providing a misleading facility. It's used once in the MIPS backend
and hardcoded as "\t.globl\t" everywhere else.
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that it is cheap and efficient to get.
Move a variety of predicates from TargetInstrInfo into
TargetInstrDescriptor, which makes it much easier to query a predicate
when you don't have TII around. Now you can use MI->getDesc()->isBranch()
instead of going through TII, and this is much more efficient anyway. Not
all of the predicates have been moved over yet.
Update old code that used MI->getInstrDescriptor()->Flags to use the
new predicates in many places.
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up to the various compiler pipelines.
This doesn't actually add support for any GC algorithms, which means it
temporarily breaks a few tests. To be fixed shortly.
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for non-function GV relocations that require function address stubs (e.g. Mac OS X in non-static mode).
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it now returns the machineinstr of the use. To get the operand, use I.getOperand().
Add a new MachineRegisterInfo::replaceRegWith, which is basically like
Value::replaceAllUsesWith.
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operands. The lists are currently kept in MachineRegisterInfo, but it does
not yet provide an iterator interface to them.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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e.g. MO.isMBB() instead of MO.isMachineBasicBlock(). I don't plan on
switching everything over, so new clients should just start using the
shorter names.
Remove old long accessors, switching everything over to use the short
accessor: getMachineBasicBlock() -> getMBB(),
getConstantPoolIndex() -> getIndex(), setMachineBasicBlock -> setMBB(), etc.
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- eliminate the auxInfo union, merging it into the contents union. This shaves
4 bytes off MachineOperand on a 32-bit machine.
- Use accessors in ctor methods.
- Add comments.
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- Eliminate the static "print" method for operands, moving it
into MachineOperand::print.
- Change various set* methods for register flags to take a bool
for the value to set it to. Remove unset* methods.
- Group methods more logically by operand flavor in MachineOperand.h
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- Add getParent() accessors.
- Move SubReg out of the AuxInfo union, to make way for future changes.
- Remove the getImmedValue/setImmedValue methods.
- in some MachineOperand::Create* methods, stop initializing fields that are dead.
MachineInstr:
- Delete one copy of the MachineInstr printing code, now there is only one dump
format and one copy of the code.
- Make MachineOperand use the parent field to get info about preg register names if
no target info is otherwise available.
- Move def/use/kill/dead flag printing to the machineoperand printer, so they are
always printed for an operand.
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operand type.
2. Move these create methods below the accessors.
3. Simplify all the MachineInstr::add* methods to use these.
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per-function collector model. Collector is now the factory for
CollectorMetadata, so the latter may be subclassed.
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This allows an important optimization to be re-enabled.
- If all uses / defs of a split interval can be folded, give the interval a
low spill weight so it would not be picked in case spilling is needed (avoid
pushing other intervals in the same BB to be spilled).
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in the middle of a split basic block, create a new live interval starting at
the def. This avoid artifically extending the live interval over a number of
cycles where it is dead. e.g.
bb1:
= vr1204 (use / kill) <= new interval starts and ends here.
...
...
vr1204 = (new def) <= start a new interval here.
= vr1204 (use)
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When a live interval is being spilled, rather than creating short, non-spillable
intervals for every def / use, split the interval at BB boundaries. That is, for
every BB where the live interval is defined or used, create a new interval that
covers all the defs and uses in the BB.
This is designed to eliminate one common problem: multiple reloads of the same
value in a single basic block. Note, it does *not* decrease the number of spills
since no copies are inserted so the split intervals are *connected* through
spill and reloads (or rematerialization). The newly created intervals can be
spilled again, in that case, since it does not span multiple basic blocks, it's
spilled in the usual manner. However, it can reuse the same stack slot as the
previously split interval.
This is currently controlled by -split-intervals-at-bb.
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MachineOperand auxInfo. Previous clunky implementation uses an external map
to track sub-register uses. That works because register allocator uses
a new virtual register for each spilled use. With interval splitting (coming
soon), we may have multiple uses of the same register some of which are
of using different sub-registers from others. It's too fragile to constantly
update the information.
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adjustment fields, and an optional flag. If there is a "dynamic_stackalloc" in
the code, make sure that it's bracketed by CALLSEQ_START and CALLSEQ_END. If
not, then there is the potential for the stack to be changed while the stack's
being used by another instruction (like a call).
This can only result in tears...
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apints on big-endian machines if the bitwidth is
not a multiple of 8. Introduce a new helper,
MVT::getStoreSizeInBits, and use it.
