Commit Graph

64 Commits

Author SHA1 Message Date
Vince Weaver 467d1f5bef peasant: make separation between lines 9 rather than 8 lines
this makes text much nicer and avoids descender squish

in theory messes up some stuff and could possibly run out of room
2022-01-07 22:52:05 -05:00
Vince Weaver 07af48da44 peasant: get rid of hgr_partial_save
not needed anymore now that we always keep background in page1
2021-12-28 17:56:28 -05:00
Vince Weaver 39c9c38bbf peasant: start moving to new background drawing code
might be workable, makes animations much easier
2021-12-27 01:19:48 -05:00
Vince Weaver ab923d0871 peasant: more work on ending
have music play again
also third part of trogdor speech
2021-12-16 23:38:16 -05:00
Vince Weaver 7a23da4520 peasant: more hooking up of Trogdor 2021-12-14 00:41:58 -05:00
Vince Weaver 1ebfddbfbc peasant: make trogdor lair code closer to the other levels 2021-12-13 01:07:16 -05:00
Vince Weaver 9d407a1dca peasant: check inventory before looking at things 2021-12-06 01:17:58 -05:00
Vince Weaver 51efed8436 peasant: properly hook up "climb cliff" message 2021-12-06 00:39:07 -05:00
Vince Weaver 8e47f9b93e peasant: hook up climb tree properly 2021-12-06 00:22:13 -05:00
Vince Weaver 3cb27864ab peasant: fix pwd command 2021-12-06 00:08:01 -05:00
Vince Weaver b66d5282d2 peasant: hook up dan message 2021-12-06 00:00:08 -05:00
Vince Weaver f3cbd83581 peasant: hook up the hay bale messages 2021-12-05 22:57:18 -05:00
Vince Weaver 761f224f66 peasant: handle not allowing actions when pot on head 2021-12-05 15:35:27 -05:00
Vince Weaver 7529336ee0 peasant: up through grease on head 2021-12-02 00:13:45 -05:00
Vince Weaver e41bad95b7 peasant: can actually wear the robe 2021-11-29 00:51:25 -05:00
Vince Weaver b59d3d0233 peasant: move score/speaker code to common qload
needed so we can score points from parse_input
	(mostly for wear robe)
2021-11-29 00:43:12 -05:00
Vince Weaver b62f231868 peasant: can now get riches
and also the baby
2021-11-27 01:36:40 -05:00
Vince Weaver 9b09cb0f93 peasant: start hooking up Kerrek 2021-11-21 01:16:03 -05:00
Vince Weaver 719468727d peasant: can now find the trinket 2021-11-18 23:54:25 -05:00
Vince Weaver 7785e05a47 peasant: hookup table lookup dialog for common parse_input 2021-11-16 00:10:44 -05:00
Vince Weaver 72b4c5475b peasant: hook up the map 2021-11-07 14:01:30 -05:00
Vince Weaver f95efa1a13 peasant: hook up hidden glen 2021-11-01 00:13:47 -04:00
Vince Weaver b49e5f00e8 peasant: hook up well level
this involves parsing the nouns twice to handle things like
put pebbles in well
2021-10-31 00:01:12 -04:00
Vince Weaver bef6200f28 peasant: hook up inn 2021-10-28 23:31:08 -04:00
Vince Weaver f995111688 peasant: hook up cliff actions 2021-10-28 13:57:48 -04:00
Vince Weaver 87768bca9f peasant: fully hook up baby lady cottage 2021-10-28 00:02:49 -04:00
Vince Weaver b4b5650fd6 peasant: hook up the new "next level" code
this was in preparation to getting the going-inside-buildings code
working

that still doesn't work for unknown reasons
2021-10-27 15:20:58 -04:00
Vince Weaver 543dfbc2bd peasant: can get the pebbles 2021-10-25 00:44:57 -04:00
Vince Weaver 47c0154e2b peasant: fix embarassing bug where we were only parsing properly by luck 2021-10-24 23:19:14 -04:00
Vince Weaver b171eb446f peasant: hook up a lot mroe dialog 2021-10-24 22:13:58 -04:00
Vince Weaver d1e12097e6 peasant: hook up some more dialog 2021-10-23 21:14:29 -04:00
Vince Weaver ae64926183 peasant4: work on ned's hut 2021-10-22 16:46:31 -04:00
Vince Weaver c59fa6c0e4 peasant: load parse_input high
have the actual compressed strings loaded by each individual section
2021-10-20 23:54:09 -04:00
Vince Weaver b96ebe6bf3 peasant: move loadsave to qload
saves space, also needed if we are going to move parse_text high
2021-10-20 23:21:00 -04:00
Vince Weaver 3347ef3f5e peasant: hook up some of archery scene 2021-10-20 16:37:54 -04:00
Vince Weaver 75001b09a3 peasant: hook up mud puddle dialog 2021-10-20 13:34:59 -04:00
Vince Weaver 1c2aac5b5a peasant: hook up text in hay bale level 2021-10-20 12:12:13 -04:00
Vince Weaver d7150059db peasant: hook up text in river/stone level 2021-10-20 11:39:34 -04:00
Vince Weaver 02c0799b69 peasant: hook up mountain pass parsing 2021-10-20 00:47:40 -04:00
Vince Weaver 0bccb44c8a peasant: auto-generate the verb lookup table 2021-10-19 23:56:02 -04:00
Vince Weaver c122842bf3 peasant: more hooking up of mountain pass 2021-10-19 16:59:46 -04:00
Vince Weaver 80cef5d3b7 peasant: hook up more pass dialog 2021-10-19 15:55:24 -04:00
Vince Weaver a98a86590c peasant: more work on noun parsing
more or less works
2021-10-18 23:42:02 -04:00
Vince Weaver 0fe2a32098 peasant: more work on parser 2021-10-18 16:55:10 -04:00
Vince Weaver f4ae730fab peasant: optimize text box drawing 2021-10-18 14:18:13 -04:00
Vince Weaver 7bece92e85 peasant: put in all the verbs 2021-10-18 14:01:13 -04:00
Vince Weaver 2644d60974 peasant: actually call a room-specific look 2021-10-18 00:41:50 -04:00
Vince Weaver 88b1989f87 peasant: default to language card bank1 when not showing inventory 2021-10-17 22:56:46 -04:00
Vince Weaver 738a305897 peasant: hook up game over screen
no animation yet though
2021-10-13 01:04:05 -04:00
Vince Weaver 44c975b77a peasant: update intro 2021-10-12 19:25:53 -04:00