Vince Weaver
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e41bad95b7
|
peasant: can actually wear the robe
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2021-11-29 00:51:25 -05:00 |
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Vince Weaver
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b59d3d0233
|
peasant: move score/speaker code to common qload
needed so we can score points from parse_input
(mostly for wear robe)
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2021-11-29 00:43:12 -05:00 |
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Vince Weaver
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b62f231868
|
peasant: can now get riches
and also the baby
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2021-11-27 01:36:40 -05:00 |
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Vince Weaver
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9b09cb0f93
|
peasant: start hooking up Kerrek
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2021-11-21 01:16:03 -05:00 |
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Vince Weaver
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719468727d
|
peasant: can now find the trinket
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2021-11-18 23:54:25 -05:00 |
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Vince Weaver
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7785e05a47
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peasant: hookup table lookup dialog for common parse_input
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2021-11-16 00:10:44 -05:00 |
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Vince Weaver
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72b4c5475b
|
peasant: hook up the map
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2021-11-07 14:01:30 -05:00 |
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Vince Weaver
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f95efa1a13
|
peasant: hook up hidden glen
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2021-11-01 00:13:47 -04:00 |
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Vince Weaver
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b49e5f00e8
|
peasant: hook up well level
this involves parsing the nouns twice to handle things like
put pebbles in well
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2021-10-31 00:01:12 -04:00 |
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Vince Weaver
|
bef6200f28
|
peasant: hook up inn
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2021-10-28 23:31:08 -04:00 |
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Vince Weaver
|
f995111688
|
peasant: hook up cliff actions
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2021-10-28 13:57:48 -04:00 |
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Vince Weaver
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87768bca9f
|
peasant: fully hook up baby lady cottage
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2021-10-28 00:02:49 -04:00 |
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Vince Weaver
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b4b5650fd6
|
peasant: hook up the new "next level" code
this was in preparation to getting the going-inside-buildings code
working
that still doesn't work for unknown reasons
|
2021-10-27 15:20:58 -04:00 |
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Vince Weaver
|
543dfbc2bd
|
peasant: can get the pebbles
|
2021-10-25 00:44:57 -04:00 |
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Vince Weaver
|
47c0154e2b
|
peasant: fix embarassing bug where we were only parsing properly by luck
|
2021-10-24 23:19:14 -04:00 |
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Vince Weaver
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b171eb446f
|
peasant: hook up a lot mroe dialog
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2021-10-24 22:13:58 -04:00 |
|
Vince Weaver
|
d1e12097e6
|
peasant: hook up some more dialog
|
2021-10-23 21:14:29 -04:00 |
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Vince Weaver
|
ae64926183
|
peasant4: work on ned's hut
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2021-10-22 16:46:31 -04:00 |
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Vince Weaver
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c59fa6c0e4
|
peasant: load parse_input high
have the actual compressed strings loaded by each individual section
|
2021-10-20 23:54:09 -04:00 |
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Vince Weaver
|
b96ebe6bf3
|
peasant: move loadsave to qload
saves space, also needed if we are going to move parse_text high
|
2021-10-20 23:21:00 -04:00 |
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Vince Weaver
|
3347ef3f5e
|
peasant: hook up some of archery scene
|
2021-10-20 16:37:54 -04:00 |
|
Vince Weaver
|
75001b09a3
|
peasant: hook up mud puddle dialog
|
2021-10-20 13:34:59 -04:00 |
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Vince Weaver
|
1c2aac5b5a
|
peasant: hook up text in hay bale level
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2021-10-20 12:12:13 -04:00 |
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Vince Weaver
|
d7150059db
|
peasant: hook up text in river/stone level
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2021-10-20 11:39:34 -04:00 |
|
Vince Weaver
|
02c0799b69
|
peasant: hook up mountain pass parsing
|
2021-10-20 00:47:40 -04:00 |
|
Vince Weaver
|
0bccb44c8a
|
peasant: auto-generate the verb lookup table
|
2021-10-19 23:56:02 -04:00 |
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Vince Weaver
|
c122842bf3
|
peasant: more hooking up of mountain pass
|
2021-10-19 16:59:46 -04:00 |
|
Vince Weaver
|
80cef5d3b7
|
peasant: hook up more pass dialog
|
2021-10-19 15:55:24 -04:00 |
|
Vince Weaver
|
a98a86590c
|
peasant: more work on noun parsing
more or less works
|
2021-10-18 23:42:02 -04:00 |
|
Vince Weaver
|
0fe2a32098
|
peasant: more work on parser
|
2021-10-18 16:55:10 -04:00 |
|
Vince Weaver
|
f4ae730fab
|
peasant: optimize text box drawing
|
2021-10-18 14:18:13 -04:00 |
|
Vince Weaver
|
7bece92e85
|
peasant: put in all the verbs
|
2021-10-18 14:01:13 -04:00 |
|
Vince Weaver
|
2644d60974
|
peasant: actually call a room-specific look
|
2021-10-18 00:41:50 -04:00 |
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Vince Weaver
|
88b1989f87
|
peasant: default to language card bank1 when not showing inventory
|
2021-10-17 22:56:46 -04:00 |
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Vince Weaver
|
738a305897
|
peasant: hook up game over screen
no animation yet though
|
2021-10-13 01:04:05 -04:00 |
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Vince Weaver
|
44c975b77a
|
peasant: update intro
|
2021-10-12 19:25:53 -04:00 |
|
Vince Weaver
|
c0e41a9255
|
peasant: hook up a bunch more text parsing
|
2021-10-12 12:19:14 -04:00 |
|
Vince Weaver
|
ef86ae6ea1
|
peasant: move to jump table for decoding text
|
2021-10-12 08:18:33 -04:00 |
|
Vince Weaver
|
60fb88076f
|
peasant: more fixes for lowercase input
|
2021-10-04 21:51:20 -04:00 |
|
Vince Weaver
|
7239ea553f
|
peasant: add "where" command
|
2021-10-03 22:41:02 -04:00 |
|
Vince Weaver
|
c8d61d3051
|
peasant: hook up some dialog
|
2021-10-03 21:59:24 -04:00 |
|
Vince Weaver
|
c340aa6bbe
|
peasant: centralize peasant text
|
2021-09-30 00:25:03 -04:00 |
|
Vince Weaver
|
be70f8451d
|
peasant: hook up actual parser
not sure how optimized this will be, but it's a start
|
2021-09-29 23:51:04 -04:00 |
|
Vince Weaver
|
1ad76c384c
|
peasant: more background work
|
2021-09-29 16:13:38 -04:00 |
|
Vince Weaver
|
4a32b31c4d
|
peasant: save almost works
well it does but there's a weird bug when loading it back
|
2021-09-29 00:17:39 -04:00 |
|
Vince Weaver
|
6838fb8038
|
peasant: more work on loadsave
|
2021-09-21 00:14:09 -04:00 |
|
Vince Weaver
|
4223028a9d
|
peasant: start work on load game support
|
2021-09-19 18:49:00 -04:00 |
|
Vince Weaver
|
971aa1c147
|
peasant: more work on inventory
|
2021-08-31 01:15:12 -04:00 |
|
Vince Weaver
|
814d465eaa
|
peasant: add priority graphic loading
|
2021-08-24 13:38:03 -04:00 |
|
Vince Weaver
|
8ea755c9a2
|
peasant: peasantry too big, split up in 4 pieces
|
2021-08-18 00:29:23 -04:00 |
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