It is better to address sub-registers directly by name instead of
relying on their position in the sub-register list.
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This also required making recursive simplifications until
nothing changes or a hard limit (currently 3) is hit.
With the simplification in place indvars can canonicalize
loops of the form
for (unsigned i = 0; i < a-b; ++i)
into
for (unsigned i = 0; i != a-b; ++i)
which used to fail because SCEV created a weird umax expr
for the backedge taken count.
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integer registers. This is already supported by the fastcc convention, but it doesn't
hurt to support it in the standard conventions as well.
In cases where we can cheat at the calling convention, this allows us to avoid returning
things through memory in more cases.
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If integer overflow causes one of the terms to reach zero, that can
force the entire expression to zero.
Fixes PR12929: cast<Ty>() argument of incompatible type
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Besides adding the new insertPass function, this patch uses it to
enhance the existing -print-machineinstrs so that the MachineInstrs
after a specific pass can be printed.
Patch by Bin Zeng!
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- hoist checks out of loops where SCEV is smart enough
- add additional statistics to measure how much we loose for not supporting interprocedural and pointers loaded from memory
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This required light surgery on the assembler and disassembler
because the instructions use an uncommon encoding. They are
the only two instructions in x86 that use register operands
and two immediates.
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ranges for the instruction about to be bundled. This fixes a bug in an external
project where an assertion was triggered due to spurious 'multiple defs' within
the bundle.
Patch by Ivan Llopard. Thanks Ivan!
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The test case feeds the following into InstCombine's visitSelect:
%tobool8 = icmp ne i32 0, 0
%phitmp = select i1 %tobool8, i32 3, i32 0
Then instcombine replaces the right side of the switch with 0, doesn't notice
that nothing changes and tries again indefinitely.
This fixes PR12897.
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Attribute bits above 1<<30 are now encoded correctly. Additionally,
the encoding/decoding functionality has been hoisted to helper functions
in Attributes.h in an effort to help the encoding/decoding to stay in
sync with the Attribute bitcode definitions.
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Implemented IntItem - the wrapper around APInt. Why not to use APInt item directly right now?
1. It will very difficult to implement case ranges as series of small patches. We got several large and heavy patches. Each patch will about 90-120 kb. If you replace ConstantInt with APInt in SwitchInst you will need to changes at the same time all Readers,Writers and absolutely all passes that uses SwitchInst.
2. We can implement APInt pool inside and save memory space. E.g. we use several switches that works with 256 bit items (switch on signatures, or strings). We can avoid value duplicates in this case.
3. IntItem can be easyly easily replaced with APInt.
4. Currenly we can interpret IntItem both as ConstantInt and as APInt. It allows to provide SwitchInst methods that works with ConstantInt for non-updated passes.
Why I need it right now? Currently I need to update SimplifyCFG pass (EqualityComparisons). I need to work with APInts directly a lot, so peaces of code
ConstantInt *V = ...;
if (V->getValue().ugt(AnotherV->getValue()) {
...
}
will look awful. Much more better this way:
IntItem V = ConstantIntVal->getValue();
if (AnotherV < V) {
}
Of course any reviews are welcome.
P.S.: I'm also going to rename ConstantRangesSet to IntegersSubset, and CRSBuilder to IntegersSubsetMapping (allows to map individual subsets of integers to the BasicBlocks).
Since in future these classes will founded on APInt, it will possible to use them in more generic ways.
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replicating the code for every place it's needed, we instead generate a function
that does that for us. This function is local to the executable, so there
shouldn't be any writing violations.
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making it stronger and more sane.
Delete the code from tblgen that produced the old code.
Besides being a path forward in intrinsic sanity, this also eliminates a bunch of
machine generated code that was compiled into Function.o
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definition in the map before calling itself to retrieve the
DIE for the declaration. Without this change, if this causes
getOrCreateSubprogramDIE to be recursively called on the definition,
it will create multiple DIEs for that definition. Fixes PR12831.
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This is obviosly right but I don't see how to do this with proper vector
iterators without building a horrible mess of workarounds.
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SimplifyCFG tends to form a lot of 2-3 case switches when merging branches. Move
the most likely condition to the front so it is checked first and the others can
be skipped. This is currently not as effective as it could be because SimplifyCFG
destroys profiling metadata when merging branches and switches. Merging branch
weight metadata is tricky though.
This code touches at most 3 cases so I didn't use a proper sorting algorithm.
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then it doesn't alter the instructions composing it, however it would continue
to move the instructions to just before the expression root. Ensure it doesn't
move them either, so now it really does nothing if there is nothing to do. That
commit also ensured that nsw etc flags weren't cleared if the expression was not
being changed. Tweak this a bit so that it doesn't clear flags on the initial
part of a computation either if that part didn't change but later bits did.
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are passed in. However, those arguments may be in a write-protected area, as far
as the runtime library is concerned. For instance, the data could be placed into
a 'linkedit' section, which isn't writable. Emit the code from
llvm_gcda_increment_indirect_counter directly into the function instead.
Note: The code for this is ugly, and can lead to bloat. We should look into
simplifying this code instead of having all of these branches.
