This SelectionDAG node will be attached to call nodes by LowerCall(),
and eventually becomes a MO_RegisterMask MachineOperand on the
MachineInstr representing the call instruction.
LowerCall() will attach a register mask that depends on the calling
convention.
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We know that the blend instructions only use the MSB, so if the mask is
sign-extended then we can convert it into a SHL instruction. This is a
common pattern because the type-legalizer sign-extends the i1 type which
is used by the LLVM-IR for the condition.
Added a new optimization in SimplifyDemandedBits for SIGN_EXTEND_INREG -> SHL.
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overly conservative. It was concerned about cases where it would prohibit
folding simple [r, c] addressing modes. e.g.
ldr r0, [r2]
ldr r1, [r2, #4]
=>
ldr r0, [r2], #4
ldr r1, [r2]
Change the logic to look for such cases which allows it to form indexed memory
ops more aggressively.
rdar://10674430
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When we load the v12i32 type, the GenWidenVectorLoads method generates two loads: v8i32 and v4i32
and attempts to use CONCAT_VECTORS to join them. In this fix I concat undef values to widen
the smaller value. The test "widen_load-2.ll" also exposes this bug on AVX.
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detect a pattern which can be implemented with a small 'shl' embedded in
the addressing mode scale. This happens in real code as follows:
unsigned x = my_accelerator_table[input >> 11];
Here we have some lookup table that we look into using the high bits of
'input'. Each entity in the table is 4-bytes, which means this
implicitly gets turned into (once lowered out of a GEP):
*(unsigned*)((char*)my_accelerator_table + ((input >> 11) << 2));
The shift right followed by a shift left is canonicalized to a smaller
shift right and masking off the low bits. That hides the shift right
which x86 has an addressing mode designed to support. We now detect
masks of this form, and produce the longer shift right followed by the
proper addressing mode. In addition to saving a (rather large)
instruction, this also reduces stalls in Intel chips on benchmarks I've
measured.
In order for all of this to work, one part of the DAG needs to be
canonicalized *still further* than it currently is. This involves
removing pointless 'trunc' nodes between a zextload and a zext. Without
that, we end up generating spurious masks and hiding the pattern.
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of several newly un-defaulted switches. This also helps optimizers
(including LLVM's) recognize that every case is covered, and we should
assume as much.
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a combined-away node and the result of the combine isn't substantially
smaller than the input, it's just canonicalized. This is the first part
of a significant (7%) performance gain for Snappy's hot decompression
loop.
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Before we'd get:
$ clang t.c
fatal error: error in backend: Invalid operand for inline asm constraint 'i'!
Now we get:
$ clang t.c
t.c:16:5: error: invalid operand for inline asm constraint 'i'!
"movq (%4), %%mm0\n"
^
Which at least gets us the inline asm that is the problem.
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The failure seen on win32, when i64 type is illegal.
It happens on stage of conversion VECTOR_SHUFFLE to BUILD_VECTOR.
The failure message is:
llc: SelectionDAG.cpp:784: void VerifyNodeCommon(llvm::SDNode*): Assertion `(I->getValueType() == EltVT || (EltVT.isInteger() && I->getValueType().isInteger() && EltVT.bitsLE(I->getValueType()))) && "Wrong operand type!"' failed.
I added a special test that checks vector shuffle on win32.
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The failure seen on win32, when i64 type is illegal.
It happens on stage of conversion VECTOR_SHUFFLE to BUILD_VECTOR.
The failure message is:
llc: SelectionDAG.cpp:784: void VerifyNodeCommon(llvm::SDNode*): Assertion `(I->getValueType() == EltVT || (EltVT.isInteger() && I->getValueType().isInteger() && EltVT.bitsLE(I->getValueType()))) && "Wrong operand type!"' failed.
I added a special test that checks vector shuffle on win32.
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Promotion of the mask operand needs to be done using PromoteTargetBoolean, and not padded with garbage.
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undefined result. This adds new ISD nodes for the new semantics,
selecting them when the LLVM intrinsic indicates that the undef behavior
is desired. The new nodes expand trivially to the old nodes, so targets
don't actually need to do anything to support these new nodes besides
indicating that they should be expanded. I've done this for all the
operand types that I could figure out for all the targets. Owners of
various targets, please review and let me know if any of these are
incorrect.
Note that the expand behavior is *conservatively correct*, and exactly
matches LLVM's current behavior with these operations. Ideally this
patch will not change behavior in any way. For example the regtest suite
finds the exact same instruction sequences coming out of the code
generator. That's why there are no new tests here -- all of this is
being exercised by the existing test suite.
Thanks to Duncan Sands for reviewing the various bits of this patch and
helping me get the wrinkles ironed out with expanding for each target.
Also thanks to Chris for clarifying through all the discussions that
this is indeed the approach he was looking for. That said, there are
likely still rough spots. Further review much appreciated.
