backend (ARMDecoderEmitter) which emits the decoder functions for ARM and Thumb,
and the disassembler core which invokes the decoder function and builds up the
MCInst based on the decoded Opcode.
Reviewed by Chris Latter and Bob Wilson.
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doesn't need to be stable because the patterns are fully ordered.
Add a first level sort predicate that orders patterns in this
order: 1) scalar integer operations 2) scalar floating point
3) vector int 4) vector float. This is a trivial sort on their
top level pattern type so it is nice and transitive. The
benefit of doing this is that simple integer operations are
much more common than insane vector things and isel was trying
to match the big complex vector patterns before the simple
ones because the complexity of the vector operations was much
higher. Since they can't both match, it is best (for compile
time) to try the simple integer ones first.
This cuts down the # failed match attempts on real code by
quite a bit, for example, this reduces backtracks on crafty
(as a random example) from 228285 -> 188369.
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patterns within the generated matcher. This works great except
that the sort fails because the relation defined isn't
transitive. I have a much simpler solution coming next, but want
to archive the code.
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and those derived from them. These are obnoxious because
they were written as: PatLeaf<(bitconvert). Not having an
argument was foiling adding better type checking for operand
count matching up with what was required (in this case,
bitconvert always requires an operand!)
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transforming it into (add (i32 GPR), 4). This allows us to write type
generic multi patterns and have tblgen automatically drop the bitconvert
in the case when the types align. This allows us to fold an extra load
in the changed testcase.
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1, 1 cases which are by-far the most frequent. This shrinks the X86
isel table from 77014 -> 74657 bytes.
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issues to get here. We now trim the result type list of the
CompleteMatch or MorphNodeTo operation to be the same size as the
thing we're matching. this means that if you match (add GPR, GPR)
with an instruction that produces a normal result and a flag that
we now trim the result in tblgen instead of having to do it
dynamically. This exposed a bunch of inconsistencies in result
counting that happened to be getting lucky since the days of the
old isel.
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same vt multiple times for a register. For example,
ECX is in 5 different i32 reg classes, just return
1 i32 instead of 5.
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from two places in CodeGenDAGPatterns.cpp, and
use it in DAGISelMatcherGen.cpp instead of using
an incorrect predicate that happened to get lucky
on our current targets.
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results forward. We can now handle an instruction that
produces one implicit def and one result instead of one or
the other when not at the root of the pattern.
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Remove much horribleness from X86InstrFormats as a result. Similar
simplifications are probably possible for other targets.
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bytes instead of one byte. This is important because
we're running up to too many opcodes to fit in a byte
and it is aggrevated by FIRST_TARGET_MEMORY_OPCODE
making the numbering sparse. This just bites the
bullet and bloats out the table. In practice, this
increases the size of the x86 isel table from 74.5K
to 76K. I think we'll cope :)
This fixes rdar://7791648
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If a TableGen class has an initializer expression containing an X.Y subexpression,
AND X depends on template parameters,
AND those template parameters have defaults,
AND some parameters with defaults are beyond position 1,
THEN parts of the initializer expression are evaluated prematurely with the default values when the first explicit template parameter is substituted, before the remaining explicit template parameters have been substituted.
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to maintain a list of types (one for each result of
the node) instead of a single type. There are liberal
hacks added to emulate the old behavior in various
situations, but they can start disolving now.
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dag isel gen instead of instruction properties. This
allows the oh-so-useful behavior of matching a variadic
non-root node.
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record* -> instrinfo instead of std::string -> instrinfo.
This speeds up tblgen on cellcpu from 7.28 -> 5.98s with a debug
build (20%).
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like this:
def : Pat<(add ...),
(FOOINST)>;
When fooinst only has a single implicit def (e.g. to R1). This will be handled
as if written as (set R1, (FOOINST ...))
