The 440 and A2 cores have detailed itineraries, and this allows them to be
fully used to maximize throughput.
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Post-RA scheduling gives a significant performance improvement on
the embedded cores, so turn it on. Using full anti-dep. breaking is
important for FP-intensive blocks, so turn it on (just on the
embedded cores for now; this should also be good on the 970s because
post-ra scheduling is all that we have for now, but that should have
more testing first).
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This adds a full itinerary for IBM's PPC64 A2 embedded core. These
cores form the basis for the CPUs in the new IBM BG/Q supercomputer.
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As a side note, I really dislike array_pod_sort... Do we really still
care about any STL implementations that get this so wrong? Does libc++?
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a single missing character. Somehow, this had gone untested. I've added
tests for returns-twice logic specifically with the always-inliner that
would have caught this, and fixed the bug.
Thanks to Matt for the careful review and spotting this!!! =D
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Loads and stores can have different pipeline behavior, especially on
embedded chips. This change allows those differences to be expressed.
Except for the 440 scheduler, there are no functionality changes.
On the 440, the latency adjustment is only by one cycle, and so this
probably does not affect much. Nevertheless, it will make a larger
difference in the future and this removes a FIXME from the 440 itin.
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This is the CodeGen equivalent of r153747. I tested that there is not noticeable
performance difference with any combination of -O0/-O2 /-g when compiling
gcc as a single compilation unit.
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Dynamic linking on PPC64 has had problems since we had to move the top-down
hazard-detection logic post-ra. For dynamic linking to work there needs to be
a nop placed after every call. It turns out that it is really hard to guarantee
that nothing will be placed in between the call (bl) and the nop during post-ra
scheduling. Previous attempts at fixing this by placing logic inside the
hazard detector only partially worked.
This is now fixed in a different way: call+nop codegen-only instructions. As far
as CodeGen is concerned the pair is now a single instruction and cannot be split.
This solution works much better than previous attempts.
The scoreboard hazard detector is also renamed to be more generic, there is currently
no cpu-specific logic in it.
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the very high overhead of the complex inline cost analysis when all it
wants to do is detect three patterns which must not be inlined. Comment
the code, clean it up, and leave some hints about possible performance
improvements if this ever shows up on a profile.
Moving this off of the (now more expensive) inline cost analysis is
particularly important because we have to run this inliner even at -O0.
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interfaces. These methods were used in the old inline cost system where
there was a persistent cache that had to be updated, invalidated, and
cleared. We're now doing more direct computations that don't require
this intricate dance. Even if we resume some level of caching, it would
almost certainly have a simpler and more narrow interface than this.
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on a per-callsite walk of the called function's instructions, in
breadth-first order over the potentially reachable set of basic blocks.
This is a major shift in how inline cost analysis works to improve the
accuracy and rationality of inlining decisions. A brief outline of the
algorithm this moves to:
- Build a simplification mapping based on the callsite arguments to the
function arguments.
- Push the entry block onto a worklist of potentially-live basic blocks.
- Pop the first block off of the *front* of the worklist (for
breadth-first ordering) and walk its instructions using a custom
InstVisitor.
- For each instruction's operands, re-map them based on the
simplification mappings available for the given callsite.
- Compute any simplification possible of the instruction after
re-mapping, and store that back int othe simplification mapping.
- Compute any bonuses, costs, or other impacts of the instruction on the
cost metric.
- When the terminator is reached, replace any conditional value in the
terminator with any simplifications from the mapping we have, and add
any successors which are not proven to be dead from these
simplifications to the worklist.
- Pop the next block off of the front of the worklist, and repeat.
- As soon as the cost of inlining exceeds the threshold for the
callsite, stop analyzing the function in order to bound cost.
The primary goal of this algorithm is to perfectly handle dead code
paths. We do not want any code in trivially dead code paths to impact
inlining decisions. The previous metric was *extremely* flawed here, and
would always subtract the average cost of two successors of
a conditional branch when it was proven to become an unconditional
branch at the callsite. There was no handling of wildly different costs
between the two successors, which would cause inlining when the path
actually taken was too large, and no inlining when the path actually
taken was trivially simple. There was also no handling of the code
*path*, only the immediate successors. These problems vanish completely
now. See the added regression tests for the shiny new features -- we
skip recursive function calls, SROA-killing instructions, and high cost
complex CFG structures when dead at the callsite being analyzed.
