returned a reference type. This patch allows operator*() to return a
non-reference type while still maintaining the old behavior when it
does return a reference type.
This patch was motivated when I tried to use "df_iterator" (see
llvm/ADT/DepthFirstIterator.h) as a "node_iterator", as df_iterator
does not return a reference type and thus we would get a compilation
error when trying to take the address of a temporary.
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function. The information isn't used heavily -- it's only used at the end
of exception handling emission -- so there's no need to cache it.
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- The naming prefix is LLVM.
- All types are represented using opaque references.
- Functions are not named LLVM{Type}{Method}; the names became
unreadable goop. Instead, they are named LLVM{ImperativeSentence}.
- Where an attribute only appears once in the class hierarchy (e.g.,
linkage only applies to values; parameter types only apply to
function types), the class is omitted from identifiers for
brevity. Tastes like methods.
- Strings are C strings or string/length tuples on a case-by-case
basis.
- APIs which give the caller ownership of an object are not mapped
(removeFromParent, certain constructor overloads). This keeps
keep memory management as simple as possible.
For each library with bindings:
llvm-c/<LIB>.h - Declares the bindings.
lib/<LIB>/<LIB>.cpp - Implements the bindings.
So just link with the library of your choice and use the C header
instead of the C++ one.
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"_-[NSString(local) isNullOrNil]".eh = 0
.no_dead_strip "_-[NSString(local) isNullOrNil]".eh
The ".eh" should be inside the quotes.
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Add a new DenseMapInfo::isEqual method to allow clients to redefine
the equality predicate used when probing the hash table.
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GCC optimizes away things like ptr < NULL to false. To "fix" this,
have the CBE emit casts of pointers to intptr_t when doing relational
pointer comparisons.
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double from some of the many places in the optimizers
it appears, and do something reasonable with x86
long double.
Make APInt::dump() public, remove newline, use it to
dump ConstantSDNode's.
Allow APFloats in FoldingSet.
Expand X86 backend handling of long doubles (conversions
to/from int, mostly).
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access to bits). Use them in place of float and
double interfaces where appropriate.
First bits of x86 long double constants handling
(untested, probably does not work).
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Use APFloat in UpgradeParser and AsmParser.
Change all references to ConstantFP to use the
APFloat interface rather than double. Remove
the ConstantFP double interfaces.
Use APFloat functions for constant folding arithmetic
and comparisons.
(There are still way too many places APFloat is
just a wrapper around host float/double, but we're
getting there.)
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Implement some constant folding in SelectionDAG and
DAGCombiner using APFloat. Remove double versions
of constructor and getValue from ConstantFPSDNode.
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Add APFloat interfaces to ConstantFP, SelectionDAG.
Fix integer bit in double->APFloat conversion.
Convert LegalizeDAG to use APFloat interface in
ConstantFPSDNode uses.
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Changes related modules so VNInfo's are not copied. This decrease
copy coalescing time by 45% and overall compilation time by 10% on siod.
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1. Eliminate the costly live interval "swapping".
2. Change ValueNumberInfo container from SmallVector to std::vector. The former
performs slowly when the vector size is very large.
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gcc exception handling: if an exception unwinds through
an invoke, then execution must branch to the invoke's
unwind target. We previously tried to enforce this by
appending a cleanup action to every selector, however
this does not always work correctly due to an optimization
in the C++ unwinding runtime: if only cleanups would be
run while unwinding an exception, then the program just
terminates without actually executing the cleanups, as
invoke semantics would require. I was hoping this
wouldn't be a problem, but in fact it turns out to be the
cause of all the remaining failures in the LLVM testsuite
(these also fail with -enable-correct-eh-support, so turning
on -enable-eh didn't make things worse!). Instead we need
to append a full-blown catch-all to the end of each
selector. The correct way of doing this depends on the
personality function, i.e. it is language dependent, so
can only be done by gcc. Thus this patch which generalizes
the eh.selector intrinsic so that it can handle all possible
kinds of action table entries (before it didn't accomodate
cleanups): now 0 indicates a cleanup, and filters have to be
specified using the number of type infos plus one rather than
the number of type infos. Related gcc patches will cause
Ada to pass a cleanup (0) to force the selector to always
fire, while C++ will use a C++ catch-all (null).
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This eliminates a conditional on that path, and ensures ICmpInst/FCmpInst
both have an out-of-line virtual method to home the class.
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that don't use it don't have to pay the memory cost for the arguments. This
allows us to avoid creating Argument nodes for many prototypes and for clients
who lazily deserialize code from a bytecode file.
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end()) eagerly to allocating it lazily. This saves a lot of memory for JIT applications
that read a module but don't materialize most of the functions (e.g. 62K for 252.eon).
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The AC_CHECK_HEADER macro was used instead of AC_CHECK_HEADERS. The former does
not automatically add a #define to the configure variables while the latter
does. Consequently, the HAVE_PTHREAD_H symbol was not defined which caused the
Mutex.cpp file to compile to an empty implementation.
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