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We must not issue a bitcast operation for integer-promotion of vector types, because the
location of the values in the vector may be different.
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generator to it. For non-bundle instructions, these behave exactly the same
as the MC layer API.
For properties like mayLoad / mayStore, look into the bundle and if any of the
bundled instructions has the property it would return true.
For properties like isPredicable, only return true if *all* of the bundled
instructions have the property.
For properties like canFoldAsLoad, isCompare, conservatively return false for
bundles.
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1. Added opcode BUNDLE
2. Taught MachineInstr class to deal with bundled MIs
3. Changed MachineBasicBlock iterator to skip over bundled MIs; added an iterator to walk all the MIs
4. Taught MachineBasicBlock methods about bundled MIs
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change, now you need a TargetOptions object to create a TargetMachine. Clang
patch to follow.
One small functionality change in PTX. PTX had commented out the machine
verifier parts in their copy of printAndVerify. That now calls the version in
LLVMTargetMachine. Users of PTX who need verification disabled should rely on
not passing the command-line flag to enable it.
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Conservatively returns zero when the GV does not specify an alignment nor is it
initialized. Previously it returns ABI alignment for type of the GV. However, if
the type is a "packed" type, then the under-specified alignments is attached to
the load / store instructions. In that case, the alignment of the type cannot be
trusted.
rdar://10464621
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than ABI alignment. These are loads / stores from / to "packed" data structures.
Their alignments are intentionally under-specified.
rdar://10301431
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dropping weights on the floor for invokes. This was impeding my writing
further test cases for invoke when interacting with probabilities and
block placement.
No test case as there doesn't appear to be a way to test this stuff. =/
Suggestions for a test case of course welcome. I hope to be able to add
test cases that indirectly cover this eventually by adding probabilities
to the exceptional edge and reordering blocks as a result.
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ADDs. MaxOffs is used as a threshold to limit the size of the offset. Tradeoffs
being: (1) If we can't materialize the large constant then we'll cause fast-isel
to bail. (2) Too large of an offset can't be directly encoded in the ADD
resulting in a MOV+ADD. Generally not a bad thing because otherwise we would
have had ADD+ADD, but on Thumb this turns into a MOVS+MOVT+ADD. Working on a fix
for that. (3) Conversely, too low of a threshold we'll miss opportunities to
coalesce ADDs.
rdar://10412592
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for a single miss and not all predecessor instructions that get selected by
the selection DAG instruction selector. This is still not exact (e.g., over
states misses when folded/dead instructions are present), but it is a step in
the right direction.
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%arrayidx135 = getelementptr inbounds [4 x [4 x [4 x [4 x i32]]]]* %M0, i32 0, i64 0
%arrayidx136 = getelementptr inbounds [4 x [4 x [4 x i32]]]* %arrayidx135, i32 0, i64 %idxprom134
Prior to this commit, the GEP instruction that defines %arrayidx136 thought that
%arrayidx135 was a trivial kill. The GEP that defines %arrayidx135 doesn't
generate any code and thus %M0 gets folded into the second GEP. Thus, we need
to look through GEPs with all zero indices.
rdar://10443319
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instruction lower optimization" in the pre-RA scheduler.
The optimization, rather the hack, was done before MI use-list was available.
Now we should be able to implement it in a better way, perhaps in the
two-address pass until a MI scheduler is available.
Now that the scheduler has to backtrack to handle call sequences. Adding
artificial scheduling constraints is just not safe. Furthermore, the hack
is not taking all the other scheduling decisions into consideration so it's just
as likely to pessimize code. So I view disabling this optimization goodness
regardless of PR11314.
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dragonegg self-host buildbot will recover (it is complaining about object
files differing between different build stages). Original commit message:
Add a hack to the scheduler to disable pseudo-two-address dependencies in
basic blocks containing calls. This works around a problem in which
these artificial dependencies can get tied up in calling seqeunce
scheduling in a way that makes the graph unschedulable with the current
approach of using artificial physical register dependencies for calling
sequences. This fixes PR11314.
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basic blocks containing calls. This works around a problem in which
these artificial dependencies can get tied up in calling seqeunce
scheduling in a way that makes the graph unschedulable with the current
approach of using artificial physical register dependencies for calling
sequences. This fixes PR11314.
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Add support for trimming constants to GetDemandedBits. This fixes some funky
constant generation that occurs when stores are expanded for targets that don't
support unaligned stores natively.
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When this field is true it means that the load is from constant (runt-time or compile-time) and so can be hoisted from loops or moved around other memory accesses
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into the function. Reflect that here so that the array will be placed next to
the SP.
<rdar://problem/10128329>
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If all of the inputs are zero/any_extended, create a new simple BV
which can be further optimized by other BV optimizations.
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fixes: Use a separate register, instead of SP, as the
calling-convention resource, to avoid spurious conflicts with
actual uses of SP. Also, fix unscheduling of calling sequences,
which can be triggered by pseudo-two-address dependencies.
