Thomas Harte
e803f993b7
Increases minimum macOS version to 10.14.
...
This is lazy, but it means I definitely don't need non-Metal fallback code.
2020-11-13 19:48:45 -05:00
Thomas Harte
5dbc87caf0
Smarter: just ensures any attached panels are closed at close().
2020-11-13 19:09:30 -05:00
Thomas Harte
4862ccc947
Dismisses ROM requester upon that cancel too.
2020-11-13 19:01:53 -05:00
Thomas Harte
e1ecf66485
Dismisses sheet before closing document.
2020-11-13 19:00:37 -05:00
Thomas Harte
2c71ba0744
Ameliorates against a potential NSRangeException.
2020-11-13 18:29:48 -05:00
Thomas Harte
a7aeb779e9
Disables Apple Silicon binaries until I have some means to test.
2020-11-13 18:07:45 -05:00
Thomas Harte
e72cfbf447
Stop assuming that NSNotification => window.isVisible.
2020-11-13 18:04:31 -05:00
Thomas Harte
0c04a376c4
Stop assuming that NSNotification => window.isVisible.
2020-11-13 18:03:46 -05:00
Thomas Harte
3c6dc4c448
Merge branch 'master' into AppleIIgs
2020-11-13 12:51:53 -05:00
Thomas Harte
86a24cc928
Allows Xcode to bump its versioning on the ROM requester too.
2020-11-13 12:23:48 -05:00
Thomas Harte
e8b52d20e9
Slightly tweaks machine picker for macOS Big Sur.
2020-11-13 12:14:35 -05:00
Thomas Harte
a15af1df5e
Attempts to use the other bit of disk drive control, the 5.25"/3.5" select.
...
For the record, the ROM thinks it finds some Smartport devices and then attempts to talk to them. Since none is present, it blocks forever.
2020-11-11 17:55:50 -05:00
Thomas Harte
6d3d7c6006
It seems like this fix is no longer needed.
2020-11-11 17:30:22 -05:00
Thomas Harte
7aea3dc124
Corrects R4G4B4 and R2G2B2 output.
2020-11-07 23:15:48 -05:00
Thomas Harte
93968d267d
Corrects R4G4B4 and R2G2B2 output.
2020-11-07 22:19:27 -05:00
Thomas Harte
4f9d06d8c7
Merge pull request #846 from MaddTheSane/maddsIIgs
...
Use url(forResource:... instead of path(forResource:…
2020-11-06 09:39:27 -05:00
C.W. Betts
189a468ad4
Use url(forResource:... instead of path(forResource:… as it cuts down on creating a URL struct.
2020-11-05 14:42:39 -07:00
C.W. Betts
a3414c2673
Update 65816kromTests.swift
...
Only have one runTest method.
2020-11-05 14:36:34 -07:00
Thomas Harte
5126163c5d
Attempts to reduce pull request heft.
...
Given that the licensing of krom's tests is uncertain, and I've given credit and an appropriate link, I needn't include the original code.
2020-11-04 21:49:45 -05:00
Thomas Harte
cc6c0d535c
Stubs in some of the sound GLU registers.
2020-11-04 21:29:44 -05:00
Thomas Harte
e3147b6b45
Introduces a pre-STP/WAI limit for the MSC test.
...
This way I retain testing of NOP, BRK, COP and WDM.
2020-11-03 20:59:07 -05:00
Thomas Harte
cc5ec78156
Provides something on WAI/STP; sizes STY by the x flag; disables MSC test.
2020-11-03 20:17:44 -05:00
Thomas Harte
5cbb91f352
Fixes COP
vector, ensures WDM
skips a byte.
2020-11-03 20:01:02 -05:00
Thomas Harte
bf85d71674
Brings ADC into conformance. Fixes JML
.
2020-11-03 18:12:10 -05:00
Thomas Harte
426e90eebf
Adds logic to work around Nintendo dependence in the krom tests.
...
Let the real work begin!
2020-11-03 14:18:40 -05:00
Thomas Harte
3889646d6b
Takes a swing at incorporating krom's 65816 test suite. At least as far as ADC.
