However with this fix it does now.
Basically the operand order for the x86 target specific node
is not the same as the instruction, but since the intrinsic need that
specific order at the instruction definition, just change the order
during legalization. Also, there were some wrong invertions of condition
codes, such as GE => LE, GT => LT, fix that too. Fix PR10907.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139528 91177308-0d34-0410-b5e6-96231b3b80d8
Undo the changes from r139285 which added custom lowering to vselect.
Add tablegen lowering for vselect.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139479 91177308-0d34-0410-b5e6-96231b3b80d8
assert("not implemented for target shuffle node");
to:
assert(0 && "not implemented for target shuffle node");
This causes a test failure in CodeGen/X86/palignr.ll which has
been marked as XFAIL for the time being.
Test failure filed at PR10901.
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in Nadav's r139285 and r139287 commits.
1) Rename vsel.ll to a more descriptive name
2) Change the order of BLEND operands to "Op1, Op2, Cond", this is
necessary because PBLENDVB is already used in different places with
this order, and it was being emitted in the wrong way for vselect
3) Add AVX patterns and tests for the same SSE41 instructions
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139305 91177308-0d34-0410-b5e6-96231b3b80d8
with a vector condition); such selects become VSELECT codegen nodes.
This patch also removes VSETCC codegen nodes, unifying them with SETCC
nodes (codegen was actually often using SETCC for vector SETCC already).
This ensures that various DAG combiner optimizations kick in for vector
comparisons. Passes dragonegg bootstrap with no testsuite regressions
(nightly testsuite as well as "make check-all"). Patch mostly by
Nadav Rotem.
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init.trampoline and adjust.trampoline intrinsics, into two intrinsics
like in GCC. While having one combined intrinsic is tempting, it is
not natural because typically the trampoline initialization needs to
be done in one function, and the result of adjust trampoline is needed
in a different (nested) function. To get around this llvm-gcc hacks the
nested function lowering code to insert an additional parent variable
holding the adjust.trampoline result that can be accessed from the child
function. Dragonegg doesn't have the luxury of tweaking GCC code, so it
stored the result of adjust.trampoline in the memory GCC set aside for
the trampoline itself (this is always available in the child function),
and set up some new memory (using an alloca) to hold the trampoline.
Unfortunately this breaks Go which allocates trampoline memory on the
heap and wants to use it even after the parent has exited (!). Rather
than doing even more hacks to get Go working, it seemed best to just use
two intrinsics like in GCC. Patch mostly by Sanjoy Das.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139140 91177308-0d34-0410-b5e6-96231b3b80d8
- Duplicate some store patterns to their AVX forms!
- Catched a bug while restricting the patterns subtarget, fix it
and update a testcase to check it properly
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code is inserted to first check if the current stacklet has enough
space. If so, space is allocated by simply decrementing the stack
pointer. Otherwise a runtime routine (__morestack_allocate_stack_space
in libgcc) is called which allocates the required memory from the
heap.
Patch by Sanjoy Das.
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from DYNAMIC_STACKALLOC.
Two new pseudo instructions (SEG_ALLOCA_32 and SEG_ALLOCA_64) which
will match X86SegAlloca (based on word size) are also added. They
will be custom emitted to inject the actual stack handling code.
Patch by Sanjoy Das.
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X86. Modify the pass added in the previous patch to call this new
code.
This new prologues generated will call a libgcc routine (__morestack)
to allocate more stack space from the heap when required
Patch by Sanjoy Das.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@138812 91177308-0d34-0410-b5e6-96231b3b80d8
explicit about which subtarget they refer to, and add AVX versions of
the ones we currently don't. Make the mask check more strict, to be
clear it won't be used to match to 256-bit versions!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@138514 91177308-0d34-0410-b5e6-96231b3b80d8
match splats in the form (splat (scalar_to_vector (load ...))) whenever
the load can be folded. All the logic and instruction emission is
working but because of PR8156, there are no ways to match loads, cause
they can never be folded for splats. Thus, the tests are XFAILed, but
I've tested and exercised all the logic using a relaxed version for
checking the foldable loads, as if the bug was already fixed. This
should work out of the box once PR8156 gets fixed since MayFoldLoad will
work as expected.
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vinsertf128 $1 + vpermilps $0, remove the old code that used to first
do the splat in a 128-bit vector and then insert it into a larger one.
This is better because the handling code gets simpler and also makes a
better room for the upcoming vbroadcast!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@137807 91177308-0d34-0410-b5e6-96231b3b80d8
there is no support for native 256-bit shuffles, be more smart in some
cases, for example, when you can extract specific 128-bit parts and use
regular 128-bit shuffles for them. Example:
For this shuffle:
shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32>
<i32 1, i32 0, i32 7, i32 6>
This was expanded to:
vextractf128 $1, %ymm1, %xmm2
vpextrq $0, %xmm2, %rax
vmovd %rax, %xmm1
vpextrq $1, %xmm2, %rax
vmovd %rax, %xmm2
vpunpcklqdq %xmm1, %xmm2, %xmm1
vpextrq $0, %xmm0, %rax
vmovd %rax, %xmm2
vpextrq $1, %xmm0, %rax
vmovd %rax, %xmm0
vpunpcklqdq %xmm2, %xmm0, %xmm0
vinsertf128 $1, %xmm1, %ymm0, %ymm0
ret
Now we get:
vshufpd $1, %xmm0, %xmm0, %xmm0
vextractf128 $1, %ymm1, %xmm1
vshufpd $1, %xmm1, %xmm1, %xmm1
vinsertf128 $1, %xmm1, %ymm0, %ymm0
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vectors. It operates on 128-bit elements instead of regular scalar
types. Recognize shuffles that are suitable for VPERM2F128 and teach
the x86 legalizer how to handle them.
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inserts and extracts. This simple combine makes us generate only 1
instruction instead of 11 in the v8 case.
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