unifying the copied algorithms and saving over 500 LOC. There should
be no functionality change, but please test on your favorite x86
target.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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e.g. MO.isMBB() instead of MO.isMachineBasicBlock(). I don't plan on
switching everything over, so new clients should just start using the
shorter names.
Remove old long accessors, switching everything over to use the short
accessor: getMachineBasicBlock() -> getMBB(),
getConstantPoolIndex() -> getIndex(), setMachineBasicBlock -> setMBB(), etc.
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if we are just going to store it back anyway. This improves things
like:
double foo();
void bar(double *P) { *P = foo(); }
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SelectionDAG::getConstant, in the same way as vector floating-point
constants. This allows the legalize expansion code for @llvm.ctpop and
friends to be usable with vector types.
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possible before resorting to pextrw and pinsrw.
- Better codegen for v4i32 shuffles masquerading as v8i16 or v16i8 shuffles.
- Improves (i16 extract_vector_element 0) codegen by recognizing
(i32 extract_vector_element 0) does not require a pextrw.
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the function type, instead they belong to functions
and function calls. This is an updated and slightly
corrected version of Reid Spencer's original patch.
The only known problem is that auto-upgrading of
bitcode files doesn't seem to work properly (see
test/Bitcode/AutoUpgradeIntrinsics.ll). Hopefully
a bitcode guru (who might that be? :) ) will fix it.
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sometimes emit "zero" and "all one" vectors multiple times,
for example:
_test2:
pcmpeqd %mm0, %mm0
movq %mm0, _M1
pcmpeqd %mm0, %mm0
movq %mm0, _M2
ret
instead of:
_test2:
pcmpeqd %mm0, %mm0
movq %mm0, _M1
movq %mm0, _M2
ret
This patch fixes this by always arranging for zero/one vectors
to be defined as v4i32 or v2i32 (SSE/MMX) instead of letting them be
any random type. This ensures they get trivially CSE'd on the dag.
This fix is also important for LegalizeDAGTypes, as it gets unhappy
when the x86 backend wants BUILD_VECTOR(i64 0) to be legal even when
'i64' isn't legal.
This patch makes the following changes:
1) X86TargetLowering::LowerBUILD_VECTOR now lowers 0/1 vectors into
their canonical types.
2) The now-dead patterns are removed from the SSE/MMX .td files.
3) All the patterns in the .td file that referred to immAllOnesV or
immAllZerosV in the wrong form now use *_bc to match them with a
bitcast wrapped around them.
4) X86DAGToDAGISel::SelectScalarSSELoad is generalized to handle
bitcast'd zero vectors, which simplifies the code actually.
5) getShuffleVectorZeroOrUndef is updated to generate a shuffle that
is legal, instead of generating one that is illegal and expecting
a later legalize pass to clean it up.
6) isZeroShuffle is generalized to handle bitcast of zeros.
7) several other minor tweaks.
This patch is definite goodness, but has the potential to cause random
code quality regressions. Please be on the lookout for these and let
me know if they happen.
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1) Change the interface to TargetLowering::ExpandOperationResult to
take and return entire NODES that need a result expanded, not just
the value. This allows us to handle things like READCYCLECOUNTER,
which returns two values.
2) Implement (extremely limited) support in LegalizeDAG::ExpandOp for MERGE_VALUES.
3) Reimplement custom lowering in LegalizeDAGTypes in terms of the new
ExpandOperationResult. This makes the result simpler and fully
general.
4) Implement (fully general) expand support for MERGE_VALUES in LegalizeDAGTypes.
5) Implement ExpandOperationResult support for ARM f64->i64 bitconvert and ARM
i64 shifts, allowing them to work with LegalizeDAGTypes.
6) Implement ExpandOperationResult support for X86 READCYCLECOUNTER and FP_TO_SINT,
allowing them to work with LegalizeDAGTypes.
LegalizeDAGTypes now passes several more X86 codegen tests when enabled and when
type legalization in LegalizeDAG is ifdef'd out.
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adjustment fields, and an optional flag. If there is a "dynamic_stackalloc" in
the code, make sure that it's bracketed by CALLSEQ_START and CALLSEQ_END. If
not, then there is the potential for the stack to be changed while the stack's
being used by another instruction (like a call).