2020-11-02 21:09:32 -05:00
Thomas Harte
2da71acefd
Stubs in the ADB GLU.
2020-10-31 21:00:15 -04:00
Thomas Harte
45f5896b76
Stubs video switches into the IIgs.
2020-10-31 20:39:32 -04:00
Thomas Harte
1b28d929e4
Factors out the Apple II/IIe video switches and mode selection logic.
2020-10-31 20:02:50 -04:00
Thomas Harte
1249fb598b
Factors Apple's RTC out of the Macintosh.
2020-10-29 21:03:02 -04:00
Thomas Harte
bdda84dfde
Adds a very basic shadowing test.
...
For the record, I'm aware that there's a lot here that I'm not testing. I think the smart move is to get towards a running machine and see which configurations it actually tries to set up, then follow along with appropriate testing; it might cause me to discover a flaw in my comprehension before I've made the same mistake in both the code and a test.
2020-10-27 19:59:41 -04:00
Thomas Harte
74f9f6ad3b
Tests and corrects ROM access beyond bank $00.
2020-10-27 19:02:15 -04:00
Thomas Harte
f830f6a57a
Adds failing test of initial ROM mirroring.
...
It's the end of the evening, so this is it for today.
2020-10-25 22:13:54 -04:00
Thomas Harte
82c733c68c
Adds some very basic actual tests.
2020-10-25 21:40:50 -04:00
Thomas Harte
ed510409c4
Starts memory map test class, already finding a typo.
2020-10-25 21:31:21 -04:00
Thomas Harte
7614eba4bf
Factors out the IIgs memory map logic.
...
As testing would be rational.
2020-10-25 21:10:04 -04:00
Thomas Harte
9371a8993f
Factors out auxiliary memory switches and related decisions.
2020-10-22 22:33:31 -04:00
Thomas Harte
410c99de54
Factors out the language card memory selection logic.
2020-10-22 21:01:12 -04:00
Thomas Harte
a5dcab4092
Ensures machines with no audio output are handled correctly.
2020-10-21 21:16:00 -04:00
Thomas Harte
8bde2e5f4c
Slightly neatens Cocoa machine picker.
2020-10-20 22:25:39 -04:00
Thomas Harte
5287c57ee0
Adds the IIgs as a user-selectable machine.
...
Albeit that there is no underlying machine yet.
2020-10-20 22:18:11 -04:00
Thomas Harte
ab07814614
Eliminates now-broken 65816 flow test.
2020-10-19 21:02:46 -04:00
Thomas Harte
1653abdf88
Adds the .lst; otherwise I'll probably just lose it.
2020-10-19 20:58:24 -04:00
Thomas Harte
b3ab9fff9b
Imports a custom-built copy of Klaus Dormann's 65C02 test, with only 65816-compatible parts.
...
Thereby fixes another couple of 65816 issues — BRK(, etc) not clearing the decimal flag, and `TRB d` being mismapped.
2020-10-19 19:27:16 -04:00
Thomas Harte
99eba2f8ba
Ensures intended 65816 exception behaviour.
...
i.e. the relevant micro-op sequence exists, and its operation isn't lost. Also sets the 65816 by default to jump straight into power-on, not to execute an instruction first. That shouldn't make a functional difference, but it makes debugging easier because it makes startup fully deterministic.
2020-10-18 14:43:47 -04:00
Thomas Harte
69509f6502
Attempts to bring a little more consistency to my use of Swift in test code.
2020-10-17 22:42:54 -04:00
Thomas Harte
c3187fdbe1
Makes minor formatting improvement.
2020-10-17 22:31:51 -04:00
Thomas Harte
42228ea955
Adds 65C02As6502 test, to round out the set.
2020-10-17 22:31:32 -04:00
Thomas Harte
3c6adc1ff4
Completes 65816 addressing mode tests and corresponding fixes.
2020-10-14 22:00:52 -04:00
Thomas Harte
e511d33a7c
Adds test for [d], y; fixes implementation.
2020-10-14 21:42:41 -04:00
Thomas Harte
c35969d677
Adds tests for (d, x) and (d), y. Both amply tested in emulation mode, so no problems.
