Vince Weaver
|
f7258fa407
|
peasant: fix up keeper conversation
|
2024-10-15 23:46:17 -04:00 |
|
Vince Weaver
|
c6f8a12a70
|
peasant: can get turned into Ron!
|
2024-10-15 22:34:16 -04:00 |
|
Vince Weaver
|
9169d396f6
|
peasant: more work hooking up 1st keeper
|
2024-10-15 21:44:52 -04:00 |
|
Vince Weaver
|
6df8950665
|
peasant: work on hooking up the keepers
|
2024-10-15 00:32:34 -04:00 |
|
Vince Weaver
|
c484948c91
|
peasant: re-write loading code
now all saves in one sector
|
2024-10-09 14:13:48 -04:00 |
|
Vince Weaver
|
3b314fa727
|
peasant: hook up points for hitting top of cliff
|
2024-10-08 00:16:34 -04:00 |
|
Vince Weaver
|
71490f8589
|
peasant: move over cliff climbing lvel
still not tested but it compiles
|
2024-10-07 16:30:41 -04:00 |
|
Vince Weaver
|
aa6f7f7e02
|
peasant: more progress on getting cliff_heights loading
|
2024-10-06 10:53:55 -04:00 |
|
Vince Weaver
|
467b51644d
|
peasant: spread the files on disk3 around a bit
|
2024-09-24 13:07:56 -04:00 |
|
Vince Weaver
|
2169b6e77a
|
peasant: more moving files around
|
2024-09-23 21:43:42 -04:00 |
|
Vince Weaver
|
87b7fb3dae
|
peasant: more work on intro, also bump release
|
2024-09-23 02:12:59 -04:00 |
|
Vince Weaver
|
439475f6af
|
peasant: update input to match actual game better
|
2024-09-21 23:10:34 -04:00 |
|
Vince Weaver
|
bb240f3c88
|
peasant: initial work toward loading from hard disk image
|
2024-09-21 01:34:05 -04:00 |
|
Vince Weaver
|
f5cd862128
|
peasant: start hooking up new sprite code
|
2024-09-11 16:33:27 -04:00 |
|
Vince Weaver
|
b85da4bc1a
|
peasant: convert to zx02 compression from lzsa
makes a noticable improvement in file sizes
|
2022-08-02 00:46:54 -04:00 |
|
Vince Weaver
|
b390c96f0a
|
peasant: kerrek can bonk you now
|
2022-02-21 01:48:48 -05:00 |
|
Vince Weaver
|
8446c7d85b
|
peasant: initial ned support
|
2022-02-19 00:33:41 -05:00 |
|
Vince Weaver
|
2ad94749c6
|
peasant: bump version number
|
2022-01-08 00:02:49 -05:00 |
|
Vince Weaver
|
ebbdf0a216
|
peasant: trying to add drive2 support
currently broken, something goes wrong after switching to drive2
|
2022-01-06 08:34:27 -05:00 |
|
Vince Weaver
|
39c9c38bbf
|
peasant: start moving to new background drawing code
might be workable, makes animations much easier
|
2021-12-27 01:19:48 -05:00 |
|
Vince Weaver
|
12a06d01ce
|
peasant: have all the kerrek sprites hooked up
|
2021-12-26 20:21:14 -05:00 |
|
Vince Weaver
|
265d394586
|
peasant: more work on Kerrek
|
2021-12-26 18:51:08 -05:00 |
|
Vince Weaver
|
6317d01c61
|
peasant: hook up missing parts of ending
|
2021-12-14 23:34:30 -05:00 |
|
Vince Weaver
|
4846cec0d2
|
peasant: hook up some missing text in peasant4
|
2021-12-05 13:52:17 -05:00 |
|
Vince Weaver
|
7529336ee0
|
peasant: up through grease on head
|
2021-12-02 00:13:45 -05:00 |
|
Vince Weaver
|
d3ea7817a6
|
peasant: fix bug at well
