Also clean up the arguments to all the MOVCC instructions so the
operands always are (true-val, false-val, cond-code).
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It was just a less powerful and more confusing version of
MCCFIInstruction. A side effect is that, since MCCFIInstruction uses
dwarf register numbers, calls to getDwarfRegNum are pushed out, which
should allow further simplifications.
I left the MachineModuleInfo::addFrameMove interface unchanged since
this patch was already fairly big.
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With a little help from the frontend, it looks like the standard va_*
intrinsics can do the job.
Also clean up an old bitcast hack in LowerVAARG that dealt with
unaligned double loads. Load SDNodes can specify an alignment now.
Still missing: Calling varargs functions with float arguments.
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This is the default model for non-PIC 64-bit code. It supports
text+data+bss linked anywhere in the low 16 TB of the address space.
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64-bit code models need multiple relocations that can't be inferred from
the opcode like they can in 32-bit code.
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SDNodes and MachineOperands get target flags representing the %hi() and
%lo() assembly annotations that eventually become relocations.
Also define flags to be used by the 64-bit code models.
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Currently, only abs32 and pic32 are implemented. Add a test case for
abs32 with 64-bit code. 64-bit PIC code is currently broken.
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The save area is twice as big and there is no struct return slot. The
stack pointer is always 16-byte aligned (after adding the bias).
Also eliminate the stack adjustment instructions around calls when the
function has a reserved stack frame.
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Integer return values are sign or zero extended by the callee, and
structs up to 32 bytes in size can be returned in registers.
The CC_Sparc64 CallingConv definition is shared between
LowerFormalArguments_64 and LowerReturn_64. Function arguments and
return values are passed in the same registers.
The inreg flag is also used for return values. This is required to handle
C functions returning structs containing floats and ints:
struct ifp {
int i;
float f;
};
struct ifp f(void);
LLVM IR:
define inreg { i32, float } @f() {
...
ret { i32, float } %retval
}
The ABI requires that %retval.i is returned in the high bits of %i0
while %retval.f goes in %f1.
Without the inreg return value attribute, %retval.i would go in %i0 and
%retval.f would go in %f3 which is a more efficient way of returning
%multiple values, but it is not ABI compliant for returning C structs.
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64-bit SPARC v9 processes use biased stack and frame pointers, so the
current function's stack frame is located at %sp+BIAS .. %fp+BIAS where
BIAS = 2047.
This makes more local variables directly accessible via [%fp+simm13]
addressing.
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All arguments are formally assigned to stack positions and then promoted
to floating point and integer registers. Since there are more floating
point registers than integer registers, this can cause situations where
floating point arguments are assigned to registers after integer
arguments that where assigned to the stack.
Use the inreg flag to indicate 32-bit fragments of structs containing
both float and int members.
The three-way shadowing between stack, integer, and floating point
registers requires custom argument lowering. The good news is that
return values are passed in the exact same way, and we can share the
code.
Still missing:
- Update LowerReturn to handle structs returned in registers.
- LowerCall.
- Variadic functions.
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This requires v9 cmov instructions using the %xcc flags instead of the
%icc flags.
Still missing:
- Select floats on %xcc flags.
- Select i64 on %fcc flags.
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The same compare instruction is used for 32-bit and 64-bit compares. It
sets two different sets of flags: icc and xcc.
This patch adds a conditional branch instruction using the xcc flags for
64-bit compares.
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SPARC v9 extends all ALU instructions to 64 bits, so we simply need to
add patterns to use them for both i32 and i64 values.
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The last resort pattern produces 6 instructions, and there are still
opportunities for materializing some immediates in fewer instructions.
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SPARC v9 defines new 64-bit shift instructions. The 32-bit shift right
instructions are still usable as zero and sign extensions.
This adds new F3_Sr and F3_Si instruction formats that probably should
be used for the 32-bit shifts as well. They don't really encode an
simm13 field.
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The 'sparc' architecture produces 32-bit code while 'sparcv9' produces
64-bit code.
It is also possible to run 32-bit code using SPARC v9 instructions with:
llc -march=sparc -mattr=+v9
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This is far from complete, but it is enough to make it possible to write
test cases using i64 arguments.
Missing features:
- Floating point arguments.
- Receiving arguments on the stack.
- Calls.
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We are going to use the same registers for 32-bit and 64-bit values, but
in two different register classes. The I64Regs register class has a
larger spill size and alignment.
The addition of an i64 register class confuses TableGen's type
inference, so it is necessary to clarify the type of some immediates and
the G0 register.
In 64-bit mode, pointers are i64 and should use the I64Regs register
class. Implement getPointerRegClass() to dynamically provide the pointer
register class depending on the subtarget. Use ptr_rc and iPTR for
memory operands.
Finally, add the i64 type to the IntRegs register class. This register
class is not used to hold i64 values, I64Regs is for that. The type is
required to appease TableGen's type checking in output patterns like this:
def : Pat<(add i64:$a, i64:$b), (ADDrr $a, $b)>;
SPARC v9 uses the same ADDrr instruction for i32 and i64 additions, and
TableGen doesn't know to check the type of register sub-classes.