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should only effect x86 when using long double. Now
12/16 bytes are output for long double globals (the
exact amount depends on the alignment). This brings
globals in line with the rest of LLVM: the space
reserved for an object is now always the ABI size.
One tricky point is that only 10 bytes should be
output for long double if it is a field in a packed
struct, which is the reason for the additional
argument to EmitGlobalConstant.
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can be eliminated by the allocator is the destination and source targets the
same register. The most common case is when the source and destination registers
are in different class. For example, on x86 mov32to32_ targets GR32_ which
contains a subset of the registers in GR32.
The allocator can do 2 things:
1. Set the preferred allocation for the destination of a copy to that of its source.
2. After allocation is done, change the allocation of a copy destination (if
legal) so the copy can be eliminated.
This eliminates 443 extra moves from 403.gcc.
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To do this it is necessary to add a "always inline" argument to the
memcpy node. For completeness I have also added this node to memmove
and memset. I have also added getMem* functions, because the extra
argument makes it cumbersome to use getNode and because I get confused
by it :-)
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types. This is needed for SIGN_EXTEND_INREG at least.
It is not clear if this is correct for other operations.
On the other hand, for the various load/store actions
it seems to correct to return the type action, as is
currently done.
Also, it seems that SelectionDAG::getValueType can be
called for extended value types; introduce a map for
holding these, since we don't really want to extend
the vector to be 2^32 pointers long!
Generalize DAGTypeLegalizer::PromoteResult_TRUNCATE
and DAGTypeLegalizer::PromoteResult_INT_EXTEND to handle
the various funky possibilities that apints introduce,
for example that you can promote to a type that needs
to be expanded.
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top bit of a ValueType to be zero. Enforce this by ensuring
an assertion failure if someone tries to create a ValueType
without this property. I chose this minimal approach rather
than a more official integration of the notion of reserved
bits into ValueType because I'm hoping that the verifier will
be changed to no longer require this :)
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codegen support. This should have no effect on codegen
for other types. Debatable bits: (1) the use (abuse?)
of a set in SDNode::getValueTypeList; (2) the length of
getTypeToTransformTo, which maybe should be refactored
with a non-inline part for extended value types.
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take a deleted nodes vector, instead of requiring it.
One more significant change: Implement the start of a legalizer that
just works on types. This legalizer is designed to run before the
operation legalizer and ensure just that the input dag is transformed
into an output dag whose operand and result types are all legal, even
if the operations on those types are not.
This design/impl has the following advantages:
1. When finished, this will *significantly* reduce the amount of code in
LegalizeDAG.cpp. It will remove all the code related to promotion and
expansion as well as splitting and scalarizing vectors.
2. The new code is very simple, idiomatic, and modular: unlike
LegalizeDAG.cpp, it has no 3000 line long functions. :)
3. The implementation is completely iterative instead of recursive, good
for hacking on large dags without blowing out your stack.
4. The implementation updates nodes in place when possible instead of
deallocating and reallocating the entire graph that points to some
mutated node.
5. The code nicely separates out handling of operations with invalid
results from operations with invalid operands, making some cases
simpler and easier to understand.
6. The new -debug-only=legalize-types option is very very handy :),
allowing you to easily understand what legalize types is doing.
This is not yet done. Until the ifdef added to SelectionDAGISel.cpp is
enabled, this does nothing. However, this code is sufficient to legalize
all of the code in 186.crafty, olden and freebench on an x86 machine. The
biggest issues are:
1. Vectors aren't implemented at all yet
2. SoftFP is a mess, I need to talk to Evan about it.
3. No lowering to libcalls is implemented yet.
4. Various operations are missing etc.
5. There are FIXME's for stuff I hax0r'd out, like softfp.
Hey, at least it is a step in the right direction :). If you'd like to help,
just enable the #ifdef in SelectionDAGISel.cpp and compile code with it. If
this explodes it will tell you what needs to be implemented. Help is
certainly appreciated.
Once this goes in, we can do three things:
1. Add a new pass of dag combine between the "type legalizer" and "operation
legalizer" passes. This will let us catch some long-standing isel issues
that we miss because operation legalization often obfuscates the dag with
target-specific nodes.
2. We can rip out all of the type legalization code from LegalizeDAG.cpp,
making it much smaller and simpler. When that happens we can then
reimplement the core functionality left in it in a much more efficient and
non-recursive way.
3. Once the whole legalizer is non-recursive, we can implement whole-function
selectiondags maybe...
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the source register will be coalesced to the super register of the LHS. Properly
merge in the live ranges of the resulting coalesced interval that were part of
the original source interval to the live interval of the super-register.
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