baby was getting you soda and a robe from there, not right
|
2021-11-28 00:02:01 -05:00 |
|
Vince Weaver
|
237d2254c5
|
peasant: handle the various knight variations
|
2021-11-27 01:01:00 -05:00 |
|
Vince Weaver
|
b4d2a13229
|
peasant: have jhonka ready except for hay bale
|
2021-11-26 22:59:05 -05:00 |
|
Vince Weaver
|
9b09cb0f93
|
peasant: start hooking up Kerrek
|
2021-11-21 01:16:03 -05:00 |
|
Vince Weaver
|
2dd67c71c1
|
peasant: can get the bow now
|
2021-11-20 00:17:47 -05:00 |
|
Vince Weaver
|
719468727d
|
peasant: can now find the trinket
|
2021-11-18 23:54:25 -05:00 |
|
Vince Weaver
|
72b4c5475b
|
peasant: hook up the map
|
2021-11-07 14:01:30 -05:00 |
|
Vince Weaver
|
c1e7422283
|
peasant: stub for the archery game
|
2021-11-05 15:18:29 -04:00 |
|
Vince Weaver
|
0a5385934d
|
peasant: hook up rest of mud puddle
|
2021-11-02 00:58:20 -04:00 |
|
Vince Weaver
|
f95efa1a13
|
peasant: hook up hidden glen
|
2021-11-01 00:13:47 -04:00 |
|
Vince Weaver
|
9f245c317e
|
peasant: hook up gary glen
|
2021-10-31 20:18:57 -04:00 |
|
Vince Weaver
|
b49e5f00e8
|
peasant: hook up well level
this involves parsing the nouns twice to handle things like
put pebbles in well
|
2021-10-31 00:01:12 -04:00 |
|
Vince Weaver
|
b4b5650fd6
|
peasant: hook up the new "next level" code
this was in preparation to getting the going-inside-buildings code
working
that still doesn't work for unknown reasons
|
2021-10-27 15:20:58 -04:00 |
|
Vince Weaver
|
91bb5c747e
|
peasant: work on underworld
|
2021-10-26 00:01:39 -04:00 |
|
Vince Weaver
|
c59fa6c0e4
|
peasant: load parse_input high
have the actual compressed strings loaded by each individual section
|
2021-10-20 23:54:09 -04:00 |
|
Vince Weaver
|
c122842bf3
|
peasant: more hooking up of mountain pass
|
2021-10-19 16:59:46 -04:00 |
|
Vince Weaver
|
051289318e
|
peasant: actually load peasant2 dialog into LC space
|
2021-10-18 00:26:08 -04:00 |
|
Vince Weaver
|
9235f5da0c
|
peasant: move inventory to language card
|
2021-10-17 19:58:14 -04:00 |
|
Vince Weaver
|
738a305897
|
peasant: hook up game over screen
no animation yet though
|
2021-10-13 01:04:05 -04:00 |
|
Vince Weaver
|
37e50c3ef3
|
peasant: add cliff location
|
2021-10-03 22:28:27 -04:00 |
|
Vince Weaver
|
1e06b6f9d8
|
peasant: add electric duet music if no mockingboard
|
2021-10-01 01:26:09 -04:00 |
|
Vince Weaver
|
be70f8451d
|
peasant: hook up actual parser
not sure how optimized this will be, but it's a start
|
2021-09-29 23:51:04 -04:00 |
|
Vince Weaver
|
e770eeb205
|
peasant: work on getting trogdor scene to run again
having to deal with 6522 irq being set for music
|
2021-09-27 22:26:37 -04:00 |
|
Vince Weaver
|
3af233d53e
|
peasant: load game sorta works
|
2021-09-27 00:33:24 -04:00 |
|
Vince Weaver
|
5f7326d92f
|
peasant: print pts/filename based on values
|
2021-09-26 23:59:51 -04:00 |
|