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it fixes the dragonegg self-host (it looks like gcc is miscompiled).
Original commit messages:
Eliminate LegalizeOps' LegalizedNodes map and have it just call RAUW
on every node as it legalizes them. This makes it easier to use
hasOneUse() heuristics, since unneeded nodes can be removed from the
DAG earlier.
Make LegalizeOps visit the DAG in an operands-last order. It previously
used operands-first, because LegalizeTypes has to go operands-first, and
LegalizeTypes used to be part of LegalizeOps, but they're now split.
The operands-last order is more natural for several legalization tasks.
For example, it allows lowering code for nodes with floating-point or
vector constants to see those constants directly instead of seeing the
lowered form (often constant-pool loads). This makes some things
somewhat more complicated today, though it ought to allow things to be
simpler in the future. It also fixes some bugs exposed by Legalizing
using RAUW aggressively.
Remove the part of LegalizeOps that attempted to patch up invalid chain
operands on libcalls generated by LegalizeTypes, since it doesn't work
with the new LegalizeOps traversal order. Instead, define what
LegalizeTypes is doing to be correct, and transfer the responsibility
of keeping calls from having overlapping calling sequences into the
scheduler.
Teach the scheduler to model callseq_begin/end pairs as having a
physical register definition/use to prevent calls from having
overlapping calling sequences. This is also somewhat complicated, though
there are ways it might be simplified in the future.
This addresses rdar://9816668, rdar://10043614, rdar://8434668, and others.
Please direct high-level questions about this patch to management.
Delete #if 0 code accidentally left in.
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on every node as it legalizes them. This makes it easier to use
hasOneUse() heuristics, since unneeded nodes can be removed from the
DAG earlier.
Make LegalizeOps visit the DAG in an operands-last order. It previously
used operands-first, because LegalizeTypes has to go operands-first, and
LegalizeTypes used to be part of LegalizeOps, but they're now split.
The operands-last order is more natural for several legalization tasks.
For example, it allows lowering code for nodes with floating-point or
vector constants to see those constants directly instead of seeing the
lowered form (often constant-pool loads). This makes some things
somewhat more complicated today, though it ought to allow things to be
simpler in the future. It also fixes some bugs exposed by Legalizing
using RAUW aggressively.
Remove the part of LegalizeOps that attempted to patch up invalid chain
operands on libcalls generated by LegalizeTypes, since it doesn't work
with the new LegalizeOps traversal order. Instead, define what
LegalizeTypes is doing to be correct, and transfer the responsibility
of keeping calls from having overlapping calling sequences into the
scheduler.
Teach the scheduler to model callseq_begin/end pairs as having a
physical register definition/use to prevent calls from having
overlapping calling sequences. This is also somewhat complicated, though
there are ways it might be simplified in the future.
This addresses rdar://9816668, rdar://10043614, rdar://8434668, and others.
Please direct high-level questions about this patch to management.
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trying to legalize the operand types when only the result type
is required to be legalized - the type legalization machinery
will get round to the operands later if they need legalizing.
There can be a point to legalizing operands in parallel with
the result: when this saves compile time or results in better
code. There was only one case in which this was true: when
the operand is also split, so keep the logic for that bit.
As a result of this change, additional operand legalization
methods may need to be introduced to handle nodes where the
result and operand types can differ, like SIGN_EXTEND, but
the testsuite doesn't contain any tests where this is the case.
In any case, it seems better to require such methods (and die
with an assert if they doesn't exist) than to quietly produce
wrong code if we forgot to special case the node in
SplitVecRes_UnaryOp.
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This code makes different decisions when compiled into x87 instructions
because of different rounding behavior. That caused phase 2/3
miscompares on 32-bit Linux when the phase 1 compiler was built with gcc
(using x87), and the phase 2 compiler was built with clang (using SSE).
This fixes PR11200.
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ZExtPromotedInteger and SExtPromotedInteger based on the operation we legalize.
SetCC return type needs to be legalized via PromoteTargetBoolean.
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When checking the availability of instructions using the TLI, a 'promoted'
instruction IS available. It means that the value is bitcasted to another type
for which there is an operation. The correct check for the availablity of an
instruction is to check if it should be expanded.
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svn r139159 caused SelectionDAG::getConstant() to promote BUILD_VECTOR operands
with illegal types, even before type legalization. For this testcase, that led
to one BUILD_VECTOR with i16 operands and another with promoted i32 operands,
which triggered the assertion.
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Some code want to check that *any* call within a function has the 'returns
twice' attribute, not just that the current function has one.
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This isn't put into the 'clear()' method because the information needs to stick
around (at least for a little bit) after the selection DAG is built.
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The inline asm operand constraint is initially encoded in the virtual
register for the operand, but that register class may change during
coalescing, and the original constraint is lost.
Encode the original register class as part of the flag word for each
inline asm operand. This makes it possible to recover the actual
constraint required by inline asm, just like we can for normal
instructions.
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