a new ilist_node class, and remove them. Unlike alist_node,
ilist_node doesn't attempt to manage storage itself, so it avoids
the associated problems, including being opaque in gdb.
Adjust the Recycler class so that it doesn't depend on alist_node.
Also, change it to use explicit Size and Align parameters, allowing
it to work when the largest-sized node doesn't have the greatest
alignment requirement.
Change MachineInstr's MachineMemOperand list from a pool-backed
alist to a std::list for now.
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by the PHI needs to be extended to the beginning of its basic block, and the intervals that were inputs need to be trimmed to the end
of their basic blocks.
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This is tricky business, and will probably take a few more iterations to get
the last kinks out of it.
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regressions, such as PR2595. Also, there is a significant code-quality
issue in SPEC 464.h264ref and a few others.
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and knowledge of PseudoSourceValues. This unfortunately isn't sufficient to allow
constants to be rematerialized in PIC mode -- the extra indirection is a
complication.
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to multiply the instruction count by a constant factor in a few places, which
caused the register allocator to require many more iterations.
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live intervals itself to use an instruction count approximation that is
not affected by inserting empty indices.
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Fix a leak that this turned up in LowerSubregs.cpp.
And, comment a leak in LiveIntervalAnalysis.cpp.
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8 %reg1024<def> = IMPLICIT_DEF
12 %reg1024<def> = INSERT_SUBREG %reg1024<kill>, %reg1025, 2
The live range [12, 14) are not part of the r1024 live interval since it's defined by an implicit def. It will not conflicts with live interval of r1025. Now suppose both registers are spilled, you can easily see a situation where both registers are reloaded before the INSERT_SUBREG and both target registers that would overlap.
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- Change local register allocator to use the new isRegReDefinedByTwoAddr instead of reinventing the wheel.
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MachineMemOperands. The pools are owned by MachineFunctions.
This drastically reduces the number of calls to malloc/free made
during the "Emit" phase of scheduling, as well as later phases
in CodeGen. Combined with other changes, this speeds up the
"instruction selection" phase of CodeGen by 10% in some cases.
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- Also remove LiveVariables::instructionChanged, etc. Replace all calls with cheaper calls which update VarInfo kill list.
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live interval to infinity if the instruction being rewritten is an
original remat def instruction. We were only checking against the clone
of the remat def which doesn't actually appear in the IR at all.
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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register defs and uses after each successful coalescing.
- Also removed a number of hacks and fixed some subtle kill information bugs.
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that it is cheap and efficient to get.
Move a variety of predicates from TargetInstrInfo into
TargetInstrDescriptor, which makes it much easier to query a predicate
when you don't have TII around. Now you can use MI->getDesc()->isBranch()
instead of going through TII, and this is much more efficient anyway. Not
all of the predicates have been moved over yet.
Update old code that used MI->getInstrDescriptor()->Flags to use the
new predicates in many places.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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- Eliminate the static "print" method for operands, moving it
into MachineOperand::print.
- Change various set* methods for register flags to take a bool
for the value to set it to. Remove unset* methods.
- Group methods more logically by operand flavor in MachineOperand.h
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This allows an important optimization to be re-enabled.
- If all uses / defs of a split interval can be folded, give the interval a
low spill weight so it would not be picked in case spilling is needed (avoid
pushing other intervals in the same BB to be spilled).
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in the middle of a split basic block, create a new live interval starting at
the def. This avoid artifically extending the live interval over a number of
cycles where it is dead. e.g.
bb1:
= vr1204 (use / kill) <= new interval starts and ends here.
...
...
vr1204 = (new def) <= start a new interval here.
= vr1204 (use)
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When a live interval is being spilled, rather than creating short, non-spillable
intervals for every def / use, split the interval at BB boundaries. That is, for
every BB where the live interval is defined or used, create a new interval that
covers all the defs and uses in the BB.
This is designed to eliminate one common problem: multiple reloads of the same
value in a single basic block. Note, it does *not* decrease the number of spills
since no copies are inserted so the split intervals are *connected* through
spill and reloads (or rematerialization). The newly created intervals can be
spilled again, in that case, since it does not span multiple basic blocks, it's
spilled in the usual manner. However, it can reuse the same stack slot as the
previously split interval.
This is currently controlled by -split-intervals-at-bb.
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MachineOperand auxInfo. Previous clunky implementation uses an external map
to track sub-register uses. That works because register allocator uses
a new virtual register for each spilled use. With interval splitting (coming
soon), we may have multiple uses of the same register some of which are
of using different sub-registers from others. It's too fragile to constantly
update the information.
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can be eliminated by the allocator is the destination and source targets the
same register. The most common case is when the source and destination registers
are in different class. For example, on x86 mov32to32_ targets GR32_ which
contains a subset of the registers in GR32.
The allocator can do 2 things:
1. Set the preferred allocation for the destination of a copy to that of its source.
2. After allocation is done, change the allocation of a copy destination (if
legal) so the copy can be eliminated.
This eliminates 443 extra moves from 403.gcc.
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(almost) a register copy. However, it always coalesced to the register of the
RHS (the super-register). All uses of the result of a EXTRACT_SUBREG are sub-
register uses which adds subtle complications to load folding, spiller rewrite,
etc.
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Changes related modules so VNInfo's are not copied. This decrease
copy coalescing time by 45% and overall compilation time by 10% on siod.
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- Fix some minor bugs related to special markers on val# def. ~0U means
undefined, ~1U means dead val#.
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kill instruction #, and source register number (iff the value# is defined by a
copy).
- Now def instruction # is set for every value#, not just for copy defined ones.
- Update some outdated code related inactive live ranges.
- Kill info not yet set. That's next patch.
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with a general target hook to identify rematerializable instructions. Some
instructions are only rematerializable with specific operands, such as loads
from constant pools, while others are always rematerializable. This hook
allows both to be identified as being rematerializable with the same
mechanism.
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simultaneously. Move that pass to SimpleRegisterCoalescing.
This makes it easier to implement alternative register allocation and
coalescing strategies while maintaining reuse of the existing live
interval analysis.
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v1 =
r2 = move v1
= op r2<kill>
...
r2 = move v1
= op r2<kill>
Clear the first r2 kill if v1 and r2 are joined.
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Due to darwin gcc bug, one version of darwin linker coalesces
static const int, which defauts PassID based pass identification.
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- A register def / use now implicitly affects sub-register liveness but does
not affect liveness information of super-registers.
- Def of a larger register (if followed by a use later) is treated as
read/mod/write of a smaller register.
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long live interval that has low usage density.
1. Change order of coalescing to join physical registers with virtual
registers first before virtual register intervals become too long.
2. Check size and usage density to determine if it's worthwhile to join.
3. If joining is aborted, assign virtual register live interval allocation
preference field to the physical register.
4. Register allocator should try to allocate to the preferred register
first (if available) to create identify moves that can be eliminated.
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