...
Five to go, all potentially troublesome.
2020-10-14 21:38:00 -04:00
Thomas Harte
27afb8f0a7
Adds direct indirect long test, and thereby fixes addressing mode.
...
Nine to go!
2020-10-14 21:26:20 -04:00
Thomas Harte
327ab81436
Fills in direct, x and (direct) tests, fixing implementation of the latter.
...
10 to go.
2020-10-14 21:17:28 -04:00
Thomas Harte
db7178495f
Implements direct and final absolute test.
...
14 to go.
2020-10-14 20:57:47 -04:00
Thomas Harte
979186e71d
Transcribes the English-language versions of the outstanding tests.
...
Passing these will make me willing to call the 65816 functionality provisionally done, other than making sureI signal VPA, VDA, VPB, etc, correctly.
2020-10-14 13:56:37 -04:00
Thomas Harte
f05e0d956b
Adds a TODO list in order to keep an end in sight.
2020-10-13 21:43:42 -04:00
Thomas Harte
b22aa5d699
Starts transcribing the addressing examples I have into tests.
...
Correspondingly extends the exposed register set and test-machine addressing range.
2020-10-13 21:38:30 -04:00
Thomas Harte
3e6a2adaaf
Corrects absolute, x and absolute, y addressing modes.
2020-10-13 20:30:39 -04:00
Thomas Harte
6a47571d17
Stops truncating tests by two bytes.
...
Not that it seems to have been problematic.
2020-10-12 21:53:27 -04:00
Thomas Harte
28da1a724a
Introduces Jeek816 test case.
2020-10-12 21:43:44 -04:00
Thomas Harte
5dc3cd3a2f
Starts using Jeek816 for a basic native-mode audit. Fixes absolute long addressing.
2020-10-11 22:02:46 -04:00
Thomas Harte
486324ecab
This test isn't actually 65816-compatible.
2020-10-10 18:19:48 -04:00
Thomas Harte
340ad093a6
Adds 65816 runs of the final tranche of applicable tests.
2020-10-10 17:26:41 -04:00
Thomas Harte
0fe09cd1e4
Knocks SBC into producing likely results; disables Lorenz testing.
2020-10-10 17:13:16 -04:00
Thomas Harte
09fba72d58
Adds flag manipulation, ADC and SBC 65816 tests.
...
The latter two fail.
2020-10-10 11:30:15 -04:00
Thomas Harte
7966592fae
Corrects ROL d.
2020-10-10 11:22:23 -04:00
Thomas Harte
6efe4e1753
Fixes AND, EOR, ORA. Takes an unsuccessful shot at ROL.
2020-10-10 10:53:17 -04:00
Thomas Harte
536c4d45c1
Adds additional 65816 tests, some failing; seeks to improve carry behaviour in ASL and ROL.
2020-10-10 10:11:57 -04:00
Thomas Harte
a02f88fe7c
Confirms a couple more of the easy sets.
2020-10-10 09:34:29 -04:00
Thomas Harte
d9be6ab806
Confirms that a few other simple tests work immediately on the 65816.
2020-10-09 23:26:35 -04:00
Thomas Harte
290598429a
Applies indirect page zero emulation mode addressing constraint to ix addressing.
...
Lorenz's LDA tests now pass in emulation mode.
2020-10-09 23:22:48 -04:00
Thomas Harte
776f014dbe
Attempts LDA tests against the 65816.
...
Result: ix is faulty. Which we already knew.
2020-10-09 22:23:54 -04:00
Thomas Harte
88293909f4
Enables running of a first test on the 65816.
2020-10-09 21:44:47 -04:00
Thomas Harte
9b6c48631d
Removes usage of a JAM instruction to spot end-of-tests.
2020-10-09 21:39:34 -04:00
Thomas Harte
0418f51ef2
Takes a shot at emulation-mode 'exceptions'.
...
It's just RTI and correct decimal SBC left of the official 6502s now, I think.
2020-10-08 17:52:13 -04:00
Thomas Harte
b578240993
Adds a further error.
...
Clearly I've severely overloaded 'JMP' and not fully thought through where it gets its addresses from.
