4am
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1a0a725b67
|
shave some bytes
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2021-10-24 01:36:09 -04:00 |
|
4am
|
9b9cf58c4b
|
merge SHR artwork
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2021-10-19 19:39:57 -04:00 |
|
Peter Ferrie
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4332cce869
|
fix some crashes, shave some bytes
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2021-10-13 15:58:26 -07:00 |
|
Peter Ferrie
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a1b8afe939
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consolidate SS and ATTRACT
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2021-10-12 16:37:59 -07:00 |
|
Peter Ferrie
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e63d2f473d
|
consolidate FX
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2021-10-07 23:28:11 -07:00 |
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4am
|
9e74cb1b6d
|
fix typo and clarify comment
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2020-11-09 19:44:53 -05:00 |
|
Peter Ferrie
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532ce58a16
|
shave some bytes, fix VIDHD speaker behaviour
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2020-11-09 10:45:03 -08:00 |
|
Peter Ferrie
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60663f5e8d
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Revert "I don't know. Let's try it."
This reverts commit 37520a357f .
Yeah, let's not do that after all.
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2020-07-29 21:18:02 -07:00 |
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Peter Ferrie
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37520a357f
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I don't know. Let's try it.
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2020-07-29 21:12:25 -07:00 |
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Tom Greene
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33e8319078
|
Treat SHR registers as write-only (#318)
* Treat SHR registers as write-only
* Revert "no VidHD"
This reverts commit dffb3b1cda .
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2020-07-29 22:27:46 -04:00 |
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4am
|
b432732426
|
some comments
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2020-04-01 11:57:21 -04:00 |
|
4am
|
0d5a07b9b0
|
Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
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4am
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d484e98073
|
don't store game display names that we can calculate from filename
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2020-03-18 12:08:39 -04:00 |
|
4am
|
d0cc8ecee1
|
a little refactoring
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2020-03-15 11:23:56 -04:00 |
|
Peter Ferrie
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bd85b43606
|
load decrunch on-the-fly
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2020-03-13 19:04:03 -07:00 |
|
Peter Ferrie
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f4b1c35e6e
|
save some bytes
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2020-03-12 17:03:37 -07:00 |
|
Peter Ferrie
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094cc9fddd
|
compress DHGR, too
|
2020-03-12 12:36:01 -07:00 |
|
Peter Ferrie
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bf86cb788b
|
accelerate decompression
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2020-03-11 21:19:42 -07:00 |
|
Peter Ferrie
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95550fcf70
|
support compressed HGR/SHR
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2020-03-11 17:41:16 -07:00 |
|
4am
|
7b1b6ed3e1
|
some comments
|
2019-10-13 22:22:47 -04:00 |
|
4am
|
7ea1e6277a
|
DHGR color fix
|
2019-10-12 12:23:15 -04:00 |
|
Peter Ferrie
|
ee89815f11
|
shave some bytes
|
2019-10-09 19:21:46 -07:00 |
|
Peter Ferrie
|
89869a2d3d
|
shave some bytes
|
2019-10-09 18:02:46 -07:00 |
|
4am
|
441a8f27f5
|
shave some bytes
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2019-10-08 14:57:40 -04:00 |
|
4am
|
436522857a
|
.
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2019-10-08 13:22:29 -04:00 |
|
4am
|
370ea947cd
|
shave some bytes
|
2019-10-07 23:47:36 -04:00 |
|
4am
|
87a707898c
|
refactor GetGameDisplayName
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2019-09-21 22:25:34 -04:00 |
|
4am
|
87362071c1
|
.
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2019-09-21 18:11:52 -04:00 |
|
4am
|
cc7ea09ec9
|
refactoring
|
2019-09-21 18:04:38 -04:00 |
|
4am
|
8e19fc9c5b
|
refactor PlayGame
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2019-09-20 23:26:32 -04:00 |
|
4am
|
b0cf49b86f
|
refactor LoadFile and LoadDHRFile
|
2019-09-09 22:38:17 -04:00 |
|
4am
|
1d7e3bd1b9
|
refactor SetPath slightly
|
2019-09-09 14:11:49 -04:00 |
|
4am
|
e453a52256
|
add GR attract mode and action screenshots for lo-res games
|
2019-07-15 11:42:05 -04:00 |
|
4am
|
5822a2b078
|
.
|
2019-06-30 15:18:51 -04:00 |
|
4am
|
79a6ecd479
|
fix DHGR mode on IIgs
|
2019-06-30 13:59:06 -04:00 |
|
4am
|
531abf6076
|
named constants
|
2019-06-27 10:55:07 -04:00 |
|
4am
|
52f55fb682
|
set LC RAM bank after Reenter, fix MachineStatus confusion
|
2019-06-27 09:51:17 -04:00 |
|
4am
|
23844487b8
|
mini attract mode
|
2019-06-26 22:51:34 -04:00 |
|
4am
|
6da3cba47a
|
refactoring and comments
|
2019-06-25 22:44:39 -04:00 |
|
4am
|
74f6cebac4
|
move parse.games to init, update dates, other comments
|
2019-06-23 22:32:18 -04:00 |
|
4am
|
08ca4a940a
|
self-running demo fixes, per-game attract mode configuration files WIP
|
2019-06-22 15:50:24 -04:00 |
|
4am
|
c9a00d6bef
|
change LoadFile API
|
2019-06-18 22:40:17 -04:00 |
|
4am
|
11df6957bc
|
fix LoadSHRTransition and document the underlying cause
|
2019-01-18 09:19:32 -05:00 |
|
4am
|
b5b1c0f384
|
Robotron fixes, split SHR slideshows
|
2019-01-17 22:09:36 -05:00 |
|
4am
|
1552275076
|
refactor
|
2019-01-14 19:06:58 -05:00 |
|