and %rcr_, leaving just %cr_ which is what people expect.
Updated the disassembler to support this unified register set.
Added a testcase to verify that the registers continue to be
decoded correctly.
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and diagnostic groups. This allows the compiler to group
diagnostics together (e.g. "Logic Warning",
"Format String Warning", etc) like the static analyzer does.
This is not exposed through anything in the compiler yet.
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sub-register indices and outputs a single super register which is formed from
a consecutive sequence of registers.
This is used as register allocation / coalescing aid and it is useful to
represent instructions that output register pairs / quads. For example,
v1024, v1025 = vload <address>
where v1024 and v1025 forms a register pair.
This really should be modelled as
v1024<3>, v1025<4> = vload <address>
but it would violate SSA property before register allocation is done.
Currently we use insert_subreg to form the super register:
v1026 = implicit_def
v1027 - insert_subreg v1026, v1024, 3
v1028 = insert_subreg v1027, v1025, 4
...
= use v1024
= use v1028
But this adds pseudo live interval overlap between v1024 and v1025.
We can now modeled it as
v1024, v1025 = vload <address>
v1026 = REG_SEQUENCE v1024, 3, v1025, 4
...
= use v1024
= use v1026
After coalescing, it will be
v1026<3>, v1025<4> = vload <address>
...
= use v1026<3>
= use v1026
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FU per CPU arch to 32 per intinerary allowing precise modelling of quite
complex pipelines in the future.
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code. It used to #include the enhanced disassembly
information for the targets it supported straight
out of lib/Target/{X86,ARM,...} but now it uses a
new interface provided by MCDisassembler, and (so
far) implemented by X86 and ARM.
Also removed hacky #define-controlled initialization
of targets in edis. If clients only want edis to
initialize a limited set of targets, they can set
--enable-targets on the configure command line.
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We are bound to fail! For proper disassembly, the well-known encoding bits
of the instruction must be fully specified.
This also removes pseudo instructions from considerations of disassembly,
which is a better design and less fragile than the name matchings.
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such that the non-VFP versions have no implicit defs of VFP registers.
If any callee-saved VFP registers are marked as having been defined, the
prologue/epilogue code will try to save and restore them.
Radar 7770432.
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I also added a rule to the ARM target's Makefile to
build the ARM-specific instruction information table
for the enhanced disassembler.
I will add the test harness for all this stuff in
a separate commit.
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argument that had to be between 0 and 7 to have any value,
firing an assert later in the AsmPrinter. Now, the
disassembler rejects instructions with out-of-range values
for that immediate.
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When a target instruction wants to set target-specific flags, it should simply
set bits in the TSFlags bit vector defined in the Instruction TableGen class.
This works well because TableGen resolves member references late:
class I : Instruction {
AddrMode AM = AddrModeNone;
let TSFlags{3-0} = AM.Value;
}
let AM = AddrMode4 in
def ADD : I;
TSFlags gets the expected bits from AddrMode4 in this example.
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backend (ARMDecoderEmitter) which emits the decoder functions for ARM and Thumb,
and the disassembler core which invokes the decoder function and builds up the
MCInst based on the decoded Opcode.
Reviewed by Chris Latter and Bob Wilson.
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doesn't need to be stable because the patterns are fully ordered.
Add a first level sort predicate that orders patterns in this
order: 1) scalar integer operations 2) scalar floating point
3) vector int 4) vector float. This is a trivial sort on their
top level pattern type so it is nice and transitive. The
benefit of doing this is that simple integer operations are
much more common than insane vector things and isel was trying
to match the big complex vector patterns before the simple
ones because the complexity of the vector operations was much
higher. Since they can't both match, it is best (for compile
time) to try the simple integer ones first.
This cuts down the # failed match attempts on real code by
quite a bit, for example, this reduces backtracks on crafty
(as a random example) from 228285 -> 188369.
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patterns within the generated matcher. This works great except
that the sort fails because the relation defined isn't
transitive. I have a much simpler solution coming next, but want
to archive the code.
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and those derived from them. These are obnoxious because
they were written as: PatLeaf<(bitconvert). Not having an
argument was foiling adding better type checking for operand
count matching up with what was required (in this case,
bitconvert always requires an operand!)
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transforming it into (add (i32 GPR), 4). This allows us to write type
generic multi patterns and have tblgen automatically drop the bitconvert
in the case when the types align. This allows us to fold an extra load
in the changed testcase.
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1, 1 cases which are by-far the most frequent. This shrinks the X86
isel table from 77014 -> 74657 bytes.
