4am
|
67f1ec0694
|
one file to rule them all
|
2021-10-21 13:04:01 -04:00 |
|
4am
|
8056125dbb
|
merge ACTION.HGR
|
2021-10-19 23:07:56 -04:00 |
|
4am
|
9b9cf58c4b
|
merge SHR artwork
|
2021-10-19 19:39:57 -04:00 |
|
4am
|
a0a573cb8e
|
refactor support scripts [no functional changes]
|
2021-10-19 19:20:44 -04:00 |
|
4am
|
7322565cda
|
sync FX/DFX merged data file
|
2021-10-19 17:43:36 -04:00 |
|
4am
|
022de920ca
|
separate indexed/non-indexed FX and prelaunch files at assemble time
|
2021-10-15 21:34:39 -04:00 |
|
4am
|
4ee4f8b74a
|
tighter conversion scripts for game help and credits
|
2021-10-14 22:27:34 -04:00 |
|
4am
|
333213dd3e
|
substitute gamehelp special characters at build time
|
2021-10-14 15:14:42 -04:00 |
|
4am
|
69aa12d9d7
|
merge prelaunch into indexed file
|
2021-10-13 18:58:45 -04:00 |
|
4am
|
c04f9eaca3
|
makefile sync for gamehlep
|
2021-10-13 13:11:42 -04:00 |
|
4am
|
6ead50bbdb
|
rename some files
|
2021-10-12 22:55:41 -04:00 |
|
4am
|
980da73dde
|
makefile sync
|
2021-10-12 21:31:39 -04:00 |
|
4am
|
5c5638e727
|
only copy non-merged files into FX directory
|
2021-10-08 12:20:36 -04:00 |
|
4am
|
471d3e3094
|
makefile sync
|
2021-10-08 11:54:25 -04:00 |
|
4am
|
dab54e2a96
|
precompute gDFXStore data
|
2021-10-06 16:38:51 -04:00 |
|
4am
|
73f3faab69
|
precompute gFXStore data
|
2021-10-06 16:33:32 -04:00 |
|
4am
|
bbd4fa7d24
|
precompute gAttractModeStore data
|
2021-10-06 16:22:54 -04:00 |
|
4am
|
c2a2550702
|
working Bash script now
|
2021-10-05 22:20:15 -04:00 |
|
Peter Ferrie
|
4e043a314b
|
merge gamehelp into one file
must rebuild prelaunch\RR, too
|
2021-10-05 16:54:53 -07:00 |
|
4am
|
7af414d20e
|
assemble bootloader during build
|
2021-08-13 20:53:38 -04:00 |
|
4am
|
1cb0521f80
|
tighten up Makefile (no functional changes)
|
2021-01-12 18:55:53 -05:00 |
|
4am
|
78d61feda1
|
add box art for Pitfall II and Phantoms Five
|
2020-12-04 12:25:22 -05:00 |
|
4am
|
579577d66f
|
load precomputed.2bit data from external files and transform it at runtime
|
2020-11-12 23:26:15 -05:00 |
|
4am
|
e8c4291e4f
|
Revert "."
This reverts commit 62feca4414 .
|
2020-10-26 01:00:42 -04:00 |
|
4am
|
62feca4414
|
.