2020-10-07 21:47:58 -04:00
Thomas Harte
1ba0a117e7
Corrects PLB, PLD, PLP.
2020-10-07 20:23:53 -04:00
Thomas Harte
f7b119ffe1
Moves temporary logging, fixes branch instructions.
2020-10-07 19:57:58 -04:00
Thomas Harte
a4cec95db1
Corrects load and transfer flag oversights.
2020-10-07 19:36:23 -04:00
Thomas Harte
84c4fa197b
Corrects DEX mapping, notes new Dormann failure case.
2020-10-07 18:48:03 -04:00
Thomas Harte
18e8d6ce06
Makes an effort to factor out the 6502's [lazy] flags.
...
This is preparatory to deciding which instructions, if any, are worth factoring out.
2020-10-05 22:23:33 -04:00
Thomas Harte
a72ac8294c
Adds 65816 alternates to Klaus Dormann's tests.
...
While also correcting a couple of misspellings of his name. Apologies, Klaus!
2020-09-29 18:49:58 -04:00
Thomas Harte
ef1a514785
Introduces 6502Selector, for picking either a 6502 or a 65816 based on a single template parameter.
2020-09-28 21:35:46 -04:00
Thomas Harte
6635876e7e
Performs a bare factoring out of the 6502 bus handler.
2020-09-28 18:43:53 -04:00
Thomas Harte
5645f90abe
Takes a minor first step towards actually performing 65816 instructions.
2020-09-27 22:20:58 -04:00
Thomas Harte
b96cd4d18b
Resolves another unsafe pointer assumption.
2020-09-27 22:20:13 -04:00
Thomas Harte
8641494809
Resolve various test-case warnings.
2020-09-27 15:10:29 -04:00
Thomas Harte
5449e90b34
Edges towards offering the 65816 as another type of 6502 for testing.
2020-09-26 22:31:50 -04:00
Thomas Harte
f87fe92bc8
Begins a meandering road towards the 65816.
2020-09-23 22:14:42 -04:00
Thomas Harte
a781c3eb4d
Resolves thread-unsafe access of _view.bounds
.
2020-09-22 22:13:37 -04:00
Thomas Harte
2d9dd6704a
Merge branch 'master' of github.com:TomHarte/CLK
2020-09-22 22:07:47 -04:00
Thomas Harte
5741e22e29
Switch back to debug-by-default builds.
2020-09-20 18:22:13 -04:00
Thomas Harte
703065a0a5
Takes a run at timer-linked PB7 output behaviour.
...
Seemingly sufficiently to pass the VICE test (which I've transcribed), though with some guesswork.
2020-09-20 14:51:59 -04:00
Thomas Harte
291aa42fe1
Corrects test target.
2020-09-19 21:20:37 -04:00
Thomas Harte
061288f5a7
Add the Macintosh to the Mac kiosk mode informal test set.
2020-09-15 22:49:00 -04:00
Thomas Harte
bc8787ded6
Improves macro safety.
2020-09-15 22:26:33 -04:00
Thomas Harte
82dbdf7dfc
Switches to using regular linear interpolation for supersampling.
2020-09-14 22:36:00 -04:00
Thomas Harte
8557bb2136
Adds minor exposition.
2020-09-14 20:39:52 -04:00
Thomas Harte
c0c7818d5d
Reintroduces screenshots.
2020-09-14 20:33:05 -04:00
Thomas Harte
ceeadd6a33
Edges up towards reimplementing screenshots.
2020-09-13 22:30:17 -04:00
Thomas Harte
1a2545fdea
Excises dangling references to OpenGLView
, reinstates display link.
2020-09-13 22:11:51 -04:00
Thomas Harte
c5e9a74c88
Uses DisplayMetrics to disable supersampling when too slow.
2020-09-13 21:07:59 -04:00
Thomas Harte
d7972a7b86
Enforces across-the-board supersampling.
...
I'm damned if I can figure out how to talk an MTKView, or Metal in general, into supersampling so as a first effort this does it in software.
2020-09-13 19:30:26 -04:00
Thomas Harte
bcaceff378
Simplifies in-Metal transform logic, loading responsibility for setup onto the CPU.