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issues to get here. We now trim the result type list of the
CompleteMatch or MorphNodeTo operation to be the same size as the
thing we're matching. this means that if you match (add GPR, GPR)
with an instruction that produces a normal result and a flag that
we now trim the result in tblgen instead of having to do it
dynamically. This exposed a bunch of inconsistencies in result
counting that happened to be getting lucky since the days of the
old isel.
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same vt multiple times for a register. For example,
ECX is in 5 different i32 reg classes, just return
1 i32 instead of 5.
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from two places in CodeGenDAGPatterns.cpp, and
use it in DAGISelMatcherGen.cpp instead of using
an incorrect predicate that happened to get lucky
on our current targets.
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results forward. We can now handle an instruction that
produces one implicit def and one result instead of one or
the other when not at the root of the pattern.
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Remove much horribleness from X86InstrFormats as a result. Similar
simplifications are probably possible for other targets.
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bytes instead of one byte. This is important because
we're running up to too many opcodes to fit in a byte
and it is aggrevated by FIRST_TARGET_MEMORY_OPCODE
making the numbering sparse. This just bites the
bullet and bloats out the table. In practice, this
increases the size of the x86 isel table from 74.5K
to 76K. I think we'll cope :)
This fixes rdar://7791648
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If a TableGen class has an initializer expression containing an X.Y subexpression,
AND X depends on template parameters,
AND those template parameters have defaults,
AND some parameters with defaults are beyond position 1,
THEN parts of the initializer expression are evaluated prematurely with the default values when the first explicit template parameter is substituted, before the remaining explicit template parameters have been substituted.
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to maintain a list of types (one for each result of
the node) instead of a single type. There are liberal
hacks added to emulate the old behavior in various
situations, but they can start disolving now.
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dag isel gen instead of instruction properties. This
allows the oh-so-useful behavior of matching a variadic
non-root node.
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record* -> instrinfo instead of std::string -> instrinfo.
This speeds up tblgen on cellcpu from 7.28 -> 5.98s with a debug
build (20%).
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like this:
def : Pat<(add ...),
(FOOINST)>;
When fooinst only has a single implicit def (e.g. to R1). This will be handled
as if written as (set R1, (FOOINST ...))
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U test/CodeGen/ARM/tls2.ll
U test/CodeGen/ARM/arm-negative-stride.ll
U test/CodeGen/ARM/2009-10-30.ll
U test/CodeGen/ARM/globals.ll
U test/CodeGen/ARM/str_pre-2.ll
U test/CodeGen/ARM/ldrd.ll
U test/CodeGen/ARM/2009-10-27-double-align.ll
U test/CodeGen/Thumb2/thumb2-strb.ll
U test/CodeGen/Thumb2/ldr-str-imm12.ll
U test/CodeGen/Thumb2/thumb2-strh.ll
U test/CodeGen/Thumb2/thumb2-ldr.ll
U test/CodeGen/Thumb2/thumb2-str_pre.ll
U test/CodeGen/Thumb2/thumb2-str.ll
U test/CodeGen/Thumb2/thumb2-ldrh.ll
U utils/TableGen/TableGen.cpp
U utils/TableGen/DisassemblerEmitter.cpp
D utils/TableGen/RISCDisassemblerEmitter.h
D utils/TableGen/RISCDisassemblerEmitter.cpp
U Makefile.rules
U lib/Target/ARM/ARMInstrNEON.td
U lib/Target/ARM/Makefile
U lib/Target/ARM/AsmPrinter/ARMInstPrinter.cpp
U lib/Target/ARM/AsmPrinter/ARMAsmPrinter.cpp
U lib/Target/ARM/AsmPrinter/ARMInstPrinter.h
D lib/Target/ARM/Disassembler
U lib/Target/ARM/ARMInstrFormats.td
U lib/Target/ARM/ARMAddressingModes.h
U lib/Target/ARM/Thumb2ITBlockPass.cpp
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(RISCDisassemblerEmitter) which emits the decoder functions for ARM and Thumb,
and the disassembler core which invokes the decoder function and builds up the
MCInst based on the decoded Opcode.
Added sub-formats to the NeonI/NeonXI instructions to further refine the NEONFrm
instructions to help disassembly.
We also changed the output of the addressing modes to omit the '+' from the
assembler syntax #+/-<imm> or +/-<Rm>. See, for example, A8.6.57/58/60.
