now that printBasicBlockLabel is only used for starting
a MBB. This allows elimination of a bunch of arguments.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@81684 91177308-0d34-0410-b5e6-96231b3b80d8
Move GetMBBSymbol up to AsmPrinter and make printBasicBlockLabel use it so that
we only have one place that decides what to name bb labels. Hopefully various
clients of printBasicBlockLabel can start using GetMBBSymbol instead.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@81652 91177308-0d34-0410-b5e6-96231b3b80d8
object, the timer it creates was not being deleted. Since the
timer belonged to a static timer group, the timer group would
be destroyed on shutdown, and would notice and complain that
not all timers it contained were destroyed.
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from the exception tables. However, Duncan explained why it's a can of worms to
do it the GCC way. I went back to doing it the LLVM way and added Duncan's
explanation so that I don't do this again in the future.
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like what GCC outputs. The mysterious code to insert padding wasn't in GCC at
all. I modified the TType base offset code to calculate the offset like GCC
does, though.
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code within it was the same inside and out. There's still a problem of the
TypeInfoSize should be the size of the TType format encoding (at least that's
what GCC thinks it should be).
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Basically, this patch is working towards removing the hard-coded values that are
output for the CIE. In particular, the CIE augmentation and the CIE augmentation
size. Both of these should be calculated. In the process, I was able to make a
bunch of code simpler.
The encodings for the personality, LSDA, and FDE in the CIE are still not
correct. They should be generated either from target-specific callbacks (blech!)
or grokked from first-principles.
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the MCInst path of the asmprinter. Instead, pull comment printing
out of the autogenerated asmprinter into each target that uses the
autogenerated asmprinter. This causes code duplication into each
target, but in a way that will be easier to clean up later when more
asmprinter stuff is commonized into the base AsmPrinter class.
This also fixes an xcore strangeness where it inserted two tabs
before every instruction.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@81396 91177308-0d34-0410-b5e6-96231b3b80d8
to instructions instead of zero extended ones. This makes the asmprinter
print signed values more consistently. This apparently only really affects
the X86 backend.
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instruction to insert before can be end(). getDebugLoc on
end() returns an invalid value, therefore use the debug
loc of the call instruction, and give it to InsertLabel.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@81207 91177308-0d34-0410-b5e6-96231b3b80d8
from floating-point to integer first, and bitcast the result
back to floating-point. Previously, this test was passing by
falling back to SelectionDAG lowering. The resulting code isn't
as nice, but it's correct and CodeGen now stays on the fast path.
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Do not use DenseMap operator[] because it inserts new entry if lookup fails. Use find() to check an entry in a DenseMap first.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@81058 91177308-0d34-0410-b5e6-96231b3b80d8
a new class, MachineInstrIndex, which hides arithmetic details from
most clients. This is a step towards allowing the register allocator
to update/insert code during allocation.
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for the complicated case where one register is tied to multiple destinations.
This avoids the extra scan of instruction operands that was introduced by
my recent change. I also pulled some code out into a separate
TryInstructionTransform method, added more comments, and renamed some
variables.
Besides all those changes, this takes care of a FIXME in the code regarding
an assumption about there being a single tied use of a register when
converting to a 3-address form. I'm not aware of cases where that assumption
is violated, but the code now only attempts to transform an instruction,
either by commuting its operands or by converting to a 3-address form,
for the simple case where there is a single pair of tied operands.
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avoid reloads by reusing clobbered registers.
This was causing issues in 256.bzip2 when compiled with PIC for
a while (starting at r78217), though the problem has since been masked.
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tied to different source registers, the TwoAddressInstructionPass needs to
be smarter. Change it to check before replacing a source register whether
that source register is tied to a different destination register, and if so,
defer handling it until a subsequent iteration.
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makes an eggregious hack somewhat more palatable. Bringing the LSDA forward
and making it a GV available for reference would be even better, but is
beyond the scope of what I'm looking to solve at this point.
Objective C++ code could generate function names that broke the previous
scheme. This fixes that.
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modify the type and location debug information for these variables to match the
programmer's expectations.
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Shared landing pads run into trouble with SJLJ, as the dispatch table is
mapped to call sites, and merging the pads will throw that off. There needs
to be a one-to-one mapping of landing pad exception table entries to invoke
call points.
Detecting the shared pad during lowering of SJLJ info insn't sufficient, as
the dispatch function may still need separate destinations to properly
handle phi-nodes.
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encodings.
- Make some of the values emitted by the FDEs dependent upon the pointer
size. This is in line with how GCC does things. And it has the benefit of
working for Darwin in 64-bit mode now.
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and make the reference pointer size as it should be.
Fixes an abort on a testcase derived from libunwind's personality
test in 64-bit.
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A include/llvm/ADT/iterator.cmake
U autoconf/configure.ac
--- Reverse-merging r80161 into '.':
U cmake/config-ix.cmake
--- Reverse-merging r80171 into '.':
U Makefile
--- Reverse-merging r80173 into '.':
U configure
U include/llvm/Config/config.h.in
--- Reverse-merging r80180 into '.':
A include/llvm/ADT/iterator.h.in
Despite common miscomceptions, iterator.h is alive and well. It broke the build
bots for several hours. And yet no one bothered to look at them.
Gabor and Doug, please review your changes and make sure that they actually
build before resubmitting them.
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do extra checking when it succeeds, as those are cases where
CodeGen will be doing particularly interesting CFG modifications.
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