Switching to this algorithm required refactoring the inline cost
interface to accept the actual threshold rather than simply returning
a single cost. The resulting interface is pretty bad, and I'm planning
to do lots of interface cleanup after this patch.
Several other refactorings fell out of this, but I've tried to minimize
them for this patch. =/ There is still more cleanup that can be done
here. Please point out anything that you see in review.
I've worked really hard to try to mirror at least the spirit of all of
the previous heuristics in the new model. It's not clear that they are
all correct any more, but I wanted to minimize the change in this single
patch, it's already a bit ridiculous. One heuristic that is *not* yet
mirrored is to allow inlining of functions with a dynamic alloca *if*
the caller has a dynamic alloca. I will add this back, but I think the
most reasonable way requires changes to the inliner itself rather than
just the cost metric, and so I've deferred this for a subsequent patch.
The test case is XFAIL-ed until then.
As mentioned in the review mail, this seems to make Clang run about 1%
to 2% faster in -O0, but makes its binary size grow by just under 4%.
I've looked into the 4% growth, and it can be fixed, but requires
changes to other parts of the inliner.
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The powi intrinsic requires special handling because it always takes a single
integer power regardless of the result type. As a result, we can vectorize
only if the powers are equal. Fixes PR12364.
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ARMConstantIslandPass still has bugs where jump table compression can
cause constant pool entries to go out of range.
Add a safety margin of 2 bytes when placing constant islands, but use
the real max displacement for verification.
<rdar://problem/11156595>
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The 8-bit payload is not contiguous in the opcode. Move the upper nibble
over 4 bits into the correct place.
rdar://11158641
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When an immediate is both a value [t2_]so_imm and a [t2_]so_imm_neg,
we want to use the non-negated form to make sure we prefer the normal
encoding, not the aliased encoding via the negation of, e.g., 'cmp.w'.
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Make the non-tied register operand names line up with what the base
class encoding handler expects.
rdar://11157236
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For 'adds r2, r2, #56' outside of an IT block, the 16-bit encoding T2
can be used for this syntax. Prefer the narrow encoding when possible.
rdar://11156277
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1. The main works will made in the RuntimeDyLdImpl with uses the ObjectFile class. RuntimeDyLdMachO and RuntimeDyLdELF now only parses relocations and resolve it. This is allows to make improvements of the RuntimeDyLd more easily. In addition the support for COFF can be easily added.
2. Added ARM relocations to RuntimeDyLdELF.
3. Added support for stub functions for the ARM, allowing to do a long branch.
4. Added support for external functions that are not loaded from the object files, but can be loaded from external libraries. Now MCJIT can correctly execute the code containing the printf, putc, and etc.
5. The sections emitted instead functions, thanks Jim Grosbach. MemoryManager.startFunctionBody() and MemoryManager.endFunctionBody() have been removed.
6. MCJITMemoryManager.allocateDataSection() and MCJITMemoryManager. allocateCodeSection() used JMM->allocateSpace() instead of JMM->allocateCodeSection() and JMM->allocateDataSection(), because I got an error: "Cannot allocate an allocated block!" with object file contains more than one code or data sections.
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here but it has no other uses, then we have a problem. E.g.,
int foo (const int *x) {
char a[*x];
return 0;
}
If we assign 'a' a vreg and fast isel later on has to use the selection
DAG isel, it will want to copy the value to the vreg. However, there are
no uses, which goes counter to what selection DAG isel expects.
<rdar://problem/11134152>
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This pass splits basic blocks to insert constant islands, and it
doesn't recompute the live-in lists. No later passes depend on accurate
liveness information.
This fixes PR12410 where the machine code verifier was complaining.
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We are sometimes allocatinog from the DPair register class which
contains odd-even pairs in addition to the Q registers.
Place the Q registers first in the DPair allocation order as they can be
copied with a single instruction. The odd-even pairs should only be
allocated as a last resort.
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The CMP->CMN alias was matching for an immediate of zero when it
should only match for negative values.
rdar://11129224
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ARM recently gained DPair, DTriple, and DQuad register classes.
Update copyPhysReg() to handle copies in these register classes.
No test case, it is difficult to make the register allocator emit the
odd copies reliably. The missing DPair copy caused a failure on
partialsums in the nightly test suite.
<rdar://problem/11147997>
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