|
2020-10-26 00:59:17 -04:00 |
|
Peter Ferrie
|
40d0d4334e
|
fix CHD building
|
2020-08-27 10:35:28 -07:00 |
|
Peter Ferrie
|
5de894565e
|
build HDV instead of 2MG
|
2020-08-25 13:56:03 -07:00 |
|
4am
|
2272f77789
|
add global hotkey for joystick calibration
|
2020-06-15 12:44:46 -04:00 |
|
Tom Greene
|
e0cdbe6323
|
restore standard prelaunch (#268)
|
2020-06-13 01:08:59 -04:00 |
|
Tom Greene
|
5ea74fcf89
|
makefile updates (#266)
* add GS icon stuff to winmake
* exclude STANDARD gamehelp & prelaunch from final image
|
2020-06-12 14:43:00 -04:00 |
|
Tom Greene
|
6eabf1ff2d
|
Icon for GS/OS finder (#209)
|
2020-05-20 22:53:38 -04:00 |
|
4am
|
1e2f0e2a8b
|
you can call me al
|
2020-05-01 18:40:51 -04:00 |
|
4am
|
accb80b445
|
infrastructure to per-game help pages
|
2020-04-02 17:58:13 -04:00 |
|
4am
|
d833d9fdca
|
Makefile workaround for Cadius bug with too many subfolders in one folder
|
2020-03-24 13:07:10 -04:00 |
|
4am
|
d484e98073
|
don't store game display names that we can calculate from filename
|
2020-03-18 12:08:39 -04:00 |
|
4am
|
8fe4cef2d1
|
add attract mode sanity checker and fix several bugs it uncovered
|
2020-03-16 14:08:07 -04:00 |
|
4am
|
793ffe8f5e
|
add assets for Winter Games
|
2020-03-16 11:03:27 -04:00 |
|
Tom Greene
|
721639ecb7
|
fix casing in Makefile (#132)
|
2020-03-14 23:22:31 -04:00 |
|
Peter Ferrie
|
bd85b43606
|
load decrunch on-the-fly
|
2020-03-13 19:04:03 -07:00 |
|
4am
|
8972ad4e00
|
Makefile fix
|
2020-03-12 20:44:59 -04:00 |
|
4am
|
11f6bd78eb
|
casing and other issues
|
2020-03-12 19:22:04 -04:00 |
|
4am
|
5ac8b8d312
|
Makefile updates
|
2020-03-12 19:04:04 -04:00 |
|
Peter Ferrie
|
bf86cb788b
|
accelerate decompression
|
2020-03-11 21:19:42 -07:00 |
|
4am
|
1485d184f5
|
compressed assets WIP
|
2020-03-11 22:03:28 -04:00 |
|
4am
|
7fc4bd830d
|
move help text to external text file, use Ctrl-A for about page
|
2019-12-20 10:25:30 -05:00 |
|
4am
|
33713ecbe7
|
minor Makefile and _FileInformation fixes
|
2019-11-12 11:38:08 -05:00 |
|
4am
|
4fa2057c88
|
more diagonal wipes, upgraded diamond wipe, some refactoring
|
2019-10-18 14:00:25 -04:00 |
|
4am
|
85ec5d8ed3
|
change volume name to TOTAL.REPLAY
|
2019-10-15 11:26:47 -04:00 |
|
4am
|
165281d4e3
|
makefile fiddling (no changes)
|
2019-10-15 10:06:22 -04:00 |
|
4am
|
f1bcdb32fc
|
show build number on loading screen
|
2019-10-13 21:38:54 -04:00 |
|
4am
|
6d87274cc6
|
always load game-specific prelaunch files, move cheats bit to MachineStatus, move MachineStatus to FFF9, check MachineStatus before executing cheat patches in prelaunch files
|
2019-10-04 21:34:49 -04:00 |
|
4am
|
ba30ba75a9
|
Spare Change title animation
|
2019-10-01 13:10:16 -04:00 |
|
4am
|
6f40caf411
|
add help screen with global hotkey, move credits hotkey to ampersand
|
2019-09-26 13:46:13 -04:00 |
|
4am
|
0807fb1377
|
update makefile and build docs
|
2019-09-26 13:17:32 -04:00 |
|
4am
|
e1212cd13a
|
preconvert all disk images to po instead of doing it on every build
|
2019-09-26 13:03:32 -04:00 |
|
4am
|
6557a05e99
|
.
|
2019-09-20 20:57:23 -04:00 |
|
4am
|
c3922613ea
|
refactor changebootloader
|
2019-09-20 20:56:24 -04:00 |
|
4am
|
852f6123ea
|
refactor buildfileinfo
|
2019-09-20 20:47:35 -04:00 |
|
4am
|
5254532289
|
Makefile refactoring
|
2019-09-19 10:47:04 -04:00 |
|
4am
|
4b66697758
|
add cheats subsystem (parsing of games.conf, UI, loading appropriate prelaunch file)
|
2019-09-15 17:55:16 -04:00 |
|
4am
|
4682a8201a
|
small Makefile cleanup
|
2019-09-15 12:24:06 -04:00 |
|
4am
|
d31311d4e7
|
add prelaunch subsystem
|
2019-09-14 22:57:52 -04:00 |
|
4am
|
c67c1ee7af
|
use a blank preformatted disk image of the perfect size to make everyone happy (not guaranteed, actual happiness may vary)
|
2019-08-23 13:59:22 -04:00 |
|
Brett Vickers
|
5af77be395
|
Fix bug in makefile.