...
I think I've also finally excised whatever order-of-operations issue I was having with regard to non-4:3 displays.
2020-09-10 20:32:58 -04:00
Thomas Harte
d7b405c6f8
Ensures direct luminance -> 'RGB' video doesn't go down the composition pipeline.
2020-09-10 13:20:40 -04:00
Thomas Harte
edf8cf4dc6
Completes the set of with/without gamma, and ensures correct alpha selection.
...
Also culls some other repetitive TODOs.
2020-09-09 19:28:38 -04:00
Thomas Harte
dfcc8e9822
Switches some of the interpolated fields to half precision.
2020-09-09 18:17:05 -04:00
Thomas Harte
016e96e6f8
Extends usage of half
. Possibly towards its conclusion.
2020-09-09 15:10:19 -04:00
Thomas Harte
e7ce03c418
Attempts to ensure initial finalised line texture state.
...
This was an attempt to remove the vertical line on the left of a composite display. Obviously the cause is not as suspected.
2020-09-09 13:15:21 -04:00
Thomas Harte
3d392dd81d
Completes conversion of composite & S-Video per-pixel processing to 16-bit floats.
2020-09-09 13:02:04 -04:00
Thomas Harte
42d810db7f
Switches per-pixel uniforms to halfs.
2020-09-09 10:53:09 -04:00
Thomas Harte
18571e8351
Also calculates a chroma kernel size, though it isn't used for anything yet.
2020-09-08 20:08:56 -04:00
Thomas Harte
dda1649ab7
Introduces smaller luma kernel functions where useable.
2020-09-08 19:55:37 -04:00
Thomas Harte
c82e0df071
Starts a transition towards half-precision arithmetic.
2020-09-08 19:37:36 -04:00
Thomas Harte
06b7ea5a6e
Strips the luma kernel back to 1d.
2020-09-08 19:15:19 -04:00
Thomas Harte
c49fcb9ec9
Based on further play: one box filter to separate luma/chroma, another to filter chroma, plus a FIR sharpen on luma.
2020-09-08 16:35:05 -04:00
Thomas Harte
0e44d6d214
Experiments with an all-box filter.
2020-09-08 16:19:08 -04:00
Thomas Harte
6adad7fbf5
Starts experimenting again with box filters.
2020-09-07 22:47:49 -04:00
Thomas Harte
de6ed7b615
Corrects phase-linked luminance support.
2020-09-07 20:53:28 -04:00
Thomas Harte
07dcb4dbb1
Starts reintroducing brightness, gamma and transparency for composite and S-Video pipelines.
2020-09-07 18:19:13 -04:00
Thomas Harte
e99896eadc
At least nominates alpha, gamma and brightness to metal.
2020-09-04 16:07:58 -04:00
Thomas Harte
489701afcb
Fixes window resizing.
2020-09-03 21:28:39 -04:00
Thomas Harte
55e576cc57
Ensures unpainted areas in composite displays have a non-asymptotic effect on luminance calculations.
2020-09-03 21:10:30 -04:00
Thomas Harte
6bd8ec9545
Alas, 1.0 seems to be the limit for proper artefact colour.
2020-09-03 20:53:45 -04:00
Thomas Harte
5cd8d86eef
Switches to dynamic generation of the 'sharpness' filter, correcting issues with the Apple II (amongst others).
2020-09-03 20:48:44 -04:00
Thomas Harte
74d0acdaec
Fixes non-RGB colour composite generation.
...
The hard-coded sharpen filter proves to be a really bad fit for the Apple II though.
2020-09-03 19:04:17 -04:00
Thomas Harte
0288a1974b
Tries: separate filters for chroma and luma, plus a post-separation sharpen filter on the latter.
2020-09-03 13:18:21 -04:00
Thomas Harte
6efd8782fe
Tweaks coefficients some more; makes sure that data is never larger than the intermediate buffers.
2020-09-02 20:14:41 -04:00
Thomas Harte
8bab9d5d60
Corrects S-Video and composite generation for RGB[1/2/4] sources.
...
