through the use of 'fpmath' metadata. Currently this only provides a 'fpaccuracy'
value, which may be a number in ULPs or the keyword 'fast', however the intent is
that this will be extended with additional information about NaN's, infinities
etc later. No optimizations have been hooked up to this so far.
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This is mostly to test the waters. I'd like to get results from FNT
build bots and other bots running on non-x86 platforms.
This feature has been pretty heavily tested over the last few months by
me, and it fixes several of the execution time regressions caused by the
inlining work by preventing inlining decisions from radically impacting
block layout.
I've seen very large improvements in yacr2 and ackermann benchmarks,
along with the expected noise across all of the benchmark suite whenever
code layout changes. I've analyzed all of the regressions and fixed
them, or found them to be impossible to fix. See my email to llvmdev for
more details.
I'd like for this to be in 3.1 as it complements the inliner changes,
but if any failures are showing up or anyone has concerns, it is just
a flag flip and so can be easily turned off.
I'm switching it on tonight to try and get at least one run through
various folks' performance suites in case SPEC or something else has
serious issues with it. I'll watch bots and revert if anything shows up.
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once we start changing the block layout, so just nuke it. If anyone has
ideas about how to craft a code layout agnostic form of the test please
let me know.
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rotation. When there is a loop backedge which is an unconditional
branch, we will end up with a branch somewhere no matter what. Try
placing this backedge in a fallthrough position above the loop header as
that will definitely remove at least one branch from the loop iteration,
where whole loop rotation may not.
I haven't seen any benchmarks where this is important but loop-blocks.ll
tests for it, and so this will be covered when I flip the default.
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The test change is to account for the fact that the default disassembler behaviour has changed with regards to specifying the assembly syntax to use.
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laid out in a form with a fallthrough into the header and a fallthrough
out of the bottom. In that case, leave the loop alone because any
rotation will introduce unnecessary branches. If either side looks like
it will require an explicit branch, then the rotation won't add any, do
it to ensure the branch occurs outside of the loop (if possible) and
maximize the benefit of the fallthrough in the bottom.
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This is a complex change that resulted from a great deal of
experimentation with several different benchmarks. The one which proved
the most useful is included as a test case, but I don't know that it
captures all of the relevant changes, as I didn't have specific
regression tests for each, they were more the result of reasoning about
what the old algorithm would possibly do wrong. I'm also failing at the
moment to craft more targeted regression tests for these changes, if
anyone has ideas, it would be welcome.
The first big thing broken with the old algorithm is the idea that we
can take a basic block which has a loop-exiting successor and a looping
successor and use the looping successor as the layout top in order to
get that particular block to be the bottom of the loop after layout.
This happens to work in many cases, but not in all.
The second big thing broken was that we didn't try to select the exit
which fell into the nearest enclosing loop (to which we exit at all). As
a consequence, even if the rotation worked perfectly, it would result in
one of two bad layouts. Either the bottom of the loop would get
fallthrough, skipping across a nearer enclosing loop and thereby making
it discontiguous, or it would be forced to take an explicit jump over
the nearest enclosing loop to earch its successor. The point of the
rotation is to get fallthrough, so we need it to fallthrough to the
nearest loop it can.
The fix to the first issue is to actually layout the loop from the loop
header, and then rotate the loop such that the correct exiting edge can
be a fallthrough edge. This is actually much easier than I anticipated
because we can handle all the hard parts of finding a viable rotation
before we do the layout. We just store that, and then rotate after
layout is finished. No inner loops get split across the post-rotation
backedge because we check for them when selecting the rotation.
That fix exposed a latent problem with our exitting block selection --
we should allow the backedge to point into the middle of some inner-loop
chain as there is no real penalty to it, the whole point is that it
*won't* be a fallthrough edge. This may have blocked the rotation at all
in some cases, I have no idea and no test case as I've never seen it in
practice, it was just noticed by inspection.
Finally, all of these fixes, and studying the loops they produce,
highlighted another problem: in rotating loops like this, we sometimes
fail to align the destination of these backwards jumping edges. Fix this
by actually walking the backwards edges rather than relying on loopinfo.
This fixes regressions on heapsort if block placement is enabled as well
as lots of other cases where the previous logic would introduce an
abundance of unnecessary branches into the execution.
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thinking of generalizing it to be able to specify other freedoms beyond accuracy
(such as that NaN's don't have to be respected). I'd like the 3.1 release (the
first one with this metadata) to have the more generic name already rather than
having to auto-upgrade it in 3.2.
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When vectorizing pointer types it is important to realize that potential
pairs cannot be connected via the address pointer argument of a load or store.
This is because even after vectorization, the address is still a scalar because
the address of the higher half of the pair is implicit from the address of the
lower half (it need not be, and should not be, explicitly computed).
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For example, if llc cannot be found, the full python stacktrace is displayed
and no interesting information are provided.
+ fail the process when an exception occurs
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library return value optimization for phi uses. Even when the
phi itself is not dominated, the specific use may be dominated.
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There is an assert at line 558 in ScheduleDAGInstrs::buildSchedGraph(AliasAnalysis *AA).
This assert needs to addressed for post RA scheduler. Until that assert is addressed,
any passes that uses post ra scheduler will fail. So, I am temporarily disabling the
hexagon tests until that fix is in.
The assert is as follows:
assert(!MI->isTerminator() && !MI->isLabel() &&
"Cannot schedule terminators or labels!");
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of zero-initialized sections, virtual sections and common symbols
and preventing the loading of sections which are not required for
execution such as debug information.
Patch by Andy Kaylor!
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- FCOPYSIGN nodes that have operands of different types were not handled.
- Different code was generated depending on the endianness of the target.
Additionally, code is added that emits INS and EXT instructions, if they are
supported by target (they are R2 instructions).
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While there is an encoding for it in VUZP, the result of that is undefined,
so we should avoid it. Define the instruction as a pseudo for VTRN.32
instead, as the ARM ARM indicates.
rdar://11222366
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While there is an encoding for it in VZIP, the result of that is undefined,
so we should avoid it. Define the instruction as a pseudo for VTRN.32
instead, as the ARM ARM indicates.
rdar://11221911
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Original message:
Modify the code that lowers shuffles to blends from using blendvXX to vblendXX.
blendV uses a register for the selection while Vblend uses an immediate.
On sandybridge they still have the same latency and execute on the same execution ports.
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predicates.
Also remove NEON2 since it's not really useful and it is confusing. If
NEON + VFP4 implies NEON2 but NEON2 doesn't imply NEON + VFP4, what does it
really mean?
rdar://10139676
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1. The new instruction itinerary entries are not properly described.
2. The asm parser can't handle vfms and vfnms.
3. There were no assembler, disassembler test cases.
4. HasNEON2 has the wrong assembler predicate.
rdar://10139676
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- don't isntrument reads from constant globals.
Saves ~1.5% of instrumented instructions on CPU2006
(counting static instructions, not their execution).
- don't insrument reads from vtable (which is a global constant too).
Saves ~5%.
I did not measure the run-time impact of this,
but it is certainly non-negative.
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