dos33fsprogs/games/peasant
2021-11-18 21:42:29 -05:00
..
graphics_archery
graphics_cliff
graphics_copy
graphics_end
graphics_inn
graphics_inside
graphics_map
graphics_over
graphics_peasantry
graphics_title
graphics_trogdor
graphics_vid
music
saves
sprites
talk
text peasant: hook up more of archery level 2021-11-18 21:42:29 -05:00
unused
archery.s
clear_bottom.s
cliff_actions.s
cliff.s
copy_check.s
decompress_fast_v2.s
decompress_overlay.s
dialog_cliff.s
dialog_inn.s
dialog_inside.s
dialog_peasant1.s
dialog_peasant2.s
dialog_peasant3.s
dialog_peasant4.s
dialog_test.s
directions.s
draw_box.s
draw_peasant.s
duet.s
ending.s
font_test.s
game_over.s
generate_all_symbols.c peasant: hook up more pass dialog 2021-10-19 15:55:24 -04:00
generate_common.c
gr_copy.s
gr_offsets.s
hardware.inc
hello.bas
hgr_1x5_sprite.s
hgr_1x8_sprite.s
hgr_1x28_sprite_mask.s
hgr_2x14_sprite_mask.s
hgr_2x16_sprite.s
hgr_font.s
hgr_hgr2.s
hgr_input.s
hgr_overlay.s
hgr_partial_save.s
hgr_rectangle.s
hgr_save_restore.s
hgr_sprite.s
hgr_tables.s peasant: move music playing to the language card 2021-09-25 22:44:07 -04:00
hgr_text_box.s
inn_actions.s
inn.s
inside_actions.s
inside.s
interrupt_handler.s
intro_cottage.s
intro_knight.s
intro_lake_e.s
intro_lake_w.s
intro_river.s
intro.s
inventory.s peasant: move inventory strings so they are compressed 2021-11-17 14:12:57 -05:00
kerrek_actions.s
keyboard.s
lc_detect.s
loadsave_menu.s
Makefile
map.s
music.inc
music.s
new_game.s
new_map_location.s
NOTES
parse_input.s
peasant1_actions.s
peasant1.s
peasant2_actions.s peasant: hook up more of archery level 2021-11-18 21:42:29 -05:00
peasant2.s
peasant3_actions.s
peasant3.s
peasant4_actions.s
peasant4.s
peasant_move.s
pt3_lib_core.s
pt3_lib_detect_model.s
pt3_lib_init.s
pt3_lib_irq_handler.s
pt3_lib_mockingboard_detect.s
pt3_lib_mockingboard_patch.s
pt3_lib_mockingboard_setup.s
pt3_lib_mockingboard.inc peasant: all hardware detection at beginning 2021-09-23 14:59:07 -04:00
qboot_sector.s
qboot_stage2.s
qboot.inc peasant: push qboot stage2 into lores page2 as we won't be using it 2021-08-14 15:45:03 -04:00
qkumba_popwr.s
qload.inc peasant: update word list, make more compact 2021-11-16 00:37:41 -05:00
qload.s
random16.s
README
save1.s
save2.s peasant: hook up inn 2021-10-28 23:31:08 -04:00
save3.s peasant: save almost works 2021-09-29 00:17:39 -04:00
score.s
speaker_beeps.s
ssi263_detect.s
ssi263_simple_speech.s
ssi263.inc
text_print.s
title.s
TODO
tokens.inc
trogdor_speech.s
trogdor.s
version.inc
vid_logo.s peasant: bump version number 2021-11-12 10:22:34 -05:00
wait_a_bit.s
wait_keypress.s peasant: yet another silly project 2021-08-09 01:21:58 -04:00
wait.s
wrong_boot2.s
zp.inc

The start of an implementation of PEASANT'S QUEST

Peasant's Quest is a Flash game sort of parodying early Sierra adventure
games.

In the Homestarrunner universe it is made by a company for Videlectrix
possibly on Apple IIe systems, though the graphics are for a much
more modern system.

I wanted to see if I could get something approximating the game
running on an actual Apple II system.


Vince `deater` Weaver
13 August 2021