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U test/CodeGen/ARM/tls2.ll
U test/CodeGen/ARM/arm-negative-stride.ll
U test/CodeGen/ARM/2009-10-30.ll
U test/CodeGen/ARM/globals.ll
U test/CodeGen/ARM/str_pre-2.ll
U test/CodeGen/ARM/ldrd.ll
U test/CodeGen/ARM/2009-10-27-double-align.ll
U test/CodeGen/Thumb2/thumb2-strb.ll
U test/CodeGen/Thumb2/ldr-str-imm12.ll
U test/CodeGen/Thumb2/thumb2-strh.ll
U test/CodeGen/Thumb2/thumb2-ldr.ll
U test/CodeGen/Thumb2/thumb2-str_pre.ll
U test/CodeGen/Thumb2/thumb2-str.ll
U test/CodeGen/Thumb2/thumb2-ldrh.ll
U utils/TableGen/TableGen.cpp
U utils/TableGen/DisassemblerEmitter.cpp
D utils/TableGen/RISCDisassemblerEmitter.h
D utils/TableGen/RISCDisassemblerEmitter.cpp
U Makefile.rules
U lib/Target/ARM/ARMInstrNEON.td
U lib/Target/ARM/Makefile
U lib/Target/ARM/AsmPrinter/ARMInstPrinter.cpp
U lib/Target/ARM/AsmPrinter/ARMAsmPrinter.cpp
U lib/Target/ARM/AsmPrinter/ARMInstPrinter.h
D lib/Target/ARM/Disassembler
U lib/Target/ARM/ARMInstrFormats.td
U lib/Target/ARM/ARMAddressingModes.h
U lib/Target/ARM/Thumb2ITBlockPass.cpp
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(RISCDisassemblerEmitter) which emits the decoder functions for ARM and Thumb,
and the disassembler core which invokes the decoder function and builds up the
MCInst based on the decoded Opcode.
Added sub-formats to the NeonI/NeonXI instructions to further refine the NEONFrm
instructions to help disassembly.
We also changed the output of the addressing modes to omit the '+' from the
assembler syntax #+/-<imm> or +/-<Rm>. See, for example, A8.6.57/58/60.
And modified test cases to not expect '+' in +reg or #+num. For example,
; CHECK: ldr.w r9, [r7, #28]
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changing the primary datastructure from being a
"std::vector<unsigned char>" to being a new TypeSet class
that actually has (gasp) invariants!
This changes more things than I remember, but one major
innovation here is that it enforces that named input
values agree in type with their output values.
This also eliminates code that transparently assumes (in
some cases) that SDNodeXForm input/output types are the
same, because this is wrong in many case.
This also eliminates a bug which caused a lot of ambiguous
patterns to go undetected, where a register class would
sometimes pick the first possible type, causing an
ambiguous pattern to get arbitrary results.
With all the recent target changes, this causes no
functionality change!
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Now it will factor things like this:
CheckType i32
...
CheckOpcode ISD::AND
CheckType i64
...
into:
SwitchType:
i32: ...
i64:
CheckOpcode ISD::AND
...
This shrinks hte table by a few bytes, nothing spectacular.
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for CheckValueTypeMatcher. The isContradictory implementation
helps us factor better, shrinking x86 table from 79144 -> 78896
bytes.
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we sometimes emit nodes multiple times to string buffers to size them.
Compute the histogram correctly.
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sequence, just emit instruction predicates right before them. This
exposes yet more factoring opportunitites, shrinking the X86 table
to 79144 bytes.
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as the very last thing before node emission. This should
dramatically reduce the number of times we do 'MatchAddress'
on X86, speeding up compile time. This also improves comments
in the tables and shrinks the table a bit, now down to
80506 bytes for x86.
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SwitchOpcodeMatcher) and have DAGISelMatcherOpt form it. This
speeds up selection, particularly for X86 which has lots of
variants of instructions with only type differences.
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stuff now that we don't care about emulating the old broken
behavior of the old isel. This eliminates the
'CheckChainCompatible' check (along with IsChainCompatible) which
did an incorrect and inefficient scan *up* the chain nodes which
happened as the pattern was being formed and does the validation
at the end in HandleMergeInputChains when it forms a structural
pattern. This scans "down" the graph, which means that it is
quickly bounded by nodes already selected. This also handles
token factors that get "trapped" in the dag.
