Cleanup some warning.
Remark: when struct/class are declared differently than they are defined, this make problem for VC++ since it seems to mangle class differently that struct. These error are very hard to understand and find. So please, try to keep your definition/declaration in sync.
Only tested with VS2008. hope it does not break anything. feel free to revert.
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target directories themselves. This also means that VMCore no longer
needs to know about every target's list of intrinsics. Future work
will include converting the PowerPC target to this interface as an
example implementation.
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crashes or wrong code with codegen of large integers:
eliminate the legacy getIntegerVTBitMask and
getIntegerVTSignBit methods, which returned their
value as a uint64_t, so couldn't handle huge types.
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- Modify TableGen to add the DebugLoc when calling getTargetNode.
(The light-weight wrappers are only temporary. The non-DebugLoc version will be
removed once the whole debug info stuff is finished with.)
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after the code that sorts the patterns. This doesn't
affect the output, but it makes the code a little easier
to follow.
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to handle LLVMMatchType intrinsic parameters, and by adding new subclasses
of LLVMMatchType to match vector types with integral elements that are
either twice as wide or half as wide as the elements of the matched type.
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This would be much easier to do if the CommandLine library didn't use
global state. Global state is evil.
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for(Type1 B = ...;;) { Type2 B ; ... }
is bad: code is hard to read and VS VS don't like it (it ignore the second declaration of B).
This patch fix the problem in tablegen. Please don't write code like this.
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foldMemoryOperand how to "fold" them, by converting them into constant-pool
loads. When they aren't folded, they use xorps/cmpeqd, but for example when
register pressure is high, they may now be folded as memory operands, which
reduces register pressure.
Also, mark V_SET0 isAsCheapAsAMove so that two-address-elimination will
remat it instead of copying zeros around (V_SETALLONES was already marked).
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is set but mayLoad is not set. Fix all the problems this turned up.
Change code to not use isSimpleLoad instead of mayLoad unless it
really wants isSimpleLoad.
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Use strings instead of TableGen defs in the compilation graph
definition. Makes it easier for the plugins to modify an existing graph.
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"parameter" types. An intrinsic can now return a multiple return values like
this:
def add_with_overflow : Intrinsic<[llvm_i32_ty, llvm_i1_ty],
[LLVMMatchType<0>, LLVMMatchType<0>]>;
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When constructing std::strings from C strings, we should check the input
value to be not NULL so that the std::string constructor does not
segfault.
Fixes#3047.
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Only the tools that are mentioned in the compilation graph definition
are now inserted by PopulateCompilationGraph(). This should cut down
plugin loading time a little.
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priority function. Instead, just iterate over the AllNodes list, which is
already in topological order. This eliminates a fair amount of bookkeeping,
and speeds up the isel phase by about 15% on many testcases.
The impact on most targets is that AddToISelQueue calls can be simply removed.
In the x86 target, there are two additional notable changes.
The rule-bending AND+SHIFT optimization in MatchAddress that creates new
pre-isel nodes during isel is now a little more verbose, but more robust.
Instead of either creating an invalid DAG or creating an invalid topological
sort, as it has historically done, it can now just insert the new nodes into
the node list at a position where they will be consistent with the topological
ordering.
Also, the address-matching code has logic that checked to see if a node was
"already selected". However, when a node is selected, it has all its uses
taken away via ReplaceAllUsesWith or equivalent, so it won't recieve any
further visits from MatchAddress. This code is now removed.
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bits, use a union of a SimpleValueType enum and a regular Type*.
This increases the size of MVT on 64-bit hosts from 32 bits to 64 bits.
In most cases, this doesn't add significant overhead. There are places
in codegen that use arrays of MVTs, so these are now larger, but
they're small in common cases.
This eliminates restrictions on the size of integer types and vector
types that can be represented in codegen. As the included testcase
demonstrates, it's now possible to codegen very large add operations.
There are still some complications with using very large types. PR2880
is still open so they can't be used as return values on normal targets,
there are no libcalls defined for very large integers so operations
like multiply and divide aren't supported.
This also introduces a minimal tablgen Type library, capable of
handling IntegerType and VectorType. This will allow parts of
TableGen that don't depend on using SimpleValueType values to handle
arbitrary integer and vector types.
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flag. Then in a debugger developers can set breakpoints at these calls
to see waht is about to be selected and what the resulting subgraph
looks like. This really helps when debugging instruction selection.
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constants that don't fit in an int. This fixes
"this decimal constant is unsigned only in ISO C90"
warnings.
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use a SUB instruction instead of an ADD, because -128 can be
encoded in an 8-bit signed immediate field, while +128 can't be.
This avoids the need for a 32-bit immediate field in this case.
A similar optimization applies to 64-bit adds with 0x80000000,
with the 32-bit signed immediate field.
