llvm-6502/lib/CodeGen
2010-01-29 18:34:58 +00:00
..
AsmPrinter Add size and location info in DW_TAG_class_type descriptor. 2010-01-29 18:34:58 +00:00
PBQP Silence GCC warnings with asserts turned off. No functionality change. 2010-01-27 10:27:10 +00:00
SelectionDAG Change the SREM case to match the logic in the IR version ComputeMaskedBits. 2010-01-29 09:45:26 +00:00
AggressiveAntiDepBreaker.cpp
AggressiveAntiDepBreaker.h
AntiDepBreaker.h
BranchFolding.cpp Rearrange handling of jump tables. Highlights: 2010-01-25 23:26:13 +00:00
BranchFolding.h
CalcSpillWeights.cpp
CMakeLists.txt Update CMake list. 2010-01-19 20:59:04 +00:00
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp If the only use of something is a DEBUG_VALUE, don't 2010-01-27 22:12:36 +00:00
DwarfEHPrepare.cpp SjLj EH introduces can introduce an additional edge to a landing pad and pad 2010-01-20 23:03:55 +00:00
ELF.h
ELFCodeEmitter.cpp prep work to support a future where getJumpTableInfo will return 2010-01-25 23:22:00 +00:00
ELFCodeEmitter.h
ELFWriter.cpp remove a dead call. 2010-01-23 07:17:54 +00:00
ELFWriter.h
ExactHazardRecognizer.cpp
ExactHazardRecognizer.h
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp
IntrinsicLowering.cpp
LatencyPriorityQueue.cpp
LiveInterval.cpp
LiveIntervalAnalysis.cpp Ignore DEBUG_VALUE when building live intervals; 2010-01-22 22:38:21 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp
LLVMTargetMachine.cpp Revert r94066, which was the patch which added a Verifier pass after 2010-01-22 10:48:28 +00:00
LowerSubregs.cpp
MachineBasicBlock.cpp add a new MachineBasicBlock::getSymbol method, replacing 2010-01-26 04:55:51 +00:00
MachineDominators.cpp
MachineFunction.cpp Silence GCC warnings with asserts turned off. No functionality change. 2010-01-27 10:27:10 +00:00
MachineFunctionAnalysis.cpp make MachineFunction keep track of its ID and make 2010-01-26 04:35:26 +00:00
MachineFunctionPass.cpp
MachineInstr.cpp Identify predicate and optional-def operands when printing machine 2010-01-19 22:08:34 +00:00
MachineLICM.cpp
MachineLoopInfo.cpp
MachineModuleInfo.cpp Update of 94055 to track the IR level call site information via an intrinsic. 2010-01-28 01:45:32 +00:00
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp
MachineSink.cpp
MachineSSAUpdater.cpp
MachineVerifier.cpp
MachOWriter.cpp Add a note for the macho streamer and remove a used of the mangler from the soon to be defunct machowriter pass. 2010-01-17 03:49:01 +00:00
MachOWriter.h Hook up llc's -filetype=obj to use MCStreamer if an MCCodeEmitter is available. 2010-01-15 18:51:18 +00:00
Makefile make -fno-rtti the default unless a directory builds with REQUIRES_RTTI. 2010-01-24 20:43:08 +00:00
ObjectCodeEmitter.cpp
OcamlGC.cpp
OptimizeExts.cpp Do not extend extension results beyond the use of a PHI instruction at the start of a use block. A PHI use is expected to kill its source values. 2010-01-19 19:45:51 +00:00
Passes.cpp
PHIElimination.cpp
PHIElimination.h
PostRASchedulerList.cpp
PreAllocSplitting.cpp
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocLinearScan.cpp
RegAllocLocal.cpp
RegAllocPBQP.cpp New PBQP solver. 2010-01-26 04:49:58 +00:00
RegisterCoalescer.cpp
RegisterScavenging.cpp
ScheduleDAG.cpp
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp
ScheduleDAGInstrs.h
ScheduleDAGPrinter.cpp
ShadowStackGC.cpp
ShrinkWrapping.cpp
SimpleHazardRecognizer.h
SimpleRegisterCoalescing.cpp
SimpleRegisterCoalescing.h
SjLjEHPrepare.cpp Update of 94055 to track the IR level call site information via an intrinsic. 2010-01-28 01:45:32 +00:00
SlotIndexes.cpp Ignore DEBUG_VALUE when building live intervals; 2010-01-22 22:38:21 +00:00
Spiller.cpp
Spiller.h
StackProtector.cpp
StackSlotColoring.cpp
StrongPHIElimination.cpp
TailDuplication.cpp Treat indirect branches specially only during pre-regalloc tail duplication, 2010-01-16 00:42:25 +00:00
TargetInstrInfoImpl.cpp
TwoAddressInstructionPass.cpp
UnreachableBlockElim.cpp
VirtRegMap.cpp
VirtRegMap.h
VirtRegRewriter.cpp
VirtRegRewriter.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelyhood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvments:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.