Removing the CheckChainCompatible nodes also shrinks the
generated tables by about 6K for X86 (down to 83K).
There are two pieces remaining before I can nuke PreprocessRMW:
1. I xfailed a test because we're now producing worse code in a
case that has nothing to do with the change: it turns out that
our use of MorphNodeTo will leave dead nodes in the graph
which (depending on how the graph is walked) end up causing
bogus uses of chains and blocking matches. This is really
bad for other reasons, so I'll fix this in a follow-up patch.
2. CheckFoldableChainNode needs to be improved to handle the TF.
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EmitMergeInputChainsMatcher node up into EmitResultCode. This
doesn't have much of an effect on the generated code, the X86
table is exactly the same size.
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ordered correctly. Previously it would get in trouble when
two patterns were too similar and give them nondet ordering.
We force this by using the record ID order as a fallback.
The testsuite diff is due to alpha patterns being ordered
slightly differently, the change is a semantic noop afaict:
< lda $0,-100($16)
---
> subq $16,100,$0
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structural matching code to be factored and shared this
shrinks the X86 isel table from 86537 to 83890 bytes.
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This allows formation of OpcodeSwitch for top level patterns, in
particular on X86. This saves about 1K of data space in the x86
table and makes the dispatch much more efficient.
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ComplexPattern at the root be generated multiple times, once
for each opcode they are part of. This encourages factoring
because the opcode checks get treated just like everything
else in the matcher.
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to a scope where every child starts with a CheckOpcode, but
executes more efficiently. Enhance DAGISelMatcherOpt to
form it.
This also fixes a bug in CheckOpcode: apparently the SDNodeInfo
objects are not pointer comparable, we have to compare the
enum name.
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pair. This encourages MorphNodeTo formation, this gets us 200
more MorphNodeTo's on X86 and shrinks the table a bit.
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so that we get grouping at the top level.
Add an optimization to reorder type check & record nodes
after opcode checks. We prefer to expose tree shape
matching which improves grouping and will enhance the next
optimization.
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dispatcher method. This eliminates the dependence of the new isel's
generated code on the old isel's predicates, however some random
hand written isel code still uses them.
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specifies whether there is an output flag or not. Use this
instead of redundantly encoding the chain/flag results in the
output vtlist.
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even some the old isel didn't. There are several parts of
this that make me feel dirty, but it's no worse than the
old isel. I'll clean up the parts I can do without ripping
out the old one next.
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node is always guaranteed to have a particular type
instead of hacking in ISD::STORE explicitly. This allows
us to use implied types for a broad range of nodes, even
target specific ones.
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with getType() == MVT::i32 etc. Teach it that two different
integer constants are contradictory. This cuts 1K off the X86
table, down to 98k
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predicates. For example if we have:
Scope:
CheckType i32
ABC
CheckType f32
DEF
CheckType i32
GHI
Then we know that we can transform this into:
Scope:
CheckType i32
Scope
ABC
GHI
CheckType f32
DEF
This reorders the check for the 'GHI' predicate above
the check for the 'DEF' predidate. However it is safe to do this
in this situation because we know that a node cannot have both an
i32 and f32 type.
We're now doing more factoring that the old isel did.
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as deeply into the pattern as we can get away with. In pratice, this
means "all the way to to the emitter code, but not across
ComplexPatterns". This substantially increases the amount of factoring
we get.
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gross little neighbor merging implementation. This one has
the benefit of not violating the ordering of patterns, so it
generates code that passes tests again.
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current design. This generates a matcher that successfully
runs, but it turns out that the factoring we're doing violates
the ordering of patterns, so we end up matching (e.g.) movups
where we want movaps. This won't due, but I'll address this in
a follow on patch. It's nice to not be on by default yet! :)
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instead of to have a chained series of scope nodes. This makes
the generated table smaller, improves the efficiency of the
interpreter, and make the factoring optimization much more
reasonable to implement.