To support this, teach tablegen how to handle 64-bit constants.
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This will allow predicates to be composed, which will allow the
predicate definitions to become less redundant, and eventually
will allow DAGISelEmitter.cpp to emit less redundant code.
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helper functions instead of duplicating it inline each time
it is needed. This eliminates a few hundred or so copies
of this code in each target.
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s/ParamAttr/Attribute/g
s/PAList/AttrList/g
s/FnAttributeWithIndex/AttributeWithIndex/g
s/FnAttr/Attribute/g
This sets the stage
- to implement function notes as function attributes and
- to distinguish between function attributes and return value attributes.
This requires corresponding changes in llvm-gcc and clang.
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- Add linkage to SymbolSDNode (default to external).
- Change ISD::ExternalSymbol to ISD::Symbol.
- Change ISD::TargetExternalSymbol to ISD::TargetSymbol
These changes pave the way to allowing SymbolSDNodes with non-external linkage.
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ConstantFP* instead of APInt and APFloat directly.
This reduces the amount of time to create ConstantSDNode
and ConstantFPSDNode nodes when ConstantInt* and ConstantFP*
respectively are already available, as is the case in
SelectionDAGBuild.cpp. Also, it reduces the amount of time
to legalize constants into constant pools, and the amount of
time to add ConstantFP operands to MachineInstrs, due to
eliminating ConstantInt::get and ConstantFP::get calls.
It increases the amount of work needed to create new constants
in cases where the client doesn't already have a ConstantInt*
or ConstantFP*, such as legalize expanding 64-bit integer constants
to 32-bit constants. And it adds a layer of indirection for the
accessor methods. But these appear to be outweight by the benefits
in most cases.
It will also make it easier to make ConstantSDNode and
ConstantFPNode more consistent with ConstantInt and ConstantFP.
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with ConstantInt. This led to fixing a bug in TargetLowering.cpp
using getValue instead of getAPIntValue.
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by its first field, but TableGen doesn't actually enforce creating it that
way. TableGen sorts the records that will be used to create it by the names
of the records, not the Name field of those records.
This patch corrects the sort to use the "Name" field of the record as the
sort key.
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put each major step in a separate function. This makes the high
level sequence of events easier to follow.
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process up to a higher level. This allows FastISel to leverage
more of SelectionDAGISel's infastructure, such as updating Machine
PHI nodes.
Also, implement transitioning from SDISel back to FastISel in
the middle of a block, so it's now possible to go back and
forth. This allows FastISel to hand individual CallInsts and other
complicated things off to SDISel to handle, while handling the rest
of the block itself.
To help support this, reorganize the SelectionDAG class so that it
is allocated once and reused throughout a function, instead of
being completely reallocated for each block.
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and use it in FastISelEmitter.cpp, and make FastISel
subtarget aware. Among other things, this lets it work
properly on x86 targets that don't have SSE, where it
successfully selects x87 instructions.
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class hold a MachineRegisterInfo member, and make the
MachineBasicBlock be passed in to SelectInstructions rather
than the FastISel constructor.
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subregister query, and by increasing the size of the subregister hashtable so
that there are fewer collisions.
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the comments in FastISelEmitter.cpp for details on what this is.
This is currently experimental and unusable.
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to different address spaces. This alters the naming scheme for those
intrinsics, e.g., atomic.load.add.i32 => atomic.load.add.i32.p0i32
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replacement of multiple values. This is slightly more efficient
than doing multiple ReplaceAllUsesOfValueWith calls, and theoretically
could be optimized even further. However, an important property of this
new function is that it handles the case where the source value set and
destination value set overlap. This makes it feasible for isel to use
SelectNodeTo in many very common cases, which is advantageous because
SelectNodeTo avoids a temporary node and it doesn't require CSEMap
updates for users of values that don't change position.
Revamp MorphNodeTo, which is what does all the work of SelectNodeTo, to
handle operand lists more efficiently, and to correctly handle a number
of corner cases to which its new wider use exposes it.
This commit also includes a change to the encoding of post-isel opcodes
in SDNodes; now instead of being sandwiched between the target-independent
pre-isel opcodes and the target-dependent pre-isel opcodes, post-isel
opcodes are now represented as negative values. This makes it possible
to test if an opcode is pre-isel or post-isel without having to know
the size of the current target's post-isel instruction set.
These changes speed up llc overall by 3% and reduce memory usage by 10%
on the InstructionCombining.cpp testcase with -fast and -regalloc=local.
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getTargetNode and SelectNodeTo to reduce duplication, and to
make some of the getTargetNode code available to SelectNodeTo.
Use SelectNodeTo instead of getTargetNode in several new
interesting cases, as it mutates nodes in place instead of
creating new ones.