And modified test cases to not expect '+' in +reg or #+num. For example,
; CHECK: ldr.w r9, [r7, #28]
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changing the primary datastructure from being a
"std::vector<unsigned char>" to being a new TypeSet class
that actually has (gasp) invariants!
This changes more things than I remember, but one major
innovation here is that it enforces that named input
values agree in type with their output values.
This also eliminates code that transparently assumes (in
some cases) that SDNodeXForm input/output types are the
same, because this is wrong in many case.
This also eliminates a bug which caused a lot of ambiguous
patterns to go undetected, where a register class would
sometimes pick the first possible type, causing an
ambiguous pattern to get arbitrary results.
With all the recent target changes, this causes no
functionality change!
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Now it will factor things like this:
CheckType i32
...
CheckOpcode ISD::AND
CheckType i64
...
into:
SwitchType:
i32: ...
i64:
CheckOpcode ISD::AND
...
This shrinks hte table by a few bytes, nothing spectacular.
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for CheckValueTypeMatcher. The isContradictory implementation
helps us factor better, shrinking x86 table from 79144 -> 78896
bytes.
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we sometimes emit nodes multiple times to string buffers to size them.
Compute the histogram correctly.
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sequence, just emit instruction predicates right before them. This
exposes yet more factoring opportunitites, shrinking the X86 table
to 79144 bytes.
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as the very last thing before node emission. This should
dramatically reduce the number of times we do 'MatchAddress'
on X86, speeding up compile time. This also improves comments
in the tables and shrinks the table a bit, now down to
80506 bytes for x86.
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SwitchOpcodeMatcher) and have DAGISelMatcherOpt form it. This
speeds up selection, particularly for X86 which has lots of
variants of instructions with only type differences.
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stuff now that we don't care about emulating the old broken
behavior of the old isel. This eliminates the
'CheckChainCompatible' check (along with IsChainCompatible) which
did an incorrect and inefficient scan *up* the chain nodes which
happened as the pattern was being formed and does the validation
at the end in HandleMergeInputChains when it forms a structural
pattern. This scans "down" the graph, which means that it is
quickly bounded by nodes already selected. This also handles
token factors that get "trapped" in the dag.
Removing the CheckChainCompatible nodes also shrinks the
generated tables by about 6K for X86 (down to 83K).
There are two pieces remaining before I can nuke PreprocessRMW:
1. I xfailed a test because we're now producing worse code in a
case that has nothing to do with the change: it turns out that
our use of MorphNodeTo will leave dead nodes in the graph
which (depending on how the graph is walked) end up causing
bogus uses of chains and blocking matches. This is really
bad for other reasons, so I'll fix this in a follow-up patch.
2. CheckFoldableChainNode needs to be improved to handle the TF.
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EmitMergeInputChainsMatcher node up into EmitResultCode. This
doesn't have much of an effect on the generated code, the X86
table is exactly the same size.
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ordered correctly. Previously it would get in trouble when
two patterns were too similar and give them nondet ordering.
We force this by using the record ID order as a fallback.
The testsuite diff is due to alpha patterns being ordered
slightly differently, the change is a semantic noop afaict:
< lda $0,-100($16)
---
> subq $16,100,$0
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structural matching code to be factored and shared this
shrinks the X86 isel table from 86537 to 83890 bytes.
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This allows formation of OpcodeSwitch for top level patterns, in
particular on X86. This saves about 1K of data space in the x86
table and makes the dispatch much more efficient.
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ComplexPattern at the root be generated multiple times, once
for each opcode they are part of. This encourages factoring
because the opcode checks get treated just like everything
else in the matcher.
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to a scope where every child starts with a CheckOpcode, but
executes more efficiently. Enhance DAGISelMatcherOpt to
form it.
This also fixes a bug in CheckOpcode: apparently the SDNodeInfo
objects are not pointer comparable, we have to compare the
enum name.
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pair. This encourages MorphNodeTo formation, this gets us 200
more MorphNodeTo's on X86 and shrinks the table a bit.
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so that we get grouping at the top level.
Add an optimization to reorder type check & record nodes
after opcode checks. We prefer to expose tree shape
matching which improves grouping and will enhance the next
optimization.
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dispatcher method. This eliminates the dependence of the new isel's
generated code on the old isel's predicates, however some random
hand written isel code still uses them.
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specifies whether there is an output flag or not. Use this
instead of redundantly encoding the chain/flag results in the
output vtlist.
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even some the old isel didn't. There are several parts of
this that make me feel dirty, but it's no worse than the
old isel. I'll clean up the parts I can do without ripping
out the old one next.
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