Also toys with a double luminance filter in order to try to sharpen chrominance. But maybe I should be looking at other convolutions entirely?
2020-09-02 19:13:54 -04:00
Thomas Harte
7e58648743
Corrects front-running bug, plays further with colour amplitude.
2020-09-02 15:51:48 -04:00
Thomas Harte
0f0c3e616d
Tweaks some numbers.
...
I'm largely treading water here. Probably time to think about the race.
2020-09-02 08:17:01 -04:00
Thomas Harte
c7ce65ea4c
Attempts fully to restore composite video.
...
Subject to some sort of nasty race condition for the time being.
2020-09-02 08:03:10 -04:00
Thomas Harte
c36247b609
Ensures reuse of offset buffers.
...
There seems to be some sort of epic race condition as the drawing pipeline lags though. Will need to investigate.
2020-09-01 22:11:48 -04:00
Thomas Harte
15296e43a4
Attempts correctly to set up the CPU side of a composite video pipeline, at least.
...
So: I think this is really close, but I'm out of time for the day.
2020-09-01 21:58:33 -04:00
Thomas Harte
f2929230a2
[Experimentally] introduces blending between computed S-Video fragments.
2020-09-01 21:37:36 -04:00
Thomas Harte
bf252b8061
Fixes sizing of buffers to the current output.
2020-09-01 21:33:54 -04:00
Thomas Harte
9e2bf2af7e
Restricts S-Video processing to updated lines.
2020-09-01 21:27:40 -04:00
Thomas Harte
245f2654f0
Shifts S-Video processing into the compute shader.
2020-09-01 20:37:11 -04:00
Thomas Harte
67ca298a72
Forces a no-op compute shader into the S-Video pipeline.
...
The intention is to restrict the area acted over, and to do the S-Video filtering in there. Then I'll just need two such stages for composite.
2020-09-01 18:39:52 -04:00
Thomas Harte
67d4dbf91a
Starts girding for a third pipeline.
2020-08-31 20:01:59 -04:00
Thomas Harte
b344269140
I think I accept the need for intermediate steps now.
...
This allocates storage.
2020-08-30 20:21:01 -04:00
Thomas Harte
bb547610f2
Adds commentary, shrinks some intermediate texture sizes.
2020-08-30 12:06:29 -04:00
Thomas Harte
1e1f007bb7
Possibly convinces myself that no-separation chroma/luma isn't practical.
...
... as appealing as it may be, were filters perfect.
2020-08-29 21:25:49 -04:00
Thomas Harte
c40d858f02
Switches back to angular stuff at input resolution; ensures all S-Video modes work.
...
Now to roll back onto composite. Fingers crossed!
2020-08-29 20:54:46 -04:00
Thomas Harte
3d564d85fd
Proves that per-pixel sine/cos evaluation avoids phase issues.
...
Even in PAL mode. But I'd rather not _require_ this as it kind of negates directly-sampled input.
2020-08-29 18:53:37 -04:00
Thomas Harte
02cea40ffa
Attempts to avoid introducing phase error in scanToComposition.
...
Also brightens S-Video up to RGB levels.
2020-08-25 22:41:37 -04:00
Thomas Harte
e502d336db
Having decided that these things probably need to be separate, starts drilling down on S-Video.
2020-08-25 22:05:19 -04:00
Thomas Harte
807cb99f6d
Composite angles are signed.
2020-08-23 21:39:04 -04:00
Thomas Harte
7ca0362f23
Treads water.
...
Difficult current question: why does the Atari 2600's display change colours as the display tries to achieve horizontal lock? Phase should be unchanged. Ergo something is amiss.
2020-08-23 21:03:26 -04:00
Thomas Harte
56c7bd242a
Marginally tidies.
2020-08-22 16:38:36 -04:00
Thomas Harte
5c6112415a
Sets appropriate clear colour for composition render pass.
2020-08-21 22:41:54 -04:00
Thomas Harte
bf6a0c9fc4
Achieves a return of composite colour for RGB-producing machines.
2020-08-21 22:06:36 -04:00
Thomas Harte
d54b937ab6
Starts trying to do actual composite processing.