This triggers some scheduling behavior differences due to nodes
being presented to the scheduler in a different order. Some of the
arbitrary scheduling decisions it makes are now arbitrarily made
differently. This is visible in CodeGen/PowerPC/LargeAbsoluteAddr.ll,
where a trivial scheduling difference led to a trivial register
allocation difference.
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SelectionDAG::SelectNodeTo in the instruction selector. This
updates existing nodes in place instead of creating new ones.
Go back to selecting ISD::DBG_LABEL nodes into
TargetInstrInfo::DBG_LABEL nodes instead of leaving them
unselected, now that SelectNodeTo allows us to update them
in place.
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- Use a more accurate heuristic for the size of the hashtable.
- Use bitwise and instead of modulo since the size is a power of two.
- Use new[] instead of malloc().
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the need for a flavor operand, and add a new SDNode subclass,
LabelSDNode, for use with them to eliminate the need for a label id
operand.
Change instruction selection to let these label nodes through
unmodified instead of creating copies of them. Teach the MachineInstr
emitter how to emit a MachineInstr directly from an ISD label node.
This avoids the need for allocating SDNodes for the label id and
flavor value, as well as SDNodes for each of the post-isel label,
label id, and label flavor.
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and fix the bug that it uncovers: inlining a pattern fragment could bring
in other pattern fragments if the inlinee hadn't already been inlined.
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<16 x float> is 64-byte aligned (for some reason),
which gets us into the stack realignment code. The
computation changing FP-relative offsets to SP-relative
was broken, assiging a spill temp to a location
also used for parameter passing. This
fixes it by rounding up the stack frame to a multiple
of the largest alignment (I concluded it wasn't fixable
without doing this, but I'm not very sure.)
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Added abstract class MemSDNode for any Node that have an associated MemOperand
Changed atomic.lcs => atomic.cmp.swap, atomic.las => atomic.load.add, and
atomic.lss => atomic.load.sub
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and better control the abstraction. Rename the type
to MVT. To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits(). Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).
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in DAGISelEmitter output. This bug was recently uncovered by the
addition of patterns for CALL32m and CALL64m, which are nodes
that now have both MemOperands and variadic_ops.
This bug was especially visible with PIC in various configurations,
because the new patterns are matching the indirect call code used
in many PIC configurations.
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index for the input pattern in terms of the output pattern. Instead
keep track of how many fixed operands the input pattern actually
has, and have the input matching code pass the output-emitting
function that index value. This simplifies the code, disentangles
variables_ops from the support for predication operations, and
makes variable_ops more robust.
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It can be handy to have all information about options gathered in a single place
to provide an overview of all supported options. This patch allows the following:
def Options : OptionList<[
(switch_option "E", (help "Help string")),
(alias_option "quiet", "q")
...
]>;
Tool-specific option properties (like 'append_cmd') have (obviously) no meaning in
this context, so the only properties that are allowed are 'help' and 'required'.
See usage example in examples/Clang.td.
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The following is now allowed:
(case (not_empty "o"), do_something, ...)
This didn't work previously because "-o" is built-in.
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The following is now legal:
(case (in_language "c"),
(case (switch_on "E"), "gcc -x c -E $INFILE", (default), "gcc -x c $INFILE"),
(default),
"gcc $INFILE $OUTFILE")
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For instance, the following command:
llvmc2 -E hello.c
now generates a file with the correct suffix (hello.i).
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Used like this: (cmd_line "$CALL(MyHook) --option -o $ENV(VARIABLE) $CALL(AnotherHook)")
Also works with case expressions.
Hook declarations are auto-generated, the definitions should be provided by the user
(just drop a .cpp file in the tools/llvmc2 directory).
Hooks should live in the "hooks" namespace and have type std::string hooks::Hook(void).
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cases due to an isel deficiency already noted in
lib/Target/X86/README.txt, but they can be matched in this fold-call.ll
testcase, for example.
This is interesting mainly because it exposes a tricky tblgen bug;
tblgen was incorrectly computing the starting index for variable_ops
in the case of a complex pattern.
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definitions. This adds a new construct, "discard", for indicating
that a named node in the input matching pattern is to be discarded,
instead of corresponding to a node in the output pattern. This
allows tblgen to know where the arguments for the varaible_ops are
supposed to begin.
This fixes "rdar://5791600", whatever that is ;-).
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instruction to execute. This can be used for transformations (like two-address
conversion) to remat an instruction instead of generating a "move"
instruction. The idea is to decrease the live ranges and register pressure and
all that jazz.
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DAG instruction selectors. Introudce a dedicated header file for this part:
include/llvm/CodeGen/DAGISelHeader.h
TableGen now only generates the include preprocessor directive to include this
new header.
This is a preparation for supporting multiple implementations of instruction
selectors in the future.
Reviewed and approved by Evan and Dan.
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Makes it possible to use options with names like "Wa,".
Also fixes the -Wall option handling as a side-effect.
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