terms of store and load, which means bitcasting between scalar
integer and vector has endian-specific results, which undermines
this whole approach.
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the number of value bits, not the number of bits of allocation for in-memory
storage.
Make getTypeStoreSize and getTypeAllocSize work consistently for arrays and
vectors.
Fix several places in CodeGen which compute offsets into in-memory vectors
to use TargetData information.
This fixes PR1784.
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lowering and requires that certain types exist in ValueTypes.h. Modified widening to
check if an op can trap and if so, the widening algorithm will apply only the op on
the defined elements. It is safer to do this in widening because the optimizer can't
guarantee removing unused ops in some cases.
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really does need to be a vector type, because
TargetLowering::getOperationAction for SIGN_EXTEND_INREG uses that type,
and it needs to be able to distinguish between vectors and scalars.
Also, fix some more issues with legalization of vector casts.
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divide/remainder since these operations can trap by unroll them and adding undefs
for the resulting vector.
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stack slots and giving them different PseudoSourceValue's did not fix the
problem of post-alloc scheduling miscompiling llvm itself.
- Apply Dan's conservative workaround by assuming any non fixed stack slots can
alias other memory locations. This means a load from spill slot #1 cannot
move above a store of spill slot #2.
- Enable post-alloc scheduling for x86 at optimization leverl Default and above.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
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value. Adjust other code to deal with that correctly. Make
DAGTypeLegalizer::PromoteIntRes_EXTRACT_VECTOR_ELT take advantage of
this new flexibility to simplify the code and make it deal with unusual
vectors (like <4 x i1>) correctly. Fixes PR3037.
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number of elements. Make some simplifications based
on this (in particular SplitVecRes_SETCC). Tighten
up some checking while there.
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finishes off enough support for vector compares to get the icmp/fcmp
version of 2008-07-23-VSetCC.ll passing.
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PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
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ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
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type as the vector element type: allow them to be of
a wider integer type than the element type all the way
through the system, and not just as far as LegalizeDAG.
This should be safe because it used to be this way
(the old type legalizer would produce such nodes), so
backends should be able to handle it. In fact only
targets which have legal vector types with an illegal
promoted element type will ever see this (eg: <4 x i16>
on ppc). This fixes a regression with the new type
legalizer (vec_splat.ll). Also, treat SCALAR_TO_VECTOR
the same as BUILD_VECTOR. After all, it is just a
special case of BUILD_VECTOR.
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and expanding a bit convert (PR3711). In both cases, we extract the
valid part of the widen vector and then do the conversion.
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instruction. The class also consolidates the code for detecting constant
splats that's shared across PowerPC and the CellSPU backends (and might be
useful for other backends.) Also introduces SelectionDAG::getBUID_VECTOR() for
generating new BUILD_VECTOR nodes.
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(Note: Eventually, commits like this will be handled via a pre-commit hook that
does this automagically, as well as expand tabs to spaces and look for 80-col
violations.)
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