2020-08-21 21:11:25 -04:00
Thomas Harte
7c23c32e44
Corrects composition colour phase.
2020-08-20 20:45:45 -04:00
Thomas Harte
4e21d24b5f
Corrects composition colour amplitude.
2020-08-20 20:34:37 -04:00
Thomas Harte
ad6fb85fda
Corrects use of composition buffer.
...
Something is still very obviously amiss in colour processing somewhere down the line, but the correct forms are once again visibly in evidence.
2020-08-20 20:21:28 -04:00
Thomas Harte
5dc39a5d24
Adds the composition render pass.
...
Albeit that something here doesn't work at present.
2020-08-19 21:56:53 -04:00
Thomas Harte
3597f687de
Continues sidling towards composite & S-Video handling.
2020-08-19 21:20:06 -04:00
Thomas Harte
8811506adf
Starts towards building a compound[/composition?] buffer.
...
I now need to discover whether I can use natural integer texture coordinates.
2020-08-17 22:10:02 -04:00
Thomas Harte
11dec6fc0f
Avoids a redundant clear.
2020-08-17 22:09:15 -04:00
Thomas Harte
59c4c8233f
Generalises existing scanToDisplay
to add lineToDisplay
.
2020-08-17 21:15:19 -04:00
Thomas Harte
9da79d2d81
Clarifies scaling logic.
2020-08-17 20:29:46 -04:00
Thomas Harte
27e8a3a1b5
Obeys modals' zoom.
...
Subject to an attempt at factoring aspect ratio differences.
2020-08-16 21:11:43 -04:00
Thomas Harte
745797b596
Introduces a stencil buffer plus the inter-frame clearing it allows.
2020-08-16 16:42:32 -04:00
Thomas Harte
940e9e037e
Adds first_scan
to LineMetadata.
...
Also reorders `Line` fields to match `Scan` fields, just for visual consistency.
2020-08-16 08:59:37 -04:00
Thomas Harte
512c0079a9
Makes thread safe.
2020-08-15 21:52:55 -04:00
Thomas Harte
645c29f853
Adds an intermediate buffer to correct inter-frame smoothing.
...
Also goes someway back to the old scan output scheduling, albeit presently with limited thread safety.
2020-08-15 21:24:10 -04:00
Thomas Harte
e55945674d
Reduces main thread blocking.
2020-08-14 22:16:49 -04:00
Thomas Harte
7ac88536dd
Respects machine aspect ratio.
...
To an extent. Doesn't currently deal with cropping of machines when the window aspect ratio is smaller.
2020-08-14 21:24:25 -04:00
Thomas Harte
230b9fc9e6
Permits multiple simultaneous scan reading ranges.
...
Also updates the OpenGL scan target as per the latest movements of things.
2020-08-12 22:08:41 -04:00
Thomas Harte
27ca782cac
Enables blending; attempts to enable frame preservation.
...
The latter seems to be evidencing a double buffer at play. More investigation required.
On the plus side, the direct route is still well within GPU budget at 4k on my Core M. So a huge improvement there.
2020-08-12 19:34:07 -04:00
Thomas Harte
a136a00a2f
Takes a shot at adding RGB -> S-Video and composite conversion, for all RGB types.
2020-08-11 22:11:50 -04:00
Thomas Harte
4b55df1cb4
Starts upon a macro-oriented means of RGB input function generation.
2020-08-10 22:03:39 -04:00
Thomas Harte
b9309268ba
Possibly finally succeeds at moving Accelerate.framework to where it should be.
2020-08-10 21:46:11 -04:00
Thomas Harte
8fa89baf54
Slightly cleans up Xcode project; reenables kiosk-for-Mac builds.
2020-08-10 21:43:32 -04:00
Thomas Harte
8374a5e579
Adds superficially correct compositeSampleLuminance8Phase8
function.
...
Thereby uncovering a minor error in my decoding of colour phase.
2020-08-10 21:33:59 -04:00
Thomas Harte
525233e10b
Ensures all input data types are parseable in Metal.
...
Though now I need to think a bit more about the best way to compose signal-type conversions, and whether output-type calculations (i.e. gamma, brightness) are applied.