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splitting all the patterns under scope nodes into equality sets
based on their first node. The second step is to rewrite the
graph info a form that exposes the sharing. Before I do this,
I want to redesign the Scope node.
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reflect what it does. Switch the sense of the Next and the Check
arms to be more logical. No functionality change.
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movechild/record -> recordchild/movechild and
movechild/moveparent -> noop xforms. This slightly shrinks the tables
(x86 to 117454) and enables adding future improvements.
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the old one around for comparative purposes: have the
ENABLE_NEW_ISEL #define (which is not enabled on mainline) stop
emitting the old isel at all, yay for build time win.
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the new isel: fold movechild+record+moveparent into a
single recordchild N node. This shrinks the X86 table
from 125443 to 117502 bytes.
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Also add an easy macro at the top of DAGISelEmitter.cpp to enable
it. Lets see if I can avoid accidentally turning it on :)
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internal nodes with flag results. Record these with a new
OPC_MarkFlagResults opcode and use this to update the interior
nodes' flag results properly. This fixes CodeGen/X86/i256-add.ll
with the new isel.
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Needed to correctly handle things like 'llvmc -framework Foo foo.o -framework
Bar bar.o' - before this commit all '-framework' options would've been grouped
together in the beginning.
Due to our dependence on CommandLine this turned out to be a giant hack; we will
migrate away from CommandLine eventually.
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input/output patterns have the same type. It turns out that
this triggers all the time because we don't infer types
between these boundaries. Until we do, don't turn this on.
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ridiculously ginormous patterns and need more than one byte
of displacement for encodings. This fixes CellSPU/fdiv.ll.
SPU is still doing something else ridiculous though.
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well as the operands produced when the pattern is matched. This
allows CheckSame to work correctly when matching replicated
names involving ComplexPatterns. This fixes a bunch of MSP430
failures, we're down to 13 failures, two of which are
due to a sched bug.
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sure to only run the complex pattern on nodes where the target opts in.
This patch only handles targets with one opcode specified so far, but
fixes 16 failures, only 34 left.
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result nodes correctly. Note that this includes a horrible hack
in DAGISelHeader which cannot be fixed reasonably without
eliminating (parallel) from input patterns. That, in turn,
can't be done until we support writing multiple result patterns
for the X86and_flag and related multiple-result nodes.
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With this, the matcher actually works reasonably well, but
crashes on larger examples in the scheduler.
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of the matched pattern to use the newly created node results. Onto
the "making it actually work" phase!
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the point where it is to the 95% feature complete mark, it just
needs result updating to be done (then testing, optimization
etc).
More specificallly, this adds support for chain and flag handling
on the result nodes, support for sdnodexforms, support for variadic
nodes, memrefs, pinned physreg inputs, and probably lots of other
stuff.
In the old DAGISelEmitter, this deletes the dead code related to
OperatorMap, cleans up a variety of dead stuff handling "implicit
remapping" from things like globaladdr -> targetglobaladdr (which
is no longer used because globaladdr always needs to be legalized),
and some minor formatting fixes.
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I'd like to eventually rip it out, but for now producing the
same selections as the old matcher is more important.
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'ischaincompatible' when a pattern has more than one input chain. Need
to do some commenting and cleanup now that I understand how this works.
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into a roundss intrinsic, producing a cyclic dag. The root cause
of this is badness handling ComplexPattern nodes in the old dagisel
that I noticed through inspection. Eliminate a copy of the of the
code that handled ComplexPatterns by making EmitChildMatchCode call
into EmitMatchCode.
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use and only call IsProfitableToFold/IsLegalToFold on the load
being folded, like the old dagiselemitter does. This
substantially simplifies the code and improves opportunities for
sharing.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@96368 91177308-0d34-0410-b5e6-96231b3b80d8
with chains. On interior nodes that lead up to them, we just directly
check that there is a single use. This generates slightly more
efficient code.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@96366 91177308-0d34-0410-b5e6-96231b3b80d8