With the new composite physical registers to represent arbitrary pairs
of DPR registers, we don't need the pseudo-registers anymore. Get rid of
a bunch of them that use DPR register pairs and just use the real
instructions directly instead.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@152045 91177308-0d34-0410-b5e6-96231b3b80d8
Work in progress. Parsing for non-writeback, single spaced register lists
works now. The rest have the representations better factored, but still
need more to be able to parse properly.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@146579 91177308-0d34-0410-b5e6-96231b3b80d8
Next step in the ongoing saga of NEON load/store assmebly parsing. Handle
VLD1 instructions that take a two-register register list.
Adjust the instruction definitions to only have the single encoded register
as an operand. The super-register from the pseudo is kept as an implicit def,
so passes which come after pseudo-expansion still know that the instruction
defines the other subregs.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@142670 91177308-0d34-0410-b5e6-96231b3b80d8
Encode the immediate into its 8-bit form as part of isel rather than later,
which simplifies things for mapping the encoding bits, allows the removal
of the custom disassembler decoding hook, makes the operand printer trivial,
and prepares things more cleanly for handling these in the asm parser.
rdar://10211428
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@140834 91177308-0d34-0410-b5e6-96231b3b80d8
Represent the operand value as it will be encoded in the instruction. This
allows removing the specialized encoder and decoder methods entirely. Add
an assembler match class while we're at it to lay groundwork for parsing the
thumb shift instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@137879 91177308-0d34-0410-b5e6-96231b3b80d8
Memory operand parsing is a bit haphazzard at the moment, in no small part
due to the even more haphazzard representations of memory operands in the .td
files. Start cleaning that all up, at least a bit.
The addressing modes in the .td files will be being simplified to not be
so monolithic, especially with regards to immediate vs. register offsets
and post-indexed addressing. addrmode3 is on its way with this patch, for
example.
This patch is foundational to enable going back to smaller incremental patches
for the individual memory referencing instructions themselves. It does just
enough to get the basics in place and handle the "make check" regression tests
we already have.
Follow-up work will be fleshing out the details and adding more robust test
cases for the individual instructions, starting with ARM mode and moving from
there into Thumb and Thumb2.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@136845 91177308-0d34-0410-b5e6-96231b3b80d8
Start of cleaning this up a bit. First step is to remove the encoder hook by
storing the operand as the bits it'll actually encode to so it can just be
directly used. Map it to the assembly source values 8/16/24 when we print it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@136152 91177308-0d34-0410-b5e6-96231b3b80d8
The immediate is in the range 1-32, but is encoded as 0-31 in a 5-bit bitfield.
Update the representation such that we store the operand as 0-31, allowing us
to remove the encoder method and the special case handling in the disassembler.
Update the assembly parser and the instruction printer accordingly.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135823 91177308-0d34-0410-b5e6-96231b3b80d8
Move the shift operator and special value (32 encoded as 0 for PKHTB) handling
into the instruction printer. This cleans up a bit of the disassembler
special casing for these instructions, more easily handles not printing the
operand at all for "lsl #0" and prepares for correct asm parsing of these
operands.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135626 91177308-0d34-0410-b5e6-96231b3b80d8
Print shifted immediate values directly rather than as a payload+shifter
value pair. This makes for more readable output assembly code, simplifies
the instruction printer, and is consistent with how Thumb immediates are
displayed.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134902 91177308-0d34-0410-b5e6-96231b3b80d8
also fix the encoding of the later.
- Add a new encoding bit to describe the index mode used in AM3.
- Teach printAddrMode3Operand to check by the addressing mode which
index mode to print.
- Testcases.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128832 91177308-0d34-0410-b5e6-96231b3b80d8
all LDR/STR changes and left them to a future patch. Passing all
checks now.
- Implement asm parsing support for LDRT, LDRBT, STRT, STRBT and
fix the encoding wherever is possible.
- Add a new encoding bit to describe the index mode used and teach
printAddrMode2Operand to check by the addressing mode which index
mode to print.
- Testcases
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128689 91177308-0d34-0410-b5e6-96231b3b80d8
- Implement asm parsing support for LDRT, LDRBT, STRT, STRBT and
{STR,LDC}{2}_{PRE,POST} fixing the encoding wherever is possible.
- Move all instructions which use am2offset without a pattern to use
addrmode2.
- Add a new encoding bit to describe the index mode used and teach
printAddrMode2Operand to check by the addressing mode which index
mode to print.
- Testcases
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128632 91177308-0d34-0410-b5e6-96231b3b80d8
{STR,LDC}{2}_PRE.
- Fixed the encoding in some places.
- Some of those instructions were using am2offset and now use addrmode2.
Codegen isn't affected, instructions which use SelectAddrMode2Offset were not
touched.
- Teach printAddrMode2Operand to check by the addressing mode which index
mode to print.
- This is a work in progress, more work to come. The idea is to change places
which use am2offset to use addrmode2 instead, as to unify assembly parser.
- Add testcases for assembly parser
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128585 91177308-0d34-0410-b5e6-96231b3b80d8