdar://10589171.
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This is the initial checkin of the basic-block autovectorization pass along with some supporting vectorization infrastructure.
Special thanks to everyone who helped review this code over the last several months (especially Tobias Grosser).
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Changing arguments from being passed as fixed to varargs is unsafe, as
the ABI may require they be handled differently (stack vs. register, for
example).
Remove two tests which rely on the bitcast being folded into the direct
call, which is exactly the transformation that's unsafe.
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Unfortunately I also had to disable constant-pool-sharing.ll the code it tests has been
updated to use the IL logic.
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savings from a pointer argument becoming an alloca. Sometimes callees will even
compare a pointer to null and then branch to an otherwise unreachable block!
Detect these cases and compute the number of saved instructions, instead of
bailing out and reporting no savings.
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returns false in the event the computation feeding into the pointer is
unreachable, which maybe ought to be true -- but this is at least consistent
with undef->isDereferenceablePointer().) Fixes PR11825!
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can't handle. Also don't produce non-zero results for things which won't be
transformed by SROA at all just because we saw the loads/stores before we saw
the use of the address.
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LSR has gradually been improved to more aggressively reuse existing code, particularly existing phi cycles. This exposed problems with the SCEVExpander's sloppy treatment of its insertion point. I applied some rigor to the insertion point problem that will hopefully avoid an endless bug cycle in this area. Changes:
- Always used properlyDominates to check safe code hoisting.
- The insertion point provided to SCEV is now considered a lower bound. This is usually a block terminator or the use itself. Under no cirumstance may SCEVExpander insert below this point.
- LSR is reponsible for finding a "canonical" insertion point across expansion of different expressions.
- Robust logic to determine whether IV increments are in "expanded" form and/or can be safely hoisted above some insertion point.
Fixes PR11783: SCEVExpander assert.
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It's becoming clear that LoopSimplify needs to unconditionally create loop preheaders. But that is a bigger fix. For now, continuing to hack LSR.
Fixes rdar://10701050 "Cannot split an edge from an IndirectBrInst" assert.
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the optimizer doesn't eliminate objc_retainBlock calls which are needed
for their side effect of copying blocks onto the heap.
This implements rdar://10361249.
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1. Size heuristics changed. Now we calculate number of unswitching
branches only once per loop.
2. Some checks was moved from UnswitchIfProfitable to
processCurrentLoop, since it is not changed during processCurrentLoop
iteration. It allows decide to skip some loops at an early stage.
Extended statistics:
- Added total number of instructions analyzed.
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with other symbols.
An object in the __cfstring section is suppoed to be filled with CFString
objects, which have a pointer to ___CFConstantStringClassReference followed by a
pointer to a __cstring. If we allow the object in the __cstring section to be
merged with another global, then it could end up in any section. Because the
linker is going to remove these symbols in the final executable, we shouldn't
bother to merge them.
<rdar://problem/10564621>
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These heuristics are sufficient for enabling IV chains by
default. Performance analysis has been done for i386, x86_64, and
thumbv7. The optimization is rarely important, but can significantly
speed up certain cases by eliminating spill code within the
loop. Unrolled loops are prime candidates for IV chains. In many
cases, the final code could still be improved with more target
specific optimization following LSR. The goal of this feature is for
LSR to make the best choice of induction variables.
Instruction selection may not completely take advantage of this
feature yet. As a result, there could be cases of slight code size
increase.
Code size can be worse on x86 because it doesn't support postincrement
addressing. In fact, when chains are formed, you may see redundant
address plus stride addition in the addressing mode. GenerateIVChains
tries to compensate for the common cases.
On ARM, code size increase can be mitigated by using postincrement
addressing, but downstream codegen currently misses some opportunities.
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After collecting chains, check if any should be materialized. If so,
hide the chained IV users from the LSR solver. LSR will only solve for
the head of the chain. GenerateIVChains will then materialize the
chained IV users by computing the IV relative to its previous value in
the chain.