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Also update the documentation since Sparc is the nicest backend, and
used as an example in WritingAnLLVMBackend.
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The SelectionDAG graph has MVT type labels, not register classes, so
this makes it clearer what is happening.
This notation is also robust against adding more types to the IntRegs
register class.
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Add the current PEI register scavenger as a parameter to the
processFunctionBeforeFrameFinalized callback.
This change is necessary in order to allow the PowerPC target code to
set the register scavenger frame index after the save-area offset
adjustments performed by processFunctionBeforeFrameFinalized. Only
after these adjustments have been made is it possible to estimate
the size of the stack frame.
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to TargetFrameLowering, where it belongs. Incidentally, this allows us
to delete some duplicated (and slightly different!) code in TRI.
There are potentially other layering problems that can be cleaned up
as a result, or in a similar manner.
The refactoring was OK'd by Anton Korobeynikov on llvmdev.
Note: this touches the target interfaces, so out-of-tree targets may
be affected.
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conditions are met:
1. They share the same operand and are in the same BB.
2. Both outputs are used.
3. The target has a native instruction that maps to ISD::FSINCOS node or
the target provides a sincos library call.
Implemented the generic optimization in sdisel and enabled it for
Mac OSX. Also added an additional optimization for x86_64 Mac OSX by
using an alternative entry point __sincos_stret which returns the two
results in xmm0 / xmm1.
rdar://13087969
PR13204
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a TargetMachine to construct (and thus isn't always available), to an
analysis group that supports layered implementations much like
AliasAnalysis does. This is a pretty massive change, with a few parts
that I was unable to easily separate (sorry), so I'll walk through it.
The first step of this conversion was to make TargetTransformInfo an
analysis group, and to sink the nonce implementations in
ScalarTargetTransformInfo and VectorTargetTranformInfo into
a NoTargetTransformInfo pass. This allows other passes to add a hard
requirement on TTI, and assume they will always get at least on
implementation.
The TargetTransformInfo analysis group leverages the delegation chaining
trick that AliasAnalysis uses, where the base class for the analysis
group delegates to the previous analysis *pass*, allowing all but tho
NoFoo analysis passes to only implement the parts of the interfaces they
support. It also introduces a new trick where each pass in the group
retains a pointer to the top-most pass that has been initialized. This
allows passes to implement one API in terms of another API and benefit
when some other pass above them in the stack has more precise results
for the second API.
The second step of this conversion is to create a pass that implements
the TargetTransformInfo analysis using the target-independent
abstractions in the code generator. This replaces the
ScalarTargetTransformImpl and VectorTargetTransformImpl classes in
lib/Target with a single pass in lib/CodeGen called
BasicTargetTransformInfo. This class actually provides most of the TTI
functionality, basing it upon the TargetLowering abstraction and other
information in the target independent code generator.
The third step of the conversion adds support to all TargetMachines to
register custom analysis passes. This allows building those passes with
access to TargetLowering or other target-specific classes, and it also
allows each target to customize the set of analysis passes desired in
the pass manager. The baseline LLVMTargetMachine implements this
interface to add the BasicTTI pass to the pass manager, and all of the
tools that want to support target-aware TTI passes call this routine on
whatever target machine they end up with to add the appropriate passes.
The fourth step of the conversion created target-specific TTI analysis
passes for the X86 and ARM backends. These passes contain the custom
logic that was previously in their extensions of the
ScalarTargetTransformInfo and VectorTargetTransformInfo interfaces.
I separated them into their own file, as now all of the interface bits
are private and they just expose a function to create the pass itself.
Then I extended these target machines to set up a custom set of analysis
passes, first adding BasicTTI as a fallback, and then adding their
customized TTI implementations.
The fourth step required logic that was shared between the target
independent layer and the specific targets to move to a different
interface, as they no longer derive from each other. As a consequence,
a helper functions were added to TargetLowering representing the common
logic needed both in the target implementation and the codegen
implementation of the TTI pass. While technically this is the only
change that could have been committed separately, it would have been
a nightmare to extract.
The final step of the conversion was just to delete all the old
boilerplate. This got rid of the ScalarTargetTransformInfo and
VectorTargetTransformInfo classes, all of the support in all of the
targets for producing instances of them, and all of the support in the
tools for manually constructing a pass based around them.
Now that TTI is a relatively normal analysis group, two things become
straightforward. First, we can sink it into lib/Analysis which is a more
natural layer for it to live. Second, clients of this interface can
depend on it *always* being available which will simplify their code and
behavior. These (and other) simplifications will follow in subsequent
commits, this one is clearly big enough.
Finally, I'm very aware that much of the comments and documentation
needs to be updated. As soon as I had this working, and plausibly well
commented, I wanted to get it committed and in front of the build bots.
I'll be doing a few passes over documentation later if it sticks.
Commits to update DragonEgg and Clang will be made presently.
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