<rdar://problem/11181370>
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to pass around a struct instead of a large set of individual values. This
cleans up the interface and allows more information to be added to the struct
for future targets without requiring changes to each and every target.
NV_CONTRIB
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with arbitrary topologies (previously it would give up when hitting a diamond
in the use graph for example). The testcase from PR12764 is now reduced from
a pile of additions to the optimal 1617*%x0+208. In doing this I changed the
previous strategy of dropping all uses for expression leaves to one of dropping
all but one use. This works out more neatly (but required a bunch of tweaks)
and is also safer: some recently fixed bugs during recursive linearization were
because the linearization code thinks it completely owns a node if it has no uses
outside the expression it is linearizing. But if the node was also in another
expression that had been linearized (and thus all uses of the node from that
expression dropped) then the conclusion that it is completely owned by the
expression currently being linearized is wrong. Keeping one use from within each
linearized expression avoids this kind of mistake.
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The Hazard checker implements in-order contraints, or interlocked
resources. Ready instructions with hazards do not enter the available
queue and are not visible to other heuristics.
The major code change is the addition of SchedBoundary to encapsulate
the state at the top or bottom of the schedule, including both a
pending and available queue.
The scheduler now counts cycles in sync with the hazard checker. These
are minimum cycle counts based on known hazards.
Targets with no itinerary (x86_64) currently remain at cycle 0. To fix
this, we need to provide some maximum issue width for all targets. We
also need to add the concept of expected latency vs. minimum latency.
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I'm not sure it's really worth expressing this as a range rather than 3 specific equalities, but it doesn't seem fundamentally wrong either.
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Submitted by: Anton Lokhmotov <Anton.Lokhmotov@arm.com>
Approved by: o Anton Korobeynikov
o Micah Villmow
o David Neto
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LowerSwitch::Clusterify : main functinality was replaced with CRSBuilder::optimize, so big part of Clusterify's code was reduced.
test/Transform/LowerSwitch/feature.ll - this test was refactored: grep + count was replaced with FileCheck usage.
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Live ranges with a constrained register class may benefit from splitting
around individual uses. It allows the remaining live range to use a
larger register class where it may allocate. This is like spilling to a
different register class.
This is only attempted on constrained register classes.
<rdar://problem/11438902>
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Now that the coalescer keeps live intervals and machine code in sync at
all times, it needs to deal with identity copies differently.
When merging two virtual registers, all identity copies are removed
right away. This means that other identity copies must come from
somewhere else, and they are going to have a value number.
Deal with such copies by merging the value numbers before erasing the
copy instruction. Otherwise, we leave dangling value numbers in the live
interval.
This fixes PR12927.
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inline threshold if the global inline threshold is lower (as for -Oz).
Reviewed by Chandler Carruth and Bill Wendling.
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move EmitGEPOffset from InstCombine to Transforms/Utils/Local.h
(a draft of this) patch reviewed by Andrew, thanks.
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Also make sure registers aren't erased twice if the dead def mentions
the register twice.
This fixes PR12911.
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leader table. That's because it wasn't expecting instructions to turn up as
leader for a value number that is not its own, but equality propagation could
create this situation. One solution is to have the leader table use a WeakVH
but this slows down GVN by about 5%. Instead just have equality propagation not
add instructions to the leader table, only constants and arguments. In theory
this might cause GVN to run more (each time it changes something it runs again)
but it doesn't seem to occur enough to cause a slow down.
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instruction encodings can be excluded during mips16 processing.
This revision fixes the issue raised by Jim Grosbach.
bool hasStandardEncoding() const { return !inMips16Mode(); }
When micromips is added it will be
bool StandardEncoding() const { return !inMips16Mode()&& !inMicroMipsMode(); }
No additional testing is needed other than to assure that there is no regression
from this patch.
Patch by Reed Kotler.
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32-bit offset jump tables just use real branch instructions and so aren't
marked as data regions. We were still emitting the .end_data_region
marker though, which assert()ed.
rdar://11499158
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This helps compile time when the greedy register allocator splits live
ranges in giant functions. Without the bias, we would try to grow
regions through the giant edge bundles, usually to find out that the
region became too big and expensive.
If a live range has many uses in blocks near the giant bundle, the small
negative bias doesn't make a big difference, and we still consider
regions including the giant edge bundle.
Giant edge bundles are usually connected to landing pads or indirect
branches.
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With physreg joining out of the way, it is easy to recognize the
instructions that need their kill flags cleared while testing for
interference.
This allows us to skip the final scan of all instructions for an 11%
speedup of the coalescer pass.
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may be RAUW'd by the recursive call to LegalizeOps; instead, retrieve
the other operands when calling UpdateNodeOperands. Fixes PR12889.
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There should be no difference in the resulting binary, given a sufficiently
smart compiler. However we already had compiler timeouts on the generated
code in Intrinsics.gen, this hopefully makes the lives of slow buildbots a
little easier.
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X86 has 2-addr instructions with different constraints on the tied def
and use operands. One is GR32, one is GR32_NOSP.