In theory, chained IV users could be exposed to LSR's solver. This
would be considerably complicated to implement and I'm not aware of a
case where we need it. In practice it's more important to
intelligently prune the search space of nontrivial loops before
running the solver, otherwise the solver is often forced to prune the
most optimal solutions. Hiding the chained users does this well, so
that LSR is more likely to find the best IV for the chain as a whole.
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We still save an instruction when just the "and" part is replaced.
Also change the code to match comments more closely.
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LoopSimplify may not run on some outer loops, e.g. because of indirect
branches. SCEVExpander simply cannot handle outer loops with no preheaders.
Fixes rdar://10655343 SCEVExpander segfault.
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present in the bottom of the CFG triangle, as the transformation isn't
ever valuable if the branch can't be eliminated.
Also, unify some heuristics between SimplifyCFG's multiple
if-converters, for consistency.
This fixes rdar://10627242.
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code can incorrectly move the load across a store. This never
happens in practice today, but only because the current
heuristics accidentally preclude it.
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captured. This allows the tracker to look at the specific use, which may be
especially interesting for function calls.
Use this to fix 'nocapture' deduction in FunctionAttrs. The existing one does
not iterate until a fixpoint and does not guarantee that it produces the same
result regardless of iteration order. The new implementation builds up a graph
of how arguments are passed from function to function, and uses a bottom-up walk
on the argument-SCCs to assign nocapture. This gets us nocapture more often, and
does so rather efficiently and independent of iteration order.
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This was intended to undo the sub canonicalization in cases where it's not profitable, but it also
finds some cases on it's own.
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unsigned foo(unsigned x) { return 31 - __builtin_clz(x); }
now compiles into a single "bsrl" instruction on x86.
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This has the obvious advantage of being commutable and is always a win on x86 because
const - x wastes a register there. On less weird architectures this may lead to
a regression because other arithmetic doesn't fuse with it anymore. I'll address that
problem in a followup.
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time regressions. In general, it is beneficial to compile-time.
Original commit message:
Fix for bug #11429: Wrong behaviour for switches. Small improvement for code
size heuristics.
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performance regressions (both execution-time and compile-time) on our
nightly testers.
Original commit message:
Fix for bug #11429: Wrong behaviour for switches. Small improvement for code
size heuristics.
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For example,
if (a == b) {
if (a > b) // this is false
Fixes some of the issues on <rdar://problem/10554090>
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into Analysis as a standalone function, since there's no need for
it to be in VMCore. Also, update it to use isKnownNonZero and
other goodies available in Analysis, making it more precise,
enabling more aggressive optimization.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@146610 91177308-0d34-0410-b5e6-96231b3b80d8
I followed three heuristics for deciding whether to set 'true' or
'false':
- Everything target independent got 'true' as that is the expected
common output of the GCC builtins.
- If the target arch only has one way of implementing this operation,
set the flag in the way that exercises the most of codegen. For most
architectures this is also the likely path from a GCC builtin, with
'true' being set. It will (eventually) require lowering away that
difference, and then lowering to the architecture's operation.
- Otherwise, set the flag differently dependending on which target
operation should be tested.
Let me know if anyone has any issue with this pattern or would like
specific tests of another form. This should allow the x86 codegen to
just iteratively improve as I teach the backend how to differentiate
between the two forms, and everything else should remain exactly the
same.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@146370 91177308-0d34-0410-b5e6-96231b3b80d8
Patch by Brendon Cahoon!
This extends the existing LoopUnroll and LoopUnrollPass. Brendon
measured no regressions in the llvm test suite with -unroll-runtime
enabled. This implementation works by using the existing loop
unrolling code to unroll the loop by a power-of-two (default 8). It
generates an if-then-else sequence of code prior to the loop to
execute the extra iterations before entering the unrolled loop.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@146245 91177308-0d34-0410-b5e6-96231b3b80d8