2020-08-10 19:47:47 -04:00
Thomas Harte
eadda6a967
Further strips OpenGL from the macOS target.
2020-08-09 22:17:27 -04:00
Thomas Harte
3d6590af89
Throws out a little more OpenGL.
2020-08-09 22:11:31 -04:00
Thomas Harte
28d933d5d6
Does just enough to get 8-bit RGB and 1-bit luminance machines to display.
...
Assuming an 'RGB' output.
2020-08-09 21:19:07 -04:00
Thomas Harte
a118594c8b
Hacks to make RGB1 visible (in a fashion).
2020-08-09 20:45:51 -04:00
Thomas Harte
93c6105442
Corrects calculation of dirty texture area.
2020-08-09 20:45:14 -04:00
Thomas Harte
57fecdc09e
Ties everything together in an attempt to display RGB scans.
...
I'm actually just getting a mess of pixels, but it's something!
2020-08-09 18:41:15 -04:00
Thomas Harte
cd491bb6e0
Cleans up project file; macOS 10.13 is definitely the deployment target.
2020-08-09 18:27:57 -04:00
Thomas Harte
f16ad8f71d
Takes a shot at submitting texture changes.
2020-08-09 17:59:52 -04:00
Thomas Harte
e340685a99
Seemingly proves that proper geometry is reaching Metal by drawing scans.
...
No in-buffer accumulation yet, but this is progress. If I can add accumulation and stencil clearing, I'm not doing badly.
2020-08-08 23:11:44 -04:00
Thomas Harte
df89a8771c
Makes an attempt to have the emulator fill the actual GPU buffers.
...
Not that they're drawn from correctly yet. I might first take a run at a new quick-path output route for emulated RGB displays, that just seeks to use the scans directly. No intermediate buffers. Besides probably being a good feature, it'll be a good way to ramp further up with Metal.
2020-08-08 22:49:02 -04:00
Thomas Harte
bdcf266e45
Having learnt a bit more: eliminates Metal attribute
tags, switches to more natural expression of structs.
...
Also thereby eliminates the need for a forced alignas(4) on various structs.
2020-08-08 17:27:32 -04:00
Thomas Harte
edf41b06fd
Eliminates the quad buffer.
...
Vertices can be adduced from vertex ID.
2020-08-08 17:12:49 -04:00
Thomas Harte
38960a08d6
Adds adjustment for display aspect ratio.
...
While also realising that I appear to be getting away without an MTLVertexDescriptor for Scans. Maybe OpenGL has prejudiced me, and they're actually optional for interleaved data?
2020-08-07 22:29:24 -04:00
Thomas Harte
fbda7aab23
Does just enough to get the correct (aspect ratio aside) output of scan outlines.
...
So, up next, can I start streaming these things?
2020-08-07 22:20:01 -04:00
Thomas Harte
c575aa0640
Adds a buffer for scans, and posts two test instances.
2020-08-07 22:03:54 -04:00
Thomas Harte
bb55ecc101
Disables --volume for kiosk mode testing.
2020-08-07 21:19:53 -04:00
Thomas Harte
4421acef34
Gets some uniforms in on the action.
...
With some effort towards scans, but incompletely so.
2020-08-07 21:19:17 -04:00
Thomas Harte
219923bd63
Reduces vertex size, draws a quad.
2020-08-05 21:33:25 -04:00
Thomas Harte
7551782a25
Switches to interleaved vertex data.
...
This more closely relates to what I actually want to do.
2020-08-05 17:27:43 -04:00
Thomas Harte
eff24a8726
My first baby steps in Metal continue; here's a triangle.
2020-08-04 21:49:01 -04:00
Thomas Harte
72df6e52cd
This is possibly at least dispatching an empty command buffer correctly.
2020-08-04 19:44:56 -04:00
Thomas Harte
e235a45abb
Breaks all output.
...
... by switching out NSOpenGLView for MKLView with no drawing infrastructure yet in place.
2020-08-04 18:22:14 -04:00
Thomas Harte
ee1d7eb61f
Makes more buffer-specific stuff private.
2020-07-23 23:06:14 -04:00