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Dead code elimination during coalescing could cause a virtual register
to be split into connected components. The following rewriting would be
confused about the already joined copies present in the code, but
without a corresponding value number in the live range.
Erase all joined copies instantly when joining intervals such that the
MI and LiveInterval representations are always in sync.
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The current code will generate a prologue which starts with something like:
mflr 0
stw 31, -4(1)
stw 0, 4(1)
stwu 1, -16(1)
But under the PPC32 SVR4 ABI, access to negative offsets from R1 is not allowed.
This was pointed out by Peter Bergner.
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Dead code and joined copies are now eliminated on the fly, and there is
no need for a post pass.
This makes the coalescer work like other modern register allocator
passes: Code is changed on the fly, there is no pending list of changes
to be committed.
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The late dead code elimination is no longer necessary.
The test changes are cause by a register hint that can be either %rdi or
%rax. The choice depends on the use list order, which this patch changes.
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Before rewriting uses of one value in A to register B, check that there
are no tied uses. That would require multiple A values to be rewritten.
This bug can't bite in the current version of the code for a fairly
subtle reason: A tied use would have caused 2-addr to insert a copy
before the use. If the copy has been coalesced, it will be found by the
same loop changed by this patch, and the optimization is aborted.
This was exposed by 400.perlbench and lua after applying a patch that
deletes joined copies aggressively.
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There is no reason to defer the collection of virtual registers whose
register class may be replaced with a larger class.
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Remaining virtreg->physreg copies were rematerialized during
updateRegDefsUses(), but we already do the same thing in joinCopy() when
visiting the physreg copy instruction.
Eliminate the preserveSrcInt argument to reMaterializeTrivialDef(). It
is now always true.
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Dead copies cause problems because they are trivial to coalesce, but
removing them gived the live range a dangling end point. This patch
enables full dead code elimination which trims live ranges to their uses
so end points don't dangle.
DCE may erase multiple instructions. Put the pointers in an ErasedInstrs
set so we never risk visiting erased instructions in the work list.
There isn't supposed to be any dead copies entering RegisterCoalescer,
but they do slip by as evidenced by test/CodeGen/X86/coalescer-dce.ll.
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getUDivExpr attempts to simplify by checking for overflow.
isLoopEntryGuardedByCond then evaluates the loop predicate which
may lead to the same getUDivExpr causing endless recursion.
Fixes PR12868: clang 3.2 segmentation fault.
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Use a dedicated MachO load command to annotate data-in-code regions.
This is the same format the linker produces for final executable images,
allowing consistency of representation and use of introspection tools
for both object and executable files.
Data-in-code regions are annotated via ".data_region"/".end_data_region"
directive pairs, with an optional region type.
data_region_directive := ".data_region" { region_type }
region_type := "jt8" | "jt16" | "jt32" | "jta32"
end_data_region_directive := ".end_data_region"
The previous handling of ARM-style "$d.*" labels was broken and has
been removed. Specifically, it didn't handle ARM vs. Thumb mode when
marking the end of the section.
rdar://11459456
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It is no longer necessary to separate VirtCopies, PhysCopies, and
ImpDefCopies. Implicitly defined copies are extremely rare after we
added the ProcessImplicitDefs pass, and physical register copies are not
joined any longer.
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This has been disabled for a while, and it is not a feature we want to
support. Copies between physical and virtual registers are eliminated by
good hinting support in the register allocator. Joining virtual and
physical registers is really a form of register allocation, and the
coalescer is not properly equipped to do that. In particular, it cannot
backtrack coalescing decisions, and sometimes that would cause it to
create programs that were impossible to register allocate, by exhausting
a small register class.
It was also very difficult to keep track of the live ranges of aliasing
registers when extending the live range of a physreg. By disabling
physreg joining, we can let fixed physreg live ranges remain constant
throughout the register allocator super-pass.
One type of physreg joining remains: A virtual register that has a
single value which is a copy of a reserved register can be merged into
the reserved physreg. This always lowers register pressure, and since we
don't compute live ranges for reserved registers, there are no problems
with aliases.
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SelectionDAGBuilder::Clusterify : main functinality was replaced with CRSBuilder::optimize, so big part of Clusterify's code was reduced.
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non-profitable commute using outdated info. The test case would still fail
because of poor pre-RA schedule. That will be fixed by MI scheduler.
rdar://11472010
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the 0b10 mask encoding bits. Make MSR APSR writes without a _<bits> qualifier
an alias for MSR APSR_nzcvq even though ARM as deprecated it use. Also add
support for suffixes (_nzcvq, _g, _nzcvqg) for APSR versions. Some FIXMEs in
the code for better error checking when versions shouldn't be used.
rdar://11457025
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Introduce the basic strategy for register pressure scheduling.
1) Respect target limits at all times.
2) Indentify critical register classes (pressure sets).
Track pressure within the scheduled region.
Avoid increasing scheduled pressure for critical registers.
3) Avoid exceeding the max pressure of the region prior to scheduling.
Added logic for picking between the top and bottom ready Q's based on
regpressure heuristics.
Status: functional but needs to be asjusted to achieve good results.
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