|
2019-08-18 12:34:15 -07:00 |
|
4am
|
a1f48b0105
|
minor Makefile fixes
|
2019-07-23 19:53:57 -04:00 |
|
Peter Ferrie
|
f632a96cf0
|
sync
|
2019-07-21 06:55:16 -07:00 |
|
4am
|
e453a52256
|
add GR attract mode and action screenshots for lo-res games
|
2019-07-15 11:42:05 -04:00 |
|
4am
|
7c2174cfca
|
add GR fizzle
|
2019-07-15 11:21:24 -04:00 |
|
4am
|
8b489c4843
|
add BlockChain
|
2019-07-12 10:12:20 -04:00 |
|
4am
|
3a19f4b901
|
add credits page
|
2019-07-10 13:37:59 -04:00 |
|
4am
|
23844487b8
|
mini attract mode
|
2019-06-26 22:51:34 -04:00 |
|
4am
|
8c66a43e59
|
add title screen separate from cover picture
|
2019-06-24 19:03:59 -04:00 |
|
4am
|
4b3e8ae50a
|
DHGR transitions including fizzle, clear-to-white variations
|
2019-06-24 14:54:49 -04:00 |
|
4am
|
f76262c07a
|
re-add DHGR fizzle as module
|
2019-06-24 14:00:44 -04:00 |
|
4am
|
bba3d755e2
|
cover fade animation
|
2019-06-21 13:10:29 -04:00 |
|
4am
|
9c65662193
|
Esc switches between major modes, add input timeout to search mode too
|
2019-06-20 13:56:31 -04:00 |
|
4am
|
2cfcbe9a10
|
.
|
2019-06-19 18:50:09 -04:00 |
|
Peter Ferrie
|
1966d4a893
|
store to $D000
|
2019-06-18 21:49:38 -07:00 |
|
4am
|
cd689703a6
|
WIP search mode
|
2019-06-18 14:56:05 -04:00 |
|
4am
|
f079744ece
|
add more games, rename directories
|
2019-02-08 20:48:07 -05:00 |
|
4am
|
418c5e0245
|
working SHR slideshows
|
2019-01-13 18:55:40 -05:00 |
|
4am
|
752791c33c
|
add SHR assets
|
2019-01-12 11:24:31 -05:00 |
|
4am
|
084cb9da03
|
build fixes
|
2019-01-12 09:23:34 -05:00 |
|
4am
|
76d49fda57
|
add persistent reset vector
|
2019-01-08 14:10:26 -05:00 |
|
4am
|
4ca9500301
|
pad PREFS.CONF to 512 bytes because reasons
|
2019-01-04 12:23:27 -05:00 |
|
4am
|
ee4b01e4f6
|
add BurgerTime slideshows, autogenerate file information in res/ss
|
2018-12-31 21:20:35 -05:00 |
|
4am
|
2818d82b26
|
file admin
|
2018-12-27 22:36:12 -05:00 |
|
4am
|
9e90979d46
|
add COVER pic
|
2018-12-22 09:13:34 -05:00 |
|
Peter Ferrie
|
28eff77da0
|
restore any active LC bank
|
2018-12-19 14:53:24 -08:00 |
|
4am
|
7bb060cde3
|
.
|
2018-11-29 00:19:25 -05:00 |
|
4am
|
d02310affe
|
add Pooyan captive demo
|
2018-11-18 11:18:42 -05:00 |
|
4am
|
a130581c17
|
read NEXTATTRACT from prefs on startup
|
2018-11-17 09:54:55 -05:00 |
|
4am
|
dd36021ed4
|
read NEXTFX and NEXTDFX from prefs on startup, plus some comments
|
2018-11-17 09:43:20 -05:00 |
|
4am
|
8f183e6f6a
|
more prefs work
|
2018-11-17 09:02:43 -05:00 |
|
4am
|
c406b2e2ec
|
refactor 4cade.a into 4cade.init.a and ui.attract.mode.a, add DFX.CONF, add PREFS.CONF (not yet used)
|
2018-11-07 18:56:39 -05:00 |
|
4am
|
8124144a45
|
add fx/dhgr.iris, ripple, star, radial1-5
|
2018-11-06 21:18:13 -05:00 |
|
4am
|
6c2d1e1f5a
|
refactor precomputed fx, add fx/ripple2
|
2018-11-04 11:09:37 -05:00 |
|
4am
|
d124019918
|
add fx/sunset, fx/radial2, fx/radial3, fx/radial4, fx/radial5
|
2018-11-04 10:18:30 -05:00 |
|
4am
|
05ac8136f3
|
add fx/fourspiral
|
2018-11-03 20:04:41 -04:00 |
|
4am
|
1ef1b5608f
|
add fx/star
|
2018-11-03 15:24:23 -04:00 |
|