This can only result in tears...
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Now both subtarget define getMaxInlineSizeThreshold and the expansion uses it.
This should not change generated code.
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transformation. Previously, it's restricted by ensuring the number of load uses
is one. Now the restriction is loosened up by allowing setcc uses to be
"extended" (e.g. setcc x, c, eq -> setcc sext(x), sext(c), eq).
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To do this it is necessary to add a "always inline" argument to the
memcpy node. For completeness I have also added this node to memmove
and memset. I have also added getMem* functions, because the extra
argument makes it cumbersome to use getNode and because I get confused
by it :-)
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was stored to the acutal stack slot before the parameters were
lowered to their stack slot. This could cause arguments to be
overwritten by the return address if the called function had less
parameters than the caller function. The update should remove the
last failing test case of llc-beta: SPASS.
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for fastcc from X86CallingConv.td. This means that nested functions
are not supported for calling convention 'fastcc'.
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enabled by passing -tailcallopt to llc. The optimization is
performed if the following conditions are satisfied:
* caller/callee are fastcc
* elf/pic is disabled OR
elf/pic enabled + callee is in module + callee has
visibility protected or hidden
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use ISD::{S,U}DIVREM and ISD::{S,U}MUL_HIO. Move the lowering code
associated with these operators into target-independent in LegalizeDAG.cpp
and TargetLowering.cpp.
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The only generated code difference is that now we call memcpy when
the size of the array is unknown. This matches GCC behavior and is
better since the run time value can be arbitrarily large.
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both results with a single div or idiv instruction. This uses new X86ISD
nodes for DIV and IDIV which are introduced during the legalize phase
so that the SelectionDAG's CSE can automatically eliminate redundant
computations.
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the check to see if the assembler supports .loc from X86TargetLowering
into the superclass TargetLowering.
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instead of ISD::LABEL with a manual .debug_line entry when the assembler
supports .file and .loc directives.
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asm to die with:
ScheduleDAG.cpp:269: failed assertion `false && "Couldn't find the register class"'
instead of:
failed assertion `RegMap->getRegClass(VReg) == RC && "Register class of operand and regclass of use don't agree!"'
yay.
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keep f32 in SSE registers and f64 in x87. This
is effectively a new codegen mode.
Change addLegalFPImmediate to permit float and
double variants to do different things.
Adjust callers.
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double from some of the many places in the optimizers
it appears, and do something reasonable with x86
long double.
Make APInt::dump() public, remove newline, use it to
dump ConstantSDNode's.
Allow APFloats in FoldingSet.
Expand X86 backend handling of long doubles (conversions
to/from int, mostly).
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access to bits). Use them in place of float and
double interfaces where appropriate.
First bits of x86 long double constants handling
(untested, probably does not work).
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Use APFloat in UpgradeParser and AsmParser.
Change all references to ConstantFP to use the
APFloat interface rather than double. Remove
the ConstantFP double interfaces.
Use APFloat functions for constant folding arithmetic
and comparisons.
(There are still way too many places APFloat is
just a wrapper around host float/double, but we're
getting there.)
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Add APFloat interfaces to ConstantFP, SelectionDAG.
Fix integer bit in double->APFloat conversion.
Convert LegalizeDAG to use APFloat interface in
ConstantFPSDNode uses.
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in the trampoline lowering. Lookup the jump and
mov opcodes for the trampoline rather than hard
coding them.
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Coping 100MB array (after a warmup) shows that glibc 2.6.1 implementation on
x86-64 (core 2) is 30% faster (from 0.270917s to 0.188079s)
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(constants are still not handled). Adds ConvertActions
to control fp-to-fp conversions (these are currently
defaulted for all other targets, so no changes there).
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Last x87 bits for full functionality (not
thoroughly tested, and long doubles do not work
in SSE modes at all - use -mcpu=i486 for now)
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Generalize isPSHUFDMask and add a unary SHUFPD pattern so that SHUFPD's
memory operand alignment can be tested as well, with a fix to avoid
breaking MMX's use of isPSHUFDMask.
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Make the alignedload and alignedstore patterns always require 16-byte
alignment. This way when they are used in the "Fs" instructions, in which
a vector instruction is used for a scalar purpose, they can still require
the full vector alignment. And add a regression test for this.
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