This speed up LiveVariables on instcombine at -O0 -g from 0.3855s to 0.3503s. Look for more improvements in this area soon!
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instruction to execute. This can be used for transformations (like two-address
conversion) to remat an instruction instead of generating a "move"
instruction. The idea is to decrease the live ranges and register pressure and
all that jazz.
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- Cleaned up how the prologue-epilogue inserter loops over the instructions.
- Instead of restarting the processing of an instruction if we remove an
implicit kill, just update the end iterator and make sure that the iterator
isn't incremented.
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marking both a super- and sub-register as "killed". This removes implicit uses
that are marked as "killed".
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%r3 on PPC) in their ASM files. However, it's hard for humans to read
during debugging. Adding a new field to the register data that lets you
specify a different name to be printed than the one that goes into the
ASM file -- %x3 instead of %r3, for instance.
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initializer problem, a minor tweak to the way the
DAGISelEmitter finds load/store nodes, and a renaming of the
new PseudoSourceValue objects.
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in the backend. Introduce a new SDNode type, MemOperandSDNode, for
holding a MemOperand in the SelectionDAG IR, and add a MemOperand
list to MachineInstr, and code to manage them. Remove the offset
field from SrcValueSDNode; uses of SrcValueSDNode that were using
it are all all using MemOperandSDNode now.
Also, begin updating some getLoad and getStore calls to use the
PseudoSourceValue objects.
Most of this was written by Florian Brander, some
reorganization and updating to TOT by me.
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over to using them, instead of diddling Flags directly. Change the
various flags from const variables to enums.
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that it is cheap and efficient to get.
Move a variety of predicates from TargetInstrInfo into
TargetInstrDescriptor, which makes it much easier to query a predicate
when you don't have TII around. Now you can use MI->getDesc()->isBranch()
instead of going through TII, and this is much more efficient anyway. Not
all of the predicates have been moved over yet.
Update old code that used MI->getInstrDescriptor()->Flags to use the
new predicates in many places.
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it now returns the machineinstr of the use. To get the operand, use I.getOperand().
Add a new MachineRegisterInfo::replaceRegWith, which is basically like
Value::replaceAllUsesWith.
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operands. The lists are currently kept in MachineRegisterInfo, but it does
not yet provide an iterator interface to them.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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e.g. MO.isMBB() instead of MO.isMachineBasicBlock(). I don't plan on
switching everything over, so new clients should just start using the
shorter names.
Remove old long accessors, switching everything over to use the short
accessor: getMachineBasicBlock() -> getMBB(),
getConstantPoolIndex() -> getIndex(), setMachineBasicBlock -> setMBB(), etc.
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- Eliminate the static "print" method for operands, moving it
into MachineOperand::print.
- Change various set* methods for register flags to take a bool
for the value to set it to. Remove unset* methods.
- Group methods more logically by operand flavor in MachineOperand.h
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- Add getParent() accessors.
- Move SubReg out of the AuxInfo union, to make way for future changes.
- Remove the getImmedValue/setImmedValue methods.
- in some MachineOperand::Create* methods, stop initializing fields that are dead.
MachineInstr:
- Delete one copy of the MachineInstr printing code, now there is only one dump
format and one copy of the code.
- Make MachineOperand use the parent field to get info about preg register names if
no target info is otherwise available.
- Move def/use/kill/dead flag printing to the machineoperand printer, so they are
always printed for an operand.
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MachineOperand auxInfo. Previous clunky implementation uses an external map
to track sub-register uses. That works because register allocator uses
a new virtual register for each spilled use. With interval splitting (coming
soon), we may have multiple uses of the same register some of which are
of using different sub-registers from others. It's too fragile to constantly
update the information.
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(almost) a register copy. However, it always coalesced to the register of the
RHS (the super-register). All uses of the result of a EXTRACT_SUBREG are sub-
register uses which adds subtle complications to load folding, spiller rewrite,
etc.
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